Gaming

ZTE Nubia Red Magic hands-on: A stylish gaming phone

One look and you know it’s a gaming phone

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Not all smartphone manufacturers create a gaming phone. Technically, flagship smartphones with top specs are ideal for gaming but they lack the appeal and design. When Razer announced their own phone, it was true to its Razer branding but lacked the RGB lighting we’ve known from PC gaming peripherals.

Good thing there’s the Red Magic from Nubia (a ZTE sub-brand in China) and it’s built for gaming, without the exaggerated looks of the ROG Phone from ASUS.


I spent a few days with the Red Magic and here’s my hands-on.

It looks like a true gaming smartphone

The Red Magic practically screams “extreme gamer” due to its sharp, hexagonal cutouts, red vents and details, and the glowing LED strip on the back.

However, it’s still your usual premium Android device with a 6-inch Full HD+ display. It’s got an 18:9 aspect ratio and, thankfully, there’s no notch that’ll get in the way when playing games.

The top and bottom bezels are not as thin as the Galaxy S9’s, so there’s still some room for your thumb on the side when holding the phone in landscape with two hands.

Overall, the phone feels really solid thanks to its aluminum unibody, but to make things a bit special and more gaming-focused, the back of Red Magic is a bit curved making it comfortable in my hands.

On the side, it has what they call the “Compete Button” which reminds me of the alert slider on OnePlus’ phones. Instead of shushing notification sounds though, Red Magic’s slider puts the phone in tip-top performance. This is useful when you’re about to play a game.

The Compete Button not only improves the phone’s performance, but it also triggers some settings like blocking app notifications to avoid unnecessary pop-ups while playing. You can also set it to block the virtual navigation button from showing up accidentally.

Most importantly, the Compete Button activates the RGB LED strip at the back. It’s a visual cue showing that the Red Magic is ready to take on the challenge. The LED strip has four preset effects: Skyline, Rainbow Ribbon, Laserwave, and Voice Controlled.

It’s fun to play around with the effects, but my personal favorite is the Voice Controlled option. Well, it’s not exactly based on your own voice but rather with the audio of the game you’re playing.

The light strip also acts as notification light if you wish. Just be sure to lay the phone flat on a table so you won’t miss it.

The rear of the phone is quite intriguing but also distinct. There are four red lines on the corners which I first thought are all speakers. But, only one of them is the actual loudspeaker and it’s the one at the lower left. Even though it’s a mono back-firing speaker, it’s loud and has good bass.

When it comes to power, the Red Magic is not lacking but it could have had a better processor. The phone sports last year’s Snapdragon 835 processor which is a step down compared to this year’s flagship phones. At least it’s paired with 8GB of memory and 128GB of internal storage.

The Snapdragon 835 is still a capable processor with the Adreno 540 GPU. I managed to play a number of games on the Red Magic, and the device was able to handle them like magic. PUBG ran smoothly with the highest settings and the new Asphalt 9: Legends was flawless and stunning on the screen.

The Red Magic was even the best-performing Snapdragon 835-powered phone on AnTuTu’s list. It managed to be in the top ten of the most powerful Android phones last June which is dominated by phones with Snapdragon 845 processor.

Does it have good cameras?

A gaming phone still needs cameras. There’s a 24-megapixel f/1.7 rear shooter which takes good-looking photos. Thanks to the large aperture of the camera’s lens, it can take great photos even in low-light.

Here are some samples:

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It might not be the best camera phone around, but that’s not the focus of the Red Magic. It lacks a secondary sensor for bokeh or other effects, but the camera launcher has a couple of modes you can play with including manual shooting. For selfies, there’s an 8-megapixel front-facing camera with an f/2.0 aperture.

Is this you GadgetMatch?

Hard to tell if the phone will impress mobile gaming enthusiasts out there, but the design of Nubia Red Magic is certainly a head-turner. The red accents might be too common in the world of gaming, but the unique RGB LED strip at the back sure gives its own persona.

The Nubia Red Magic is available in China starting at CNY 2,499 for the base variant with 6GB of memory and 64GB of storage. The high-end version I have here with 8GB of memory and 128GB storage is priced at CNY 2,999. In the US, it’s priced at US$ 399 through Indigogo but the funding project is already closed.

Gaming

Nintendo quietly updates the original Switch with a beefier battery

Will sell for the same price

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Last week, Nintendo announced the Nintendo Switch Lite. Compared to the original Switch, the upcoming Lite version will focus on handheld gaming. It will feature a smaller screen and non-detachable Joy-Con controllers. Sacrificing its home console capabilities, the Switch Lite will hopefully update Nintendo’s on-the-go gaming lineup.

Naturally, the Switch Lite leaves us with a burning question: what will happen to the original Switch? With a docking mode, the original Switch is still Nintendo’s number one choice for a home console. However, the Lite’s hype is leaving the original trailing in the dust. Thankfully, Nintendo is quietly launching an updated version of the beloved original.


