Gaming

India’s PUBG alternative FAU-G is a national embarrassment

It practically feels like an interactive video

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FAU-G is a new game that intends to take on battle royale games like PUBG Mobile, Mobile Legends, and even Fortnite. But, the game is loosely based on the India-China border clashes of 2020, in which 20 Indian soldiers were martyred.

Following the conflict, India banned many Chinese apps and vowed to become more self-reliant. The clashes were met with massive outrage in India because the anti-China sentiment was consistently rising ever since the origin of Coronavirus was traced back to the Chinese city of Wuhan.

For the general public, the virus’s origin and China’s border aggression created a deadly combination. India’s Narendra Modi-led government has a soft corner for nationalism, and it wasted no time to hit back in its own way. Within a few days, India started its campaign to reduce dependence on China and become Atmanirbhar or self-sufficient.

India bans or restricts Chinese companies

TikTok was the first one to get crushed. Followed by hundreds of others. And then, it was time for PUBG Mobile. Indians love the game and were caught in a strange predicament — play a Tencent (Chinese) distributed game or stand with your country? The answer was clear. PUBG Mobile went off the app stores, and a few die-hard folks who couldn’t part ways with the game found turnarounds like VPNs and external installations.

This where a new game comes into the picture. An Indian developer based out of Bengaluru saw an opportunity, just like Instagram spotted an opening with Reels when the TikTok ban was announced in the US. Indian developers tried to grab the TikTok moment with indigenous apps, but Reels rained over their party and sealed their fate once and for all.

PUBG Mobile craze gets replaced by FAU-G

But nobody could bridge the PUBG Mobile gap quickly because making a game isn’t child’s play. However, Indian studio nCore Games has bigger ambitions and announced it’ll be launching a PUBG Mobile alternative called FAU-G (Fearless and United Guards) soon. In Hindi (one of India’s official languages), fawji literally means a solider, and the developer smartly ripped off the name from PlayerUnknown’s Battlegrounds and added a nationalist twist to it.

FAU-G was supposed to launch in November but got delayed to December and then January. Finally, the developers chose the auspicious day of January 26 for launch, a national holiday because it celebrates its 75th Republic Day. The game had more than four million pre-registrations, Bollywood celebrities like Akshay Kumar endorse the game, and it was supposed to land a mighty punch to our violent neighbor, a message that we don’t need them.

The game has finally arrived, and I’ve played for an hour. Yup, I’m writing an in-depth review based on one hour of experience. Hold on, though, don’t judge me yet!

Gameplay

The game is straightforward. It only has a single-player story mode right now, and there are no guns, grenades, or vehicles. According to the campaign mode, you’re a soldier in the Galwan Valley, where Ind0-China clashes took place in 2020. You’re separated from your unit and are supposed to make your way through enemy camps and find your comrades.

This is where it gets more interesting because you’re expected to fight just with fists or a melee weapon. As soon as you’re near an enemy, just keep smashing the hit button, and you’ll be fine. There’s no strategy or aim required to win because the game’s difficulty level is close to zero. AI bots just stand close to you and wait for you to crush them like flies.

The soldier needs to rest near a fireplace to warm up every minute or so. Galwan Valley is one of the harshest battlefields globally due to altitude and ultracold climate, so they incorporated this challenge as a gameplay feature. It’ll help you regenerate your health.

The melee weapon is currently restricted to a wooden club that has nails attached to it. Similar stop-gap weapons were used in the real Indo-China clashes because the two countries want to avoid an escalation and restrict their armies from firing live bullets. To make things as realistic as possible, the developers decided to start with a melee weapon.

A lot of bugs are yet to be squashed, and FAU-G stopped responding a couple of times. The graphics are underwhelming, and the map is too small. You’ll most probably never open it more than once.

But, how does it fill PUBG’s void?

Well, it doesn’t. The game was clearly conceptualized to cash on the immediate PUBG: Mobile ban. They announced the game first and then thought of brainstorming how they’ll accomplish a PUBG killer. Right now, the game only has a single-player mode that’s called “Tales from the Galwan Valley.” The game mentions a 5×5 team deathmatch mode and free for all (possibly the battle royale), but they’re not available as of now.

Thankfully, the developers thought of earning some revenue from the game and added a store. It has skins for the character and melee weapons, and they can be bought using gold or silver coins. The gold coins have to be purchased, while the silver coins are earned as you progress in the game. There’s also an “Honour Road” battle pass that’ll let you make some free in-game cosmetic goodies.

