Gaming

Dragon Ball Z: Kakarot review: Super fan service

A kamehameha that deals damage, but doesn’t finish the fight

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Growing up, I have always wanted to be a Super Saiyan. Dragon Ball Z: Kakarot, through a video game, has afforded me that experience.

In case it’s not clear from that first sentence, I am absolutely a Dragon Ball fan. That’s precisely why there’s plenty about this game that appealed to me. However, if you’re only vaguely familiar with the generation-defining anime then this might not be for you.

Goku to the rescue

The staple role-playing game (RPG) elements are present but something about this game makes it feel like it’s not a full-pledged RPG. Regardless, it’s still a fun game with a heavy dose of fan service.

Live like a Saiyan

Flying aimlessly as Son Gohan was an extremely satisfying experience for me. Yes, Gohan. He’s my favorite character. He’s also the son of the titular character Son Goku who’s Saiyan name is Kakarot.

The less spectacular parts of the game — which include a bit of free roaming, collecting orbs, and substories that were mainly fetch quests or quick battles — would not have been enjoyable if this hadn’t been about Dragon Ball.

The flying doesn’t feel fluid. But it made up for it with the sheer fact that I got to fly around as the heroes from my childhood. I was so giddy to find out little details like how far is the Sons’ house to Orange City where Gohan went to school, as well as where the Kame House is in relation to Capsule Corp and West City were.

The infamous car-filler episode is in this game

Going around the world of Dragon Ball and interacting with its side characters were such a fun experience for me. The game itself is already one huge nostalgia-trip, but as you free roam, you’ll also find orbs that tell quick stories from episodes of the original Dragon Ball series. This piles on the nostalgia even more.

Flashy but simple combat

Speaking of free roaming, scattered all around the world of Dragon Ball Z: Kakarot (DBZ:K) are the Z orbs. These orbs come in different colors and all you’ll spend them on unlocking your characters’ skill tree.

The skills are divided in attacks, know-hows, and transformations. Some skills will be unlocked as you progress in the story, while others need to be learned by collecting D Medals that you then spend on training grounds to learn new skills.

The DBZ: K skill tree

On combat itself, if you’ve played any game from the Naruto Ultimate Series, then the controls should be familiar. There’s a combination of melee and ki attacks, ki recharge, and dodging (which in Dragon Ball standards is really cool AF).

Kamehameha!

Press L1 and you’ll gain access to your Super Attacks — also a combination of melee and ki attacks. You can customize this to fit your style. Press R1 and you’ll see the Super support attacks. These are only available when you have one or two more characters in your party.

There are enough variations in the boss and story fights to keep combat interesting. The same isn’t true for the random battle encounters. Thankfully, you don’t really need to do many of those because the EXP is almost inconsequential in comparison to the ones you get on the main story and the side quests.

Vegeta getting the shock of his life after being bested by Android 18

Side quests are fun fillers 

The side quests, when broken down to its basic structure, is nothing more than fetch quests. But it was still fun because you get to meet all the other side characters both from Dragon Ball and Dragon Ball Z. 

It’s also important that you jump into the side quests as soon as they appear. Each one provides a significant amount of EXP. It’s true that just going through the story itself will net you enough EXP to finish the game. But having a few extra is never a bad thing and helps going through enemies a lot easier.

Some side quests will ask you to go fishing — a callback to the first Dragon Ball episode

The side stories will also provide you with the characters’ Soul Emblems. These emblems fit in different community boards. Each community board provides stat boosts for everything you do in the game. The Z Warrior community will raise your support characters’ abilities, the Cooking community increases the stat boosts from eating, the Training community provides combat boosts, etc.

There are also portions of the game where you get to collect the Dragon Balls and make wishes that range from bringing back old foes to life so you can fight them again for EXP boosts, to wishing for more Zeni (money in this game), Z orbs, and rare items.

Dragon Balls collected. Time to make a wish!

Dramatic recreation of key Dragon Ball Z moments

Seeing the iconic moments of the series recreated in DBZ:K was such a treat. It reignited whatever emotional connection I had with the series. That’s especially true since a lot of these moments I saw when I was still just a stupid kid screaming my lungs out trying to turn Super Saiyan.

Goku turns Super Saiyan for the first time

I was primetime viewing for us back then and nearly everyone I knew watched the series. I still remember how our Taekwondo instructor told us to not worry about missing a particular episode because Gohan isn’t turning Super Saiyan yet. I also remember how a friend was disgusted with how Frieza skewered Krillin. And then there’s how my basketball buddies and I crashed a friends’ place just to catch the latest episode after we’re done playing.

A memorable and meme-staple scene featuring Yamcha

So many memories recreated wonderfully with some additional details. There are even a few easter eggs that plenty of hard core fans will spot. For instance, there’s a quick part that has something to do with Launch and you get this scene.

The game is aware of Akira Toriyama’s memory gap

Launch is a character that was introduced in the original series but was noticeably missing in DBZ. When asked later on why she was barely present, Dragon Ball creator Akira Toriyama said he simply forgot about her. It’s little details like these that I’m sure hardcore fans will appreciate.

