Gaming

Expedition 33 cleans house at The Game Awards: full list of winners

Clair Obscur bagged a total of 9 awards.

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We’re finally in a gamer’s favorite season. Besides all the sales, discounts, and newly bought consoles, December always plays host to the highly awaited Game Awards. Hosted by Geoff Keighley, the event gives recognition to the gaming world’s most prolific titles of the year.

As expected this year, Clair Obscur: Expedition 33 cleaned house, bagging 9 wins out of a record-breaking 12 nominations. This includes the coveted Game of the Year award.

But Expedition 33‘s haul of awards isn’t the whole story. Other titles were recognized as well. And though it’s easy to say “lol E33 got everything,” it’s time to give those other games some recognition. Here is the full list of winners for The Game Awards 2025.

GAME OF THE YEAR

  • Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
  • Death Stranding 2: On The Beach (Kojima Productions/Sony Interactive Entertainment)
  • Donkey Kong Bananza (Nintendo EPD/Nintendo)
  • Hades II (Supergiant Games)
  • Hollow Knight: Silksong (Team Cherry)
  • Kingdom Come: Deliverance II (Warhorse Studios/Deep Silver)

BEST GAME DIRECTION

  • Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
  • Death Stranding 2: On The Beach (Kojima Productions/Sony Interactive Entertainment)
  • Ghost of Yōtei (Sucker Punch Productions/Sony Interactive Entertainment)
  • Hades II (Supergiant Games)
  • Split Fiction (Hazelight Studios/EA)

BEST NARRATIVE

  • Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
  • Death Stranding 2: On The Beach (Kojima Productions/Sony Interactive Entertainment)
  • Ghost of Yōtei (Sucker Punch Productions/Sony Interactive Entertainment)
  • Kingdom Come: Deliverance II (Warhorse Studios/Deep Silver)
  • Silent Hill f (NeoBards Entertainment/KONAMI)

BEST ART DIRECTION

  • Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
  • Death Stranding 2: On The Beach (Kojima Productions/Sony Interactive Entertainment)
  • Ghost of Yōtei (Sucker Punch Productions/Sony Interactive Entertainment)
  • Hades II (Supergiant Games)
  • Hollow Knight: Silksong (Team Cherry)

BEST SCORE AND MUSIC

  • Christopher Larkin, Hollow Knight: Silksong
  • Darren Korb, Hades II
  • Lorien Testard, Clair Obscur: Expedition 33
  • Toma Otowa, Ghost of Yōtei
  • Woodkid and Ludvig Forssell, Death Stranding 2: On The Beach

BEST AUDIO DESIGN

  • Battlefield 6 (Battlefield Studios/EA)
  • Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
  • Death Stranding 2: On the Beach (Kojima Productions/Sony Interactive Entertainment)
  • Ghost of Yōtei (Sucker Punch Productions/Sony Interactive Entertainment)
  • Silent Hill f (NeoBards Entertainment/KONAMI)

BEST PERFORMANCE

  • Ben Starr, Clair Obscur: Expedition 33
  • Charlie Cox, Clair Obscur: Expedition 33
  • Erika Ishii, Ghost of Yōtei
  • Jennifer English, Clair Obscur: Expedition 33
  • Konatsu Kato, Silent Hill f
  • Troy Baker, Indiana Jones and the Great Circle

INNOVATION IN ACCESSIBILITY

  • Assassin’s Creed Shadows (Ubisoft)
  • Atomfall (Rebellion)
  • Doom: The Dark Ages (id Software/Bethesda Softworks)
  • EA Sports FC 26 (EA Canada/EA Romania/EA)
  • South of Midnight (Compulsion Games/Xbox Game Studios)

GAMES FOR IMPACT

  • Consume Me (Jenny Jiao Hsia/AP Thomson/Hexacutable)
  • Despelote (Julián Cordero/Sebastián Valbuena/Panic)
  • Lost Records: Bloom & Rage (Don’t Nod Montreal/Don’t Nod)
  • South of Midnight (Compulsion Games/Xbox Game Studios)
  • Wanderstop (Ivy Road/Annapurna Interactive)

