Gaming

Elden Ring Nightreign is extremely difficult

But every run is more fun than the last

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FromSoftware is often infamous for creating incredibly difficult games. Despite the inherent difficulty, there is often an easier way to tackle the games’ seemingly insurmountable challenges. For example, in Dark Soul, Bloodborne and Elden Ring, players can grind easier areas to level up their characters and weapons. That same loophole doesn’t exist in the new Elden Ring Nightreign, which makes it one of the hardest games ever spawned from FromSoftware’s studios.

Elden Ring Nightreign is naturally inspired by the critically acclaimed game of the same name. It’s not a direct sequel to the events of Elden Ring, though. Gameplay wise, it’s something completely different, too.

It’s FromSoftware’s first attempt at a roguelike. Players begin every round at level one and a base kit of weapons. In teams of three or on their own, players must fight enemies and minibosses across a smaller map called Limveld. After a period of time, the map contracts and turns into an arena for a much bigger boss. If the team gets through this, the map refreshes, and the grind begins again. After two rounds, all players are transported to a final battle with an incredibly powerful Nightlord.

Is this FromSoftware’s hardest game?

Though expeditions will grant players a few Relics afterwards regardless of success, starting off at square one is a huge hurdle. It will take more than a few unsuccessful runs to get the hang of the game’s mechanics and enemies. Plus, since the two cycles are a huge slog, getting to the Nightlord just to practice is another challenge in itself.

The game relies a lot on luck: getting a favorable map, powerful drops, and even agreeable teammates. Chances are that your first few hours in this game are all about finding a good rhythm and figuring out which combinations of elements are most agreeable to your playstyle.

If you want to go at it solo, Elden Ring Nightreign is not a game well suited for singleplayer, except for the most skilled of players. A good number of bosses are built for team dynamics. For example, an early game boss involves two demihumans with the additional ability to summon more minions to the battlefield.

Mechanically speaking, Sekiro is still the hardest FromSoftware game because of how much it relies on pure player skill. However, because of the added roguelike elements and sheer luck, Nightreign might be the hardest one overall.

Appropriately paced for its difficulty

Extreme difficulty is often a factor that prevents players from falling in love with a game. Even now, my own runs can sometimes end in frustration. A saving grace, however, is how long a run usually lasts. A single day is around 15 minutes long. With two days (and three boss fights which can take a good length of time to finish), a completed expedition is around 45 minutes long.

Traversal is also much easier with a new climbing mechanic and new spirit springs. It doesn’t take long before figuring out a route and getting the action going.

The length is designed perfectly to capture my attention without sinking me into a pit of despair. Regardless of whether my run ends in 15 or 45 minutes, I always feel a pull to enter back into the fray. I don’t foresee that the game will regularly tempt me to play for hours on end, but I do see myself picking it up every day for a few runs. It’s the perfect game for both casual fans who don’t have a lot of time and for hardcore fans who can dedicate hours into playing the game well into the night.

Supports a variety of playstyles

In the original Elden Ring, starting classes are usually just templates for the very early game. The game allows players to level up any attributes they choose. Even a faith-based priest can turn into a strength-based warrior by the end of the game. Nightreign does not offer this flexibility. Classes are strictly limited to the skills and attributes they’re built with.

However, the lack of flexibility actually makes Nightreign much easier to understand than the original game. Everything feels more streamlined. You don’t need to think about which attributes work best with your character. Leveling up the Recluse, for example, will always prioritize intelligence, rather than strength.

Every playable class is perfectly attuned to what it’s good at. It has the jack-of-all-trades Wylder, the hardy tank Guardian, the archer Ironeye, the glass cannon Executor, the dexterity-based Duchess, the DPS tank Raider, the magic-wielding Recluse, and the summoner Revenant.

And it doesn’t shoehorn you into archetypes, either. Usually, I prefer strength-based characters, but the intelligence-based magic wielders are also fun and easy to play. Some, like the Revenant, do need more skill, but the game doesn’t bar you from trying them out for yourself.

Is Elden Ring Nightreign your GameMatch?

Elden Ring Nightreign is remarkably tough. Even as a fan of FromSoftware games, I constantly find myself on the edge of frustration.

However, Nightreign’s more streamlined approach actually makes for a fun ride. Instead of wallowing in anger, it has me looking forward to every succeeding run, either to try a new character or just to get another crack at beating the Nightlord. Though it’s not the usual FromSoftware formula, the studio hit another goldmine.

Gaming

Call of Duty: Modern Warfare 4 clip shows Losing Ground 1st look

Pre-order now for Campaign Early Access

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A short new Call of Duty: Modern Warfare 4 teaser shows a quick look at the Losing Ground mission for the first time.

It is one of the big war missions from the title’s Campaign mode, following the Korean grunt squad through chaos on the ground.

