A super JRPG casual’s review of One Piece Odyssey

Vast world, a great cast, and insanely easy to follow combat



When I got to try this game out in the Thailand Game Show last October, I had high hopes for it. Even though it’s under a genre I’m fully accustomed with, One Piece Odyssey was a promising JRPG to play for hours on end. From the gameplay to some glimpses of the storyline, all was well with another One Piece title in the pipeline.

Fortunately, I got a copy of the full game to dive deeper into what it has to offer beyond a 15-minute introductory playthrough. With greater worlds to explore and combat to test out, let’s see if this game still holds up to its promising start a few months back.

Guidance through the island of Waford

Our story begins with the Straw Hat Pirates finding themselves stranded somewhere in the middle of the ocean. The opening cutscene also gives you a glimpse as to how they ended up there, so I honestly found it helpful. Eventually, you assemble the crew and come face to face with some interesting habitants, Adio and Lim.

Upon encountering Lim, she literally takes all your powers and you will need to scour the entirety of Waford and all neighboring islands/areas. It’s not that much of a daunting task, especially for a crew as great as the Straw Hat Pirates. Along the way, however, you encounter a slew of entities and factions that hope to seize your power.

Personally, the story was straightforward enough to follow along. There weren’t any twists and turns that would throw me off, and the characters themselves were dynamic in every way. Also, it didn’t get in the way of enjoying the game’s mechanics, which is already a plus in my book.

Simple and well-integrated mechanics to master

One Piece Odyssey’s core mechanics are easy to grasp and master, especially given the amount of opportunities to do that in the beginning. As this is an open-world game, movement within the areas is quite loose except for the instances of not being able to swim in deep waters. Also, you’re in a team-based structure with multiple characters to utilize when traversing through the land.

This, in my opinion, made the gameplay experience so much better than when I first tried the game. The fact that you can easily swap between characters to move through certain areas for more items made completing stages easier. Also, this bodes well with the amount of exploration you’ll be doing within the overworlds.

Turn-based and active combat

As I discovered, like every other JRPG out there, One Piece Odyssey also incorporates a turn-based style combat mechanic. With a party of six members per battle, everyone gets a turn to attack either a single enemy or a horde of them depending on the characters themselves. Also, each character comes with Technical Points which allow you to use those abilities you’re trying to recover everywhere.

Honestly, this is pretty standard stuff and easy to follow along once you know how each character’s abilities work. Also, there’s this mechanic that works like a strength and weakness indicator, providing greater opportunities to set up specific characters against certain enemies. It feels well done and comprehensible enough for all players.

Enemy encounters are also voluntary and skippable if you’re rushing through stages. Although, I warn you not to skip too many enemies because every battle gives you XP that helps level up your team. As you progress through more treacherous worlds, the difficulty curve ith enemy encounters scales up slowly but surely. So, best to just take them all out every chance you get!

Teeming with life and backdrops to awe

As an open-world enthusiast, I can definitely say that One Piece Odyssey offered an expansive experience of Waford and its surrounding areas. Every nook and cranny within each overworld required your attention and exploration itch to come alive with all the items youll obtain. Plus, thesre are even specific points in the map that integrate character dialogue, which is a bonus for me.

What I also love about the game and its environment is how well-integrated the characters are through their innate abilities and characteristics. It was a blast using Luffy to get to more elevated platforms, or with Chopper’s miniature size exploring tiny entrance ways to unexplored territory.

This is the type of balance you like to see in most open-world games, so I’m glad One Piece Odyssey handled this aspect well. Everything feels interesting to explore, especially if youre trying to get back all your lost abilities too.

Where this game misses

Admittedly, I didn’t find that many things that went wrong with this game every time I got to play it. At this point, these will be some pain points that I feel most people will also experience when they play this game for the first time. First off is actually coming from the overall design of the levels in this game, especially the ones in caves or tombs. One of the initial worlds in this game takes you to a rather dark cave with minimal lighting inside as you go around. 

From my end, I really couldn’t see much in the overworld as I was going around it, and turning up the brightness on my PC didn’t help. Either this was completely intended for you to rely on character outlines, or it’s a bit too dark and just needs a bit more lighting in there.

Secondly, I felt that this game had little save points, and the ones that are available require so much backtracking through stages. Honestly, this is more for the later stages and they’re quite useful since you can restore your team’s health with each encounter of one. Also, based from my playthrough, enemies don’t reset so there’s honestly no point in it being a hassle to come back to.

One Piece remastered

Overall, One Piece Odyssey came out as a great JRPG, all things considered. For the majority of my playthrough, there was something new to discover and new challenges to overcome while setting foot on new levels. Of course, with a deep cast of characters to work with, combat felt so fun to commence.

This game felt a blast to play through for a considerable amount of main story progression. Also, the turn-based yet dynamic combat system was easy to master and adapt to every set of enemies you encounter along the way.With open worlds to explore, you’ll be spending hours on this game and not get bored of it.

It’s a treat to both new and casual JRPG players, and to One Piece fans out there who were asking for a new game all this time. This is definitely a title worth considering for your leisure, with a bit of challenging elements here and there. However, it’s a challenge that anyone can easily get over.


