Gaming
Final Fantasy VII Remake Yuffie Episode: Short but satisfying
Will make you want to replay FF7R again
It’s been over a year since Final Fantasy VII Remake (FF7R) launched and just recently, a PS5 upgrade to the game — Final Fantasy VII Remake INTERGrade was made available. Along with it is the INTERMission Episode DLC featuring materia hunter Yuffie Kisaragi.
The Yuffie Episode INTERMission DLC has two chapters featuring Yuffie, a bunch of new characters that are also part of Avalanche, as well as your companion for this game — Sonon Kusakabe.
Yuffie appears in FF7R much earlier than she did in the original game. But as everyone who’s played the game has already known, this is not like your other remakes.
INTERMission DLC sees Yuffie arriving in Midgar long before she meets Cloud and the rest of the gang that blew up Mako Reactors 1 and 5. Notably from the Wutai clan, Yuffie teamed up with other members of Avalanche (Nayo best girl) to retrieve what they think is an ultimate materia that Shinra is hiding in their labs.
Accompanying Yuffie in this mission journey is Sonon Kusakabe — another Wutai clan member.
Same controls but unique for characters
If you played FF7R then you should have no problems picking up on the controls. It’s exactly the same button commands but Square Enix has once again managed to make it feel unique.
In terms of movement, the INTERMission DLC took advantage of Yuffie and Sonon’s backgrounds as actual ninjas of the FF7R world. Here, they’re able to move around the environment in a way that was not possible with Cloud, Barrett, Tifa, and Aerith.
It’s by no means a platforming challenge, but it’s both a clever and thoughtful addition that makes sense for the characters you’re playing as.
Another thing unique to Yuffie is she can throw her shuriken to Shinra boxes and objects from a distance. This makes you more aware of your surroundings and encourages you to look around if there’s something you can throw the shuriken at to gain items or move forward.
Shuriken and Ninjutsu
Same is true for combat. Somewhat. In the same way that it’s similar button presses but manages to feel unique depending on the character you’re using. Cloud and Tifa are close quarter combat specialists. Barrett and Aerith prioritize maintaining a distance. Meanwhile, Yuffie is somewhat a combination of both.
Yuffie can attack in a variety of ways. Pressing square lands a light attack. Pressing and holding square lands a combo of light attacks that has Yuffie creating distance from the enemy towards the end.
From a distance, Yuffie can then throw the Shuriken by pressing the triangle button. This lands a couple of hits on the enemy. You can retrieve the Shuriken by pressing triangle again.
When the Shuriken is away, you can compound the attacks by pressing square repeatedly to land ninjutsu attacks. Ninjutsu attacks can have elemental effects. Yuffie can use Fire, Ice, Thunder, and Wind ninjutsu.
Yuffie also has a pretty strong parry/block mechanic. However, you need to time it precisely just about before the enemy lands a blow to be fully effective. This writer’s timing in games (and life in general) isn’t impeccable so this wasn’t utilized in this playthrough as much.
Synergy with Sonon
Unlike in the main FF7R game, you can’t switch to Sonon. You can still issue him commands when his ATB meter fills up, but that’s about it.
To best utilize this suave ninja, you’ll want to use Synergy. You need to press L2 to activate synergy. With it, Yuffie’s attacks deal more damage as they are executed in tandem with Sonon.
The catch is that Sonon’s ATB gauge fills up much slower when in this mode even if you have ATB materia boost equipped. The game encourages you to go in and out of synergy for a dynamic combat experience.
Later on in the game, you’ll get a chance to equip a materia that lets you do a synergized attack that doesn’t cost ATB. This will prove useful in the final battle — which can be a headache compared to everything else in the game.
A quick but endearing adventure
Final Fantasy VII Remake INTERGrade — INTERMission Episode Yuffie tells an efficient story. It only has two chapters but it manages to endear you to both Yuffie and Sonon.
The brother-sister dynamic between the two is quite charming. Sonon’s generally more laid back personality provides a balance to Yuffie’s youthful energy.
The DLC feels like an anime OVA in that it doesn’t exactly affect the main story, but it’s a nice addition to the overall narrative of FF7R.
Spending time in the Sector 7 Slums with some familiar faces was also pretty fun and definitely makes you want to replay the entire game all over again.
At this point, you’ve probably already seen the spoilers, but we won’t say anything here. However, the ending — both on Yuffie’s end as well as the additional one featuring scenes with Cloud and the rest of the FF7R gang, provides plenty of things fans of the game will talk about until the sequel releases.
Fort Condor, hunting flyers, extras
There isn’t much side content to this game. The first one has you running around Sector 7 collecting flyers from a fellow Wutai native.
The other is Fort Condor which is a mini game also derived from the original Final Fantasy VII. It plays a little differently here and is one that Square Enix should probably release as a separate mobile game.
The Whack-a-box challenge is also present here which yields some cool rewards. There’s already a video on YouTube showing how you can beat this and score 50,000.
After your first playthrough, Weiss — a villain from the Dierge of Cerberus game — can be challenged in the battle simulator at Shinra.
Should you play FF7R INTERGrade — INTERMission Episode Yuffie?
If you can, since it’s only available on PS5 which is still hard to get right now, you definitely should. FF7R INTERGrade — INTERMission Episode Yuffie takes you back to Midgar and introduces you to a bubbly character.
It certainly turned out to be a much more satisfying play than we earlier imagined. There’s enough new-ish things shown here to instill confidence that characters that have yet to be introduced will also be handled with a great level of care.
It’s short, satisfying, but most importantly, gets you excited for what else is to come for Final Fantasy VII Remake.
