Gaming
Pokémon Legends: Arceus review: A must-try for newbies and oldies
An open world adventure that did not disappoint
For a franchise that’s just as old as I am, Pokémon continues its streak of producing either entirely new games or remastering older ones for the Nintendo Switch. At the tailend of 2021, Pokémon Brilliant Diamond and Pokémon Shining Pearl were released, bringing the Nintendo DS classics to older fans and new players alike. Little did we know that these releases set the stage for an exciting new game to kickstart 2022.
I was genuinely excited about Pokémon Legends: Arceus based on what the trailers showed us early on. For a game in this storied franchise to suddenly drop the linear playthrough and give you an open world experience in its totality is breaking tradition, if you will. In previous games, they gave us just a taste of what it would be like, but it’s only just a small portion in a rather formulaic game style.
Did this shift from tradition proved to be the game changer Nintendo wanted? Would this game finally convince some of you to buy a Switch? Let me put it this way:
Arguably the most unique game in the franchise
I don’t mean to repeat the headline, but this is the most unique game in terms of basically everything Pokémon-related. Honestly, the gameplay alone sold itself to be entirely different from how most people play every other game in the franchise’s history (with the exception of a few games). To its credit, the only thing it relatively maintains from the other games is that the storyline progresses in a linear fashion even without gyms and an Elite Four.
Right off the bat, the game just throws you into the open world aspect of it that easily resembles the Wild Area from Pokémon Sword and Shield. There’s a rather long tutorial session that spans across the first few main objectives for the ins and outs of the game, which is pretty fine. Basically, you get to explore the world of Hisui or Sinnoh in the traditional times and meet all kinds of Pokémon right away — even strong ones.
Also, the tall grass makes a triumphant reappearance in this game — even in the old times. Although, that’s not where you will find wild Pokémon unlike what every other game has conditioned you to think. In essence, this game will recondition your brain and make you question why the existing games operate the way they do, and the tall grass isn’t the only thing.
Beginner-friendly and also for the Pokémon-savvy
I believe that every Pokémon game ever released has beginner-friendly elements to it, suitable for total newbies to the franchise. With every game, it starts off quite easy to digest and the difficulty rises with higher level Pokémon (Alpha or not) spawning and tougher Frenzied Pokémon the further you progress. As mentioned earlier, there are no gyms or Elite Four members to get through to prove you’re the best Pokémon trainer in the region.
If you’re a huge fan of the entire franchise, everything you’re looking for is also in Legends: Arceus. From catching all sorts of Pokémon to battling and evolving them, it’s classic Pokémon through and through with less trainer battles and more items to collect. During this period of Pokémon history, people and Pokémon didn’t necessarily get along the way they do in modern times.
However, a lot of things are different to keep up with the times of the game. One of the more obvious changes is that you can craft Potions, Poké Balls and other nifty items through materials in the overworld. Also, other things they changed include some of the status conditions, like Drowsiness and Frostbite. Maybe in Hisui, it was normal for Pokémon to sleep, instead of being put to sleep. Oh, did I mention there’s fall damage in this game?
An open world game with meaningful side quests
Now, I’ve played a ton of open world-style games in the past, and one of the things I noticed in all of them was the side quests. These are rather optional tasks that you can just accomplish any time you want, and usually the rewards are not as exciting as you might think. I’m quite happy to report that Pokémon Legends: Arceus nails that rewarding aspect while also introducing some lore in there.
Most side quests in other games give you materials for crafting items or in-game currency to upgrade tool power. As a standard in every Pokémon game, side quests give you either useful items or special Pokémon to use on your journey (in-game trades technically count). In this game, there are specific side quests that literally give you Shiny Pokémon for free and even access to other Legendary Pokémon if you play any of the previous releases.
These quests were honestly fulfilling to accomplish for the rewards you get. Plus, some side quests are essential when filling in information on the Pokédex for certain Pokémon, so there is an incentive to accomplish them. It’s a total package of main quests and side quests that contribute to the totality of Pokémon lore in the Hisui region, and I’m all for it!
Fan service for Generation 4 diehards
Again, this game came out almost two months after the release of Brilliant Diamond and Shining Pearl, the remakes of Pokémon Diamond and Pearl that took place in the Sinnoh region. Legends: Arceus takes us back in time to the old days of Sinnoh, when people still deemed Pokémon as natural threats and they’re still trying to coexist “peacefully.”
So it doesn’t come as a surprise that most of the locations in Legends: Arceus are similar to the ones you find in Brilliant Diamond and Shining Pearl, but without modern advancements. Diehard fans of the Generation 4 games (including Pokémon Platinum) will get a kick of discovering the drastic changes to some of the locations in these games like Sandgem Town, Veilstone City, and Spear Pillar (Temple of Sinnoh).

Cogita mentions the Red Chain, an item that Team Galactic’s Cyrus uses in the Gen 4 games to summon the Lake Trio
Also, this extends to most of the characters you will meet along the way when playing the game. Honestly, I’ve seen way too many videos on YouTube detailing the ancestry of several characters in the modern games that were featured in Legends: Arceus, and these were mind-boggling. Imagine creating an entire franchise for 25+ years, and still adding so much lore in the process for people to subscribe to!
Greatest origin story yet
In my opinion, Pokémon Legends: Arceus just feels like the perfect start to 2022 for the Pokémon franchise. Sure, it tackles the past of the Sinnoh region and features both old and new Pokémon in the mix, which is pretty standard for most “new” games. However, this was an entirely different experience than what a lot of fans are used to, and it’s a welcomed change.
The thing about this game, too, is that even after going through the main story, there’s so much to do in the post-game. Most open world games contain an epilogue that offers closure, but isn’t as long and expansive as how Pokémon games do it. With Legends: Arceus, the story and the journey doesn’t stop with (spoiler alert) beating Dialga or Palkia at the temple.
