Yuffie Yuffie

Gaming

Final Fantasy VII Remake Yuffie Episode: Short but satisfying

Will make you want to replay FF7R again

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It’s been over a year since Final Fantasy VII Remake (FF7R) launched and just recently, a PS5 upgrade to the game — Final Fantasy VII Remake INTERGrade was made available. Along with it is the INTERMission Episode DLC featuring materia hunter Yuffie Kisaragi.

The Yuffie Episode INTERMission DLC has two chapters featuring Yuffie, a bunch of new characters that are also part of Avalanche, as well as your companion for this game — Sonon Kusakabe.

Yuffie appears in FF7R much earlier than she did in the original game. But as everyone who’s played the game has already known, this is not like your other remakes.

INTERMission DLC sees Yuffie arriving in Midgar long before she meets Cloud and the rest of the gang that blew up Mako Reactors 1 and 5. Notably from the Wutai clan, Yuffie teamed up with other members of Avalanche (Nayo best girl) to retrieve what they think is an ultimate materia that Shinra is hiding in their labs.

Nayo best girl. Can’t change my mind.

Accompanying Yuffie in this mission journey is Sonon Kusakabe — another Wutai clan member.

Same controls but unique for characters

Yuffie

If you played FF7R then you should have no problems picking up on the controls. It’s exactly the same button commands but Square Enix has once again managed to make it feel unique.

In terms of movement, the INTERMission DLC took advantage of Yuffie and Sonon’s backgrounds as actual ninjas of the FF7R world. Here, they’re able to move around the environment in a way that was not possible with Cloud, Barrett, Tifa, and Aerith.

It’s by no means a platforming challenge, but it’s both a clever and thoughtful addition that makes sense for the characters you’re playing as.

Another thing unique to Yuffie is she can throw her shuriken to Shinra boxes and objects from a distance. This makes you more aware of your surroundings and encourages you to look around if there’s something you can throw the shuriken at to gain items or move forward.

Shuriken and Ninjutsu

Yuffie

Same is true for combat. Somewhat. In the same way that it’s similar button presses but manages to feel unique depending on the character you’re using. Cloud and Tifa are close quarter combat specialists. Barrett and Aerith prioritize maintaining a distance. Meanwhile, Yuffie is somewhat a combination of both.

Yuffie can attack in a variety of ways. Pressing square lands a light attack. Pressing and holding square lands a combo of light attacks that has Yuffie creating distance from the enemy towards the end.

From a distance, Yuffie can then throw the Shuriken by pressing the triangle button. This lands a couple of hits on the enemy. You can retrieve the Shuriken by pressing triangle again.

When the Shuriken is away, you can compound the attacks by pressing square repeatedly to land ninjutsu attacks. Ninjutsu attacks can have elemental effects. Yuffie can use Fire, Ice, Thunder, and Wind ninjutsu.

Yuffie also has a pretty strong parry/block mechanic. However, you need to time it precisely just about before the enemy lands a blow to be fully effective. This writer’s timing in games (and life in general) isn’t impeccable so this wasn’t utilized in this playthrough as much.

Synergy with Sonon

Unlike in the main FF7R game, you can’t switch to Sonon. You can still issue him commands when his ATB meter fills up, but that’s about it.

To best utilize this suave ninja, you’ll want to use Synergy. You need to press L2 to activate synergy. With it, Yuffie’s attacks deal more damage as they are executed in tandem with Sonon.

The catch is that Sonon’s ATB gauge fills up much slower when in this mode even if you have ATB materia boost equipped. The game encourages you to go in and out of synergy for a dynamic combat experience.

Later on in the game, you’ll get a chance to equip a materia that lets you do a synergized attack that doesn’t cost ATB. This will prove useful in the final battle — which can be a headache compared to everything else in the game.

Nero was one tough battle

A quick but endearing adventure

Final Fantasy VII Remake INTERGrade — INTERMission Episode Yuffie tells an efficient story. It only has two chapters but it manages to endear you to both Yuffie and Sonon.

The brother-sister dynamic between the two is quite charming. Sonon’s generally more laid back personality provides a balance to Yuffie’s youthful energy.

Sonon’s reactions to Yuffie’s impulsive decisions are hilarious

The DLC feels like an anime OVA in that it doesn’t exactly affect the main story, but it’s a nice addition to the overall narrative of FF7R.

Spending time in the Sector 7 Slums with some familiar faces was also pretty fun and definitely makes you want to replay the entire game all over again.

Some familiar faces

At this point, you’ve probably already seen the spoilers, but we won’t say anything here. However, the ending — both on Yuffie’s end as well as the additional one featuring scenes with Cloud and the rest of the FF7R gang, provides plenty of things fans of the game will talk about until the sequel releases.

Fort Condor, hunting flyers, extras

There isn’t much side content to this game. The first one has you running around Sector 7 collecting flyers from a fellow Wutai native.

The other is Fort Condor which is a mini game also derived from the original Final Fantasy VII. It plays a little differently here and is one that Square Enix should probably release as a separate mobile game.

The Whack-a-box challenge is also present here which yields some cool rewards. There’s already a video on YouTube showing how you can beat this and score 50,000.

 

After your first playthrough, Weiss — a villain from the Dierge of Cerberus game — can be challenged in the battle simulator at Shinra.

Should you play FF7R INTERGrade — INTERMission Episode Yuffie? 