Gaming
007 First Light reveals title sequence, Lana Del Rey leads theme song
New Bond game sets the tone ahead of its May 2026 launch
IO Interactive and Amazon MGM Studios have unveiled the official title sequence for 007 First Light, giving players their first look—and listen—at the game’s cinematic direction ahead of launch.
The reveal took place during the BAFTA Game Awards in London, where the studios confirmed that Lana Del Rey performs the game’s title track. She co-wrote and composed the song with David Arnold, marking Arnold’s return to the Bond franchise.
007 First Light launches on May 27, 2026 for PlayStation 5, Xbox Series X|S, and PC, with a Nintendo Switch 2 version arriving later in Summer 2026.
A modern take on a classic Bond tradition
The title sequence follows the long-standing James Bond tradition of stylized opening credits that establish tone and identity. Here, IO Interactive leans into a mix of modern visuals and classic Bond motifs, reflecting the game’s reimagined origin story.
This version of Bond is younger, less experienced, and at times reckless, as he begins his journey into espionage. The sequence ties those themes together through cinematic imagery, anchored by Del Rey’s signature vocals and Arnold’s orchestral influence.
It also marks a notable moment for the franchise, signaling Bond’s return to gaming after more than a decade.
A deeper dive into the game’s music
Alongside the reveal, IO Interactive released a new episode of its “Beyond the Light” series, focusing on the game’s soundtrack.
The episode features insights from Dominic Vega, Missions and Audio Director on 007 First Light, as well as The Flight, the duo behind the game’s score. They discuss the creative process behind shaping the sound of this new Bond era and the challenges of working within such an iconic franchise.
Pre-orders now live with early access perks
Pre-orders for 007 First Light are now open across supported platforms. Players who pre-order will receive a free deluxe upgrade, which includes 24-hour early access for digital editions.
Nintendo Switch 2 pre-orders, however, are limited to physical editions only.
More details are available on the game’s official website and IO Interactive’s press channels.
Gaming
PRAGMATA launches with dual-character sci-fi action
Capcom’s long-awaited lunar adventure blends hacking and combat
CAPCOM has officially released PRAGMATA, a new sci-fi action-adventure title now available on PlayStation 5, Xbox Series X|S, and PC via Steam.
Set on the moon in the near future, PRAGMATA follows an unlikely duo navigating a lunar station overrun by hostile robots. Players take control of spacefarer Hugh and android Diana. Each one is equipped with distinct abilities that must be used in tandem to progress.
The single-player experience leans on a mix of action and strategy. Combat pairs with hacking mechanics. It requires players to switch between characters and coordinate their skills. These are necessary to overcome enemies and environmental challenges.
A Nintendo Switch 2 version is scheduled to arrive in Southeast Asia on April 24, 2026, with pre-orders now open.
Southeast Asia availability
PRAGMATA is rolling out across platforms with the following release schedule:
- PlayStation 5 — April 17, 2026 (Physical & Digital)
- Xbox Series X|S — April 17, 2026 (Digital)
- Steam (PC) — April 17, 2026 (Digital)
- Nintendo Switch 2 — April 24, 2026 (Physical & Digital)
Physical edition and early bonuses
Physical Standard Editions are available for PlayStation 5 starting April 17, followed by Nintendo Switch 2 on April 24.
Players who purchase from participating retailers in Southeast Asia may receive limited bonuses, including a Chibi Diana memo pad and an A4 clear folder with exclusive artwork. These are available on a first-come, first-served basis.
Digital editions and extras
Digital Standard and Deluxe Editions are available now for PlayStation 5, Xbox Series X|S, and PC. The Nintendo Switch 2 version arrives on April 24.
The Standard Edition includes the base game, while the Deluxe Edition adds the Shelter Variety Pack. This bundle includes additional outfits for Diana and Hugh, extra background music tracks, gestures, a weapon skin, and a collection of in-game artwork.
Soundtrack rollout
Six tracks from the PRAGMATA original soundtrack, including the main theme “Memories Are You,” are now available on major streaming platforms ahead of the full release.
PRAGMATA is now available on PlayStation 5, Xbox Series X|S, and PC, with the Nintendo Switch 2 version launching next week in Southeast Asia.
Gaming
Bloodborne is getting an R-rated animated film adaptation
And it’s going to be produced by Sony and Jacksepticeye.
FromSoftware fans are eating well these days. Though gamers are still anticipating the arrival of The Duskbloods on the Switch 2, the studio’s other franchises are getting well-deserved nods for adaptations: Sekiro, Elden Ring, and now, Bloodborne.
Sekiro has already been slated for an anime adaptation for a while now. Meanwhile, Alex Garland recently confirmed that he is adapting Elden Ring for A24. Today, Sony Pictures has confirmed that the studio is working on an R-rated animated film based on Bloodborne.
Via Variety, Sony Pictures president Sanford Panitch says that the upcoming adaptation will keep the game’s essence of horror and gore. With a name like “Bloodborne,” you can’t have an adaptation without a heaping of blood.
Besides Sony, the animated project has another big name attached to its production: YouTuber Jacksepticeye. Throughout his career, the creator has been vocal about considering Bloodborne as his favorite game of all time. He even has a tattoo of the Hunter’s Mark on his forearm. For this project, Jack will be a co-producer.
Though the creator’s skill in filmmaking is still a relative unknown, Jack’s love for the game should give the project a gamer’s voice. If anything, Markiplier’s recent Iron Lung adaptation offers optimism that YouTubers can also create decent films.
SEE ALSO: Elden Ring Nightreign is getting a DLC update this December
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