Enterprise

Why the NVIDIA-Arm deal is unlikely to get approval from China

Geopolitics taking over the technology world

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British chip designer Arm is a very unique company in today’s world. Monopolies are despised and regulators are always on the lookout for antitrust practices. Despite this, Arm’s chip design is used in pretty much every modern gadget, giving it an unprecedented level of technology control.

Whether it’s your Android or iOS smartphone, tablet, work machine, or a tiny smartwatch, all of them leverage Arm’s chip design. With the IoT boom, more and more devices are leveraging these technology stacks. We can compare Arm to a golden goose, it’ll keep giving healthy rewards as long as it’s neutral and follows standardized licensing.

The existing model has given Arm more than 90% market share and a considerable edge against rivals like Intel and AMD.  However, experts are concerned the recent acquisition of Arm by Nvidia could spark regulatory trouble. Nvidia announced it’ll be buying Arm for US$ 40 billion from Japanese giant SoftBank.

The proposed transaction will need regulatory approval from the US, the UK, the EU, and China.

Understanding how Arm operates

Arm’s success is based on its neutral nature — it doesn’t manufacture chipsets and keeps a low-key profile in terms of marketing. Instead, it silently licenses its IP (intellectual property) to companies for direct use. These customers are then free to modify, manufacture, and market these chips easily.

To be more precise, manufacturers license ARM’s architecture or instruction sets. They determine how processors handle commands. This option gives chip-makers greater freedom to customize their own designs. In the end, Samsung’s Exynos, Qualcomm’s Snapdragon, Huawei’s Kirin, and Apple’s A-series rely on Arm for chip designs.

Arm’s direct rival in the chip designing space is Intel, who utilizes a different architecture called the x86. However, Arm’s designs are known for their power efficiency and have proven to be superior. No other company has been able to make a significant impact against Arm’s might. According to Arm, more than 180 billion chips with its processor cores and other components have been shipped around the world.

Arm is purely a technology company that gets along well with everyone. Arm co-founder Hermann Hauser describes the company as “the Switzerland of the semiconductor industry” because of its approach. The technology is universally available and anyone can get a piece of it. And, with a spotless track record of three decades, the company is considered stable despite international political unrest.

The company was sold to SoftBank in 2016 and there were concerns in China about a Japanese giant owning a key technology asset. China and Japan have a strained relationship, but the deal emphasized that SoftBank won’t hinder Arm’s business strategy and key decisions. And hence, the transaction went through.

US vs China trade war

The world has changed radically in the last four years. The US and China were embroiled in an extended trade war, the Coronavirus pandemic has soured international relations, and the US now wants to ban TikTok and WeChat. Huawei has lost access to key channels like Google Mobile Services, disrupting its mobile division. The telecom giant’s 5G ambitions are on hold due to increased security scrutiny in many countries like Australia, Germany, and India.

Right now, Chinese investors hold a majority stake in it’s China operations, and this division makes up 20 percent of Arm’s annual revenues. Hence, a nod from the Chinese regulator plays a critical role in the deal to go through.

An opinion piece in state-backed Global Times said, “If Arm falls into U.S. hands, Chinese technology companies would certainly be placed at a big disadvantage in the market.” Chinese regulators haven’t spoken publicly about the deal, but state-run media is often viewed as a barometer of sentiment among senior officials.

If Arm comes under Nvidia’s control, the US government will also have more power against China in the technology race. Chinese companies Huawei, ByteDance, ZTE, and WeChat have faced severe sanctions, crippling their business. A lot of Chinese companies rely on Arm’s technology and Huawei’s Kirin lineup is drastically affected due to the ongoing trade sanctions.

Geopolitical climate playing a role in the deal

In 2018, China rejected Qualcomm’s offer to takeover American-Dutch semiconductor maker NXP. The deal was worth US$ 44 billion. The NVIDIA-Arm deal will take almost 18 months to complete, during which the ongoing geopolitical crisis could play a pivotal role.

NVIDIA and Arm have offered reassurances that the British firm will remain neutral. As part of NVIDIA, Arm will continue “maintaining the global customer neutrality that has been foundational to its success,” the companies said in a statement.

The boilerplate release doesn’t look very reassuring though. On September 26, the US imposed restrictions on exports to China’s biggest chip maker SMIC. It said the company may pose an unacceptable risk of diversion to military end-use.” SMIC has denied any ties to China’s military.

Following the restriction, Global Times published another article stating, “It now appears that China will need to control all research and production chains of the semiconductor industry, and rid itself of being dependent on the US.”

The indications are clear, China is increasingly concerned about technological independence. The internet grew on the back of globalization, but in the last few years, calls for localization have grown louder. The NVIDIA-Arm deal will be a testing point for international trade and diplomacy.

