Gaming

NBA’s Luka Doncic officially collabs with Overwatch 2

To celebrate the start of Season 18

Published

on

Last season, Luka Doncic faced a tremendous amount of controversy after a shocking trade shifted his allegiances from the Dallas Mavericks to the Los Angeles Lakers. Rumors even claimed that he was traded because of his weight and his penchant for gaming. Though the athlete is reportedly toning his body before the next season begins, Doncic is doubling down on his favorite pastime by starring in an Overwatch 2 ad.

Doncic’s love for Overwatch 2 is storied at this point. As with several of today’s players, the Lakers star spends his downtime by playing games. However, Doncic goes a little further than casual gameplay. He’s been spotted grinding the game’s competitive rankings and eventually reaching the coveted Top 500 rank at one point.

That said, a tie-up makes sense. Today, Luka Doncic is starring in an ad to advertise Season 18’s Overwatch Stadium Mode update. The material sees the athlete juxtaposed with Cassidy, sporting the taglines “Cowboys never die” and “My other favorite stadium is in Overwatch 2.” (For context, Doncic counts Cassidy as one of his favorite heroes.)

Unlike the more traditional Overwatch matches, Stadium Mode combines the game with the progression of Counter Strike and Valorant. In a best-of-7 series, players can earn Stadium Cash during the entire match for their performance. Before each round, they have access to a store to upgrade their chosen hero.

For Season 18, the game will add Brigitte, Pharah, and Winston to the mode’s roster. In collaboration with Doncic, the mode will also get themed cosmetic rewards. The mode will also feature builds crafted by Doncic himself.

Overwatch 2’s Season 18 begins today, August 26.

SEE ALSO: Overwatch 2 x LE SSERAFIM announces new collaboration

Gaming

Little Nightmares III bends your mind in a lot of ways

And the jumpscares keep coming in

Published

on

Halloween could not come any sooner with all the ghouls and fears of people highlighted heavily during this month. You’ll see it come to life in some establishments, you’lill see parties thrown at the end of the year, and people will come in costumes. However, the true spirit of the celebration lies beyond just the costumes and the spooky music – the true source of all our fears.

Every fear starts from somewhere and is constantly repeated in your mind in many ways. BANDAI NAMCO saw this, and put together an entire series dedicated to navigating through one of those ways: nightmares. Since 2017, the Little Nightmares series sheds light on the horrors of the world, and how young protagonists have desperately tried to escape or navigate through them.

To further build the series, the next installment in Little Nightmares III supposedly goes down the rabbit hole further. New sets of characters, challenges, and ways to play are the name of the game now. Whether it’s just another riveting horror puzzle or something that explores a deeper plunge in the nightmare, that’s what we’re here for.

The same premise of terror in Nowhere

Much like the previous installments in the series, Little Nightmares III puts players in unique yet dastardly horrifying backdrops meant to instill fear. This time around, the whole game features an entirely different story from the first two games, with two new protagonists in Low and Alone to guide you through.

Gameplay mechanics didn’t stray away too far from the classics despite being handled by an entirely different team. The core of it still revolves around moving through open spaces, scaling through treacherous obstacles, and evading danger as much as possible. It still felt challenging on a lot of fronts, and I genuinely second-guessed a lot of my actions through each different stage.

What helps out immensely is that every stage is built for exploration given how wide every space is. Additionally, the game gives you just the right amount of playtime to just take in the whole environment as you progress through them, uncovering information and secrets about the nightmares you’re under. While there were areas that were pretty cramped, these mostly just served as pathways or transitions into the next part of the stages so you don’t miss out on much.

Continuously mind-bending

The hallmark of the Little Nightmares series is solving multiple puzzles to progress through every nightmare-inducing area, and Little Nightmares III has no shortage of it. Earlier on, getting through most of them was straightforward in terms of interactions and approach. As you progress through deeper and more dangerous obstacles, the game gives you some hints on what actions to take to find the answers for yourself. I’ll admit that some of them were headscratchers initially, but it really helps to just explore the environment with trial and error.

Stealth also plays an incredible role in getting through some of the stages, especially when faced with the larger than life dangers. As with the previous games, your main protagonists are children who could barely fight – as such, hiding is logical and crucial. The game doesn’t make it too difficult to find hiding spots, but maneuvering around the larger dangers can be nerve-wracking. 

I am telling you right now that you will fail multiple times trying to get through all of these puzzles, especially when you’re doing this on your own. Luckily, there is a way for you to finally play this game with someone else if you don’t prefer to take on horror games by yourself.

