As of writing, it’s been well over a week since Marvel’s Spider-Man 2 went out into the world. Gameplay videos, Photo mode shots, and opinions on the game are widespread online. We’ve shared our non-spoiler thoughts, but it’s time to discuss nitty gritty details of the game. Or at least, the ones that really stuck with us.
This article is specifically for everyone who has at least 100% the game, so naturally…
SPOILERS AHEAD.
19 minutes as Venom
Game time is longer but couldn’t help but make the 19-thing reference. But the point stands. Everyone wanted it and Insomniac Games delivered. We got to play as the menacing Venom going on a rampage against Oscorp henchmen and squaring off against Kraven.
This whole sequence was exhilarating. And while we wanted more, we felt that keeping the Venom gameplay to a single mission is perfect relative to the game’s overall length.
Slightly related, Harry first showed up looking like Agent Venom from the comic books (originally Flash Thompson) to team up with Peter in a Mission. I like this Twitter user’s suggestion.
Also I’d honestly rather play as Agent Venom than regular Venom since Agent Venom would feel VASTLY different gameplay wise compared to the Spiders since he uses guns and all sorts of Symbiote stuff
Plus you can use the giant Venom monster form as his rage mode
— Ultimate Red (@RedLReviews) October 29, 2023
Perhaps we’ll get a DLC as Venom? Fingers crossed.
Let there be Carnage?
Speaking of DLC, I’m almost certain we’re getting a taste of Carnage in a future DLC if not in the inevitable follow-up games. Yes, games. I think we’ll get a Spider-Man: Miles Morales sequel before we dive straight into Spider-Man 3. I digress.
In The Flame side content, we’re reunited with Yuri Watanabe. Her arc in The City that Never Sleeps DLC is paid off as she shows up as the deadly vigilante Wraith. But more than that, we eventually tussle against the cult leader of The Flame who, in the end of the quest line, gets his hands on his very own symbiote. This essentially teases another popular symbiote character — Carnage.
More Marvel characters coming?
The Avengers tower has been there since Insomniac’s Spidey’s early days (as seen on the Midtown Mission with Harry). But it’s not until Spider-Man 2 that we get some ‘cameo’ of another Marvel character. In the Black Cat mission, Wong leaves a note for Miles as he snatches away the Wand of Watoomb that lets its user portal their way to a new location. He also mentions Dr. Strange in the note.
While we’re at it, that can’t be it for Black Cat right? We’re crossing our fingers that we see more of Felicia, and even Wraith, in a DLC for Spider-Man 2.
Other Easter Eggs include the Baxter Building replacing what used to be the Fisk Tower in the first game. And when you go to the rooftop, you’ll see the logo of the Fantastic Four but it’s unfinished. It denotes, perhaps, that it’s a work in progress.
Lastly, in IGN’s Beyond podcast, they mentioned that the Nelson and Murdock sign can no longer be found. Insomniac Games Creative Director who was present for the podcast only said, “Stay tuned.” Daredevil is coming???
Miles and his suits
Many of Miles’ suits are easter eggs and nods to other Marvel heroes. The most obvious one is the ‘Best There Is’ suit which is a dead ringer for Wolverine. As we know Wolverine is the next Marvel hero that will get a game c/o Insomniac.
Meanwhile, he also has the ‘Forever Suit’ which is clearly a nod to Black Panther. You don’t have to, but wear this and take Miles to the Wakanda Embassy for an easter egg that might just put a tear in your eye.
Lastly, the ‘Evolved Suit’. This is the 1-of-1 suit that Miles comes up for himself as you play the final act of the game. The design and its role in the narrative certainly has the fanbase divided. We’re unsure how to feel about it ourselves. It just doesn’t hit the way Peter’s Advanced Suit did in the first game. It’s fine as an alternate, but as a main suit… we have our reservations.
On more Miles related things, will the Spider-verse movies factor into a DLC as well? The Spider-Bots collectibles can’t be just that little scene, right?
The Final Chapter
The game’s ending and post credit scenes present a couple more teases in the same vein as the The Flame side content did. But these two being presented towards the end of the main story gives me the feeling that the pay-off will come in standalone games instead of DLC.
First off, Norman Osborn visits Otto Octavious in prison asking the real identities of the Spider-Men. While Otto doesn’t answer Norman outright, he does mention the words “final chapter.” A direct tease to Spider-Man 3 where we could see Doc Ock team-up with the Green Goblin.
The post credits scene, meanwhile, teases Cindy Moon, known to webheads around the world as Silk. Another Spider-powered person. It’s nice to see Insomniac digging a little deeper into Spider-lore and foregoing Gwen Stacy (Ghost Spider) in favor of a different Spider-Woman.
Peter retiring?
At the end of the game, we see Peter effectively hanging up the suit to focus on rebuilding the Emily May Foundation. It’s likely Peter will be sidelined only for a little bit but will inevitably pick-up the mantle again once Spider-Man 3 rolls around.
He is, after all, still playable in the pretty barren end game. That lackluster end game gives us hope that more Spider-Man 2 content is on the horizon for all of us. Insomniac, for its part, has already promised New Game Plus as well as replaying missions in a future update. Two features that, we argue, should’ve been available immediately.
We want more
We’re probably not alone in wishing there was more content for Spider-Man 2. History suggests DLC is on the horizon and we can’t wait. Insomniac Games knocked it out of the park with this sequel, improving on many criticisms from previous games.
