Gaming
One Piece: Pirate Warriors 4 review: A fun beat’em up
Relive the story without having to replay hundreds of episodes
Have you ever wanted to play as your favorite One Piece character while mowing through mobs like a one-man army? Then One Piece: Pirate Warriors 4 is for you.
This game from Omega Force incorporates One Piece’s well-loved story and characters with gameplay from the Dynasty Warriors franchise — the property that the developer is most known for. This is the fourth installment in the series and is the follow-up from the 2015 One Piece: Pirate Warriors 3.
It adds more to the story, some game elements, and the most noticeable is the character roster that’s massive compared to previous entries. It’s available in Playstation 4, Xbox One, Nintendo Switch, and Windows platforms.
Simple game modes
One Piece: Pirate Warriors 4 has three modes: Dramatic Log, Free Log, and Treasure Log. Dramatic Log is where all of One Piece’s story so far. It’s crammed into ten plus hours of chapters and episodes which is no easy feat especially for a long-running series like this one.
While the efforts are commendable, a casual fan who hasn’t closely followed the manga or anime would have more questions than answers. I can understand that this game is geared towards One Piece fans. Anyone who has read the manga up to the latest chapter or watched the latest episode of the anime should have no trouble keeping up.
Free Log is where you can go back to the episodes you’ve already cleared in Dramatic Log with any unlocked character. The last mode, the Treasure Log, is where you go through missions to gain materials for upgrades. Some characters can be unlocked by completing a certain number of missions in this mode.
One Piece Pirate Warriors 4 also has a multiplayer feature. You can play co-op with other players to aid you in your missions. Luckily for me, it didn’t have the connectivity issues that frustrated me in Monster Hunter World: Iceborne. Unlike in that game, it’s easy to join other players’ sessions as long as they’re available.

Most characters can be unlocked by progressing through the Dramatic Log while some others by meeting certain conditions.
Unapologetically a beat’em up game
Pirate Warriors 4 is an action-adventure beat ‘em up game. That means you get to through hordes of pirate or navy lackeys like an absolute badass until the boss shows up. You go through main missions with mini objectives sprinkled here and there. These include eliminating certain characters or protecting allies from getting their HP reduced to zero.
Stronger enemies have armor gauges under the HP bars that are needed to be depleted in order for you to inflict damage. Controls are easy to get a grasp of: two buttons for attack, one for dashing/dodging and one for jumping.
I started the game mindlessly mashing the buttons until I found out my favorite button combinations through experimentation. I learned later that the moves list can be found in the menus with enough digging.
One thing I found challenging was controlling certain characters that are naturally airborne. It can be hard to hit grounded enemies when you can’t control your character’s elevation and have to wait until when you’re just hovering above ground.
This is one of the reasons why I shied away from using Luffy’s 4th gear form or Sanji unless I’m required to in Dramatic Log. Using the camera lock on stronger enemies like bosses alleviates this a bit but the controls still require a bit of a learning curve.
- Beating up hundreds of mobs just feels satisfying.
The game also allows for customization options. By earning the required materials and enough of the in-game currency, you will be able to upgrade your character’s stats, skills, and special moves.
There’s a common attribute and skill tree that can be used by all characters. Then there’s also character-specific ones that can be unlocked once that character reaches a certain level.
Thanks to my usual habit of hoarding in-game materials, I didn’t bother with this until later on in the story where I noticed that I’m not dealing enough damage and the missions are becoming more time-consuming. I breezed through the rest of the story after upgrading my offensive capabilities.

You can upgrade your attributes and even gain skills and specials. The Beginning Map applies to all characters while there are maps specific for characters.
A fun way to recap One Piece
One Piece: Pirate Warriors 4 lets you relive the story without having to replay hundreds of episodes of the anime. Beating up hordes of enemy pirates as your favorite character from the series while feeling like a one-man army just feels great.
I found it time-consuming at first but once you’ve upgraded your stats, you can easily sneak in a round or two during your short breaks. The menu layout requires a bit of digging to find what you want or need (like reviewing the objectives or your moves list) and some controls can use a little improvement.
I enjoyed playing One Piece: Pirate Warriors 4 and I’m sure a bonafide One Piece fan would feel at home. Now, it’s time to pick up the manga so I can be filled in with the things I missed in the story.
This game was reviewed on a PS4 by Lance Aquino. He juggles multiple hobbies while working in the BPO industry. Outside of gaming, he mostly tries to learn how to draw and write short stories that are often inspired by the anime or manga that he watched or read.
Gaming
Life is Strange: Reunion now available on consoles and PC
Max and Chloe return for an emotional finale
Bandai Namco Entertainment Asia and Square Enix have officially launched Life is Strange: Reunion, the latest entry in the narrative adventure series. Developed by Deck Nine Games, the title is now available on PlayStation 5, Xbox Series X|S, and PC via Steam and the Microsoft Store. A physical PlayStation 5 edition is also available across Southeast Asia.
The launch comes with an official trailer, marking the return of one of the franchise’s most beloved storylines.
A long-awaited reunion
Set 11 years after the original events, Life is Strange: Reunion brings back Max Caulfield and Chloe Price as they reunite to solve a new timeline-spanning mystery. This time, the stakes center on a devastating inferno threatening Caledon University–Max’s workplace as a photography teacher.
Returning from a trip, Max discovers the campus engulfed in flames, with lives lost across the university. She survives only by using her Rewind ability, a power that allows her to reverse time.