As it stands, the game is far from being called a game as it lacks minimum gameplay. nCore Games says it’ll be releasing more features, maps, weapons, and game-modes in the future, obviously. But it’s safe to assume that the game failed to capitalize the PUBG Mobile vacuum.

Nobody expected FAU-G to be as perfect as the incumbents, but we did expect a slightly enjoyable game that can challenge international studios. In turn, we’ve received a hyper-national interactive video that gives little joy and maximum cringe.

Even if the developer adds a ton of features in the next few weeks, the initial damage is done. The game has a rating of just 3.0 out of 5.0 on the Google Play Store, and it isn’t available for iOS yet. The launch euphoria is now gone, and users realize there’s no use in wasting storage after a game that barely works.

What does the future hold?

FAU-G isn’t the first Indian alternative to disappoint. As soon as the TikTok ban was announced, many local developers tried to seize the moment by creating clones. But none of them are close to bridging the gap, and Instagram Reels has successfully taken over the mantle.

A prime reason behind their failure is their vision. Their goal is to become India’s PUBG Mobile or TikTok, and in the process, forget those giants are successful because they’re unique. They offer something nobody does, and that’s their forte.

Many Indian start-ups like Razorpay, Ather, Cred, Instamojo, and Khatabook are successful because they focus on the product, the idea, and its vast applications. These companies don’t need a marketing campaign around “being Indian” to attract users.

nCore Games still has a lot of time and should focus on the game as a product, not a PR campaign. We don’t need dialogues that indirectly suggest what’s happening in the game is a real depiction of what happened at Galwan Valley.

When I’m shooting at someone in a game, they’re just another player for me and not a Chinese soldier trying to cross the Indian border. And this is a thin line we must maintain. Younger generations should understand the real harshness and consequences of war. A game is a simulation, and we’re turning it into a toxic dose of unimaginative propaganda.

The bad news for nCore Games is that PUBG Mobile could return to India after severing distribution ties with Tencent. FAU-G can survive if it ramps up development and releases features soon, or PUBG Mobile never makes a comeback.

Gaming

The best Tokyo tour package that is Forza Horizon 6

Discover Japan like a first time traveller

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Forza Horizon 6

Ever wanted to visit Japan despite an ongoing fuel crisis crippling your total travel budget? Have you ever wanted to visit iconic tourist destinations like Shibuya Crossing or Mt. Fuji? Did you ever have dreams of becoming the drift king like in Fast and the Furious: Tokyo Drift? Well, we have good news for you!

On May 19, you’ll be able to do all three of these things as Playground Games will finally release Forza Horizon 6 across all platforms. From an overall lens, the game is slated to build off the incredible features the franchise is best known for, now in a totally different side of the world. Experience a unique kind of car culture only famously featured within popular movie franchises, while also exploring another side to Tokyo reimagined for both new and returning players to the series.

So come, take advantage of this once in a lifetime tour package, complete with the following amenities suited to hopefully make the trip to Tokyo worth it!

Sight-seeing, your way

Forza Horizon 6 features a highly populated simulation of Tokyo with tons of activities to do, sights to see, and Horizon events to satisfy your thirst for action. From street racing to experiencing the hustle and bustle of food deliveries, Playground Games wasted no time in nailing most aspects of Japan’s culture. Of course, that also includes popular tourist attractions like Shibuya Crossing, Tokyo Tower and the Rainbow Bridge.

I mentioned in the early preview that the developers divided all of Tokyo into different sections with their own checklists on what to do and things to collect. When looking at the full game, this list is actually a lot more expansive and comes with its own scorecard for exploration called Discover Japan. It’s similar to your Horizon Events progression, right down to the tasks and rewards so the experience wouldn’t be too unfamiliar.

SEE MORE: Forza Horizon 6 already hits the mark

All of these are within your control and pace as you progress deeper into the Horizon Events, with more areas and activities to explore the further along you are. Honestly, it ends up that you’ll accomplish these things fluidly given the amount of driving you’ll be doing so plan your itinerary ahead!

Reimagining Japanese car culture

Speaking of those Horizon Events, the staple of the entire Forza Horizon franchise once again features a unique blend of racing that is authentic to the place it represents. In the case of Japan, that’s basically all the types of races you’ve already seen in most Fast and the Furious movies, especially Tokyo Drift. And yes, you will have access to a plethora of cars that you can finetune to your liking for the best performance in all the races.

Much like in previous games, there are also pockets of events called Stories that venture into specific aspects of Japanese car culture through the lens of the characters in-game. From day-trips to learning how to be a DK or “drift king,” these were designed not only to help with game progression but to expose a culture to those who are only hearing about it now. Also, some of the events can be quite challenging even for returning and experienced players.

