When I was a kid, my PlayStation Portable was my whole life. I didn’t have the most advanced PC or the latest console, so the small (but gigantic in my early teen hands) device was a godsend. Time eventually ravaged my PSP, which was already clinging to a mile of duct tape to keep everything together. You can imagine my delight when a new generation of handheld consoles suddenly and emphatically broke into the scene.
You’ve already heard of the Nintendo Switch and the Steam Deck. Now, a new breed of handheld consoles aims to blend the convenience of the aforementioned two and the nostalgia of having everything in the palm of your hand. Enter: the Lenovo Legion Go.
A powerhouse just by looking at it
The Legion Go takes a few design elements from its contemporaries and predecessors. At first glance, the console shares the most similarities to the Steam Deck: a minimalist black design complemented by a handy trackpad. However, it also takes some inspiration from the Nintendo Switch: removable controllers and diagonally opposed joysticks.
Overall, the Legion Go relies mostly on the Steam Deck’s simplicity to convey a more premium feel. It’s an absolute looker guaranteed to turn heads.
Layout laid out
Now, let’s look at the console’s layout. If you’ve held a portable console recently, the Legion Go should feel familiar to you. You’ll find the standard fare of diagonally opposed sticks, a D-pad, the XYAB buttons, bumpers, and triggers. With the familiar out of the way, let’s go through what’s different.
Much like the Deck and the ROG Ally, the Go has additional buttons at the back: Y1, Y2, and Y3 buttons to add some convenient hotkeys for more elaborate games. It also has M1, M2, and M3 buttons for its FPS mode (but more on that later).
At the top of the left controller, the Go has the Legion Space button which opens the dedicated hub for gaming. The right controller has a Quick Settings button which opens a convenient panel for settings to optimize your setup. Unfortunately, these two buttons pushed the traditional Start/Select buttons to the bottom of the left controller. It took some time to get used to the new layout.
At the back, the console also has a sizable built-in kickstand. It eliminates the need for an external dock which other consoles require. Plus, it works better than the Switch’s tiny kickstand. I felt secure using the console on tabletop mode.
As for the console’s feel, the Go is remarkably tactile with grooves right where my hand should be. The controllers are also textured to provide better grip. My only gripe is the feel of the D-pad. Unlike the more pronounced pads of other controllers, the Go has a flatter pad. If, like me, you use the D-pad for navigation (which is the best way for 2D side-scrollers), your thumb might get a little sore after some use.
A brilliant display
The Legion Go has a brilliant 8.8-inch screen — touting QHD (2560 x 1600) resolution, 500 nits of brightness, and 144Hz refresh rate. On paper, Lenovo’s console is already ahead of the competition, eclipsed only by the new Steam Deck OLED.
In practice, the Go offers an impressive display, capable of handling gaming and other entertainment. Movies, via Netflix and my own files, were crystal clear on the Go. It’s so good that I’m also using the console as a secondary screen to watch videos while I work.
To test color reproduction, I booted up Shovel Knight, a retro-style platformer that consistently puts out static colors. The game was exceptionally bright, proving how much the Go can reproduce. No color was washed out. Even the blacks were deep and accurately reproduced.
Now, as most budget gamers can attest to, the largest resolution isn’t always the best solution to maximize framerate. Thankfully, the Go can perform even if you play on the lowest available setting (1280 x 800). The difference is palpable at first, but it’s incredibly decent for a lower resolution. The screen compensates well for the pixelation. Graphics still look smooth at the lower setting.
Power from retro to AAA
Time for the actual meat of the matter. How well does the Legion Go and its AMD Z1 Extreme chipset perform for your games? Surprisingly well, actually.
As mentioned above, Shovel Knight performs well on the console at maximum resolution. If indie games are your thing, the Go is more than capable. That said, a retro-style indie game isn’t the best indicator of performance. Let’s put the Legion Go through one of the most demanding games today: Cyberpunk 2077.
And… it works! As expected, you still need to experiment with the graphics settings to find a decent framerate. It took a while but playing Cyberpunk 2077 on low/medium settings and at 1280 x 800 resolution will net a viable framerate (around 40 to 50fps) to get through Night City smoothly.
The same experimenting goes for other modern games including Baldur’s Gate 3, Doom Eternal, and Forza Horizon 5. Now, I found that some modern games are already automatically optimized for the console. For example, I didn’t need to fiddle around with Doom Eternal’s settings to get a smooth framerate.
If you’re looking for graphical fidelity, a dedicated PC rig is still for you. However, the Legion Go is capable of going through the ringer of demanding video games. If you’re traveling or stuck in bed, it performs more than adequately.
The software underneath
Power isn’t the only remarkable aspect of the Legion Go. It’s also a PC. Right from opening the device, you’ll notice the familiar trills of the Windows setup screen. Unlike the Switch and the Deck, the Go comes with Windows 11 right out of the box, allowing for a lot of flexibility. You also get up to 1TB of internal storage and expandability via a microSD card.