In a few weeks, the gaming company will out a revised Switch. The new Switch will come with a beefier battery, reportedly packing around two more hours of battery life. The new battery will last between 4.5 to 9 hours, depending on the game. (For reference, the original battery plays between 2.5 to 6.5 hours.) According to tests, The Legend of Zelda: Breath of the Wild can play for up to 5.5 hours on a full battery — up from a paltry three hours.

Much like the Switch Lite, the updated Switch is a huge boost for handheld gaming. Gamers can take their consoles out for longer periods of time. Of course, the update can still feature new hardware on launch. Besides a bigger battery, Nintendo can effectively increase battery life with more efficient chipsets and storage options.

All in all, the new Switch is still a mystery before its launch date. One thing’s for sure: it’s not a completely new Switch. This isn’t a Switch Pro. On launch, the new Switch will cost the same — US$ 300 — as the old Switch.

Besides the revised Switch, Nintendo is also launching the Switch Lite later this year. Also, the company is reportedly working on a gamier Switch Pro for the future. It’s a great time to buy into the Switch ecosystem.

SEE ALSO: Nintendo reveals upcoming games for the Switch

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Gaming

The Nintendo Switch Lite is coming

For on-the-go gaming!

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It has long been rumored that Nintendo will launch a more affordable version of the Nintendo Switch and now, the company has more than confirmed that the rumors are true. Enter the Nintendo Switch Lite. It’s a smaller less featured-filled version of the hit console from Nintendo.

The Nintendo Switch Lite is smaller and lighter. It sports a 5.5-inch touch screen display against its big brother’s 6.2-inch display and is projected to last a little longer at three to seven hours of playtime.


The primary difference though is that it is a handheld only console. Which is why it doesn’t support Joy-Con controllers. It also doesn’t come with a Switch Dock. You can essentially play most titles available on the Switch, but there’s no option for you to play on a bigger screen.

Pricing and availability

The Nintendo Switch Lite will launch on September 20 and will retail for US$ 199.99. It will come in three colors: Yellow, Gray, and Turquoise. Are you gonna get one?

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Gaming

A non-Potterhead’s verdict on Harry Potter: Wizards Unite

Use your phone, Harry!

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More than a week has passed since the global release of the mobile game Harry Potter: Wizards Unite and we’re ready to give our thoughts. As the title states, I’m not into the franchise that much although I’m a big Pokémon Go player. It basically has the same gameplay as they’re under the same developers — Niantic, Inc.

That being said, I won’t be diving too much on the lore and will instead focus more on gameplay and its overall experience.


For those unfamiliar, Harry Potter: Wizards Unite is a location-based AR game that requires you to go out of the house in order to get more experience points, unlock special items, and advance in the game. The same goes for Pokémon Go and the game before that, Ingress. While PoGo, in the real world, has PokéStops that give out PokéBalls, HP:WU has Inns that you get Spell Energy from. This is then required so you can cast spells and return Foundables to their rightful place and time (the game’s version of catching different Pokémon in the wild).

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ALSO READ: A beginner’s guide to Harry Potter: Wizards Unite

During the first day of release and being curious as to how the game works, I went out and tried to “catch” as much Foundables as I can and just like PoGo, it gets you in the momentum of just wanting to go around and get as much as you can. I initially noticed the wider array of different “species” you can come across with on HP:WU as compared to when PoGo first launched. I remember all I did back then was to catch Pidgey and Rattata because that was pretty much everything that was available. This was also the main reason why most players quit back then.

You get to choose your house, profession, and design your wand

Back to Wizards Unite, the similarities it has with PoGo made it easy for me to get a grasp of its general gameplay even though I have no idea who most of the characters are. The idea is to basically level up by grinding for experience points in the most efficient way. This means planning where to go and making sure the place is populated by in-game stops and spawns — usually parks and shopping malls are good choices.

Comparison of HP:WU’s UI vs PoGo in the same area

While it parallels Niantic’s other games in many levels, Wizards Unite brings its own charm through its visuals. The environment of HP:WU is simply more immersive than PoGo‘s and even the encounters have more detail in them. It could get distracting at times since there are more elements in HP:WU, but is overall nicer to look at.

A unique aspect from the company’s games is that unlike other multiplayer games where you meet your friends online, you actually play with them in real life and this is also the case for Wizards Unite. These games basically build a community that helps each other accomplish in-game tasks that are usually challenging to accomplish alone. What HP:WU did better, though, is to go for a more immersive gameplay by making you trace different patterns on your screen as if waving your wand as compared to the tapping mechanics of PoGo.

Overall, Harry Potter: Wizards Unite could be a more enjoyable game for some players who are not big fans of the Pokémon franchise. I personally enjoy it enough to switch between HP:WU and PoGo whenever I play out. It will keep you walking around drawing on your screen and pretending to wave your make-believe wand.

It’s a game that’s far more complete than Pokémon Go at launch, that’s for sure. Although, it’s still far from reaching its full potential since there are things that could still be added to the game like a dueling system, for example.

If you want to try the game and get some cardio while casting spells, Harry Potter: Wizards Unite is available on Google Play and the App Store.

 

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