If you can, since it’s only available on PS5 which is still hard to get right now, you definitely should. FF7R INTERGrade — INTERMission Episode Yuffie takes you back to Midgar and introduces you to a bubbly character.

It certainly turned out to be a much more satisfying play than we earlier imagined. There’s enough new-ish things shown here to instill confidence that characters that have yet to be introduced will also be handled with a great level of care.

It’s short, satisfying, but most importantly, gets you excited for what else is to come for Final Fantasy VII Remake.

Gaming

Tales of Berseria Remastered is out now on consoles and PC

A tale of emotion returns

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Tales of Berseria Remastered

Bandai Namco Entertainment has announced that Tales of Berseria Remastered is out now. It’s available on Nintendo Switch, PlayStation 5, Xbox Series X|S, and PC via Steam.

The remaster brings back the 2016 action RPG with visual and quality-of-life upgrades tailored for current-generation platforms. A new launch trailer accompanies the release. It offers a fresh look at Velvet’s journey, her party members, and her fateful clash with Altorius.

In celebration of the launch, fans in Southeast Asia can join an exclusive giveaway for a chance to win signed memorabilia from their favorite cast member. Details are available via Bandai Namco Entertainment Asia’s official Facebook and Instagram pages. A special video featuring the voice cast has also been released as part of the festivities.

A revenge story returns

Originally released in 2016, Tales of Berseria stood out as the first entry in the long-running franchise to feature a solo female protagonist. Players step into the role of Velvet. Her once gentle nature gives way to a burning desire for revenge after the death of her younger brother.

The remastered edition preserves the emotional weight of that story while refining the experience for modern hardware. Players can now toggle enemy encounters in fields and dungeons and view clearer destination icons for smoother navigation. The familiar Grade Shop is also unlocked from the start, allowing for a more flexible playthrough.

More than 70 pieces of DLC from the original release are included, ranging from character outfits inspired by previous Tales titles to helpful equipment for early adventures.

Game editions and bonuses

Tales of Berseria Remastered is available in both physical and digital formats. The Digital Deluxe Edition includes the base game, a Battle BGM pack, a digital artbook and soundtrack, and a Super Growth Support Herb Set.

Early purchasers and pre-order customers receive the Super Adventuring Assistance Set, which includes Apple Gel x10, Grape Gel x10, Life Bottle x10, and Panacea Bottle x10.

Physical copies also feature a reversible inlay with two different cover designs.

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Gaming

Pokémon Winds and Pokémon Waves will launch in 2027

The region is based on Southeast Asia.

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The tenth generation of Pokémon is here! Kicking off the franchise’s celebration for thirty successful years, The Pokémon Company announced the next mainline games: Pokémon Winds and Pokémon Waves.

The announcement trailer started with a nostalgic reminiscing of a Pikachu across all the different generations over the years. A sudden knock on the door breaks the protagonist’s reminiscing. At the door are two Pikachu dressed in vacation clothes, standing outside a beach house on stilts.

Pokémon Winds and Pokémon Waves isn’t just another trip to another roaring urban-to-rural region. Rather, the generation’s yet-unnamed region wants you to take a vacation in a place inspired by Southeast Asia.

Because of its tropical locale, a lot of the Pokémon featured are more nature- and animal-based. You won’t see a lot of the newer creatures inspired by objects here.

The region will also have a variety of biomes including a forest, a beach, and even an underground volcanic section. And, making a comeback for the first time in years, there will seemingly be an underwater biome filled with aquatic Pokémon.

Highlighting the new generation are three new starter Pokémon: Browt, the Grass-type bird Pokémon; Pombon, the Fire-type dog Pokémon; and Gecqua, the Water-type gecko Pokémon.

Pokémon Winds and Pokémon Waves will launch for the Nintendo Switch 2 in 2027.

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Gaming

Marvel’s Wolverine gets a release date

September 15, 2026

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Marvel's Wolverine

It’s finally locked in. Marvel’s Wolverine is launching on September 15, 2026, exclusively for the PlayStation 5.

The release date was shared by Insomniac Games and PlayStation across their official social media channels, giving fans a concrete target after years of anticipation.

First announced in 2021, Marvel’s Wolverine is being developed in collaboration with Sony Interactive Entertainment and Marvel Games. The studio is crafting an original story centered on Logan, promising a darker and more brutal tone compared to its Spider-Man titles.

Players can expect savage, close-quarters combat built around Wolverine’s adamantium claws, along with a narrative that explores the character’s violent past. The game is designed exclusively for PS5, leveraging the hardware for cinematic set pieces and fast, ferocious action.

With a firm September 16, 2026 release date now confirmed, the wait for Logan’s next chapter officially has an end in sight.

This is the first major update since the trailer released back in September 2025.

Visceral Combat

Combat looks as savage as fans expect. Wolverine’s adamantium claws slice through foes with fast, fluid techniques. Momentum builds as his berserker rage takes over, turning him into a relentless force on the battlefield.

Dismemberment, brutal takedowns, and close-quarters combat define his style. Wolverine is a reluctant hero, but once the claws come out, there’s no holding back. He doesn’t fight nice. He fights to survive.

The trailer also teased Logan’s wider world. Players will face the elusive Mystique, the monstrous Omega Red, and an army of Reavers. Some characters may help him, others will try to break him.

The footage closes with a prototype of a towering purple robot—an unmistakable nod to the Sentinels. The adventure spans the neon-lit streets of Madripoor, the frozen wilderness of Canada, and the alleys of Tokyo. Each location sets the stage for bloody, destructive action.

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