Until Dawn PS5 Until Dawn PS5

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Until Dawn PS5 review

A thrilling, interactive horror experience

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Story. That’s the strongest point of Until Dawn. If there’s any reason to play this game, it’s for the masterful storytelling. Imagine watching an A-rated horror/suspense flick where you control the fate of every character. The game consists of ten chapters, a prologue, and intermissions between each chapter.

The quick prologue serves as a tutorial, introducing the characters, controls, and how decisions impact the story. It sets the tone and establishes the stakes.

Chapter by chapter

The first chapter does a great job of introducing the characters and their relationships. I could see how everyone is distinct from each other; their unique perspectives and insights guided my choices. Whenever I faced a major decision, I’d think about what this character would do, rather than what I would do, which I think was exactly what the developers intended. My first playthrough made me feel biased toward some characters, naturally affecting my decisions.

Chapters two and three build suspense with jealousy, threats, abductions, loss, and deception, one after another. Questions start piling up—who did this, why did that happen, and what’s going on? This is also where I began to form my own theories, constantly trying to piece things together.

Chapters four to six are the most gripping parts of the story. Some questions are answered through notes, evidence, and clues scattered around, though each answer often brings more questions. The pacing between different characters’ stories is exceptionally done, keeping the tension high.

The final chapters are amazing. They wrap up the story satisfyingly, answering my questions and debunking my theories. Although I was disappointed, I couldn’t save one particular character at the end, the conclusion felt rewarding.

Overall, I enjoyed the emotional highs and lows of the story. The jump scares were intense—my wife, watching beside me, would slap my arm every time one popped up. It’s like an interactive mix of Cabin in the Woods, IT, and Saw.

Visually haunting

I played the PS5 remastered version and it’s gorgeous. The breathtaking views of Blackwood Mountain left me in awe, and the attention to detail throughout the game is incredible. From falling snow particles to drenched clothing and realistic footprints in the snow, every element adds to the atmosphere.

The character redesigns are especially well done. Bloody cuts, scratches, and dirt accumulate realistically, and even their clothes become tattered, stained, and soaked over time, which is a great touch. I was particularly impressed by the finer details, like how blood interacts with characters’ hair, the misty fog that you see when the character breathes in and out the cold air, the visible veins on their hands, and even the subtle fuzz on the fabric. Each of these small details really enhances the sense of realism.

In one memorable scene, a character is taking a bath, and the water effects on their skin are surreal. When the scene transitioned to gameplay, I was surprised to see that effect persist, with the light catching droplets on their skin, making them glimmer. This level of detail is truly commendable.

Sound’s scary

The audio in this game is incredible. The voice acting is top-notch; Rami Malek’s portrayal of Josh is impressive, Hayden Panettiere performance is noteworthy, and Peter Stormare is iconic. The casting is spot-on.

The music does a great job of setting the mood and intensifying the atmosphere of each scene. It may not be memorable in terms of a traditional soundtrack, but it certainly makes your heart pound.

The sound effects—screeches, footsteps, gusting wind—all enhance the game’s polish.

Each decision carries weight

If you’ve never played an interactive novel before, you might wonder: did I really play the game, or did I just watch it while occasionally pressing buttons?

Until Dawn’s gameplay combines QTE (quick-time event) cutscenes and third-person exploration. It might sound a bit dull, but when you realize that every decision you make impacts the story, even small choices feel significant. The weight of each button press is intense when a single decision could mean life or death for a character.

Sure, the game may only ask you to press L2 or R2, but when L2 could kill your love interest and R2 could kill your childhood best friend, those buttons start to feel pretty meaningful.

This is where the game truly shines. The decisions you have to make feel important. Sometimes you have ample time to consider your choice, but other times you only have seconds. Then there are moments when the only real choice is not to choose at all.

Premonition totems

One feature I’m not entirely a fan of is the premonition totems. These collectible totems are scattered throughout the game, showing you premonitions of future events—death, fortune, and other significant outcomes. While I enjoy collectibles in games, knowing a potential death scene in a game where decisions matter feels like it influences my choices or pushes me to avoid certain outcomes. Plus, the characters don’t react to these visions, making me think the premonitions are shown only to the player.

For instance, there’s a death totem where a character is shot, and when I reached that decision, I was torn. The totem seemed to suggest I should shoot her, but I still had the choice not to. Even though I disliked the character and wanted her to die, the premonition made me feel as though her fate was already sealed.

