Gaming
TEKKEN 8 Hands-On: The hype is indeed real
Even in its beta form during the CNT, it feels like a polished game already
It won’t be long before BANDAI NAMCO releases its latest addition to the TEKKEN franchise with TEKKEN 8. As one of the more highly anticipated installments in the series, the game promises more fiery battles than ever before. With an already stacked lineup of fighters announced over the past few months, the hype is definitely real for its impending release. Fortunately, I was able to have an opportunity to participate in the game’s Closed Network Test (CNT) this past weekend to try out what’s new!
Let’s just say that, even in its beta form, it’s already looking like the most promising upgrade after a long wait.
Bringing the Heat
During the CNT, I got to try out the much-elaborated-upon Heat System that will be coming to TEKKEN 8. In summary, the Heat System serves as a main combat feature that enhances your moveset’s power and pushes players to stay on the aggressive. It’s a way for the game to remain as action-packed and relatively fast-paced as possible, and truly favors players that simply can’t help themselves.
Each of the sixteen playable characters during the CNT has their own way of activating the Heat System, and is often paired with combos that bring a whole new level to the experience. Honestly, as someone who often plays TEKKEN with a controller, some of the combos took a while to figure out and master. The good thing about it so far is that once you get the hang of it, it’s easy to integrate into your designated moveset and elevates your mastery of the fighters, as well.
Also, the Heat System activation timeframe feels properly balanced to an extent. In my experience, when you’re not being as aggressive, it punishes you by speeding up the timer. However, when you do stay on the attack, it doesn’t feel like you’re in a state of Heat for too long — which would make fights incredibly one-sided. I’m already imagining more experienced and professional players finding ways to keep the Heat running!
Roster and moveset updates
Of course, it wouldn’t be a TEKKEN game if we don’t talk about the roster of fighters — at least, the ones available in the CNT. As mentioned earlier, you can choose between sixteen fighters that have already been announced prior, especially some new and returning faces to the mix. As with every TEKKEN game I have touched since TEKKEN 5, I picked Lili first as she is my main!
For most of the fighters, their fighting styles and movesets are a bit more refined compared to before. This was something I particularly observed when playing Jin, Kazuya, Paul, Lili, and Claudio. Also, with the Heat System in place, some of the more hard-hitting characters felt more satisfying to activate combos for. Even their Rage Arts felt more bone-crushing than before, especially with some of the animations.
Perhaps the biggest surprise to me during the CNT happened when I was playing Jun Kazama, the MOTHER herself! Given that her last appearance was all the way back in TEKKEN 2, there wasn’t really much to compare against. Although, what sets her apart from the others is the fact that some of her attacks either do self-healing or self-damage, which is a mechanic that will get a lot of players to learn her moveset later on.
Initial game redesign
Upon loading up TEKKEN 8, it already gave me some chills with Kazuya staring into your soul. From the get-go, the main menu only consisted of just Ranked Play and the Tutorial, which wasn’t much given the circumstances. However, my focus was honestly more on the Character Select Screen that I hope they maintain in the final version.
To be honest, it’s just like any character select screen you can imagine for most fighting games. This time around, TEKKEN 8 now shows you fighter stats and their specific fighting style — a first in the franchise! I feel like that’s really more for the diehard fans to appreciate. Also, something about one of the characters struck me the most but let’s not spoil it just yet!
Everything else about the design of the game and the stages, what else needs to be said? Even though there were only five stages, each of them looked incredible on my Xbox Series X. From the lighting to the different gimmicks per stage, it felt amazing to do battle on all of them!
Hopefully more to come
I am genuinely excited for what’s to come for TEKKEN 8 when it comes out. Coming from the CNT, it looked like the game was in a polished state with minimal bugs to report. Also, the Heat System served as a fine addition to the formula and made every fight worth commiting to. If anything, I wished that the queue times for Cross Platform Play in Ranked were a bit faster, though. Hopefully, with more people playing this game later on, that wouldn’t be a problem.
My other hope for the game later on is that they keep adding more fighters to the pool. Honestly, it would be better if some of them were not locked behind DLC to pay for unlike TEKKEN 7. At the top of my head, I’m looking forward to fighters like Anna Williams, Yoshimitsu, Kuma, and Alisa Bosconovitch, among others. Also, could we please bring Mokujin back?
As of now, there’s no official announcement yet on when the final version will be released. Hopefully, it will still be on track for an early 2024 launch time. But, so far, so good, TEKKEN 8 — the hype for you is indeed real!
Capcom is celebrating the arrival of Yasmine, the first-ever Filipina character in the Street Fighter series, with an official community event in the Philippines this August.
The Official Street Fighter 6 ‘Yasmine’ Community Event takes place on August 9, 2026 at Salud! by Primera Bar & Restaurant in Palanan, Makati. Doors open at 2:00 PM, with tournament matches, community activities, giveaways, and free play sessions scheduled throughout the day.
Meet Yasmine, Street Fighter 6’s first Filipina fighter
Yasmine joins Street Fighter 6 as the first playable character in the game’s Year 4 roster.
According to Capcom, she learned to fight alongside her older brother under the guidance of her grandfather. After her brother’s disappearance, she returns to combat using high-speed Eskrima techniques while wielding a Karambit knife.
