Gaming
A Super Mario battle royale now exists
Play with up to 35 players
From PUBG to Fall Guys, the gaming industry has developed battle royale after battle royale over the past few years. Even today, the genre is still as popular as it was back in 2017. Amidst the vast variety of new battle royale games, Nintendo started turning existing properties into battle royale games, such as the still-popular Tetris 99. Now, through a Nintendo Direct today, Nintendo has announced a battle royale for Super Mario. Yes, that’s right; a Super Mario battle royale now exists.
Starting October 1, Super Mario Bros. 35 will launch for Nintendo Switch Online users. As the name suggests, the game allows 35 players to “battle” against one another in a never-ending game of Super Mario — that is, until only one player remains.
Much like Tetris 99, every players starts from the same starting point. However, after a player defeats an enemy, like a Goomba, the same enemy pops up in another player’s game for them to beat. Similarly, they can send the obstacles to specific players, such as the player with the most coins or whoever is attacking you. Power-ups are also available during gameplay.
Naturally, players fall off after they touch enemies. The last player standing wins the game.
Strangely, the battle royale game is not available in perpetuity. Nintendo is hosting the game only until March 31, 2021 to celebrate the 35th anniversary of the very-first Super Mario game.
Of course, with enough fanfare, the game can still endure past the expiration date. Regardless, a Super Mario battle royale now exists and it’s available for Switch users.
SEE ALSO: Nintendo planning remasters for Mario’s 35th anniversary
Gaming
Pokémon FireRed and LeafGreen are coming to the Switch
Both games will be available starting February 27.
Millennials, prepare to have your nostalgia get hit right in the feels. Nintendo has officially announced that Pokémon FireRed and LeafGreen are coming to the Switch.
This year, the Pokémon franchise is celebrating its 30th anniversary. Naturally, with Pokémon Day coming up, it’s only right to celebrate the event with something huge. Finally, two of the most prolific titles in the series are coming to a modern console.
Originally released in 2004, Pokémon FireRed and Pokémon LeafGreen were remakes of the original Pokémon Red and Pokémon Blue. At the time, the two titles reimagined the older games for the Game Boy Advance. Additionally, they introduced new post-game content set in the Sevii Islands, where Ho-Oh, Lugia, and Deoxys reside in the Kanto region.
Based on the short teaser trailer, the upcoming Switch versions will feature all of both games’ content. It will likely be remastered for the Switch’s larger screen.
To showcase more of the Switch version, Nintendo is hosting a Pokémon Presents on February 27. The brand has not mentioned anything about a potential physical version yet. However, they do promise that both games will be available on the Nintendo eShop as soon as next week’s Pokémon Presents concludes. Each game will cost US$ 19.99.
SEE ALSO: A Pokémon leak reveals an MMO-style remake of Hoenn, Sinnoh
LG Electronics has introduced the UltraGear evo, a new premium gaming monitor brand. It was first debuted at CES 2026.
The UltraGear evo line includes 5K-and-above resolution gaming displays in OLED, MiniLED, and ultra-wide formats. They are designed to deliver high definition, speed, and immersive gameplay.
To make things work, LG developed the world’s first 5K AI Upscaling technology. This on-device AI solution enhances content in real time without requiring GPU upgrades.
The three primary offerings are the 39GX950B, 27GM950B, and 52G930B. Here’s a quick breakdown for each:
39GX950B
- 39-inch 5K2K OLED gaming monitor
- AI Scene Optimization
- AI Sound
- Dual Mode
- Allows users to switch between high-res 165Hz and ultra-fast 330Hz
27GM950B
- World’s first 5K New MiniLED gaming monitor
- Significantly reduces blooming using 2,304 local dimming zones
- Zero Optical Distance technology
- Supports 5K AI Upscaling, Dual Mode up to 330Hz
52G930B
- Massive 52-inch display
- 240Hz refresh rate
- Panoramic 12:9 viewing experience
- 1000R curvature
LG positions the new UltraGear evo lineup as a major leap forward in gaming displays. They eliminate trade-offs between brightness, contrast, speed, and screen size.
The lineup will again be showcased at CES 2026, including a “Dream Setup” installation and racing simulation using the 39-inch model.
An additional UltraGear GX7 (27GX790B) will be launched globally. It is a 27-inch QHD Tandem OLED gaming monitor with 540Hz refresh rate and Dual Mode support.
Gaming
PlayStation 6 reportedly delayed to 2029 because of RAM shortage
The Switch 2 might also get a price hike this year.
The current console generation is arguably a tepid one, especially compared to preceding generations. Though the PlayStation 5 certainly has its certified hits, it’s difficult to classify the home console as a quintessential piece of hardware that everyone must own. All eyes are now on what comes next, the PlayStation 6. However, because of an ongoing RAM shortage, those curious eyes might have to wait a little bit longer.
As you probably know, an ongoing RAM shortage is currently terrorizing the entire tech world. Upcoming devices are getting delayed, and currently available ones are expecting a price increase sometime this year. The unannounced PlayStation 6 is reportedly part of the first group.
According to Bloomberg, the shortage has pushed the projected release of the next console to 2028 or 2029. The delay is apparently disruptive to Sony’s plans.
There aren’t a lot of rumors swirling around the PlayStation 6 yet. However, the absence of news, coupled with anticipated titles like the remake of the God of War trilogy far off into the future, hints that PlayStation is waiting for the right time.
On the other hand, the same report claims that the Nintendo Switch 2 is part of the second group of RAM shortage victims. That is, Nintendo is reportedly considering a price hike for the currently available console this year.
To be clear, neither Nintendo nor Sony have confirmed anything happening to their respective consoles, current or otherwise. However, the shortage is a very real thing. Even if its effects aren’t readily felt now, it’s still expected to spread throughout the industry in the medium term.
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