I’ve owned the first three generations of the PlayStation, having only skipped the PS4 knowing that most of its games are also available on Windows. Well, emphasis on most since there were some great titles I missed out on that weren’t ported to PC.
For a while, one of those AAA games was Final Fantasy XV. Only recently had it been brought over to Windows — more than a year after the original release on consoles. This drought left me without my once consistent dose of Final Fantasy. (My last one was Final Fantasy XIII way back in 2009!)
But even with FFXV now installed on my beloved gaming rig, there’s another obstacle I have to deal with: finding time to actually play it. This installment in the series is an open-world role-playing game, meaning you get to play at your own pace by going on side quests and exploring vast plains outside of the main story, which also means this takes dozens of hours to complete.
So, how can I enjoy the rich story while still finding time for everything else in my life? There’s Final Fantasy XV: Pocket Edition for that.
If it isn’t obvious, this is the mobile version of the game, available on both Android and iOS. But don’t think for a second that this is some spin-off with mild references to the full-fledged title. You’re getting the full story on your smartphone — without all the extra fluff.
You could call this the abridged tale of FFXV. The main storyline — from main hero Noctis and his all-male crew riding in a fancy car to saving the world — is intact. You can finish the game and get the entire story like I did. You lose out on a lot of the fun side quests and open-world exploration of the original, but the developers managed to squeeze in as many mini-quests as they could to keep things interesting.
Playing the abridged version before the full game felt like a throwback to high school when I would read up on summaries of novels to save time for actually writing the book reports. It felt wrong during my entire playthrough, but it was either play the pocket edition or wait another ten years for the next FF to release.
FFXV: PE (let this be its name from here on) is divided into ten chapters; each one takes about an hour to finish. Since you’re stuck within the realm of the main plot progression, you’re at the mercy of the game’s own pace. Done with this area? Move on with the story. Want to check out another town? Tough luck.
The game still gives you access to maps, menus for equipping your characters with new gear, items to consume, and a grid for unlocking character-specific skills using Ability Points. All these, however, are parts of an illusion that make you think there’s more depth than there actually is.
You see, because you’re bound to a linear path, there aren’t many ways to play FFXV: PE (this abbreviation still feels too long). The items and equipment I end up with at the end of the game are likely to be near-identical to what you or a random friend of mine would have. Still, it’s nice to have some control than none at all. Acquiring a new weapon and seeing your stats go up is still as satisfying as on the original game.
The controls themselves are as simple as can be: tap or hold the spot you want to run to, swipe during battle to roll around, and choose from a selection of special attacks to end fights in style. The standard attacks are done automatically and your party members are on auto mode the whole time, so the play style here is to relax most of the time and enjoy the scenery.
Hold on… scenery? For a mobile game, the graphics are splendid. Having grown up with Final Fantasy VII, VIII, and IX on the first PlayStation, seeing this style of visuals is a welcome change of pace from the non-stop hyper-realism we’re forced to endure on practically all new AAA titles. With the exception of facial expressions being frozen in place, not once did I feel the graphics were unsatisfying.
You’re going to need a powerful handset, though. I tried FFXV: PE on a range of smartphones and it wasn’t smooth sailing for all. It was only on the Snapdragon 835- and 845-powered devices that I could max out graphics settings. To be specific, I could run the game on the highest settings with the Essential Phone, Samsung Galaxy S9, and Google Pixel 2. The game itself is well-optimized for all aspect ratios, no matter how wide or tall the screen happens to be.
In case you’re wondering: Yes, the original music and voice acting are all there, making this by far the best audio experience you can get out of a mobile title. Your merry crew will banter while running around fields, commands will be shouted during intense battles, and the beautiful musical score will play during cutscenes, inside menus, and while cruising around in their car, the Regalia.
It’s this audio-visual combination that makes FFXV: PE such a joy to play while alone and with headphones on. Even with the tiny screen of a smartphone, you’ll easily get lost in the world of Eos and all the lively characters that inhabit it. It’s only when the plot forces you into tight corridors and bland environments that you gradually lose interest. There were times when neither the new area nor story could sustain my attention.
Being an abridged version of a grand storyline, cuts had to be made. Even though I didn’t finish the original game on Windows yet, I could easily tell when conversations were cut short in order to progress the plot and transitions were hastened to maintain the mobile pace. Some were appreciated; others were not. A lot of drama and twists fell flat because there simply wasn’t enough build-up. When the credits started rolling, I kept wondering, What was the point of that character? and Did I accidentally miss a major plot point?
Asking those questions are ultimately my fault. FFXV: PE is meant to be played after completing the console or PC version first. It’s designed to retell the story of Noctis and his friends in a more casual manner, free from the grips of a couch or office chair. The only way everyone will be happy is if it launches for the Nintendo Switch. (Please?)