Theoretically, you can use the Go to work. And I’ve tried. With a multiport adapter for a keyboard and mouse, the Go can act just like a laptop. If you’re in a pinch, the Go is an amazing backup device.
That said, the Go by itself can lack a bit of versatility for control without an external keyboard and mouse. The display is touchscreen, yes, but if you need to right-click on anything, you have to touch-and-hold on the screen. Scrubbing through a video (and other times you need to hold your finger on the screen) can be a nightmare as the console gets confused on whether you’re dragging or attempting to right-click. Additionally, the on-screen keyboard is also finicky on when it comes out. There are times when the keyboard doesn’t automatically come out when prompted with a text box.
Thankfully, the Go has a unique solution to the lack of a mouse, at least. The built-in FPS mode turns the right controller into a de-facto mouse. Just detach the controller, toggle the FPS switch on, and connect it to the magnetic disk (which comes with the package). The controller uses a sensor at the bottom to control the mouse. It’s a unique solution to the mouse problem. In practice, it works but will take some getting used to, especially because of the prongs digging into your thumb.
Outside of functioning as a PC, the Go also comes with Legion Space, a hub for gaming. It collates all the software you have from different platforms. It’s not much to write about, but if you want to launch games immediately, Legion Space is a helpful tool.
A decent battery
The Go packs a 49.2WHr battery under the hood. Naturally, your mileage may vary depending on how you use the device.
Smaller games, such as Shovel Knight and Blasphemous, eked out approximately two hours of gameplay on maximum settings and resolution. More demanding games (with reduced settings and the lowest resolution), such as Doom Eternal, got to only 90 minutes before I needed to charge. Unfortunately, the most intensive games — Cyberpunk 2077, especially — struggled on battery power. If you really want to play the biggest games on the Go, you’re better off plugging it in.
Now, for more PC-oriented usage, the Go lasts a lot longer. A video test — playing a video through VLC until the battery runs out — nets approximately three hours and 30 minutes. After two hours, the battery was at 45 percent. At two hours and 45 minutes, it automatically switched battery saving mode on after reaching 20 percent.
Regardless of usage, heat wasn’t a big issue. Since the controllers are detachable, most of the heat centers around the main chassis, rather than on where your hands are. Likewise, the fan wasn’t too noisy even without silent mode turned on.
From empty, it took approximately 90 to 100 minutes for the battery to recharge on normal settings. It reached 45 percent in an hour. If you need more speed, it also comes with Super Rapid Charging support, which greatly reduces the charging time. Unfortunately, the console doesn’t have an indicator on when the battery is full, so you’ll have to check manually.
Is the Legion Go your GadgetMatch?
At US$ 699.99/ PhP 49,995, the Legion Go is at par with the ROG Ally. It’s also more expensive than the most premium trim of the Steam Deck OLED. However, the Go has detachable controllers, a larger screen, a built-in kickstand, and a unique FPS mode. Despite how pricey the segment is, the Legion Go offers more than its competitors.
Is this your GadgetMatch? If you’re new to the handheld console market, absolutely. For its price point, you’re getting more than your money’s worth. While Sony is currently struggling with its return to handheld gaming, the Lenovo Legion Go offers an all-around, powerful solution for mobile entertainment.
Gaming
CRISIS CORE -FINAL FANTASY VII- REUNION physical edition now available for Switch 2
Zack Fair’s story comes to Switch 2.
Bandai Namco Entertainment Asia and SQUARE ENIX have released the physical edition of CRISIS CORE -FINAL FANTASY VII- REUNION for Nintendo Switch 2 in Southeast Asia.
Players can also purchase the game digitally on the platform. Availability may vary by region and retailer.
Zack Fair’s story returns
Set in the mako-powered metropolis of Midgar, CRISIS CORE -FINAL FANTASY VII- REUNION follows Zack Fair, a young operative in Shinra’s elite SOLDIER unit.
Zack investigates the mysterious disappearance of SOLDIER operatives alongside his mentor, Angeal, and the legendary Sephiroth. His journey reveals the events that shaped the world of FINAL FANTASY VII and his connection to Cloud Strife.
The game revisits Zack’s story with an HD graphical overhaul of its character models, user interface, and environments. It also features fully voiced dialogue in English and Japanese, alongside an updated action-combat system.
Players can trigger Limit Breaks and Summons as they battle their way through the story. The game also supports handheld and docked play on Nintendo Switch 2.
A look back at Zack’s legacy
Originally released as a remaster of the PSP classic, CRISIS CORE -FINAL FANTASY VII- REUNION offers a refreshed take on one of the franchise’s most significant prequel stories.
In our GadgetMatch review, we explored how the remaster brings Zack Fair’s journey to modern platforms while preserving the emotional core of his story.
