Gaming
Assassin’s Creed Shadows: Claws of Awaji is just more of the same
A new island, a new faction, and a new weapon
Assassin’s Creed Shadows brought new life into the aging franchise by revitalizing actual assassinations, instead of bombarding players with continuous RPG progression. Of course, it’s not without its faults. Today, the Japan-themed title is getting one more shot to correct some of its errant ways through its new DLC, Claws of Awaji.
Previously on…
Claws of Awaji continues where the main game left off. After defeating the shinbakufu threat on the main island, Naoe receives a new lead that might lead to her long-lost mother, the assassin Fujibayashi Tsuyu. The lead takes her to the smaller island of Awaji, a territory controlled by the shadowy Sanzoku Ippa.
At least some questions were answered
On paper, Claws of Awaji feels like a more personal story for Naoe. After all, it’s a quest to find her missing mother. Very quickly, the DLC establishes that Tsuyu was imprisoned by Kimura Yukari, the leader of the Sanzoku Ippa. Naoe and Yasuke rescue her after only a few missions into the DL, thereby reestablishing her as the leader of the Assassins in Awaji.
However, the supposedly heartfelt reunion ends up in… well, not much, really. For most of the DLC, Tsuyu is too injured to be of much help, despite her status as a legendary assassin. She doesn’t have an intense conversation with Naoe about her upbringing, even as they butt heads on how to liberate Awaji. She doesn’t have a properly epic scene to show off her prowess as a legend. Despite her legacy, Tsuyu feels more of a boss to report to, rather than someone to deeply care about.
But I guess it’s nice to have that loose end tied.
Awaji is more ferocious
Part of the DLC’s premise is to make Naoe and Yasuke feel more like the hunted, rather than the hunters, in a more hostile Awaji. Because the Ippa relies on clandestine operations, the island’s threats now include shinobis masquerading as innocent NPCs and literal death traps on the road.
At first, the environmental threat felt refreshing. Awaji looked more dynamic. However, after the tenth time of getting ambushed by just walking through a town, it got repetitive and annoying. Most of the time afterwards, I just ran through town and blatantly telegraphed ambushes to skip the interactions.
A more threatening faction
Despite how annoying the hazards got, the Ippa does feel more threatening than the shinbakufu. That’s because each member is an actual threat, rather than hapless politicians roped into a scandal. Two of its four members are villains who rely on deception and subterfuge. Another is a brutish warlord.
It also helps that each of these three got a unique boss fight. One of them can even fit in a Metal Gear Solid game, rather than an Assassin’s Creed. For all my issues with the DLC, these boss fights were a highlight.
However, the game still repeats a flaw that was prevalent in the main game. Despite being a threatening faction, the four members of the Ippa are in the same scene only once in the entire game. Once again, you tackle each member separately, but none of them comments when you take down a member. Rather than an overall narrative, Claws of Awaji feels like a collection of short stories, albeit ones with cleverly built fights each time.
Introducing the bo
The next biggest introduction for the DLC is a heavy staff called the bo. It’s a new weapon that Naoe can wield to club enemies to death.
Thankfully, the bo isn’t exclusive to Claws of Awaji. Even if you don’t own the DLC, you can get access to the weapon via a mission in the main game.
Gameplay-wise, the bo is different from others because of how it uses stances to respond to enemy attacks. I’d say that the new weapon is interesting enough to warrant a try. However, the DLC is too short to allow the bo to properly marinate. In the end, I still chose the katana as my main.
Short and sweet
Claws of Awaji is mercifully short and sweet. Ubisoft estimates that the DLC will take ten hours on average to complete. Personally, I finished the story and explored the island in less time.
As someone who’s done with Shadows, Claws of Awaji is written in just the right length to hearken back to a good game. It’s not a drastic reinvention, like Ubisoft’s wackier DLCs, but it will give you more of the same. And that’s fine. If you loved Shadows, the DLC extends that experience just a little bit more.
On its own, however, one has to wonder whether Ubisoft planned more for Awaji. If the DLC turned into a full sequel, maybe we would have gotten a more emotional story for Naoe and her mom, a larger island to let the Ippa reign free, and a more fleshed out system for the bo.
The trifecta is complete. Almost a year after announcing their new hardware, Valve has finally unveiled the price tag of the Steam Frame, complementing the Steam Machine and Steam Controller revealed a few months ago.
Whereas the Steam Machine is a console of its own, the Steam Frame is a traditional VR headset with a pair of controllers for both hands. Unfortunately, despite being in a different segment, the headset is not immune to the rising prices of technology. The Steam Frame will start at US$ 1,059 for a 256GB model and can go up to US$ 1,299 for the 1TB model. On the plus side, each box will come Half-Life: Alyx packaged along with the headset.
Here’s a more detailed rundown of what you’re getting. The Steam Frame will ship with the Snapdragon 8 Gen 3 chipset, paired with 16GB of RAM. Each eye comes with a 2160 x 2160 LCD screen, putting out images at up t0 a 144Hz experimental refresh rate. As mentioned above, the headset will start with 256GB of storage but can go up to 2TB. It will come packaged with SteamOS 3 and a rechargeable 21.6Wh battery.
This might be a hard buy for some. The industry currently has more affordable options, for one. Also, virtual reality isn’t the most thriving segment of gaming today.
If you’re still decided on buying one, however, Valve is using its lottery system. Interested customers can sign up from now until September 17. The company will then randomize the purchasing order. Those who draw the first ones in the lottery can get a purchase email as soon as September 18. Meanwhile, anyone who registers after September 17 will automatically be put at the back of the queue.