Wish granted for DBZ fans 

There’s no denying it, Dragon Ball Z: Kakarot is the ultimate fan service video game. As an RPG, it’s… alright. There is nothing here that’s ground-breaking and some aspects of the game need improvement.

Standoff. Goku faces Vegeta for the first time

Regardless, it still makes for a very enjoyable experience for DBZ fans — which I suspect is a massive number of people given how Bandai Namco is able to come out with a new game almost every year.

Epic rivalry

If you’re curious about Dragon Ball and are only vaguely familiar with it, then this might not be for you. But for hardcore fans who can’t get enough of this cultural phenomenon, this game is like getting hit with a Kamehameha of fan service.

Gaming

Xbox might get rid of physical discs too

The experimental disc-to-digital feature will digitize your physical library.

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Sony and Microsoft are seemingly locked in a farcical battle to sink their own ship first. Just today, the PlayStation fired its most damaging salvo yet by cancelling physical games starting 2028. Not to be outdone, the Xbox is going pound-for-pound through an experimental disc-to-digital feature to digitize physical games.

According to The Verge, Microsoft is currently testing a feature which will allow users to completely digitize their collection of physical games on the Xbox One and the Series X. Upon inserting the disc, the Xbox will create a digital copy attached to the physical disc.

Being attached to the disc means that the digital copy can move from console to console. Once the disc is inserted to another console, the digital copy transfers with it.

The feature will prevent more than a single person from using the disc at the same time. It sounds similar to Nintendo’s Virtual Game Card but without the ability to lend games out to friends and family.

It’s still an experimental feature, so there’s no schedule for a global rollout yet. Still, the disc-to-digital feature sounds like an eerie prelude to Microsoft similarly eliminating physical discs for the future. If it’s any consolation (but it’s probably not), Nintendo already got the ball rolling by introducing the Virtual Game Card feature, but the Switch 2 mercifully hasn’t removed physical cartridges.

SEE ALSO: Xbox CEO admits Game Pass is too expensive right now

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PlayStation goes all-digital in 2028

Physical discs are ending

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PlayStation 30th Anniversary Edition

Sony PlayStation will stop producing physical game discs for all new PlayStation titles starting January 2028.

The company says the move reflects changing consumer habits. More players now buy games digitally instead of on disc.

Games released before January 2028 will not be affected. Those titles will continue to receive physical editions as planned.

After the transition, all new PlayStation games will launch in digital format only. Players can buy them through the PlayStation Store or from retailers selling digital game codes.

Sony says the shift will help it focus on digital distribution. It also wants to give players more ways to purchase games while continuing to improve the gaming experience.

The move also signals a major change for the industry.

Players will no longer be able to buy physical copies of new PlayStation games after January 2028. That could reduce the second-hand game market since digital purchases cannot usually be resold.

Collectors may also see fewer special editions that include game discs. Future collector’s editions could instead bundle digital download codes with physical merchandise.

The transition also makes reliable internet access more important. Every new game will need to be downloaded, and players may need to upgrade their storage as game sizes continue to grow.

For Sony and game publishers, the move could lower manufacturing and shipping costs. It also gives them greater control over pricing, distribution, and digital sales.

While the company did not mention game preservation, some players may also raise concerns about long-term ownership. Unlike physical discs, digital games depend on online storefronts and account access.

Sony thanked players for their continued support and said it remains committed to delivering a world-class gaming experience as the industry continues its shift toward digital.

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Marvel’s Blade, the videogame, might be cancelled

Microsoft might shut down the studio developing the game.

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Is there a Marvel franchise more doomed than Blade? On the big screen, Mahershala Ali’s much-awaited depiction has fizzled into obscurity. Now, the videogame might follow suit.

If you haven’t heard (or have forgotten) about Marvel’s Blade, then that’s not on you. Arkane Studios, the developers behind the adaptation, haven’t said a word about the game in years. Today, according to The Verge, Microsoft might shutter Arkane Studios, inevitably leading to a cancellation of Marvel’s Blade.

The source also indicates the game itself was plagued by delays (which we know) and is already above its budget (which we don’t know). Even if Arkane Studios continues its operations, there’s already a substantial chance that the game won’t be made anyway.

Arkane Studios won’t be the only one, according to the report. Microsoft is also considering Compulsion Games, Double Fine, Ninja Theory, and Undead Labs for the chopping block.

Blade won’t be the only loss in an Arkane Studios shuttering. The studio is also responsible for the critically acclaimed Dishonored series and the more recent Deathloop.

However, in the Marvel end of things, fans can still scratch their superhero videogame itch later this year. In September, Insomniac Games, the same studio behind the wildly popular Marvel’s Spider-Man series, is set to launch Marvel’s Wolverine, a promising take on the iconic mutant.

SEE ALSO: Marvel’s Wolverine showcases brutal combat, confirms Jean Grey

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