She is joined in the Year 4 lineup by Arjun, Tifa from the Final Fantasy VII Remake series, and Bosch. Her release also coincides with balance updates for the entire Street Fighter 6 roster.
Yasmine becomes available on August 3, 2026 for players who own the Year 4 Character Pass or Year 4 Ultimate Pass.
Community tournament and exclusive merchandise
The Makati event will feature a double-elimination tournament, beginning with Best-of-3 matches before switching to Best-of-5 during the Top 8 Finals.
The schedule includes:
- 2:00 PM: Doors Open, Player Check-in, Controller Button Checks, and Free Play Warmups
- 3:00 PM – 3:15 PM: Welcome Speech & Official Street Fighter 6 Yasmine Gameplay Showcase
- 3:15 PM – 5:00 PM: Tournament Pools
- 5:00 PM – 6:30 PM: Top 8 Finals (Main Stage Broadcast) & Prize Presentation Ceremony for Champion, 2nd and 3rd Placements.
- 6:30 PM – 7:00 PM: Premium Community Giveaways, Group Photo Ops, and Closing Remarks
- 7:00 PM – 9:00 PM: Free Play and Community Networking
Attendees can also receive exclusive event merchandise while supplies last, including a Yasmine-themed T-shirt, lanyard, keychains, and themed food and refreshments.
Capcom says admission is subject to venue capacity and will be handled on a first-come, first-served basis.
Watch the event online
Fans who cannot attend in person can watch the tournament live through the Capcom Asia Official YouTube Channeland the Enduins Games Official YouTube Channel.
Capcom also teased additional announcements, including appearances from cosplay personalities, fighting game veterans, and content creators, which will be revealed closer to the event.
Street Fighter 6 Yasmine community event details
- Date: August 9, 2026
- Time: 2:00 PM – 9:00 PM
- Venue: Salud! by Primera Bar & Restaurant, Palanan, Makati City
- Tournament: Double-elimination (FT2, Top 8 FT3)
- Livestream: Capcom Asia Official YouTube Channel and Enduins Games Official YouTube Channel
Gaming
Most of the world’s PlayStations will be officially useless by 2028
PlayStation’s disastrous no-disc policy is now a lot worse than you thought.
Last week, we lamented the loss of the PlayStation disc. As we described, the loss isn’t just a major blow to nostalgia for aging gamers, but it also puts a huge question mark on game ownership. Well, there’s another wrinkle that the world is slowly realizing. By deleting physical discs, PlayStation has effectively blockaded their entire service from countries without an official online store.
If you haven’t heard, PlayStation is ceasing the production of physical discs for new games starting 2028. The console will become an all-digital platform. Now, we can blather on and on about how this sucks for ownership, but all gamers will still have access to games online at the very least. Right?
Wrong.
Not every country has an official PlayStation Store or the ability to create a PSN account. In fact, a staggering amount don’t; 121 countries (or 62 percent of the entire world) don’t have official access to the online storefront.
If you live in any of these countries, you’re likely familiar with some unofficial solutions: that is, setting your country elsewhere where the store exists. But, because it’s an unofficial solution, doing this is technically against PlayStation’s policies and can result in bans.
That being said, as noted by users on Reddit, this means that, on a very technical and legal level, these 121 countries will no longer be able to buy physical or digital games starting 2028. Because of a clarified policy, you can still play older games, but if you want to play the latest Call of Duty or NBA 2K, you are out of luck.
There’s no official list of affected countries, other than those collated by others manually. But if you’ve never been able to set your own country on the PlayStation Network, you’re a part of it.
Gaming
Assassin’s Creed Black Flag Resynced comes to life at Skypark Macau
Themed event lets fans experience the game in real life from July 17 to 26
Assassin’s Creed fans are invited to celebrate the launch of Black Flag Resynced through a limited-time themed experience at the Skypark Macau Tower.
The experience will run from July 17 to 26, and will feature elements from the title brought into a real-world setting. There’s themed installations, photo opportunities, and exclusive event rewards.
Aside from that, there is a concept art gallery and replica props inspired by the action-adventure.
The experience opens to the public from 11:00 A.M. on Friday, and will remain available until the last Sunday of the month.
It will be more fulfilling to come on the first day, as there will be exclusive merchandise sold only on July 17.
Guests who purchase the game on-site, or present proof of purchase of the game at the event will be eligible to redeem an exclusive item, available only until supplies last.
Moreover, those who complete an eligible activity during the Assassin’s Creed event period at Skypark Macau will receive a paper scroll replica of the “Letter for Duncan Walpole”, while supplies last.
Assassin’s Creed Black Flag Resynced is a faithful remake of 2013’s Assassin’s Creed IV Black Flag. Rebuilt from the ground up and powered by the latest Anvil engine, the game features updated visuals, enriched gameplay, and new narrative content.
Set during the Golden Age of Piracy, the game invites players to sail the Caribbean as Edward Kenway. The rebellious pirate captain is drawn into the centuries-old conflict between Assassins and Templars.
As the protagonist pursues glory and fortune, he crosses paths with legendary figures such as Blackbeard, Anne Bonny, and Calico Jack. All this while the fate of everything the pirates have built hangs in the balance.
The game is available on PlayStation 5, Xbox Series X|S, and PC.
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