SEE ALSO: Valve announces its own console called the Steam Machine
Gaming
BlizzCon 2026 announces World of Warcraft: Forever and Diablo V
StarCraft, Overwatch, Hearthstone, and more also get news
Blizzard Entertainment kicked off BlizzCon 2026 with a packed Opening Ceremony featuring new games, major expansions, updates, and other announcements across its biggest franchises.
Blizzard Entertainment President Johanna Faries opened the event at the Anaheim Convention Center, celebrating the community behind the company’s games and the teams that bring its worlds to life.
World of Warcraft: Forever and Diablo V
The biggest announcement was World of Warcraft: Forever, a new World of Warcraft experience launching November 5 AEDT, with its beta beginning September 18 AEST. The new experience will feature three zones, more than 1,000 quests, nine dungeons, two raids, and a new Skyborne race.
Blizzard also officially announced Diablo V, marking the next era of the franchise. The game is set to launch in North America in Spring 2029, with Sanctuary having fallen and Diablo having won.
StarCraft is also returning with a new story-driven, open-world shooter. The game is currently planned for a Spring 2030 release in North America.
Beyond games, Blizzard revealed that an animated series set in the Diablo universe is in development with Netflix. The company says this is only the beginning of its plans to expand its universes beyond gaming.
For Warcraft III Reforged, the new Forsaken Kingdom campaign is available today. It marks the Warcraft RTS series’ first new storyline in more than 23 years and explores the fall of Lordaeron and the origins of the Undercity. The accompanying 3.0 update also brings graphical improvements and a revamped World Editor.
Heroes of the Storm is adding Xal’atath as its newest Hero. She arrives in the Nexus on September 29 AEST, with her PTR release scheduled for September 15 AEST.
Existing games updates
Meanwhile, Diablo IV is preparing for its next major content drop. Season of Hell’s Legacy begins September 16 AEST and celebrates the franchise’s 30-year history with the return of the Prime Evils and Deckard Cain, alongside themed rewards and gear.
The legendary Amazon class will also arrive in the first half of 2027 as part of Diablo IV’s first class pack. The Diablo IV: Age of Hatred Collection is additionally coming to Nintendo Switch 2 on September 16 AEST with cross-platform play and cross-progression.
For World of Warcraft, Blizzard teased the next major update for Midnight. Eclipse (12.2) will see Xal’atath move closer to her goal of claiming Azeroth’s Worldsoul. Blizzard also offered another look at The Last Titan, the next expansion in the Worldsoul Saga and a major culmination of more than two decades of Warcraft storytelling. More information is coming early next year.
Overwatch is getting a major update with Season 5. The season introduces new Support Hero Doctrine, reworks for Sombra and Roadhog, and the new Watchpoint: Grimsvötn map. It will also conclude The Reign of Talon, Overwatch’s first year-long narrative arc.
LE SSERAFIM & YOASABI
BlizzCon also featured performances from YOASOBI and LE SSERAFIM. YOASOBI will perform during the first-ever esports halftime show at BlizzCon, while LE SSERAFIM will return to the Main Stage to close the weekend. A new LE SSERAFIM in-game collaboration is available now, with another Overwatch Spotlight scheduled for February 2027.
Finally, Hearthstone is getting its first new class in more than six years. The Monk arrives in 2027, while the upcoming Reign of the Black Empire expansion takes players back to the earliest age of Azeroth. It introduces the Assemble keyword, which combines two cards into a new one. Battlegrounds is also adding Aberrations as a new minion type.
BlizzCon 2026 is now underway, with Blizzard promising more announcements and details throughout the weekend.
Gaming
Just Dance: Decades of Hits to launch on October 13
All-new Just Dance experience that brings every generation together
Just Dance: Decades of Hits will launch on modern consoles on October 13, Ubisoft has announced.
This will offer fans of the franchise a new experience across eras of music. The game will be available on PlayStation5 , Xbox Series X|S, and Nintendo Switch on the launch date.
Nintendo Switch 2 users, meanwhile, will be able to enjoy the title by November 10, 2026.
Just Dance: Decades of Hits brings together every generation to one dance floor with 25 iconic songs across six different decades:
- Mamma Mia by ABBA
- Uptown Girl by Billy Joel
- It’s Tricky by Run-DMC
- No Scrubs by TLC
- Wannabe by Spice Girls
- Bye Bye Bye by *NSYNC
- Feel Good Inc. by Gorillaz
- Turn Down for What by DJ Snake and Lil Jon
- Danza Kuduro by Don Omar feat. Lucenzo
- Manchild by Sabrina Carpenter
- NUEVAYoL by Bad Bunny
- And more!
Bringing every generation together
Songs, visuals, and an all-new Adventure Mode are all designed to immerse players in the spirit that made each decade unforgettable.
From the funky ’70s disco floors and the electrifying ’80s rock scene to the glossy 2000s pop and beyond, travel through time and share the joy of rediscovering iconic moments with friends and family.
In Adventure Mode, follow Lyra, Dr. Gigavolt’s daughter, in a playful journey through time to rescue her father.
Explore the decades through six themed worlds, enjoy fun mini activities, and unlock exclusive rewards.
For unpredictable, chaotic fun where the rules change every round, players can jump into Party Mode. Or they can get moving with the Workout Mode, which tracks calories burned with each dance.
Up to six players can dance locally in the game, with no extra accessories needed.
In addition those who own Just Dance: Decades of Hits as well as Just Dance 2023-2026 editions will be able access all their songs in one place on the same console without having to switch games or separate menus.
This also includes songs from purchased Music Packs and songs available through an active Just Dance+ subscription.
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