BEST ONGOING

  • Final Fantasy XIV (Square Enix)
  • Fortnite (Epic Games)
  • Helldivers 2 (Arrowhead Game Studios/Sony Interactive Entertainment)
  • Marvel Rivals (NetEase Games)
  • No Man’s Sky (Hello Games)

BEST COMMUNITY SUPPORT

  • Baldur’s Gate 3 (Larian Studios)
  • Final Fantasy XIV (Square Enix)
  • Fortnite (Epic Games)
  • Helldivers 2 (Arrowhead Game Studios/Sony Interactive Entertainment)
  • No Man’s Sky (Hello Games)

BEST INDEPENDENT GAME

  • Absolum (Guard Crush Games/Supamonks/Dotemu)
  • Ball x Pit (Kenny Sun/Devolver Digital)
  • Blue Prince (Dogubomb/Raw Fury)
  • Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
  • Hades II (Supergiant Games)
  • Hollow Knight: Silksong (Team Cherry)

BEST DEBUT INDIE GAME

  • Blue Prince (Dogubomb/Raw Fury)
  • Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
  • Despelote (Julián Cordero/Sebastián Valbuena/Panic)
  • Dispatch (AdHoc Studio)
  • Megabonk (Vedinad)

BEST MOBILE GAME

  • Destiny: Rising (NetEase Games)
  • Persona 5: The Phantom X (Black Wings Game Studio/Sega)
  • Sonic Rumble (Rovio Entertainment/Sega)
  • Umamusume: Pretty Derby (Cygames Inc.)
  • Wuthering Waves (Kuro Games)

BEST VR/AR

  • Alien: Rogue Incursion (Survios)
  • Arken Age (VitruviusVR)
  • Ghost Town (Fireproof Games)
  • Marvel’s Deadpool VR (Twisted Pixel Games/Oculus Studios)
  • The Midnight Walk (MoonHood/Fast Travel Games)

BEST ACTION

  • Battlefield 6 (Battlefield Studios/EA)
  • Doom: The Dark Ages (id Software/Bethesda Softworks)
  • Hades II (Supergiant Games)
  • Ninja Gaiden 4 (Platinum Games/Team Ninja/Xbox Game Studios)
  • Shinobi: Art of Vengeance (Lizardcube/Sega)

BEST ACTION/ADVENTURE

  • Death Stranding 2: On the Beach (Kojima Productions/Sony Interactive Entertainment)
  • Ghost of Yōtei (Sucker Punch Productions/Sony Interactive Entertainment)
  • Indiana Jones and the Great Circle (MachineGames/Bethesda Softworks)
  • Hollow Knight: Silksong (Team Cherry)
  • Split Fiction (Hazelight Studios/EA)

BEST RPG

  • Avowed (Obsidian Entertainment/Xbox Game Studios)
  • Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
  • Kingdom Come: Deliverance II (Warhorse Studios/Deep SIlver)
  • The Outer Worlds 2 (Obsidian Entertainment/Xbox Game Studios)
  • Monster Hunter Wilds (Capcom)

BEST FIGHTING

  • 2XKO (Riot Games)
  • Capcom Fighting Collection 2 (Capcom)
  • Fatal Fury: City of the Wolves (SNK Corporation)
  • Mortal Kombat: Legacy Kollection (Digital Eclipse/Atari)
  • Virtua Fighter 5 R.E.V.O. World Stage (Ryu Ga Gotoku Studio/Sega)

BEST FAMILY

  • Donkey Kong Bananza (Nintendo EPD/Nintendo)
  • LEGO Party! (SMG Studio/Fictions)
  • LEGO Voyagers (Light Brick Studios/Annapurna Interactive)
  • Mario Kart World (Nintendo EPD/Nintendo)
  • Sonic Racing: CrossWorlds (Sonic Team/Sega)
  • Split Fiction (Hazelight Studios/EA)

