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Does Pokémon Go break your data plan?

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If you’re invested at all in Pokémon Go, server status is of penultimate importance.

No servers, no pokémon. It’s that simple. Pokémon Go is just one of those gamesalways-on and always connected to the Internet. But how much data is it actually consuming?

Not a lot, surprisingly. Based on our own informal tests, the game consumes about an average of 10MB and more per hour. That’s not a lot.

A more scientific approach yields similar results. In an article published by The Wall Street Journal, network analytics firm P3 Communications said the app only uses between 5 and 10 MB of data per hour.

At this rate, you’ll need to play Pokémon Go continuously for more than 4 days to hit a theoretical 1GB data cap. The same study found that users average about 13 minutes per day, and at that rate, the average user consumes about 80MB a month.

pokemon-go-data-usage-20160720

Which should somewhat ease your concerns around Pokémon Go data usage.

Again, not that you should be worried at all. But at least one savvy mobile carrier, quick to jump on the Pokémon craze, is now offering subscribers unlimited Pokémon Go data plans.

U.S. carrier T-Mobile is offering its users a full year of free Pokémon Go data usage. T-Mobile customers just need to sign up for the T-Mobile Tuesdays app between July 19 and August 9, 2016 to claim the deal, after which all your Pokémon Go data consumption won’t count against your data plan.

It remains to be seen if we will see similar offerings in Asia, if and when the game launches as expected by the end of this month. Our sources tell us there is a high probability that some local telcos will follow suit.

Now, if only those servers would hold up.

[irp posts=”10698" name=”Pokémon Generation 2 is out”]

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Google is under investigation for abusing Android

Dominating the market comes with a price

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Google has often been accused of monopolizing the smartphone market with the use of Android. While Android as an operating system is open source and anyone is free to make or use the system however they wish, Google’s push of its apps is a bigger problem.

Android is maintained by the search engine giant and the code is available for everyone’s use. But, Google pushes its range of apps in stock Android like Gmail, Maps, Play Music, YouTube, and more. Many accuse the company of forcing itself upon users and blocking the competition from a fair chance.

India’s Competition Commission of India (CCI) has been reviewing Google’s case for the last six months. The enforcement agency is currently at a preliminary stage and no official release has been made. Google, as well as CCI, have declined to comment.

The European Commission found Google guilty of dominating the market since 2011 and it’s abusing its standard practice of installing Google apps. The investigation led to a US$ 5 billion fine from the antitrust agency.

Google and CCI have met in recent months and the complaint was filled by a “group of individuals.” The agency has a track record of taking years to finish or conclude a case and we never know when a verdict might actually come.

Although, the CCI did impose a US$ 19 million fine on Google for “search bias” and abuse of its dominant position.

Android has a massive 85 percent market share and almost every Android phone ships with Google’s suite of apps. These apps, in return, help the search engine push ads to the user and generate revenue for the company.

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EA is looking into making a mobile version of Apex Legends

To battle with Fortnite

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Image credit: EA

EA‘s battle royale game is a certified hit. Apex Legends, which was developed by Titanfall makers Respawn, has no fewer than 25 million registered players in just one week. The game is playable for free on multiple platforms (PC, PS4, and Xbox One), but why not make it available on mobile as well?

Early reports don’t indicate mobile plans for the game, although during the Electronic Arts Q3 2019 earnings call, EA Games CEO said that they are looking into bringing Apex Legends to mobile devices.

Fortnite‘s userbase ballooned when it became available on Android and iOS, so it’s a no brainer than EA also wants mobile gamers to join the fun.

“We are looking at how to take the game to mobile and cross-play over time, and I also expect that this game will have tremendous value in Asia, and we’re in conversations about that,” EA Games CEO Andrew Wilson said during the conference call.

There’s no definite timeline for the release of Apex Legends on mobile, but it’s certainly on the drawing board. For now, EA plans to introduce direct purchase options for players to buy items and new legends or heroes. They will also offer the so-called Apex Packs or simply loot boxes for more random items.

Apex Legends is not a pay-to-win game, so these items are purely cosmetic and can be used to customize your hero’s looks in the game.

SEE ALSO: Apex Legends hits 25 million players after one week

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Introducing Bumble’s Spotlight: Pay to get to the top of the page

For just two Bumble coins!

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You can’t buy your way to true love but you can now buy a top spot on Bumble’s swipe page.

You heard that right. Bumble just announced their new feature and they’re calling it Spotlight. For two Bumble coins, which is around US$ 2, you can get your own profile to the top of the swipe page — the most conducive spot for swiping. Your profile stays there for 30 minutes and people won’t even know you paid for the extra airtime.

Similar to Tinder Boost, this new feature allows for a bigger shot at better swiping results. It basically bumps you up in the queue. Remember, though, that you can only pay for being more visible on the app, but the swiping is still left to the other party.

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