Unfortunately, for a mobile game, it’s quite expensive. Although the first chapter is free to play, you have to cough up US$ 20 for all ten chapters. Spending a little more during a sale can nab you the full game on Windows, Xbox One, or PS4 — and that would be loads better if you had the time to play it.
I’m now on the second chapter of Final Fantasy XV: Windows Edition (FFXV: WE LOL) and I feel like I cheated on my book report. The progress so far follows what I already know, except the graphics are prettier and options are far more confusing. There are moments when I fondly look back at the simplicity of the mobile edition and wish I could go back to that.
Sometimes, cutting straight to the chase feels more rewarding.
Amazon launches lightweight Android web browser
It’s designed for low-powered devices
Amazon has released a lightweight internet browser for Android smartphones in India, simply called Internet. The app itself weighs just about 2MB in size and is designed to offer an efficient way to browse the internet on devices with limited processing power and available storage space.
Compelling features of the Amazon Internet browser include privacy, with Amazon claiming no extra permissions are required to use it and no private data is collected, as well as private tabs to ensure websites can’t capture your data.
Among many features, the web browser’s homepage gives a glimpse at general headlines, while offering specific news such as cricket scores. The home page also offers previews for various tabs and an automatic full-screen viewing option. The browser comes with a download manager as well, and while the default search engine is Bing, you can change it to Google from the settings.
Amazon has designed the app for Android 5.0 Lollipop and higher, but it cannot be downloaded on devices running newer versions of Android as of now, citing incompatibility as the reason on the app’s Play Store listing. Amazon had recently launched the Kindle Lite app, which too weighs less than 2MB in size.
The major reason why India has been such as an attractive market for tech companies is because of its increasing data consumption. On December 21, 2017, Niti Aayog CEO Amitabh Kant tweeted that India has become the “World’s No. 1 mobile data consuming the country.”
Earlier this year, Google released Assistant Go, YouTube Go, Google Maps Go, Google Go, Gboard Go, and the completely new Files Go app as part of the Android Go initiative. Android Go is based on the latest Oreo update but is a less resource-intensive version of the operating system, tailored for budget phones with lower specs — as low as 512MB of RAM.
Spotify is redesigning their Free version with more features
Finally, some on-demand!
Spotify Free users are in for a treat. The music streaming service is gearing up to redesign their free version with more features.
To add to the mire of updates, users are reporting rollouts of a new free version over the last few days. Among other notable changes, the redesign allows users to play songs on demand from selected playlists.
Before the redesign, the free version’s biggest difference from the premium is the inability to play songs on demand. Free users had to settle for shuffle mode. The new feature adds the ability but only for more popular playlists such as the “Gold Edition” playlist.
The new design now also displays an individual songs album art while they are playing. Album art displays were another feature exclusive to the premium version.
It also sports several quality-of-life redesigns. For example, Spotify now displays genres with smaller icons, prompting more content on one page. Previously, genres showed with larger “album arts” and genre-specific icons. (This subtler change also made it to the new Premium version.)
Spotify has yet to release an official announcement regarding the new redesign. They have also haven’t revealed any notable feature upgrades for Premium users. However, rollouts are slowly making their way to devices now.
Kingdom Hearts 3 has adorable retro mini-games!
Game inception intensifies
This weekend, Square Enix showed off the Kingdom Hearts 3 trailer featuring adorable playable retro-style mini-games! The new mini-games are inspired by classic Disney cartoons and 1980s LCD games. They’ll be available to play in both Kingdom Hearts Union Cross and Kingdom Hearts 3. You’ll have to check this one out now.
As you can see, the trailer is set in Twilight Town where Sora is given a handheld where he plays various cute mini-games. You can see Donald and Goofy cheering Sora on as they lean over to watch. There are over 20 LCD games available to play but Square Enix only featured four of them in the trailer.
Here’s a quick rundown of all four of the games they featured:
The Barnyard Battle
Sora and Mickey stand on two anvils. You have to turn them left and right to smack enemies with a hammer as they come down. Your goal seems to be to smack enemies before they get through you — a linear whack-a-mole, I guess.
The Karnival Kid
The Karnival Kid looks to be a black-and-white Disney Diner Dash where you’ll be taking orders from customers that come to your hotdog stand. It looks to be a nice classic strategy game that you might get addicted to.
Giantland looks like a typical boss battle with a giant, but looking closer into the trailer, it seems like players will need to swing on chandeliers to rescue Minnie who is calling out for help. It looks like you have things on the table to hide from him so you might want to use that to your advantage.
There are chickens on the top of the screen that drop eggs into tubes. Your goal is to guide them into crates by rotating the tubes to guide the eggs. If they reach the crates, you can give them to Mickey or Minnie. The crates can only hold a certain number of eggs at a time, so you’ll need to keep a close eye.
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