BEST SIM/STRATEGY

  • The Alters (11 Bit Studios)
  • FINAL FANTASY TACTICS – The Ivalice Chronicles (Square Enix)
  • Jurassic World Evolution 3 (Frontier Developments)
  • Sid Meier’s Civilization VII (Firaxis Games/2K)
  • Tempest Rising (Slipgate Ironworks/3D Realms)
  • Two Point Museum (Two Point Studios/Sega)

BEST SPORTS/RACING

  • EA Sports FC 26 (EA Canada/EA Romania/EA)
  • F1 25 (Codemasters/EA)
  • Mario Kart World (Nintendo EPD/Nintendo)
  • Rematch (Sloclap/Kepler Interactive)
  • Sonic Racing: CrossWorlds (Sonic Team/Sega)

BEST MULTIPLAYER

  • Arc Raiders (Embark Studios)
  • Battlefield 6 (Electronic Arts)
  • Elden Ring Nightreign (FromSoftware/Bandai Namco Entertainment)
  • Peak (Aggro Crab/Landfall)
  • Split Fiction (Hazelight/EA)

BEST ADAPTATION

  • A Minecraft Movie (Legendary Pictures/Mojang/Warner Bros)
  • Devil May Cry (Studio Mir/Capcom/Netflix)
  • The Last of Us: Season 2 (HBO/PlayStation Productions)
  • Splinter Cell: Deathwatch (FOST Studio/Ubisoft/Netflix)
  • Until Dawn (Screen Gems/PlayStation Productions)

MOST ANTICIPATED GAME

  • 007 First Light (IO Interactive)
  • Grand Theft Auto VI (Rockstar Games)
  • Marvel’s Wolverine (Insomniac Games/Sony Interactive Entertainment)
  • Resident Evil Requiem (Capcom)
  • The Witcher IV (CD Projekt Red)

CONTENT CREATOR OF THE YEAR

  • Caedrel
  • Kai Cenat
  • MoistCr1TiKaL
  • Sakura Miko
  • The Burnt Peanut

BEST ESPORTS GAME

  • Counter-Strike 2 (Valve)
  • DOTA 2 (Valve)
  • League of Legends (Riot)
  • Mobile Legends: Bang Bang (Moonton)
  • Valorant (Riot)

BEST ESPORTS ATHLETE

  • brawk – Brock Somerhalder (Valorant)
  • Chovy – Jeong Ji-hoon (League of Legends)
  • f0rsakeN – Jason Susanto (Valorant)
  • Kakeru – Kakeru Watanabe (Street Fighter)
  • MenaRD – Saul Leonardo (Street Fighter)
  • Zyw0o – Mathieu Herbaut (Counter-Strike 2)

BEST ESPORTS TEAM

  • Gen.G – League of Legends
  • NRG – Valorant
  • Team Falcons – DOTA 2
  • Team Liquid PH – Mobile Legends: Bang Bang
  • Team Vitality – Counter-Strike 2

Gaming

Final Fantasy VII Remake Intergrade free demo released

For Nintendo Switch 2, Xbox

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Square Enix has released a free demo for Final Fantasy VII Remake Intergrade which is launching on January 22, 2026.

The demo is available on Nintendo Switch 2, Xbox Series X|S, and Xbox on PC. Players can carry their save data from the demo period over to the full game and claim the bonus items “Revival Earrings” and “Survival Set” in the process.

In addition, the game has Xbox Play Anywhere support. This means players can enjoy seamless progression across console and PC platforms.

Switch 2 users can enter the following codes to download the demo via the “Redeem Code” option on the Nintendo e-Shop:

  • United States: D3GM3304HKQBB2VB
  • Europe: D3GM3304HKPBB2VB
  • Japan: D3GM3304H3DBB2VB
  • Korea: D3GM3304H3CBB2VB
  • Hong Kong and Taiwan: D3GM3304H3BBB2VB
  • Southeast Asia: D3GM3304HY9BB2VB

Meanwhile, the free demo for Xbox Series X|S and Xbox for PC is available via this link.

