Ratchet & Clank: Rift Apart has all the looks, charm, and heart of a Pixar movie. But it’s playable and takes the experience further by taking advantage of all the next gen features of the PlayStation 5.
Quick background
Ratchet & Clank is a fairly popular series that was first introduced in November 2002 for the PlayStation 2. There’s been around nine games since the first release including a very self-aware soft reboot in 2016 for the PlayStation 4.
Ratchet & Clank: Rift Apart builds on the lore of this dynamic duo without needing much of a background from the previous games. If you’re really curious, you can hop on to YouTube for recaps and retrospectives on the franchise.
Multidimensional madness
Rift Apart is pretty much a standalone story. It begins with Ratchet & Clank being honored in a grand celebration as heroes for their past exploits. This establishes the duo’s stature in their universe.
As expected, long-time recurring villain Dr. Nefarious crashes the party touting a Dimensionator — a weapon that opens dimensional rifts. A tussle naturally occurs with the Dimensionator exploding and opening various rifts across the universe.
Ratchet & Clank are separated but Clank finds himself in the company of another Lombax — Rivet. Rivet is part of a rebellion battling against The Emperor. We quickly learn that The Emperor is the Dr. Nefarious of this other universe.
The rest of the game sees our heroes Ratchet, Clank, and Rivet go on adventures as they figure out how to fix the Dimensionator to prevent all of the universes from falling apart.
The charm and heart of a Pixar flick
I think it’s safe to say that most of us have seen a Pixar movie or two. They typically have this fun, heartwarming tone and that’s exactly how Ratchet & Clank: Rift Apart comes off.
The writing is solid and has strong character moments for each of the leading casts. The dialogues are witty, and very entertaining that you’ll likely catch yourself smiling at times. Whether it’s a cutscene or just in-game banter between characters.
The way it balances heavy moments with good, clean, fun while remaining tonally consistent is a magnificent feat. While the story itself isn’t mindblowing, it is told efficiently and wonderfully. It’s never boring and keeps you interested.
Vivid worlds, gorgeous details
PlayStation and Insomniac Games have been very loud about this game. After all, this is a year one title for the PlayStation 5 (PS5). All the trailers and gameplay footage they showcased are eye-popping and this quality is maintained throughout the game.
One of the hallmarks that was routinely mentioned is how busy and lived-in the different environments look, feel, and sound. This is an aspect of the game that I don’t think would have been possible if not for the PS5.
The fast loading times allow for the busy-looking background. Certain areas of the world offer a different feel on the DualSense controller much like how it felt in some parts of the “demo game” Astro’s Playroom. And, the incredible Sound Design offers depth in every section of the game.
In cutscenes where I normally would put the controller down, I found myself holding on to the DualSense just to see how a scene is enhanced by the rumble. All of these things come together nicely and are implemented in just the right way at just the right moments to deliver a truly astonishing experience.
Fidelity, Performance, and Performance RT
Ratchet & Clank: Rift Apart will be available to play in three visual modes. Fidelity for 4K with ray-tracing, additional VFX and increased scene density at 30 FPS. Performance RT provides 60 FPS gaming with ray-tracing but at a lower resolution with adjusted lighting, VFX, and scene density. Lastly, there’s Performance mode which totally does away with ray-tracing but offers high resolution 60 FPS gameplay.
My six-going-on-seven-year-old 1080P TV couldn’t really take advantage of the Performance and Performance RT modes. However, even if I had a TV that fully supported these modes, I still would have likely gone with Fidelity mode.
To me, personally, it fits the look and feel of the world better. And maybe it really is just my TV, but Fidelity mode offered a richer picture quality overall versus the more flat-looking Performance and Performance RT modes.
Really fun gameplay
Rift Apart provides a healthy mix of action, shooting, platforming, and puzzle-solving to keep you on your toes. And while it isn’t an open world game, it still encourages a healthy amount of exploration as you examine every nook and cranny of a particular area to make sure you get all the collectibles.
The game does a good job of encouraging you to actually look for the collectibles. For instance, completed armors not only give you a different look, they also provide a permanent stat boost.
You’ll also want to smash everything in sight to collect bolts. Bolts are your currency to buy weapons, and weapons in Ratchet & Clank are incredibly fun to use.
Best video game weapons
You’ll want to get your hands on as many of them as possible. Different weapons do different things. While there are those that straight up inflict damage, some are great for managing huge crowds of enemies — something you’ll do a lot of in this game.
Weapons are improved in two different ways: First is by levelling them up by continuously using them. Second, is by collecting raritanium to unlock the weapon’s abilities and raise its limits. The higher the level, the more abilities you’re able to unlock.
My personal favorites are the Topiary Sprinkler (for stunning), Glove of Doom (for extra help), and the Blackhole Storm (for straight up dealing damage).
You can assign weapons to the directional buttons to quickly switch. However, if you really need a breather from combat that can get chaotic, you can press the triangle button to pull-up the weapons menu and select one that best fits your predicament.
Puzzles, mini games
Clank’s sections are still puzzles. This time, though, each set of puzzles he solves closes a volatile dimensional rift. I can see the puzzles being challenging to a younger audience, but anyone with a significant amount of gaming experience will breeze through these.