As good as it is, though, there’s surprisingly plenty that can be built upon and added to both in DLC form and in future games. The future is bright for PlayStation Spider-Man and we’ll be here swinging through it all.
SEE ALSO: Spider-Man 2 review: Twice the Spidey, twice the fun
Tides of Annihilation will make its public playable debut at Gamescom 2026.
Developer Eclipse Glow Games announced that attendees can try an extended demo of the upcoming action-adventure game during the event in Cologne, Germany. Players can find the demo at Hall 6, Booth B-050 inside Koelnmesse.
The studio will also reveal a new trailer during Gamescom Opening Night Live on August 25, before the show floor opens.
Demo offers more exploration and combat
The Gamescom demo gives players a longer look at Tides of Annihilation. It features branching paths that lead to different exploration routes and combat encounters. Players can also explore key locations and experience several of the game’s biggest set pieces.
“Gamescom will be an incredibly important moment for our team since this will be our first global playtest and we’re excited to see how first-time players experience our game,” said Ary Chen, Game Director and Co-CEO of Eclipse Glow Games.
“The team has poured heart, soul, and maybe even a few tears into developing the game over the last few years, and it’s finally our opportunity to share it with players. We’re looking forward to seeing their reaction.”
Members of the press and content creators can also schedule private hands-on sessions with the development team during the event.
Arthurian-inspired adventure
Tides of Annihilation blends fast-paced action with a Neo-Medieval vision of modern London. The story follows Gwendolyn after an Outworld invasion leaves the city in ruins.
Driven by a mission to save her sister, she travels between a shattered London and the mythical realm of Avalon. Along the way, she uncovers the mystery behind her newfound powers. She must also decide the fate of reality itself.
Eclipse Glow Games is developing Tides of Annihilation for PC via Steam and the Epic Games Store, Xbox Series X|S, and PlayStation 5.
Gaming
Street Fighter 6 adds first Filipino fighter Yasmine to its roster
Eskrima fighter joins battle
Street Fighter 6 has officially welcomed Yasmine, making history as the first Filipino martial artist to join the franchise’s playable roster. The new character is now available across PlayStation 5, PlayStation 4, Xbox Series X|S, PC, and Nintendo Switch 2 as part of the game’s Year 4 content.
Yasmine practices Eskrima, having learned the Filipino martial art alongside her older brother under their grandfather’s guidance. She wields Karambit knives in battle and embarks on a journey to find her missing brother.
Players can access Yasmine by purchasing the Year 4 Character Pass or Year 4 Ultimate Pass. Her default outfit features traditional Eskrima-inspired combat attire, while a school uniform serves as her second costume. In combat, she specializes in fast, aggressive attacks that build toward an enhanced Bayani Mode.
Yasmine is the first of four Year 4 fighters, followed by Arjun, Tifa from the Final Fantasy VII Remake series, and Bosch. Her release also arrives alongside battle balance adjustments affecting the entire roster.
Onimusha crossover arrives this week
Capcom also announced a limited-time collaboration between Street Fighter 6 and Onimusha. Running from August 7 to August 31, 2026, the event introduces Oni EX character colors, themed Battle Hub decorations, avatar items, and additional rewards for players who log in during the event.
The update also adds new Avatar Arcade courses, additional ending scenes, a Frame Meter option for Avatar Random Match, and refreshed Master ACT rewards.
Philippine launch event set for August 9
Capcom will celebrate Yasmine’s debut with an official Philippine community launch event on Sunday, August 9, at Salud! by Primera Bar & Restaurant in Palanan, Makati. The event runs from 2:00 PM to 9:00 PM and features a double-elimination tournament, gameplay showcases, giveaways, and community activities.
Attendees can also receive limited-edition Yasmine merchandise, including event T-shirts, lanyards, and collectible keychains while supplies last. Special guests and cosplayers are also scheduled to appear. Admission will be on a first-come, first-served basis and is subject to venue capacity.
Gaming
Gangstar Mirage City launches on August 20 with SEA localization
Join a faction now for a chance to win rewards
Gangstar Mirage City is set for a full regional launch on August 20, with localization for the Southeast Asia region.
Published by Level Infinite, the free-to-play multiplayer, urban, open-world action game is available for download on iOS and Android.
The full regional release features an expanded open world, a new PvP Arena mode, and local languages.
In Gangstar Mirage City, players can team up for up to 4-man co-op heists, drive powerful vehicles, customize their arsenal, build an empire, and fight for control of Rooklyn City.
Players can register on gangstarmiragecity.com for in-game rewards.
In Southeast Asia, players can also register as a member of their respective local faction and get an exclusive in-game Avatar to represent their loyalty:
- Philippines: Manila Brigade
- Indonesia: War Kanda
- Malaysia: Taiko Tedung
- Thailand: SIAM APEX
Factions will be ranked based on how many players join and support them. The winning faction will enable all members to get 300 Diamonds, sent directly to their accounts.
Meanwhile, all players, including those who already began their journey in Rooklyn City with the soft launch last July, are invited to join the Global Vault Heist.
Reaching the final Registration Milestone will unlock the Full Tilt Vehicle Pack. These are the rewards up for grabs per milestone:
- 5 million players: 100 Diamonds
- 10 million players: 200 Diamonds
- 20 million players: Vehicle Upgrade Vouchers x5
- 30 million players: Full Tilt Vehicle Pack
All Global Vault Heist and Faction rewards can be claimed via the in-game mail system on August 20.
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