There have been a ton of open-world games for the PlayStation 4. The appeal of exploring an entire game world, all while progressing through a storyline, has not gone away since the days of Grand Theft Auto. For 2019, Bend Studio has its own open-world game to offer, and has been in the works for almost four years.
Days Gone is an open-world game mixed with the elements of a zombie apocalypse due to a great pandemic. When you read that first sentence, you stop and think, “Doesn’t the PlayStation already have a game like this in The Last of Us?” This was my first thought when I got the chance to try Bend Studio’s four-year project. I came in with the expectation that this game, at the very least, should feel and be different.
This is America, after the pandemic
As soon as gameplay starts after the opening scene, my immediate question was, “Is this supposed to be post-apocalyptic America?” The scenery looked beautiful and breathtaking, for a portion of the country ravaged by flesh-eating creatures. Of course, that’s looking past all the decaying bodies, broken vehicles, and abandoned establishments.
There’s actually so much to explore, I’m glad they require you to use the main character’s motorcycle for the whole game. It actually serves as the only usable vehicle for the duration — at least based on my gameplay, and it’s fully customizable. Of course, vehicles are subject to natural wear and tear and loss of fuel, all of which can be fixed by pressing Circle on the engine or fuel tank. On another note, two years into the pandemic and they still have gasoline in gasoline stations?
You either fight or take flight
You play Deacon St. John, a bounty hunter who, at the start of the pandemic, left his wife Sarah in the hands of NERO. NERO is a scientific research lab dedicated to solve the Freaker pandemic. Two years later, Deacon becomes an outlaw with Boozer by his side, confronting a world ravaged by Freakers left and right.
The main premise of Days Gone is survival; you are placed in a world ravaged by creatures known as Freakers that come in many forms. As the main character, you will encounter these creatures (whether as former humans or animals) at any point of the day, along with human enemies from rival gangs/groups. For the most part, I had to scavenge abandoned houses and gas stations for spare parts and guns. That’s how scarce things were.
If there’s one aspect Bend Studio did nail down properly, it’s the horde of Freakers. Usually, when games introduce a horde of infected creatures, they do so in the 10s or 20s. In Days Gone, I experienced a full wave of fifty Freakers coming at me. And, given how scarce resources and ammunition were, it was basically fight or flight. I, unfortunately, chose to fight with just a knife (attack with R2) and fought through ten Freakers before losing all health.
Improving on your survival skills
As Deacon moves around and accomplishes certain tasks, he earns experience points from it. These points turn into skill points to be used on his Skill Tree (swiping down on the Touch Pad). Such skills include the ability to face Freaker hordes better, the ability to craft certain weapons and ammunition, and heightened Survival Vision (R3).
I really felt the need to upgrade some of his skills throughout the two hours of gameplay, such as better aim (L2) when targeting opponents. For the most part, aiming with scoped weapons was pretty hard to control even with the focus assist setting on — especially if you like going for headshots (which I was).
Did it meet expectations?
My challenge for Days Gone was to feel and be different; however, what I got was a game that only felt different. It’s pretty much the same kind of survival, open-world game as more popular titles like The Last of Us. But, you really feel the gravity of the situation you’re in, the realness of a world ravaged by a pandemic, and the need to survive in it.
Bend Studio did promise that Days Gone was going to be different, and I’d like to believe that. Will it be different enough to sell? For now, it’s a game worth trying. Days Gone will be available on the PlayStation 4 on April 26, 2019, at PhP 2,999 in the Philippines, SG$ 79.90 in Singapore, MYR 239 in Malaysia, and IDR 829,000 in Indonesia.
The ASUS ROG Zephyrus S GX701 is now available
The first laptop with a whopping 300Hz refresh rate
ASUS ROG continues to roll out more premium gaming devices, with the latest one coming from the Zephyrus lineup. The two new Zephyrus laptops now come with the highest refresh rate on any device along with powerful hardware.
Starting today, you can get your hands on the new ASUS ROG Zephyrus S GX701. The new Zephyrus S comes with a 17.3-inch IPS FHD display with a whopping 300Hz refresh rate. To complement this high of a refresh rate, ASUS ROG even slapped in either an NVIDIA RTX 2070 or NVIDIA RTX 2080 inside. Along with the latest Intel Core i7 processor inside, the ROG Zephyrus S GX701 looks to be the ideal gaming laptop for the pros.
Depending on the unit you get, you also get up to 32 GB of RAM and 1TB of SSD storage. All of these contribute to unparalleled performance for any task you throw at it, or any game you throw at it. Both units also come with Gigabit WiFi adapters for better wireless connectivity and Bluetooth 5.0. When you purchase the whole package, you also get a free ROG Backpack, Cerberus Gaming Headset, teh ROG Gladius II, and an ROG Eye webcam.
The ASUS ROG Zephyrus S GX701 is available in all ASUS and ASUS ROG Concept Stores. The 32GB RAM, RTX 2080 unit is priced at PhP 209,995, while the 16GB RAM, RTX 2070 unit comes in at PhP 169,995.
FFVII remake teasers now comes with behind the scenes footage
A look into the iconic theme song and squad
A delay in release did not stop Square Enix from teasing Final Fantasy fans even more. This time, however, the company is just giving us two things to prepare our minds and hearts for the remake.
The first one, as you’ve seen from the header image, an HD recreation of Cloud Strife and his trusty motorcycle. An entire cast literally joins him in the picture, including Aerith, Tifa, Barret, and even Red XIII. Looks like this is just feeding more details on character art, more than anything else.
The second one is actually a behind-the-scenes look into the end theme of the whole remake. Nobuo Uematsu guides us through the creative process behind the end theme, including the recording sessions for it. To see more of it, here’s the entire behind-the-scenes footage:
NVIDIA’s GeForce Now is ready for gamers
Another cloud gaming competitor
NVIDIA’s game streaming service, GeForce NOW, is ready for gamers looking for alternatives to Google’s Stadia and Microsoft XCloud. NVIDIA is looking at its support for more devices and compatibility with existing game stores as its edge against competitors.
Luring in gamers
NVIDIA GeForce NOW is now available for general audience after it entered beta last year. Starting today, gamers can opt for either of the two tiers: Free and Founders.
Gamers on Free tier have to contend with a one-hour gameplay limit. Plus, they maybe put on a wait list for a certain game if there is too much demand. Meanwhile, gamers on Founders tier have priority access to games, a six-hour gameplay limit, and support for RTX.
Unlike its competitors, NVIDIA’s game streaming service supports more devices. It is available now in Windows, macOS, Android and SHIELD TV platform, with Chromebook support coming in the future.
This game streaming service also works differently than Google’s Stadia and Microsoft’s XCloud. It streams supported games from the Steam library, Epic Games Store, Battle.net, and Uplay.
There is no need to purchase a game as gamers can simply stream it if the service supports it. Smooth gameplay is guaranteed with support of up to 1080 at 60FPS.
Pricing and availability
GeForce NOW is available on all 30 countries across North America and Europe. Beta users are migrated automatically. For those planning to pay for the Founders tier, they will only have to shell out US$ 4.99 per month.
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