The brief clip is a pre-order promotional material, wherein gamers can place pre-orders now on any platform for Campaign Early Access.

This shall allow players to dive into the full single-player campaign a week ahead of the official worldwide release date on October 16.

In the vignette, soldiers can be seen advancing through a burning urban environment while under intense enemy fire.

The squad pushes through a breached storefront into a local cafe to clear enemy strongpoints.

Laster on, out in the open on the bridge, squad members realize they are heavily exposed and call out incoming enemy air support. This was right before an explosion rocks the area.

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Computers

AMD launches Radeon RX 9050 graphics card

Affordable GPU option for AAA titles

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AMD has launched the new AMD Radeon RX 9050 graphics card, expanding the Radeon RX 9000 series with an affordable option.

This brings AMD RDNA 4 gaming technologies to mainstream gamers with a retail price of US$ 279.

The particular GPU is designed for responsive gameplay at 1080p. That’s for esports and modern AAA titles.

Some popular titles it can run at high frame rates on a 1080p resolution include: Cyberpunk 2077, Forza Horizon 6, Pragmata, Call of Duty: Black Ops 7, Valorant, and Tom Clancy’s Rainbow Six Siege, to name a few.

This highly efficient, drop-in upgrade features a 92W TBP and fully supports the latest AMD FSR technologies, next-gen raytracing, and high-quality AV1 video streaming.

Key specs:

  • Architecture: AMD RDNA 4
  • Compute Units: 16
  • VRAM: 8GB GDDR6
  • Game Clock / Boost Clock: 1.92 GHz / Up to 2.60 GHz
  • TBP: 92W

In line with the Radeon RX 9050 launch, AMD has also released AMD Software: Adrenalin Edition 26.7.1.

This driver introduces official day-one support for Radeon RX 9050, alongside early multiplayer access for Gears of War: E-Day.

Users can download the software here.

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Gaming

NBA 2K27 gameplay trailer showcases new dunk mechanics, Rucker Park, and more

First gameplay details revealed

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NBA 2K27 gameplay

NBA 2K27 is giving fans their first look at this year’s gameplay.

2K has released the official gameplay trailer for NBA 2K27, showcasing enhanced visuals and several gameplay updates ahead of the game’s September 4 launch. The trailer also features cover athletes Victor Wembanyama, Caitlin Clark, and Derrick Rose while teasing changes across Gameplay, MyCAREER, MyTEAM, MyNBA, and the MyPLAYER Builder.

The publisher also confirmed the Preseason Breakdown: NBA 2K27 Game Reveal, which streams on August 18 at 10:00 AM PT. During the presentation, 2K will reveal this year’s biggest gameplay innovations and mode updates before Early Access begins on August 28 for Deluxe Edition and Ultra Edition owners.

Smarter AI and a new Dunk Meter headline gameplay changes

NBA 2K27 introduces several gameplay refinements based on community feedback.

AI defenders now contest shots more effectively and hold their defensive positioning better, especially in online modes like The REC. The changes aim to create a more balanced experience on both ends of the floor.

The game also introduces a fully dynamic Dunk Meter. Instead of locking in the timing at takeoff, the meter continuously evaluates defensive positioning throughout the dunk attempt. Open driving lanes create a larger green window, while late defensive rotations shrink it, making each dunk attempt feel more responsive to the action on the court.

MyPLAYER Builder expands with more Badges

The MyPLAYER Builder now features 53 total Badges, up from 40 in last year’s game. Players can also experiment with 19 brand-new Badges designed to support more specialized builds.

Cap Breakers are also making a return. This time, players can preview attribute boosts directly inside the Builder before finalizing their character.

MyTEAM and MyNBA receive community-requested updates

MyTEAM introduces the franchise’s first unified Auction House across PlayStation 5, Xbox Series X|S, and Nintendo Switch 2. The shared marketplace creates the largest pool of community-listed cards in the mode’s history. It should also make card prices more consistent across supported platforms.

Winning an auction is now faster, too. Purchased cards go straight into your collection without a verification delay.

MyNBA also receives several franchise management updates that reflect today’s NBA. These include second apron salary cap rules from the league’s latest collective bargaining agreement and the ability to offer No-Trade Clauses to free agents.

Rucker Park comes to MyCAREER

The City returns with the same centralized layout introduced last year. This time, however, it gets a new nighttime look filled with neon lights.

NBA 2K27 also recreates the legendary Rucker Park. The iconic streetball court serves as the setting for this year’s MyCAREER prelude story, Fire & Concrete, and also appears in the Street Kings mode.

NBA 2K27 launches on September 4 for PlayStation 5, Xbox Series X|S, PC via Steam, and Nintendo Switch 2. Players who purchase the Deluxe Edition or Ultra Edition can jump in early starting August 28 through Early Access.

Watch the full trailer. 

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