Aside from the aforementioned platforms, the visually enhanced and expanded version of the original 2020 remake is already available on PlayStation 5, Steam, and Epic games.

What players can expect

In the demo, players can experience the game’s iconic opening chapter, in which the mercenary Cloud Strife and the underground resistance group Avalanche attempt to destroy a Mako Reactor powering the dystopian city of Midgar.

In their fight against the Shinra Electric Power Company, Cloud and his comrades are thrust into a larger conflict that will decide the fate of the planet.

Final Fantasy VII Remake Intergrade features improved graphics and performance. Aside from that, the game includes FF7R EPISODE INTERmission.

This exciting additional story features fan-favorite ninja Yuffie Kisaragi as she embarks on a thrilling new adventure.

Players can expect expanded gameplay mechanics, refined combat systems, and immersive storytelling that deepens the lore of Midgar.

Square Enix has also released a new One-Winged Angel trailer:

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Gaming

The Razer BlackShark V3 Pro might be the comfiest headphones I’ve tried

The memory foam cushioning is divine.

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Despite being a self-professed audiophile, I have always had a problem with wearing headphones the whole day. Sooner or later, the weight just becomes too much. So, when I saw the Razer BlackShark V3 Pro with its thick cushioning, it was love at first sight.

But will that love last?

Lookin’ like a succulent pork belly

Obviously, I’m exaggerating, but the head strap really does look like a pork belly because of how thick it is. And that’s not a complaint, either.

The BlackShark V3 Pro has one of the most comfortable cushioning I’ve ever experienced from a pair of headphones. Plus, both the head strap and the earcups use memory foam, so it feels like new every single time.

Over time, I can barely feel the headphones bearing down on the top of my head because of the thick cushioning. I lasted more than five hours before I felt anything. Even after taking it off for a spell, I was ready to get back into the game. For me, that’s an absurdly good record.

The earcups, on the other hand, fit perfectly. For reference, I have an average ear size. A lot of headphones I’ve tried often leave my ears in pain from all the flexing, but the BlackShark’s fit is just right.

A minimalist but elegant design

Besides the nice cushioning, the rest of the headphones exude that elegant look you might expect from more premium headphones. Except for incredibly subtle Razer branding and a thin ring of lime green around the mic button, there’s nothing to indicate that this is a pro gaming headset.

The earcups are connected to the strap via thin metal arms and a braided cable. The same arms offer 15-degree maneuverability to ensure the most comfortable fit.

Unfortunately, they don’t fold, so it’s harder to take these headphones outside. It’s a slight wrinkle in an otherwise stellar design.

Going back to analog

A lot of headphones today prefer using gesture controls over actual buttons and knobs. Getting rid of buttons does help make designs look sleeker. However, it comes with the added frustration of fiddling around with often-finicky gestures.

Thankfully, the BlackShark V3 Pro has a wealth of buttons and knobs for, in my opinion, easier control. This also lends to its credence as a gaming peripheral. When I’m in the zone, I don’t want to mess around with gestures that might not even work.

The left cup has a dedicated power button, a microphone button, a USB-C slot, and a 3.5mm port (for both input and output). It also has a nifty knob for volume control.

Meanwhile, the right cup has an equalizer button, a noise cancelling button, and a dial to adjust the ANC levels. There’s also audio feedback that lets you know exactly what you’ve pressed.

I love this layout. Though you can argue that all these buttons seem like overkill, there’s just something about manually pressing buttons and turning knobs, especially when you’re focused on gaming. It’s like a palpable feeling of turning it to 11 that you just don’t get with gesture controls.

Premium for gaming, a step less for everything else

The BlackShark V3 Pro is a bass-leaning headset. That’s pretty much what you’d expect from a gaming-focused device. A premium on bass helps you feel the immersive thump of gunshots, explosions, and even simple footsteps.

