Gaming
Microsoft is developing its own cloud streaming system
Is this the next-generation console they had planned?

During E3 2018, Microsoft revealed its plans for a next-generation console. Now, there are reports of these plans mentioning two big projects: a console and a cloud streaming service. Thurrott, a notable website for all things Microsoft, dubs this streaming service Scarlett. It is expected to be a low-cost console specifically for streaming games.
The report suggests that Scarlett will be a streaming service paired with the new Xbox console. Unlike gaming systems that process the games locally, Scarlett will partially process games locally while the rest is streamed on a cloud. Processes handled locally by Scarlett would include controller input, image processing, and collision detection in games. In this way, the game is running on two locations and Microsoft’s cloud system is holding it in place.
Scarlett will supposedly have the same processing power as the next-generation Xbox. While it may raise the price of the streaming box, it will actually cost less than the actual Xbox console, which would have more local features. In this regard, Microsoft is gearing towards maximizing its subscription services like Xbox Live to extend its reach across consumers.
Microsoft’s end goal for their next-generation console is to reach as many people as possible. With Scarlett, you will be able to access your games from virtually any device linked on the cloud. It will also be bringing itself closer to game servers people are using under Microsoft such as Azure. Doing so reduces a lot of latency issues that cripple streaming services when playing on a console.
According to Microsoft officials, Scarlett’s cloud system is still under development along with the new console. They have set the year 2020 for the release of the new console, and are expecting to launch the streaming service as well.


The time has come for Sony’s annual Days of Play, offering gamers special deals on DualSense Wireless Controllers and software titles from June 2 to 12.
During the sale period, Sony’s DualSense Wireless Controllers will retail for a special price of PhP 2,990.
The controller is available in White, Midnight Black, Cosmic Red, Starlight Blue, Nova Pink, Galactic Purple, and Gray Camouflage colorways.
Popular PlayStation 5 and PlayStation 4 (Blue-ray Disc version) titles will also get special prices during the promo period:
- Marvel’s Spider-Man: Miles Morales (PS4) – PhP 1,490
- Marvel’s Spider-Man: Miles Morales (PS5) – PhP 1,490
- God of War Ragnarok (PS4) – PhP 1,990
- God of War Ragnarok (PS5) – PhP 2,490
- Horizon Forbidden West (PS5) – PhP 1,990
- The Last of Us Part I (PS5) – PhP 2,490
- Gran Turismo 7 (PS5) – PhP 1,990
Meanwhile, PlayStation 5 consoles are now available at all authorized retailer stores.

WARNING: SPOILERS AHEAD
It’s been more than a month since the release of Horizon: Forbidden West’s DLC, Burning Shores and the reviews came in hot. There were plenty of raves that the game is a treat as are the visuals. But what really made the most waves on the is that the fiery redhead heroine gets a partner. In more ways than one.
Aloy was first introduced in Horizon Zero Dawn as an outcast, so being on her own was expected. Understandably, when you’re treated like a pariah since childhood, warming up to people isn’t exactly second nature.
The burden of being The One
She picks up new friends, even some potentially interested parties along the way but the game steers us from expecting that they’ll be tagging along for the long run. By the game’s sequel, she is still Ms. Independent, but with blossoming character development in terms of her interpersonal relationships
While there’s a bit of attraction and tension with men and women alike thrown in-game, Aloy never gets into anything no matter how hard you try to flirt. (Yes, we tried). Horizon clearly didn’t focus on finding her mate, given that there is indeed a lot on Aloy’s plate.
She even admits in dialogue that her mission as The One created to save the world, is a full-time occupation that she can’t think of anything else. Fair enough, you go do what you gotta do, girl.
Along came Seyka
With the introduction of Seyka in Burning Shores, it would’ve been easy to dismiss that sure, they have chemistry but nothing’s going to happen. We’ve gone so far with Aloy embracing singlehood by choice, why would it change now?
That’s probably what made this DLC stand out. After becoming partners in crime, the pair share an intimate conversation where they first met to consider pursuing something more. The player option to engage in a romance probably has the audience saying “finally” or asking, “why now?”, and those who appear to take issue in Seyka’s sex are asking “why?”
But the better question is, WHY NOT?
Seyka is no stranger to duty and purpose, being intent in rescuing her sister and tribespeople from Burning Shore’s main villain, Walter Londra. She is headstrong, agile, and fierce — qualities she shares with our main girl. Aloy also learns to rely on someone for help, which is a big deal.
It shouldn’t come as a surprise either that Aloy would take on a lady love: Forbidden West final boss Tilda did express that she loved Elizabet Sobeck — Aloy’s clone source or “mother” — more than we know. Who’s to say that the genetic copy of the apple would fall far from the tree? Ultimately, should the player to decide to let Aloy initiate a romance, it’s not the end of the world if it’s a girl. Actually, they even saved it together.
SEE ALSO: Horizon Forbidden West Review: Back to save us from machines
Burning Shores
The story of Burning Shores picks up directly where Horizon Forbidden West left off. It contains additional content for Horizon Forbidden West, including new characters and experiences in a stunning yet hazardous new area.
To enter the Burning Shores, you must complete the main quest (up to and including Singularity) in the PS5 version of Horizon Forbidden West. Following the main quest, the player will receive a call over Aloy’s Focus, beginning the DLC.

Perhaps easily the best showcase game of the PlayStation (PS5) that anyone can easily jump into is making its way to PC. Insomniac Games’ Ratchet & Clank: Rift Apart follows the growing list of PlayStation exclusives making its way to PC. It’s coming on July 26.
PC Features
Nixxes Software worked with Insomniac to make this happen. And they’re not simply porting the game to PC. They are also adding features especially made for PC gamers. Ratchet & Clank: Rift Apart on PC will have support for multiple types of monitors. Whether you’re using 21:9, 32:9 and up to 48:9 resolutions for triple monitor setups, you can rest assured that you’ll have a grand time with this inter-dimensional adventure. Both gameplay and cutscenes are optimized for ultra-wide screens.
The game also supports now unlocked framerates. You can choose from NVIDIA DLSS 3, AMD FSR 2, Intel XeSS and Insomniac Games’ Temporal Injection. NVIDIA Reflex and image quality enhancing NVIDIA DLAA are also supported.
Availability
Ratchet & Clank: Rift Apart will be available on Steam and in the Epic Games Store. You may head to the aforementioned stores now to Wishlist or pre-purchase the game. If you pre-purchase ahead of launch, you’ll get access to the following in-game items early in your playthrough:
- Pixelizer Weapon
- Carbonox Armor set
SEE ALSO: Ratchet & Clank: Rift Apart Review
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