Gaming

NBA 2K23 review: A certified All-Star

One of the best in recent years

Published

on

NBA 2K23

It’s been roughly about a month since NBA 2K23 was unleashed to the world. So, how has it been so far? Is it really just the same game? Here’s our review. Quick Note: We’re reviewing the Next-Gen version of the game both on the PlayStation 5 and the Xbox Series X. 

Slightly improving the core gameplay mechanics

NBA 2K23

Gab: Like what they say, if it ain’t that broke, don’t fix it; for the most part, NBA 2K23 doesn’t do anything over the top with the core gameplay. It’s still that same NBA basketball simulator which relies on precise user timing for both offense and defense, with some minor improvements. For starters, the shot meter feels more manageable in terms of user shot timing vis-a-vis the NBA player’s release.

With enough tinkering, you can adjust how you want the shot meter to look like when taking shots in-game. To be fair, it’s a minor detail but if you were used to seeing your shot meter a certain way, this is a good change. Also, I felt that movement and dribble moves feel a bit smoother to execute.

Rodneil: I agree with Gab that the core gameplay doesn’t feel drastically different from previous years. The shot meter definitely received tweaks. And you’re gonna want to go into settings right away to figure out the release timing that best works for you. 

I also felt that the overall pace of the game is more simulation and less arcade-ish. What I mean by that is that it’s not as fast as 2K22. And you also have to be more adept in running plays to find a good shot. Shot control is much more precise, blocking shots is a little more difficult, and stealing and stripping the ball away is much more challenging. 

MyCareer and The W made simpler and more robust

NBA 2K23

Gab: The first thing that came to my mind before playing MyCareer was “how will they make this any different across the board?” Honestly, I’ve seen 2K Sports throw out all kinds of storylines and gimmicks that I’m not so sure what else they could do to provide a different experience. All of a sudden, I boot up MyCareer and to my surprise: no elaborate backstory, no college leagues or trying out in the G-League.

MyCareer literally throws you right into things as a promising rookie drafted by your team of choice. No more pre-draft interviews, no more stat-padding in college – you pick the team that drafts you and work your way up. All this while everyone in your management team is trying to help you manage your brand, especially when fans were initially disappointed that they picked you.

NBA 2K23

Crossing over to the other side, The W is designed in such a similar way but simpler. As this is the WNBA’s version of MyCareer (a first for NBA 2K, as well), it’s not surprising that it’s this straightforward. You build your MyWNBA Player, accomplish a few tasks, play the games, earn badges – as standard as it could get. 

The now robust MyPlayer Builder

NBA 2K23

Gab: At the start of every MyCareer, you’re greeted with the MyPlayer Builder which essentially helps you create the best version of your player. Much like the last two iterations of NBA 2K, this feature comes with a full belt of attributes, badge forecast, and Takeovers to choose from. For NBA 2K23, however, they really pulled out all the stops with the whole experience.

One key adjustment was in the amount of badges you can earn depending on how you shape your attributes. Compared to NBA 2K22, my 3-Level Scorer has a significantly beefed up amount of badges for Finishing, Playmaking, and Rebounding – unlike last year where Rebounding, in particular, was one badge, at most.

Of course, the more major changes revolve around adding in Leadership Skills and Core Badges to your MyPlayer. Although you get access to these after building your MyPlayer, it gives you a great incentive to play harder and better. Now, if only they could indicate what the actual challenges are for the Core Badges on the Badges screen, that’d be pretty great.

Replica Builds

Rodneil: The biggest addition this year is the Replica Build. If you get the stats just right, including the height, weight, and jersey number, you’ll get Replica Builds of actual NBA Players. The first one to pop-up online was The Joker which is a replica of reigning MVP Nikola Jokic.

There are plenty more builds featuring Black Mamba (Kobe Bryant), Half-Man, Half-Amazing (Vince Carter), The Glove (Gary Payton), The Big Fundamental (Tim Duncan), and many more. 

For the full list, as well as the stats, check out this post from Game Skinny

Unfortunately, these Replica Builds aren’t exactly the best for Park. Sure, you can mess around with them in MyCareer but you might feel they are lacking in Park Play. 

MyTeam and MyNBA Eras

Rodneil: I only really started playing MyTeam after I’ve done everything I thought I could do in MyCareer for NBA 2K22. Part of me wishes now that I didn’t enjoy this mode as much because it has now become an addiction. Collecting Player Cards and using them in the many game types in MyTeam is such a treat. What really drew me in is how it has a set of Agendas – a task list of sorts. You cross off agendas, you get rewards. And rewards come in EXP, MyTeam Points, Player Cards, Card boosts, etc. It’s super addicting, especially for someone like myself who likes crossing off lists. 

