Sonic X Shadow Generations Sonic X Shadow Generations

Gaming

Sonic x Shadow Generations: Celebrating the blue speedster

Best game to jump back into Sonic

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I was in the middle of my early playthrough when I realized that Sonic x Shadow Generations is my first proper Sonic console game since the Sonic The Hedgehog game on the SEGA Genesis. Yes, it’s been that long. Especially if you don’t count that one mobile game released some time in the early to mid 2010s. 

It has been a while. A long while. And I was more than pleasantly surprised with the gameplay I got from Sonic x Shadow Generations. To a certain extent, it felt like catching up on the games I missed while also experiencing something completely new. 

Double Feature 

Sonic X Shadow Generations

Sonic x Shadow Generations is a double feature. In one game you play two versions of Sonic. In the other, you play the powerful Shadow. 

Both games pick up from a birthday party featuring Sonic and friends. Naturally, something sinister happens and it’s up to Sonic and Shadow to uncover what happened and to save everyone. However, they’re doing it on two different fronts. 

Sonic is more direct. In his game, the more levels you beat, the more friends you set free. Meanwhile, Shadow is chasing after Doom’s Eye – a Star Fish-like figure with an eye in the middle. 

What ensues is a whole lot of running and speeding that require some clever platforming.

Need for Speed… and patience 

The Sonic Generations part of this double feature will see you needing to beat stages twice: one as Classic Sonic and then another as Modern Sonic. 

Since Classic Sonic is the only one I really had experience with, I was getting S Ranks like it was nothing. I felt transported back to the days playing the game on the SEGA Genesis my uncle owned back in the day. It was fun, exhilarating, and a nice nostalgic experience for me. 

It was with Modern Sonic that I had trouble with. With Modern Sonic, you tackle the exact same level but now it’s a shifting 3D stage as opposed to the pretty straightforward side-scroller that was the Classic Sonic run.



I was getting C and B ratings after each run and it was, admittedly, quite frustrating. It took a few more tries to get to an A rating. 

My reflexes have, unfortunately, aged and it just couldn’t keep up with the speed needed to cleanly clear the stages. I imagine it won’t be as difficult for most people, but I had trouble timing when to press the right buttons to take down enemies and obstacles especially when I boosted Sonic up with Turbo. 

That said, it was still a fun challenge to go through. The stages were all designed to ensure that there’s not just one way to complete them. 

No matter what game you’re playing, I’d wager getting used to the speed and timing of the controls might take some getting used to. Unless your reflexes are insanely good. 

A modern Sonic platformer 

Sonic X Shadow Generations

Shadow Generations felt the most modern out of every experience here. It took everything from the Sonic Generations, tightened some mechanics, added some new ones, and dropped in gameplay that would be unique to Shadow. 

As mentioned in the game’s prologue, Shadow was engineered to be a superior being. That being the case, you have access to abilities like freezing time. It’s a fantastic mechanic that adds a really good wrinkle to the platforming that you have to do. I’m getting ahead of myself. 

Surprisingly, I had an easier time adjusting to Shadow Generations. Overall, I felt the stages and obstacles were better paced compared to the Modern Sonic counterpart. 

The level design was clearer, and it was relatively easier to see and figure out the different routes available to you throughout the stages. I even retried stages a couple of times to see which path would yield the faster result. 

It’s not necessarily easier. In fact, you’re having to juggle more things as Shadow vs as Modern Sonic. But the way the stages are laid out, it was easier to time certain button presses. 

Sonic X Shadow Generations

There are also stages where you really have to decide which route to take and it’s not just the straightforward quick decision that you usually do. Some of it will have you launching Shadow from one area to another to grab collectibles or, ultimately, finish the stage faster. 

Is this your GameMatch? 

We’re embracing our matchmaking ways and rating games as varying degrees of Swipe Left, Swipe Right, or Super Swipe. Sonic x Shadow Generations is definitely a Swipe Right. 

Sonic x Shadow Generations offers a unique blend of Sonic-style speedy platforming experience. There’s enough here both for newcomers and experienced Sonic game players. The stages are challenging without being overly frustrating. In fact, they’re so good, you don’t feel too much of a fatigue from running through the stage again to see if you can beat your own score or rating. 

For dedicated Sonic fans, this might even be a Super Swipe. There’s enough replayability and unique to Sonic and Shadow mechanics here to add it as one of the best platformers in your game library. 

Events

Capcom to hold Resident Evil Requiem launch event in Jakarta

Cosplays, demos, meet-and-greet, prizes, more

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Capcom will hold a special two-day Resident Evil Requiem launch event in Jakarta, Indonesia next week.

Throughout the event, there will be a booth open from 10:00 AM to 10:00 PM from February 28 to March 1 at the Mini Atrium (LG) of Gandaria City Mall.

