Yuffie Yuffie

Gaming

Final Fantasy VII Remake Yuffie Episode: Short but satisfying

Will make you want to replay FF7R again

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It’s been over a year since Final Fantasy VII Remake (FF7R) launched and just recently, a PS5 upgrade to the game — Final Fantasy VII Remake INTERGrade was made available. Along with it is the INTERMission Episode DLC featuring materia hunter Yuffie Kisaragi.

The Yuffie Episode INTERMission DLC has two chapters featuring Yuffie, a bunch of new characters that are also part of Avalanche, as well as your companion for this game — Sonon Kusakabe.

Yuffie appears in FF7R much earlier than she did in the original game. But as everyone who’s played the game has already known, this is not like your other remakes.

INTERMission DLC sees Yuffie arriving in Midgar long before she meets Cloud and the rest of the gang that blew up Mako Reactors 1 and 5. Notably from the Wutai clan, Yuffie teamed up with other members of Avalanche (Nayo best girl) to retrieve what they think is an ultimate materia that Shinra is hiding in their labs.

Nayo best girl. Can’t change my mind.

Accompanying Yuffie in this mission journey is Sonon Kusakabe — another Wutai clan member.

Same controls but unique for characters

Yuffie

If you played FF7R then you should have no problems picking up on the controls. It’s exactly the same button commands but Square Enix has once again managed to make it feel unique.

In terms of movement, the INTERMission DLC took advantage of Yuffie and Sonon’s backgrounds as actual ninjas of the FF7R world. Here, they’re able to move around the environment in a way that was not possible with Cloud, Barrett, Tifa, and Aerith.

It’s by no means a platforming challenge, but it’s both a clever and thoughtful addition that makes sense for the characters you’re playing as.

Another thing unique to Yuffie is she can throw her shuriken to Shinra boxes and objects from a distance. This makes you more aware of your surroundings and encourages you to look around if there’s something you can throw the shuriken at to gain items or move forward.

Shuriken and Ninjutsu

Yuffie

Same is true for combat. Somewhat. In the same way that it’s similar button presses but manages to feel unique depending on the character you’re using. Cloud and Tifa are close quarter combat specialists. Barrett and Aerith prioritize maintaining a distance. Meanwhile, Yuffie is somewhat a combination of both.

Yuffie can attack in a variety of ways. Pressing square lands a light attack. Pressing and holding square lands a combo of light attacks that has Yuffie creating distance from the enemy towards the end.

From a distance, Yuffie can then throw the Shuriken by pressing the triangle button. This lands a couple of hits on the enemy. You can retrieve the Shuriken by pressing triangle again.

When the Shuriken is away, you can compound the attacks by pressing square repeatedly to land ninjutsu attacks. Ninjutsu attacks can have elemental effects. Yuffie can use Fire, Ice, Thunder, and Wind ninjutsu.

Yuffie also has a pretty strong parry/block mechanic. However, you need to time it precisely just about before the enemy lands a blow to be fully effective. This writer’s timing in games (and life in general) isn’t impeccable so this wasn’t utilized in this playthrough as much.

Synergy with Sonon

Unlike in the main FF7R game, you can’t switch to Sonon. You can still issue him commands when his ATB meter fills up, but that’s about it.

To best utilize this suave ninja, you’ll want to use Synergy. You need to press L2 to activate synergy. With it, Yuffie’s attacks deal more damage as they are executed in tandem with Sonon.

The catch is that Sonon’s ATB gauge fills up much slower when in this mode even if you have ATB materia boost equipped. The game encourages you to go in and out of synergy for a dynamic combat experience.

Later on in the game, you’ll get a chance to equip a materia that lets you do a synergized attack that doesn’t cost ATB. This will prove useful in the final battle — which can be a headache compared to everything else in the game.

Nero was one tough battle

A quick but endearing adventure

Final Fantasy VII Remake INTERGrade — INTERMission Episode Yuffie tells an efficient story. It only has two chapters but it manages to endear you to both Yuffie and Sonon.

The brother-sister dynamic between the two is quite charming. Sonon’s generally more laid back personality provides a balance to Yuffie’s youthful energy.

Sonon’s reactions to Yuffie’s impulsive decisions are hilarious

The DLC feels like an anime OVA in that it doesn’t exactly affect the main story, but it’s a nice addition to the overall narrative of FF7R.

Spending time in the Sector 7 Slums with some familiar faces was also pretty fun and definitely makes you want to replay the entire game all over again.

Some familiar faces

At this point, you’ve probably already seen the spoilers, but we won’t say anything here. However, the ending — both on Yuffie’s end as well as the additional one featuring scenes with Cloud and the rest of the FF7R gang, provides plenty of things fans of the game will talk about until the sequel releases.

Fort Condor, hunting flyers, extras

There isn’t much side content to this game. The first one has you running around Sector 7 collecting flyers from a fellow Wutai native.

The other is Fort Condor which is a mini game also derived from the original Final Fantasy VII. It plays a little differently here and is one that Square Enix should probably release as a separate mobile game.

The Whack-a-box challenge is also present here which yields some cool rewards. There’s already a video on YouTube showing how you can beat this and score 50,000.