Ratchet will also pick up Glitch — a tiny robot that combats bugs to help the male Lombax open doors to gain access to a new section of an area both to advance the story or to acquire collectibles.
Again, the sections with Glitch shouldn’t be too challenging. They help in adding another layer to the action, shooting, and platforming, and there weren’t too many of them to be considered a distraction.
Another great PS5 showcase
Following Returnal, Ratchet & Clank: Rift Apart is another fantastic showcase of all the next gen capabilities of the PlayStation 5. Unlike the aforementioned game though, this one’s wrapped in a bright, colorful package that should be welcoming to a wider variety of gamers.
Ratchet & Clank: Rift Apart is a lighthearted adventure with some lessons of forgiveness and rising above adversity. It has entertaining gameplay, stunning visuals, immersive sound, and an overall incredible feel. For older gamers, it’ll evoke the feeling of being a kid again, and for younger gamers, it’s certainly a game that will leave a positive mark.
It’s the perfect title to get into PS5 gaming and one that every PS5 owner should consider adding to their library.
Gaming
Clair Obscur: Expedition 33 is getting more content soon
It’s to celebrate five million copies sold worldwide.
It’s fair to assume that one of the easiest shoo-ins for a Game of the Year contender is Clair Obscur: Expedition 33. Despite being developed by a smaller team, the game took the world by storm because of its heart-rending story and dynamic gameplay. Now, Sandfall Interactive has confirmed that more content is on its way.
Today, Expedition 33 is celebrating five million copies sold worldwide. To celebrate the occasion, Sandfall Interactive has announced that a new update will introduce new ways to play the game.
It’s not just a small update either. According to the studio’s announcement, the update will include “a new, playable environment” with new enemies and surprises. A new area does not seem like a small thing.
Additionally, there will be “challenging, new boss battles” and “new costumes.” Besides the gameplay, costumes are one of the best things about the game. Players can customize how their characters can look with a variety of outfits, including swimsuits and the now-iconic French costumes.
There is some precedent with releasing more content for the game. Previously, there was talk that the game’s final act was supposed to be longer but was unfortunately cut because of the development time needed. If true, post-release content updates should bring the game closer to what the developers intended.
But, please, we hope it’s not another version of Simon.
SEE ALSO: Clair Obscur: Expedition 33 review: Beautifully haunting
Gaming
Ubisoft cancelled an Assassin’s Creed game about the Civil War
It was supposed to feature a Black protagonist.
After an effortful visit to medieval Japan, the Assassin’s Creed franchise must soon make its way to uncharted territories. Right now, Ubisoft has not announced where the series is going next. However, a new report seemingly confirms that it won’t be in the Reconstruction era after the American Civil War.
According to Game File, Ubisoft has reportedly cancelled a major entry in the history-hopping series. The cancelled game would have taken players into the shoes of a Black man recently emancipated after the Civil War. The protagonist would have started a new life until circumstances forced him back to the South to fight against racist institutions like the Ku Klux Klan.
The studio supposedly cancelled development towards the project after the online backlash against Yasuka, a Black samurai who was one of the two protagonists in the recent Assassin’s Creed Shadows. The report’s sources also say that the cancellation is also due to the ongoing political climate in the United States.
Though the concern over America’s current state is valid, it’s odd for Ubisoft to back down from portraying race in the series. Prior to Yasuke in Shadows, the series already had Black protagonists in two spin-off games: Liberation and Freedom Cry. The latter is even centered on the emancipation from slavery.
Without the cancelled game, the franchise is looking towards two upcoming games: a supposed remake of Black Flag and an unknown major entry called Hexe.
SEE ALSO: Assassin’s Creed Shadows: Claws of Awaji is just more of the same
Gaming
PlayStation announces a new duotone DualSense color
Can PlayStation finally stop making gaudy colorway options?
The PlayStation 5 has been out for several years now. Despite how much time the console has had to marinate, the DualSense controller has honestly failed to impress with its variety of colors, especially when compared to the vibrant colors of the DualShock 4.
Of the nineteen available colors on the PlayStation website, only three options are, to me, worth the expensive price tag: Chroma Pearl, Chroma Teal, and the 30th Anniversary Edition. All the rest are either solid colors that clash horribly with the black panel or peppered with gaudy decals.
If you have the same aversion to PlayStation’s creative choices as I do, the DualSense just got a new color option that might (or might not) appeal to you: the Icon Blue Special Edition.
Blue isn’t a new color for the controller. PlayStation has a healthy lineup of blue options such as Cobalt Blue and Chroma Indigo. However, in this case, the Icon Blue Special Edition lays it on thick on the duotone scale.
The main chassis is practically the same shade as Cobalt Blue. However, the touchpad, the bottom portion, the joysticks, and the PlayStation button are a lighter shade of blue.
For decals, the touchpad has translucent and subtle PlayStation buttons. On the back, the controller has “Pureisutēshon” written in katakana.
The design itself is giving off heavy Mega Man energy. In a sense, the colors do look loud. However, it’s a step in the right direction. It isn’t insisting on the black casing that clashes with everything except monochromatic colors. Hopefully, PlayStation develops more duotone options.
The Icon Blue Special Edition will become available in the United States starting on October 20. It sells for US$ 84.99.
SEE ALSO: Marvel’s Wolverine slashes onto PlayStation 5 in Fall 2026
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