Enterprise

AGIBOT just topped the medal table at the World Humanoid Robot Games

The robots that did it are already clocking in at real factories.

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AGIBOT entered its first World Humanoid Robot Games in Beijing on August 26 and walked away with a dominant victory.

The company claimed 18 gold, 16 silver, and 12 bronze medals, securing 46 total podium finishes and topping both the gold and overall medal standings.

Designed to stress-test humanoid machines in sports, fine manipulation, and real-world duties, the Games evaluated robots across events ranging from martial arts to hotel service and emergency response.

AGIBOT swept through these categories, earning top spots in motion control, obstacle racing, and daily practical tasks.

The true triumph lies in what remained unchanged on competition day. AGIBOT fielded its standard production lineup, including the OmniHand, G2, A3, and X2.

None of these units were custom-built to win medals, as every machine came straight from active commercial deployments.

Precision and agility straight off the assembly line

The OmniHand reached the finals in all eight dexterous manipulation events and brought home seven gold medals.

It aced delicate challenges like Block Building, Powder Weighing, and Bean Picking with Tweezers, proving that fine motor control matters just as much as raw power.

In motion control, the AGIBOT X2 captured gold in the 100m obstacle race while adding silver and bronze in the 400m sprint.

Meanwhile, the AGIBOT A3 secured gold in Tai Chi. The X2 competed in its standard commercial configuration without any hardware modifications.

Powering the X2 is AGIBOT’s proprietary AGILE framework, short for AgiBot Generative Intelligent Locomotion Engine.

This system blends real-time environmental perception with autonomous decision-making to navigate sudden obstacles and changing terrain.

By combining precise parameter identification with seamless simulation-to-reality transfer, the framework maintains rock-solid stability when transitioning from code to physical ground.

Proven intelligence on actual factory floors

AGIBOT earned five golds in real-world scenarios, dominating tasks across library operations, hotel services, and emergency response.

The G2 robot behind these wins is the exact same model currently operating on factory floors for manufacturers like Longcheer and SAIC.

Its operational intelligence stems from AGIBOT’s ViLLA embodied foundation model GO, the world model GE, and its RW-RL system. These combined technologies sharpen perception and planning inside unpredictable work environments.

While the 46-medal tally commands headlines, the deeper story is that mass-produced robots won without special modifications.

AGIBOT proves that general-purpose intelligence paired with commercial hardware can adapt across varied scenarios. Embodied AI is finally stepping out of isolated lab demos and into consistent, repeatable work where it matters most.

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Enterprise

Cebu Pacific becomes 1st SEA low-cost carrier with Starlink Wi-Fi

Rollout expected to begin in 2027

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Cebu Pacific has introduced Starlink, making it the first low-cost airline in Southeast Asia to bring Wi-Fi in the sky for passengers.

The rollout is expected to begin in 2027. Starlink delivers an unparalleled broadband experience inflight, with high-speed, low-latency Wi-Fi capable of HD streaming, online gaming, productivity and more.

Beyond enhancing the passenger experience, Starlink will also support improved operational connectivity for Cebu Pacific’s flight crews and operational teams. This enables better operational efficiency.

The collaboration is a significant milestone for Philippine aviation. The rollout forms part of Cebu Pacific’s continued investment in customer experience and digital innovation.

As part of the partnership, Cebu Pacific and Indigo Partners portfolio airlines, Wizz Air, and JetSMART expect to install Starlink on over 1,000 aircraft.

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Enterprise

Google ordered to pay EUR 4.1 billion in fines

The EU alleges that Google uses its apps to establish an unfair dominance.

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European fines have unintentionally become a normal part of doing business in the American technology space. For too long have American companies paid paltry fines to prevent harsher regulation in the European Union. Now, for the first time, Google is about to pay a record-breaking fine that goes beyond “paltry.”

Today, via CNBC, Google has been ordered to pay an astonishing EUR 4.1 billion (or approximately US$ 4.67 billion) in fines. The fine is in response to an anti-competition case.

This has been a long time coming for Google. The original case started in 2018. At the time, the European Union accused the brand of using anti-competitive practices to ensure its dominance in the smartphone market. According to the courts, the company’s bundling of first-party apps for every Android smartphone gives them an unfair advantage in the market and lessens the user’s choice in selecting apps.

For years, Google has fought the fine to seemingly no avail. Now, the company has lost its final attempt, which means that the fine still stands. On the bright side, they did get it reduced from the original EUR 4.34 billion fine.

The European Union is the scourge of every American tech company (and a godsend to consumers). Most notably, the continent’s government forced Apple to adopt USB-C, leading to a more universal experience across brands.

Google’s hefty fine aims to do the same. And it is quite hefty. Whereas previous fines were in the millions (and hence, negligible for most companies), a fine in the billions is more tangible.

SEE ALSO: Google might limit free storage to only 5GB

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