Forza Horizon 6

This even extends into multiplayer features and Horizon Stunt Events that allows you to show off your skills and your car collection. Adding in car meets within major POIs on the map was a nice touch in incorporating multiplayer activities beyond the normal racing route. Also, they added the actual Daikoku Car Meet space as a staple to this aspect of Japanese car culture!

Is this your GamingMatch?

In a nutshell, Forza Horizon 6 remains true to its roots, enabling it to bring out the best of Japan in more ways imaginable. Playground Games knew what worked from every other game in the franchise and decided to double down for the better, from mechanics to the improvements. While it had already hit the mark from the preview alone, expanding it further truly made it an exciting release to watch out for.

Forza Horizon 6

For a game that simply offers a more casual racing experience and pushes the car collect-a-thon a lot more, it is completely decked out with activities galore. Even with some of them feeling repetitive at times, every Horizon event and mode felt just as addictive and unique to play no matter how you want to play them. It’s a formula that encourages experimentation and enables car mastery that is easy to digest, no matter the experience level – and we’re all for it.

This truly feels like an instant Swipe Right for all intents and purposes, and definitely a must-try for anyone who plans to visit or return to Japan for a quick vacation or two. Assuming, of course, that the oil crisis will finally end by then.

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The Steam Controller literally screams when you throw it

Please throw it at padded surfaces only.

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We love harmless Easter eggs. Think of Chrome’s jumping dino or Android’s yearly quirk. It’s always fun when a device or app hides a special surprise for those in the know. Today, Valve is keeping the tradition alive by putting a screaming Easter egg in its new Steam Controller.

The first of its trio of new hardware, the Steam Controller converts the iconic layout of the Steam Deck into controller form. Besides offering an accessible controller, it also connects seamlessly to Steam, offering an easy doorway to plug and, literally, play.

Since it launched on May 4, users have already been playing around with their Steam Controllers. Presumably, this also includes a few rage moments that involve throwing the controller over a frustrating game.

If you threw your controller already, you might have heard an interesting surprise. As spotted by users online, the Steam Controller lets out a Wilhelm scream whenever it’s thrown.

For the unaware, the Wilhelm scream is the world’s most iconic scream. If you’ve watched a few movies, there’s a high chance that you’ve heard it before, as it’s often used as a background scream in many, many movies.

Notably, this has a cooldown of approximately one minute, so you can’t spam it over and over again. This also works on padded surfaces, so you don’t need to throw your controller at a hard wall. It’s just one of those nice Easter eggs that add a little spice to a favorite controller.

All that said, please don’t throw your Steam Controller at hard surfaces.

SEE ALSO: The Steam Controller is coming out on May 4

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Assassin’s Creed Hexe leak reveals the return of a major character

Is Ezio Auditore coming back?

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Assassin’s Creed Nintendo

Undoubtedly, Assassin’s Creed Black Flag Resynced is the most hype that the franchise has enjoyed in a while now. A lot of gamers are excited to replay one of the most prolific entries in the vast history-hopping series. But Black Flag isn’t the only entry getting some eyeballs. The mysterious Codename Hexe is also getting some love, and we might finally have some more information about the game, thanks to a new leak.

In 2022, Ubisoft teased Codename Hexe as a darker entry in the franchise. Four years later, the game is still shrouded in mystery. Today, a leaker (@xj0nathan on X) has shared some interesting details about the game.

For one, the game will reportedly be set during the Wurzburg Witch Trials in the 17th century, confirming earlier rumors that the setting would be dark one. Adding to that, Codename Hexe might have most of its gameplay in forest biomes, using a lot of trees to parkour around.

The return of an icon

Confirming rumors is just a tiny part of the leak. The more interesting bit is the alleged return of the franchise’s most beloved character: Ezio Auditore da Firenze.

Ezio has not been seen in an Assassin’s Creed game in over a decade. His story concluded in Revelations (with a neat epilogue in a short film called Assassin’s Creed: Embers).

In Codename Hexe, the iconic assassin will reportedly return to mentor the game’s protagonist named Anika. Currently, it’s unclear how he appears in the game’s setting. Some rumors hint that Isu technology might be involved.

Finally, the leak concludes with a blurry photo. Unfortunately, Ubisoft has been taking down reposts of the photo, so we won’t include it here. The original leaker himself took it down as well. It can, however, be described as a female assassin trudging through a dark forest with creepy lights in the background. It doesn’t reveal a lot of details, but it’s substantial enough to warrant takedowns.

SEE ALSO: Assassin’s Creed Black Flag Resynced launches on July 9

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