 

After your first playthrough, Weiss — a villain from the Dierge of Cerberus game — can be challenged in the battle simulator at Shinra.

Should you play FF7R INTERGrade — INTERMission Episode Yuffie? 

If you can, since it’s only available on PS5 which is still hard to get right now, you definitely should. FF7R INTERGrade — INTERMission Episode Yuffie takes you back to Midgar and introduces you to a bubbly character.

It certainly turned out to be a much more satisfying play than we earlier imagined. There’s enough new-ish things shown here to instill confidence that characters that have yet to be introduced will also be handled with a great level of care.

It’s short, satisfying, but most importantly, gets you excited for what else is to come for Final Fantasy VII Remake.

Gaming

TEKKEN 8: Brand new story, 2nd DLC character announced

Season 1 roadmap unveiled

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Tekken 8 Season 1

Enjoying TEKKEN 8 so far? The title’s upcoming roadmap for the rest of 2024 has been revealed at EVO Japan, giving fans more reasons to keep playing Arika and Bandai Namco’s beloved fighting game.

There will be an all-new story coming to TEKKEN 8‘s Story Mode, which will be released in the future. Additionally, Lidia Sobieski has been confirmed as the second DLC character. She will be joining the roster this summer. It can be recalled that Eddy Gordo was the first character DLC for TEKKEN 8, joining the roster last April 4.

No specific date has been mentioned yet regarding Lidia Sobieski. Lidia made her franchise debut back in TEKKEN 7 as a DLC for the Season 4 Pass.

Meanwhile, adjustments to the battle system will be rolled out starting this spring. The game’s development team continues to work on improving balance and player experience. New modes such as Ghost vs. Ghost and Online Practice, on the other hand, will also be added at a later date.

Moreover, a new summer-themed stage, “Seaside Resort” will be available for free. Lastly, a brand new story will also be part of another free update in autumn. This new story will involve no less than Eddy Gordo.

ALSO READ: TEKKEN 8 closes a violent chapter to begin anew

TEKKEN World Tour

Also keeping TEKKEN fans busy for the next few months is the TEKKEN World Tour. The sixth season of this global tournament kicked off recently. Players across the globe compete to earn points and earn their place at the finals to be named The King of Iron Fist.

There will be a total of two Master+ events, 10 Master Events, and 14 Challenger Events worldwide for competitors to join. For more information on tour partners, event dates, locations, and signups, visit tekkenworldtour.com.

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Gaming

Assassin’s Creed Mirage coming to iOS

Compatible with select Apple devices

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Assassin's Creed Mirage

Assassin’s Creed Mirage will be launching on June 6, 2024, on the App Store for iPhone 15 Pro, iPhone 15 Pro Max, and iPad Air and iPad Pro with M1 chip or later.

The game first launched on last generation and current generation consoles as well as PC back in October 2023. It will be the first console title of the series for players to enjoy natively on mobile devices.

Players can experience the complete narrative-driven action adventure of Assassin’s Creed Mirage on mobile. In this game, they will be exploring 9th century Baghdad as Basim, a young thief who transforms into a Master Assassin.

Assassin’s Creed Mirage will be free to download and play for 90 minutes. The full version supports Universal Purchase and can be unlocked with a single in-app purchase, so players can enjoy the game on both iPhone and iPad. Pre-orders are now available here.

Assassin’s Creed Mirage

Assassin’s Creed Mirage spins a tale centered around an already established character, rather than a blank slate like Valhalla’s Eivor. It follows Basim Ibn Ishaq, a character introduced in Valhalla. Taking place before the events of the previous game, Mirage has the assassin root out the Order in 9th-century Baghdad, a setting familiar to those who played the original title in 2007.

SEE ALSO: Assassin’s Creed Mirage review

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Accessories

Logitech announces G PRO X TKL gaming keyboard

Compact, cordless, portable

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Logitech Pro X TKL

Logitech has announced the G PRO X TKL gaming keyboard, a compact and cordless peripheral meant to assist gamers in the highest levels of competition. The G PRO X TKL comes with a pro-inspired tenkeyless design for more room and comfort, and Lightsync RGB lighting for style. It features dual-shot PBT keycaps for durability and wear and tear prevention.

The keyboard’s standard layout allows users to customize it with third-party keycaps and additional media keys. Users may also set up macros and create quick access while grinding. Speaking of customization, they may pick between Tactile, Linear, or Clicky Switches to tailor-fit the keyboard to their feel.

The G PRO X TKL connects via Lightspeed, ensuring users of lag-free performance at up to a 10-meter range. That’s better responsiveness than standard Bluetooth. Additionally, it has a 1000Hz polling rate. Long gaming sessions are a breeze too, as the keyboard’s battery lasts up to 50 hours. Lastly, for gamers on the go, the G PRO X TKL is portable and comes with its own carry case.

Logitech’s latest gaming peripheral is now available online and at all partner retail outlets, including PC Express, Silicon Valley, DataBlitz, Octagon, Electroworld, Complink, iTech, Techwarez, GameOne, Interpace Computer Systems, GameXtreme, TTI, DynaQuest PC, Digi-Serv Solutions, Concept Computer, NUTECH, DFE (Davao Futurebright Enterprises), Villman, PCWorx, Abenson, Digistore, and Greenware.

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