So far, this is the greatest Pokémon origin story the franchise has ever produced, and the gameplay offers an entirely fresh take on the Pokémon formula. This is something old and new fans will surely enjoy. Now, if you’ll excuse me, I’m off to catch the God Pokémon — and yes, spoiler alert, too!
AMD has launched the new AMD Radeon RX 9050 graphics card, expanding the Radeon RX 9000 series with an affordable option.
This brings AMD RDNA 4 gaming technologies to mainstream gamers with a retail price of US$ 279.
The particular GPU is designed for responsive gameplay at 1080p. That’s for esports and modern AAA titles.
Some popular titles it can run at high frame rates on a 1080p resolution include: Cyberpunk 2077, Forza Horizon 6, Pragmata, Call of Duty: Black Ops 7, Valorant, and Tom Clancy’s Rainbow Six Siege, to name a few.
This highly efficient, drop-in upgrade features a 92W TBP and fully supports the latest AMD FSR technologies, next-gen raytracing, and high-quality AV1 video streaming.
Key specs:
- Architecture: AMD RDNA 4
- Compute Units: 16
- VRAM: 8GB GDDR6
- Game Clock / Boost Clock: 1.92 GHz / Up to 2.60 GHz
- TBP: 92W
In line with the Radeon RX 9050 launch, AMD has also released AMD Software: Adrenalin Edition 26.7.1.
This driver introduces official day-one support for Radeon RX 9050, alongside early multiplayer access for Gears of War: E-Day.
Users can download the software here.
Gaming
NBA 2K27 gameplay trailer showcases new dunk mechanics, Rucker Park, and more
First gameplay details revealed
NBA 2K27 is giving fans their first look at this year’s gameplay.
2K has released the official gameplay trailer for NBA 2K27, showcasing enhanced visuals and several gameplay updates ahead of the game’s September 4 launch. The trailer also features cover athletes Victor Wembanyama, Caitlin Clark, and Derrick Rose while teasing changes across Gameplay, MyCAREER, MyTEAM, MyNBA, and the MyPLAYER Builder.
The publisher also confirmed the Preseason Breakdown: NBA 2K27 Game Reveal, which streams on August 18 at 10:00 AM PT. During the presentation, 2K will reveal this year’s biggest gameplay innovations and mode updates before Early Access begins on August 28 for Deluxe Edition and Ultra Edition owners.
Smarter AI and a new Dunk Meter headline gameplay changes
NBA 2K27 introduces several gameplay refinements based on community feedback.
AI defenders now contest shots more effectively and hold their defensive positioning better, especially in online modes like The REC. The changes aim to create a more balanced experience on both ends of the floor.
The game also introduces a fully dynamic Dunk Meter. Instead of locking in the timing at takeoff, the meter continuously evaluates defensive positioning throughout the dunk attempt. Open driving lanes create a larger green window, while late defensive rotations shrink it, making each dunk attempt feel more responsive to the action on the court.
MyPLAYER Builder expands with more Badges
The MyPLAYER Builder now features 53 total Badges, up from 40 in last year’s game. Players can also experiment with 19 brand-new Badges designed to support more specialized builds.
Cap Breakers are also making a return. This time, players can preview attribute boosts directly inside the Builder before finalizing their character.
MyTEAM and MyNBA receive community-requested updates
MyTEAM introduces the franchise’s first unified Auction House across PlayStation 5, Xbox Series X|S, and Nintendo Switch 2. The shared marketplace creates the largest pool of community-listed cards in the mode’s history. It should also make card prices more consistent across supported platforms.
Winning an auction is now faster, too. Purchased cards go straight into your collection without a verification delay.
MyNBA also receives several franchise management updates that reflect today’s NBA. These include second apron salary cap rules from the league’s latest collective bargaining agreement and the ability to offer No-Trade Clauses to free agents.
Rucker Park comes to MyCAREER
The City returns with the same centralized layout introduced last year. This time, however, it gets a new nighttime look filled with neon lights.
NBA 2K27 also recreates the legendary Rucker Park. The iconic streetball court serves as the setting for this year’s MyCAREER prelude story, Fire & Concrete, and also appears in the Street Kings mode.
NBA 2K27 launches on September 4 for PlayStation 5, Xbox Series X|S, PC via Steam, and Nintendo Switch 2. Players who purchase the Deluxe Edition or Ultra Edition can jump in early starting August 28 through Early Access.
Gaming
God of War Laufey finally confirms its highly anticipated launch date
Set your calendars next year.
It’s about time we get excited for God of War Laufey. The upcoming entry into the acclaimed franchise takes off on a tangent as it follows Faye, Kratos’s late wife, as she traverses an afterlife filled with similarly deceased gods. It’s a different perspective but with still the same action we’ve come to expect from the series. Now, we know when to expect it: February 16.
In the ongoing Norse saga, Faye’s death is everything. Her passing pushes Kratos and Atreus towards a path that eventually led to Ragnarok. In Laufey, a deceased Faye wakes up in Everywhen, an afterlife where gods from different mythologies converge. She then discovers that the carefully laid plans she made to help her husband and her son are unravelling, so she has to find a way to save the living world from past the veil.
Laufey will still have the iconic battles that the God of War series is known for. However, because Faye is nimbler than the burly Kratos, fighting is more fast-paced with a mix of grounded and air-based fighting. All in all, there’s a lot to be excited about for Laufey, despite its different take on the series.
Over the weekend, during San Diego Comic Con, PlayStation confirmed when the title is launching. Thankfully, it’s not a long wait. God of War Laufey is launching for the PlayStation 5 on February 16 next year.
Additionally, Santa Monica Studio has also confirmed that Kratos will lead another entry after Laufey.
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