Final Fantasy VII Rebirth coming early 2024

Second of the Remake trilogy



Final Fantasy VII Rebirth

Square Enix has released a new trailer for Final Fantasy VII Rebirth to excite gamers even more for its 2024 release in Asia on PlayStation 5.

The Summer Game Fest 2023 trailer previewed the title’s gameplay. It also showed story elements and its expansive world that players can look forward to experiencing starting in “early 2024.”

Thanks to Square Enix’s previous easter eggs, it can be expected that there will be new characters with more action outside of Midgar.  This mimics the feeling players of the original game. The world opened up following the events that transpired in Midgar.

The trailer also showcased new combat mechanics. Characters like Yuffie and Red XXIII were seen doing team-up attacks. Our main girls Tifa and Aerith were also shown doing the same.

Though yet to get an exact release date and price, the second entry to the Final Fantasy VII remake project is already anticipated by many. Oh and something that caught people’s eyes — the end of the trailer says Rebirth will have two (2) discs. 

It will continue the story in Final Fantasy VII Remake, which has earned tremendous praise from players and critics globally.

The first of the remake trilogy garnered more than 20 perfect scores. It also became the highest-selling digital release on PlayStation in Square Enix’s history.

Watch the trailer.

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Prince of Persia: The Lost Crown announced

A fresh take on a legendary franchise



Prince of Persia: The Lost Crown

Ubisoft has announced Prince of Persia: The Lost Crown, a new action-adventure title to be released on January 18, 2024. It will be available on the Nintendo Switch, PlayStation 5 and PlayStation 4, Xbox Series X|S, Xbox One. It will also be on Windows via Ubisoft and Epic Games.

The brand-new adventure which is a fresh take on the legendary franchise. It was announced at Ubisoft’s Summer Game Fest live showcase.

It will feature Sargon, a young gifted warrior who is part of an elite group called The Immortals.

The group is tasked to rescue Prince Ghassan, and they will explore Mount Qaf. It is a cursed and hostile place that was once wondrous. It is here where Sargon and the rest discover a treacherous foe they must defeat to restore balance in the world.

Well-represented culture

Prince of Persia: The Lost Crown

Prince of Persia: The Lost Crown lets players explore a Persian mythology-inspired world at their own pace. This includes everything from the Citadel of Knowledge to the Hyrcanian Forest.

Along the way, players will acquire time powers to unlock unique abilities for combat. Sargon will then delve deeper into Mount Qaf to solve puzzles, uncover secrets, and complete side quests.

The game also highlights original soundtrack created by Iranian-born composer Mentrix, who mixes traditional with modern to guide players from one environment to another.

Prince of Persia: The Lost Crown is one of Ubisoft’s upcoming titles that will be previewed during its Ubisoft Forward conference on June 13.

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Marvel’s Spider-Man 2: Release date, pre-order revealed

Be Greater. Together.



Spider-Man 2

The release date of Marvel’s Spider-Man 2 has been revealed. The much anticipated sequel will drop on October 20 for PlayStation 5.

The game will come in Standard, Digital Deluxe, and Collector’s editions, for the following prices

Standard Edition

  • Singapore: SG$ 97.90
  • Malaysia: MYR 299
  • Indonesia: IDR 1,029,000
  • Philippines: PhP 3,490
  • Vietnam: PhP 1,799,000

Digital Deluxe Edition

  • Singapore: SG$ 109.00
  • Malaysia: MYR 399
  • Indonesia: IDR 1,179,000
  • Philippines: N/A
  • Vietnam: N/A

Collector’s Edition

  • Singapore: SG$ 318.90
  • Malaysia: MYR 969
  • Indonesia: IDR 3,349,000
  • Philippines: PhP 11,490
  • Vietnam: PhP 5,799,000

Pre-orders will start on June 16 in all participating retailers and PlayStation stores.

The Digital Deluxe edition will include the game, all pre-order incentives, as well as 10 unique suits – five for each – additional Photo Mode frames and stickers, and two additional skill points.

For hardcore fans, the Collector’s Edition includes a voucher for the Digital Deluxe Edition, as well as a Steelbook case, and an extraordinary, high-quality 19-inch statue featuring both Spider-Men battling Venom.

Explore New York as both Peter, Miles

In Marvel’s Spider-Man 2, players will get to experience Marvel’s New York as both the protagonists. The main storyline will have them take both Spider-Men at different points of the campaign.

As players explore Manhattan, Queens, and Brooklyn, fan-favorite villains like Venom, Lizard, and Kraven will threaten them, and it’s up to them to utilize Peter and Miles’ new abilities to win.

Eddie Brock isn’t Venom

Another sort of big reveal is that Venom won’t be Eddie Brock which is how it initially played out in the original comic books. Insomniac Games Creative Director confirmed as much at the Summer Game Fest 2023.

“It is not Eddie Brock, our goal was to tell an original story something you haven’t seen in the comics and the movies yet,” said Intihar.

Watch the clip. 

SEE ALSO: Marvel’s Spider-Man 2 shows 10 minutes of gameplay

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