The release also gives players another way to experience the events leading into FINAL FANTASY VII, ahead of the upcoming FINAL FANTASY VII REVELATION, the third and final entry in the FINAL FANTASY VII Remake series.
For more information about CRISIS CORE -FINAL FANTASY VII- REUNION and other Bandai Namco Entertainment Asia titles, visit the official website.
Gaming
Dune: Awakening makes it way to the PS5 and Xbox Series X
Surviving the harsh land of Arrakis one sandstorm and bloodlust at a time
Back in June of 2025, Funcom released its multi-nominated open world survival game, Dune: Awakening. Inspired by the renowned movie franchise, the game takes place within the deserts of Arrakis as players survive and thrive through intense combat and strategic decision making. Now, in the big 2026, Funcom is finally bringing that experience to PlayStation 5 and Xbox Series X|S players as Dune: Awakening officially launches on console!
For the newbies finally getting it on console, here’s all you need to know:
Take the lead or do it together
Dune: Awakening takes you into the desolate land of Arrakis, and gives you the option to do it on Single Player or Multiplayer upfront. Through your own bidding in strategy, combat, and resource management, your goals are simple: survive the terrain, make more allies than enemies, and conquer the land through your affiliation to the powers that be.
This version of the game is as exact and as one-to-one as it possibly could with the PC version released last year, down to the story arcs, quests, and PvE/PvP areas you take on. Since launch, Funcom has introduced new weapons, areas, and cosmetics through DLCs that will be available to console players, as well. Also, several key features in story and mission progression that have changed on the PC version will take into effect.
If you want to engage with multiplayer, it is still a viable option when you want to gather more resources and reinforce your bases against other players and the natural elements. However, you still won’t be able to host your own server on a console just yet, as it is more stable to do so on the PC version.
Become whoever and whatever to survive
Character customization became the game’s bread and butter through its extensively library of features and unique take on story progression. As you begin your journey, Lady Jessica welcomes you in and asks you on your origin story, mentorship, and initial skill set — all of which are to your choosing based on your play style. Honestly, none of these completely influence the difficulty in progressing the story too much but it will give you full control of the experience.
As you progress further into the game, you will unlock more skills and abilities to aid you in your quest for power and survival. These will help you earn XP, along with accomplishing tasks, gathering resources and researching newer technologies, plus engaging in combat both within the PvE and PvP areas. Ultimately, you and, potentially, other players must build enough rapport and influence to shape the world of Arrakis to your liking.
Consistent visual expectations
For most players on the PC version, graphical fidelity relied heavily on the hardware of choice. When transitioning the game into a console-friendly environment, Funcom worked out the details seamlessly by adding a Performance and Quality mode. In this fashion, you can opt for crystal-clear graphics at a decent 30 FPS or go for a constant 60 FPS to keep up with the action.
No matter which mode you choose, the overall visual identity of the game doesn’t change drastically. Environments look rich and vibrant, while the tiniest of details within character models are preserved. Although, given frame rate differences, rendering of background elements also reflects that but it won’t ruin the gaming experience.
Dune: Awakening will be available on the PlayStation 5 and Xbox Series X|S on September 22. For Xbox Game Pass owners, this will also be a Day One release with Play Anywhere support and cross-play within Xbox and PC players upon launch.
Funcom has also planned an exciting map update later this year plus potential DLC tie-ins to the upcoming Dune: Part Three theatrical release in December.
The trifecta is complete. Almost a year after announcing their new hardware, Valve has finally unveiled the price tag of the Steam Frame, complementing the Steam Machine and Steam Controller revealed a few months ago.
Whereas the Steam Machine is a console of its own, the Steam Frame is a traditional VR headset with a pair of controllers for both hands. Unfortunately, despite being in a different segment, the headset is not immune to the rising prices of technology. The Steam Frame will start at US$ 1,059 for a 256GB model and can go up to US$ 1,299 for the 1TB model. On the plus side, each box will come Half-Life: Alyx packaged along with the headset.
Here’s a more detailed rundown of what you’re getting. The Steam Frame will ship with the Snapdragon 8 Gen 3 chipset, paired with 16GB of RAM. Each eye comes with a 2160 x 2160 LCD screen, putting out images at up t0 a 144Hz experimental refresh rate. As mentioned above, the headset will start with 256GB of storage but can go up to 2TB. It will come packaged with SteamOS 3 and a rechargeable 21.6Wh battery.
This might be a hard buy for some. The industry currently has more affordable options, for one. Also, virtual reality isn’t the most thriving segment of gaming today.
If you’re still decided on buying one, however, Valve is using its lottery system. Interested customers can sign up from now until September 17. The company will then randomize the purchasing order. Those who draw the first ones in the lottery can get a purchase email as soon as September 18. Meanwhile, anyone who registers after September 17 will automatically be put at the back of the queue.
SEE ALSO: Valve announces its own console called the Steam Machine
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