The situation takes an unexpected turn with Chloe’s sudden arrival–an outcome tied to the timeline-merging events of Life is Strange: Double Exposure. Now dealing with fractured memories and an unstable sense of reality, Chloe once again finds herself relying on Max.
Dual perspectives, new gameplay dynamics
For the first time in the series, players can take control of both Max and Chloe, switching perspectives as the story unfolds.
Max’s Rewind power lets players revisit decisions, reshape conversations, and manipulate environments to solve complex, time-based puzzles. Meanwhile, Chloe brings her signature Backtalk ability, allowing her to push conversations in her favor and access situations Max cannot.
This dual-character approach expands both narrative depth and gameplay variety, offering different ways to uncover clues and influence outcomes.
A character-driven finale
Life is Strange: Reunion continues the series’ focus on grounded, emotional storytelling, with choices that carry meaningful consequences. The game builds toward a dramatic climax that aims to close out Max and Chloe’s journey.
As the final chapter in their story, Reunion positions itself as both a continuation and a conclusion–tying together years of narrative threads while delivering a new mystery shaped by time, loss, and choice.
Gaming
Nintendo will make it cheaper to buy digital games than physical
Physical releases will have the same price.
The days of lining up for a newly released game are well and truly over. Though some games still experience shortages in brick-and-mortar stores, such as the widely successful Pokémon Pokopia, gamers can get their titles digitally. Now, Nintendo is making digital releases more enticing by offering a tempting discount on the eShop.
Starting in May, Nintendo will start charging different prices for the physical and digital releases of first-party games. While physical releases will still have the same prices going forward, digital releases via the eShop will enjoy a discount.
The discount, of course, will likely depend on the title itself. Nintendo has already given the upcoming Yoshi and the Mysterious Book as the first example. The new platformer will cost US$ 70 from retailers. However, it will cost only US$ 60 on the digital eShop.
The company says that the new pricing scheme “simply reflects the different costs associated with producing and distributing each format.” With the prices of chips skyrocketing, it’s no surprise that the physical release is more expensive than the digital one.
To be more technical about it, Nintendo has started skipping a physical game card for a while now. The physical release of Pokémon Pokopia, for example, has only a game-key card or a code to download the game. In this format, physical releases are just pretty cases you can display on your shelf.
Also, digital releases do carry the added risk of getting delisted on the whims of the developers, the publishers, or Nintendo itself. It is, however, still a cheaper option, especially in a world where getting any discount is a welcome thought.
SEE ALSO: Nintendo sues the United States
Razer has officially unveiled the 2026 version of its Blade 16, doubling down on what it does best: squeezing high-end performance into an ultra-slim chassis.
This year’s refresh focuses on meaningful internal upgrades. That includes a new Intel Core Ultra 9 processor, faster LPDDR5X memory, and NVIDIA’s latest RTX 50 Series laptop GPUs — all while keeping the Blade 16 as the thinnest gaming laptop in Razer’s lineup.
Performance gets a serious bump
At the core of the new Blade 16 is the Intel Core Ultra 9 386H, featuring 16 cores and up to 4.9GHz boost clock. Razer claims a 33% increase in core count versus the previous generation, translating to stronger performance across gaming, content creation, and AI workloads.
There’s also an integrated NPU capable of up to 50 TOPS, enabling faster on-device AI tasks like image generation and live translation.
Memory gets a notable upgrade too. The Blade 16 now supports up to 64GB of LPDDR5X-9600MHz RAM, which Razer positions as the fastest available in a laptop today. The result: quicker responsiveness for heavy multitasking, creative apps, and AI-assisted workflows.
On the graphics side, NVIDIA’s GeForce RTX 50 Series (Blackwell architecture) brings DLSS 4 and enhanced AI capabilities for both gaming and creator use cases.
Display and design stay premium
Razer isn’t fixing what isn’t broken. The Blade 16 retains its signature CNC-milled aluminum chassis, measuring just 14.9mm thick and weighing around 2.14kg.
The display remains a highlight. You get a 16-inch QHD+ OLED panel with a 240Hz refresh rate, now brighter and certified for VESA DisplayHDR TrueBlack 1000. It supports full DCI-P3 coverage, Calman calibration, and NVIDIA G-SYNC, making it just as suited for creators as it is for competitive gaming.
Battery life and efficiency improve
Despite the performance gains, Razer is also pushing efficiency. Thanks to Intel’s newer architecture and system-level optimizations, the Blade 16 can hit up to 13 hours of productivity use and up to 15 hours of video playback under ideal conditions.
That’s a notable improvement for a machine in this class, especially given its slim form factor.
Connectivity and audio step up
The 2026 Blade 16 gets a future-ready connectivity suite, including Thunderbolt 5, Wi-Fi 7, and Bluetooth 6.0. There’s also a full set of ports, from USB-A to HDMI 2.1 and an SD card reader.
Audio gets an upgrade too. The six-speaker system now supports THX Spatial Audio+ with virtual 7.1.4 surround, aiming to deliver more immersive sound both on speakers and headphones.
Price and availability
The Razer Blade 16 configured with an NVIDIA GeForce RTX 5080 (16GB VRAM) and 32GB LPDDR5X-9600MHz RAM is priced at US$3,499.99 / €3,599.99 MSRP.
It is available now, exclusively via Razer.com and select RazerStores worldwide.
Still the Blade, just sharper
At a glance, the 2026 Blade 16 doesn’t reinvent the formula. But under the hood, it pushes performance, memory speed, and efficiency forward in ways that matter.
It’s still the same idea: a no-compromise gaming laptop that looks like it belongs in a minimalist workspace — just faster, smarter, and a bit more future-proof this time around.
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