Personally, I don’t prefer bass-heavy devices. However, this pair refreshingly does not tear with high bass level. It offers a pretty rich output for the deeper end of the audio spectrum. An extensive listening session of metal created thrumming breakdowns and heavy drum solos.

However, there’s a clear step down when it comes to treble. It’s only one step down, though, because I can hear that these cans are capable of impressive treble. However, the focus on bass can drown out the other end. I’ve tried adjusting the equalizer, but it made too little difference to elevate the experience for audiophiles.

Additionally, the soundstage feels more centered than immersive. This pair isn’t what I’d pick for long listening sessions. Then again, this wasn’t made for that. This shines more brightly for gamers.

With THX Spatial Audio, these headphones feel more alive during FPS gaming sessions. Another audio enhancement can amplify footsteps, too. The audio adjustment feels weird at first, but it does give a competitive edge for shooters. It’s also compatible with a few other games, including Civilization VII, which gave a pleasant auditory experience.

A much better mic than I expected

The BlackShark V3 Pro comes with a detachable microphone you can snap on to the 3.55mm port. As a pro gaming peripheral, the attachment is expected but not even necessary for a headset of this caliber already.

It’s a fairly decent, well-thought-of accessory. The audio input was, according to people I played with, clear for in-game comms.

Even better, the Razer Synapse app comes with its own equalizer just for the mic. If you need more control over how you want your voice to be broadcast, these headphones give a surprising level of customization. Being easily accessible through the app is a huge plus, too.

In terms of quality, I might still default to a dedicated external mic. However, if you don’t have one, Razer’s premium pair is a great alternative.

Battery good enough for almost two weeks

Razer promises that the BlackShark V3 Pro can last around 70 hours on a single charge. This is a fairly accurate prediction which aligned with how I used the headphones.

As I mentioned, I can withstand around five hours straight of using the headphones. By the end of the first week, I still had a lot of juice. And if I didn’t push it to my absolute limit, I could make this last even longer than two weeks.

Ultimately, the battery’s life depends on how you use the headphones, which differ greatly from person to person. And, at the end of the day, I had no problems with keeping the headphones connected to the long and braided wire.

Is the Razer BlackShark V3 Pro your GadgetMatch?

The Razer BlackShark V3 Pro is one of the most comfortable pair of headphones I’ve ever tried. It’s also a premium gaming peripheral that reflects its price point well at US$ 249.99.

Sure, you won’t get a pair of headphones worthy for an audiophile, which makes this a Swipe Left if you are. But as a gamer, these are more than what you need, which makes it a hardy Swipe Right.

As someone who’s both, I’d still give this a Swipe Right. My audiophile side already has a more balanced alternatives, after all. But the BlackShark V3 Pro is excellent as a tough-as-nails daily driver.

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Gaming

Silksong is getting its first major expansion next year

The expansion is called Sea of Sorrow.

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I still can’t believe that Hollow Knight: Silksong came out this year. After years of just waiting for the mythical title, it’s surreal to have it in my library. Now, barely waiting to catch their breath, Team Cherry is already working hard towards the next content drop, starting with Silksong DLC.

Just like the original Hollow Knight, Silksong is getting free DLCs to expand its story. The upcoming Sea of Sorrow DLC will be the game’s “first big expansion.”

The expansion’s trailer barely shows anything about the new content, besides vague allusions to what’s coming. At the very least, Team Cherry has confirmed, both via the announcement and the accompanying poster, that Sea of Sorrow will be nautical-themed.

It will feature new locations, new tools, and new enemies. By itself, Silksong is already a huge game. Adding more content then is a massive undertaking. Plus, Team Cherry says that this is just the first expansion, hinting at more coming in the future.

Sea of Sorrow will launch in 2026.

Besides the new expansion, the studio is also working on a Nintendo Switch 2 update for the original Hollow Knight. It will add higher framerates, resolutions, and more graphical effects. PC players will also get some upgrades to support larger screens.

The Switch 2 update, which will be free for those who already own the original game, will also launch next year.

SEE ALSO: Hollow Knight: Silksong finally releases on September 4

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