My only gripe is that you’re really gonna have to spend if you want to reach Level 40 each Season. And I really have to squeeze every ounce of self-discipline and restraint to not spend too much on the game. 

MyNBA Eras is a nice touch. The vintage filter is present in other game modes, but to really experience its full effect, you have to play the MyNBA mode where you take control of a franchise or two during a certain NBA era. It’s a good experience overall and you get to live what-if moments like what if Detroit drafted Carmelo Anthony instead of Darko Millicic. 

Of course, it isn’t perfect. The draft classes and rosters aren’t complete. This is primarily due to licensing issues with players but 2K really needs to try harder. I’m pretty sure they earn a good amount from all the microtransactions in the game to be able to pay what some of the retired athletes are demanding. 

The Jordan Challenge

NBA 2K23

Rodneil: This is everything I want and more. I have been begging 2K to bring this back and now they have. The Jordan Challenge is a great way to relive the historic career of the best to lace it up. It adds a couple of college games to the mix to keep things interesting. 

So, where do we go from here? How about the Kobe Challenge next for NBA 2K24?

Turnovers

The game suffers even more with microtransactions. As some 2K Content Creators have noted, you’ll likely have to spend another $100 to max out your MyCareer player. And that’s just one player. Sure, you can grind your way through it but that takes so much longer.

Same is true for the MyTeam mode which also demands plenty of Virtual Currency from you. Sure, you can enjoy these modes on your own without shelling out much. But if you want to play competitively, you’re gonna have to drop some dough. It’s literally pay-to-win. 

Definitely an All-Star

nba 2k23 booker

NBA 2K23 is easily one of the franchise’s better releases in recent years. There are no massive bugs at launch. Gameplay has been steady and poses an enough challenge. And there are plenty of game modes to keep you busy for possibly its entire life cycle. 

NBA 2K is fantastic to play, especially if you’re into basketball and the NBA. The additions are great but not revolutionary and the microtransactions hold it back from being a true superstar. That said, it’s not bad at all. NBA 2K23 is an All-Star of a game through and through.

Gaming

Kingdom Hearts IV gets new trailer, confirms Switch 2 release

Collection [I~III] launches October 8

Published

on

Kingdom Hearts IV

Square Enix has released a new trailer for Kingdom Hearts IV, offering another look at Sora’s next adventure and confirming the game is coming to Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC.

Alongside the update, the company announced that Kingdom Hearts Collection [I~III] will launch on October 8, 2026 for Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and Windows PC. Pre-orders are now open, while a free Nintendo Switch 2 demo for Kingdom Hearts III + Re Mind is available starting today.

Kingdom Hearts IV returns

The new trailer offers another look at Quadratum, the mysterious city first revealed when Kingdom Hearts IV was announced.

According to Square Enix, Sora will encounter new characters, visit new worlds, and awaken new powers as the next chapter of the long-running action RPG series unfolds.

The publisher did not announce a release date for the game, saying more details will be revealed in the future.

Kingdom Hearts IV will launch for Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC.

Collection bundles the series’ major releases

Square Enix also confirmed that Kingdom Hearts Collection [I~III] brings together Kingdom Hearts -HD 1.5+2.5 ReMIX-, Kingdom Hearts HD 2.8 Final Chapter Prologue, and Kingdom Hearts III + Re Mind in a single package.

The collection includes Kingdom Hearts Final Mix, Kingdom Hearts Re:Chain of Memories, Kingdom Hearts II Final Mix, Kingdom Hearts Birth by Sleep Final Mix, Kingdom Hearts Dream Drop Distance HD, Kingdom Hearts 0.2 Birth by Sleep, Kingdom Hearts III, and the Re Mind DLC, alongside several movie and cutscene compilations.

The release marks the arrival of native versions of these titles on Nintendo Switch 2. Previously, the games were available on Nintendo’s platform through cloud versions.

Free demo available now

Players can download a free Nintendo Switch 2 demo for Kingdom Hearts III + Re Mind starting today.

The demo includes the opening portion of the game through Olympus, with save data carrying over to the full release. It also features a separate section set in Toy Box, the Toy Story-inspired world, although progress from that segment will not transfer.

Players who purchase the collection or Kingdom Hearts III + Re Mind will receive platform-exclusive Keyblades. Nintendo Switch 2 players get Long Night, PlayStation 5 players receive Midnight Blue, while Xbox Series X|S players receive Phantom Green.

Digital pre-orders on PlayStation 5 and Xbox Series X|S also include 48-hour early access for Kingdom Hearts Collection [I~III] and Kingdom Hearts III + Re Mind.