Truly never alone

For the first time in the series, players can engage in the whole story progression through online co-op! This is a huge step-up directly from Little Nightmares II, in which you could actually play with someone else instead of just calling on an NPC whenever needed. Also, this was by design considering that both Low and Alone specialize in particular actions that will help you navigate through the stages better.

However, there are caveats to playing the whole game through online co-op. First is basically, you’re stuck playing in co-op mode for the whole duration of the playthrough and ONLY one friend at a time. If you want to play with a different friend, you’ll need a separate save file for it. The same applies if at any point you just wanted to deal with the game on your own.

Second is you could only play as the character you chose with no chance of swapping later on. This effectively means that if you want to try your hand on both Low and Alone, you’ll need separate save files for it with your friend. Honestly, this does feel like a ton of loops to jump through, but it would make the experience memorable in more ways than one!

Is this a match made in horror?

In essence, Little Nightmares III is the kind of puzzle-solving horror game that doesn’t stray too far from its franchise’s greatest hits. It blends together elements that made the first two games truly memorable, while expanding the world even further to maximize the mechanics better. Even with a different team working on it, BANDAI NAMCO pieced together the game quite nicely while giving it, ironically, new life.

Playing this game in co-op served more as a quality of life upgrade for the franchise coming from how the first two games played out. You can get through the game on your own, but nothing beats a good co-op horror game to test friendships the right way. The only thing though is that it’s a literal ride or die situation when you partner up with someone.

Overall, the game truly shines in its faithfulness to what made it great to play: the mind-bending puzzles and equally horrific backdrops. It’s simple, straight to the point, and best enjoyed at the wee hours of the day.

Continue Reading

Gaming

Clair Obscur: Expedition 33 is getting more content soon

It’s to celebrate five million copies sold worldwide.

Published

on

It’s fair to assume that one of the easiest shoo-ins for a Game of the Year contender is Clair Obscur: Expedition 33. Despite being developed by a smaller team, the game took the world by storm because of its heart-rending story and dynamic gameplay. Now, Sandfall Interactive has confirmed that more content is on its way.

Today, Expedition 33 is celebrating five million copies sold worldwide. To celebrate the occasion, Sandfall Interactive has announced that a new update will introduce new ways to play the game.

It’s not just a small update either. According to the studio’s announcement, the update will include “a new, playable environment” with new enemies and surprises. A new area does not seem like a small thing.

Additionally, there will be “challenging, new boss battles” and “new costumes.” Besides the gameplay, costumes are one of the best things about the game. Players can customize how their characters can look with a variety of outfits, including swimsuits and the now-iconic French costumes.

There is some precedent with releasing more content for the game. Previously, there was talk that the game’s final act was supposed to be longer but was unfortunately cut because of the development time needed. If true, post-release content updates should bring the game closer to what the developers intended.

But, please, we hope it’s not another version of Simon.

SEE ALSO: Clair Obscur: Expedition 33 review: Beautifully haunting

Continue Reading

Gaming

Ubisoft cancelled an Assassin’s Creed game about the Civil War

It was supposed to feature a Black protagonist.

Published

on

After an effortful visit to medieval Japan, the Assassin’s Creed franchise must soon make its way to uncharted territories. Right now, Ubisoft has not announced where the series is going next. However, a new report seemingly confirms that it won’t be in the Reconstruction era after the American Civil War.

According to Game File, Ubisoft has reportedly cancelled a major entry in the history-hopping series. The cancelled game would have taken players into the shoes of a Black man recently emancipated after the Civil War. The protagonist would have started a new life until circumstances forced him back to the South to fight against racist institutions like the Ku Klux Klan.

The studio supposedly cancelled development towards the project after the online backlash against Yasuka, a Black samurai who was one of the two protagonists in the recent Assassin’s Creed Shadows. The report’s sources also say that the cancellation is also due to the ongoing political climate in the United States.

Though the concern over America’s current state is valid, it’s odd for Ubisoft to back down from portraying race in the series. Prior to Yasuke in Shadows, the series already had Black protagonists in two spin-off games: Liberation and Freedom Cry. The latter is even centered on the emancipation from slavery.

Without the cancelled game, the franchise is looking towards two upcoming games: a supposed remake of Black Flag and an unknown major entry called Hexe.

SEE ALSO: Assassin’s Creed Shadows: Claws of Awaji is just more of the same

Continue Reading

Trending