Visitors will have multiple ways to experience the world of survival horror through the latest title. There will be cosplays, demos, lots of exciting prizes, and more themed activities inspired by the iconic video game franchise.

Of course, there will be a playable demo of the game at dedicated kiosks so mallgoers can experience the survival horror up close. Those who complete a session will also receive a sticker set.

On the other hand, the booth will also have a themed fun shooting range inspired by the Resident Evil Requiem universe. Here, visitors will take down zombies to win exclusive prizes, including:

  • Umbrella Corporation Enamel Pin
  • Raccoon City Welcome Sign Acrylic Keychain
  • Resident Evil Requiem Edition Lanyard

Moreover, there will be a recreated corner of Raccoon City which is perfect for taking photos and videos.

Sharing it on social media with the hashtag #RE9LaunchJakarta2026 and taging @capcomsg will also entitle fans to a sticker set.

For those who want to take home more memorabilia, the event will likewise feature these merchandise:

  • Resident Evil Requiem Physical Standard Edition (PS5)
  • Resident Evil Requiem Standard Edition with Steelbook Code in Box (PC)
  • 30th Anniversary Tote Bag
  • 30th Anniversary Character Acrylic Stand Collection
  • 30th Anniversary Character Metallic Bookmark
  • RER Sticker Pack

Stage highlights

The programs on both days will be hosted by Aldo from The Lazy Monday and Yudha (a.k.a. RESILOREID).

Fans who are unable to attend in person can still catch part of the Saturday stage segment via Capcom Asia’s and The Lazy Monday’s official YouTube channels.

Other highlights include a Live Quiz and Cosplay Walk on both days. Specifically, Larissa Rochefort will grace March 1’s festivities with a meet-and-greet session.

Resident Evil Requiem is launching on February 27 on modern consoles and PC.

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Gaming

Pokémon FireRed and LeafGreen are coming to the Switch

Both games will be available starting February 27.

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Millennials, prepare to have your nostalgia get hit right in the feels. Nintendo has officially announced that Pokémon FireRed and LeafGreen are coming to the Switch.

This year, the Pokémon franchise is celebrating its 30th anniversary. Naturally, with Pokémon Day coming up, it’s only right to celebrate the event with something huge. Finally, two of the most prolific titles in the series are coming to a modern console.

Originally released in 2004, Pokémon FireRed and Pokémon LeafGreen were remakes of the original Pokémon Red and Pokémon Blue. At the time, the two titles reimagined the older games for the Game Boy Advance. Additionally, they introduced new post-game content set in the Sevii Islands, where Ho-Oh, Lugia, and Deoxys reside in the Kanto region.

Based on the short teaser trailer, the upcoming Switch versions will feature all of both games’ content. It will likely be remastered for the Switch’s larger screen.

To showcase more of the Switch version, Nintendo is hosting a Pokémon Presents on February 27. The brand has not mentioned anything about a potential physical version yet. However, they do promise that both games will be available on the Nintendo eShop as soon as next week’s Pokémon Presents concludes. Each game will cost US$ 19.99.

SEE ALSO: A Pokémon leak reveals an MMO-style remake of Hoenn, Sinnoh

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Gaming

LG unveils UltraGear evo, redefines 5K gaming with AI Upscaling

Next-gen gaming displays

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LG Electronics has introduced the UltraGear evo, a new premium gaming monitor brand. It was first debuted at CES 2026.

The UltraGear evo line includes 5K-and-above resolution gaming displays in OLED, MiniLED, and ultra-wide formats. They are designed to deliver high definition, speed, and immersive gameplay.

To make things work, LG developed the world’s first 5K AI Upscaling technology. This on-device AI solution enhances content in real time without requiring GPU upgrades.

The three primary offerings are the 39GX950B, 27GM950B, and 52G930B. Here’s a quick breakdown for each:

39GX950B

  • 39-inch 5K2K OLED gaming monitor
  • AI Scene Optimization
  • AI Sound
  • Dual Mode
  • Allows users to switch between high-res 165Hz and ultra-fast 330Hz

27GM950B

  • World’s first 5K New MiniLED gaming monitor
  • Significantly reduces blooming using 2,304 local dimming zones
  • Zero Optical Distance technology
  • Supports 5K AI Upscaling, Dual Mode up to 330Hz

52G930B

  • Massive 52-inch display
  • 240Hz refresh rate
  • Panoramic 12:9 viewing experience
  • 1000R curvature

LG positions the new UltraGear evo lineup as a major leap forward in gaming displays. They eliminate trade-offs between brightness, contrast, speed, and screen size.

The lineup will again be showcased at CES 2026, including a “Dream Setup” installation and racing simulation using the 39-inch model.

An additional UltraGear GX7 (27GX790B) will be launched globally. It is a 27-inch QHD Tandem OLED gaming monitor with 540Hz refresh rate and Dual Mode support.

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