Continue Reading

Gaming

Final Fantasy fans have two big reasons to look forward to 2026

HD remasters and HD-2D

Published

on

Final Fantasy X-X2 | Final Fantasy Resonance

The latest Nintendo Direct delivered a pair of announcements for Final Fantasy fans, with Square Enix confirming the arrival of classic remasters on Nintendo Switch 2 and unveiling an all-new HD-2D adventure.

First, Square Enix announced that Final Fantasy X HD Remaster and Final Fantasy X-2 HD Remaster are coming to Nintendo Switch 2 on July 23. Both physical and digital versions will be available.

The release coincides with the 25th anniversary of the original Final Fantasy X launch in Japan. It also gives longtime fans and newcomers another way to experience two of the series’ most beloved RPGs at home or on the go.

Square Enix also released a new trailer alongside the announcement.

Final Fantasy Resonance launches this October

The bigger surprise from the showcase was Final Fantasy Resonance. It is the first HD-2D title in the Final Fantasy series.

The game launches on October 22, 2026 for Nintendo Switch 2, Nintendo Switch, PlayStation 5, Xbox Series X|S, and PC. The Steam version arrives a day later on October 23.

Square Enix will also offer a Digital Deluxe Edition with the base game and additional in-game items.

A Collector’s Edition is planned as well. It includes the game, an artbook, a soundtrack, and a promotional Final Fantasy Trading Card Game card.

A modern take on a classic Final Fantasy formula

Square Enix describes Final Fantasy Resonance as a celebration of both classic and modern Final Fantasy. The game combines retro-inspired HD-2D visuals with a strategic turn-based battle system that adds modern mechanics to the traditional formula.

Players can expect familiar series staples including chocobos, espers, and airships. The game will also feature appearances from iconic characters such as Cloud Strife, Tidus, and Warrior of Light.

While Resonance draws from the first story arc of Final Fantasy Brave Exvius, Square Enix says it is far more than a direct port. The title has been extensively rebuilt into a full-fledged console RPG experience.

More details about Final Fantasy Resonance will be revealed closer to launch.

Continue Reading

Gaming

Dragon’s Dogma 2: Dark Arisen to launch on October 9

A massive expansion and a two-phase roadmap revealed

Published

on

Capcom has officially announced Dragon’s Dogma 2: Dark Arisen, a massive new expansion slated to launch on October 9.

Arriving as a complete bundle, the title will mark the franchise’s highly anticipated debut on the Nintendo Switch 2, while simultaneously launching as separate expansion DLC for players on PlayStation 5, Xbox Series X|S, and PC via Steam.

The Dark Arisen expansion aims to enrich the base game’s dynamic fantasy world with three goals in mind: enhanced gameplay, expanded adventures, and enticing value.

Update roadmap underway

To prepare the realm for the expansion, Capcom has laid out a comprehensive, two-phase update roadmap for the base game:

  • Title Update 3.1: Focuses heavily on immediate quality-of-life improvements, most notably more significantly accessible map traversal through highly requested Eternal Ferrystone.

  • Title Update 3.2: Shifts focus toward system and engine adjustments; patch will deliver crucial performance and frame rate improvements, introduce additional save slots, implement system-level save adjustments, alter Dragonsplague mechanics, and further refine pawn and enemy actions.

Three major additions coming

When the expansion officially drops in October, players will be able to dive into a wealth of brand-new content built to push the Arisen to their limits:

  • Forsaken Dominion: Players will travel to Norgan, a frozen, long-abandoned northern region of Vermund blanketed in heavy snow. Home to savage hordes and creatures of immense power, the Arisen must team up with an enigmatic figure named Eir to uncover the dark secrets of an undying Fallen Dragon.
  • The Relic System: Defeating monsters and exploring the icy wastes of Norgan will yield powerful, hidden spoils of war known as relics. Taking these back to the Norgandian Settlement for appraisal unlocks high-tier gear boasting enhanced offensive and defensive capabilities.
  • Lost Rites Dungeons: For those looking to truly test their mettle, the expansion introduces 12 unique dungeon challenges. Overseen by the Pathfinder, these trials task players with clearing deadly gauntlets to reclaim legendary, dormant treasures once wielded by past Arisens.

The robust character creator is also receiving an update with a fresh wave of hairstyles and tattoos via Meszeteres Cosmetics, giving players even more ways to personalize their Arisen and Main Pawn.

Pre-order bonuses and editions

Dragon’s Dogma 2: Dark Arisen will be available in both digital and physical formats. The standalone Switch 2 release will include both the base game and expansion content right out of the box, while existing owners on PS5, Xbox, and PC can simply purchase the separate expansion DLC.

Players who pre-order the digital version or secure an early physical copy will receive the Explorer’s Camping Kit, the Dragon’s Dogma Music & Sound Collection, and the exclusive Norgan Fashion Set: Northern Attire.

Continue Reading

Trending