Is this your GameMatch?

Until Dawn isn’t just a game; it’s a thrilling, interactive horror experience that keeps you hooked from start to finish. The story, graphics, and audio all come together to create an intense journey where every decision matters. If you’re a fan of horror, this game is well worth your time.

Gaming

FINAL FANTASY X | X-2 HD Remaster launches on Nintendo Switch 2

Classic RPGs returng

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Final Fantasy X | Nintendo Switch 2

Bandai Namco Entertainment Asia and Square Enix have announced that FINAL FANTASY X | X-2 HD Remaster is now available on Nintendo Switch 2. Physical copies are also on sale across Southeast Asia.

The collection brings together FINAL FANTASY X and FINAL FANTASY X-2, two of the most celebrated entries in the long-running RPG franchise. Both games feature enhanced HD visuals while preserving their original stories and gameplay.

Two classic adventures in one package

In FINAL FANTASY X, players follow Tidus, a star blitzball athlete whose journey becomes intertwined with the summoner Yuna as they travel across the world of Spira to confront a devastating threat.

Its direct sequel, FINAL FANTASY X-2, takes place two years later. Players take control of Yuna alongside Rikku and Paine as they uncover ancient mysteries and face new enemies.

The release also coincides with the 25th anniversary of the original launch of the game in Japan, giving longtime fans and newcomers another opportunity to experience the pair of RPG classics at home or on the go.

Bandai Namco notes that physical edition availability may vary by country across Southeast Asia.

Watch the launch trailer below:

About the FINAL FANTASY series

The FINAL FANTASY franchise has entertained players for more than 35 years. Known for its cinematic storytelling, memorable characters, imaginative worlds, and technical innovation, the series has sold more than 212 million copies worldwide.

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Gaming

NBA 2K27 cover athletes unveiled: Wemby, Clark, DRose

Pre-orders now open for the 3 editions

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The NBA 2K27 cover athletes have been revealed as pre-orders have become available.

San Antonio Spurs all-star Victor Wembanyama has been unveiled as the cover athlete for the NBA 2K27 Standard Edition.

Meanwhile, WNBA star Caitlin Clark is gracing the Deluxe Edition cover.

Rounding out the trio is 2011 NBA MVP and Chicago Bulls legend Derrick Rose for the Ultra Edition.

The game will launch worldwide on September 4 for PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and Steam. Early access is available by August 28.

First-look images of the game showcases some of NBA’s younger stars, like Cooper Flagg and Cade Cunningham.

Also shown for the first time is Jaylen Brown in a Philadelphia 76ers jersey, ahead of his debut with his new team after being traded from the Boston Celtics for Paul George.

Pre-orders are now open, and availing of any edition early entitles customers to a 10,000 VC bonus.

The Standard Edition is priced at US$ 69.99.

Pre-ordering the Deluxe Edition (US$ 99.99) enables players to unlock these perks:

  • 100,000 VC
  • Up to 7 days early access
  • MyTeam content: Full ’27: Series Team 1 Selection, Triple Threat Park Free Agent Pack, 5x ’27: Series 1 Packs, 2-Hour 2XP Coin
  • MyCareer content: 25x 6 Types of Skill Boosts, 25x 3 Types of Gatorade Boosts, 2-ahour 2XP Coin, Victor Wembanyama Jersey, Caitlin Clark Jersey

Meanwhile, in addition to the perks under the Deluxe Edition, those who pre-order the Ultra Edition (US$ 149.99) shall also get:

  • 135,000 VC (instead of 100,000)
  • Season 1 Pro Pass + Summer Pass
  • NBA 2K27 Ultra Edition MyTEAM Player Cards (via The Exchange): Guaranteed 98 OVR by Dec 2026, guaranteed Invincible by May 2027
  • Roses Oversize Hoodie
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Gaming

Call of Duty, Aston Martin unveil Dreadnought for Modern Warfare 4

A mobile fortress available to locate in key areas

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Call of Duty and Aston Martin revealed the Aston Martin Dreadnought, a bespoke, in-game SUV concept specially created for Call of Duty: Modern Warfare 4.

Developed by Aston Martin’s design team in collaboration with the game’s developers and publishers, the Dreadnought pairs supercar-level performance and a full-blooded V12 engine with a military-grade armored exterior.

This configuration makes it the most aggressive all-wheel drive vehicle in the title.

Built as a mobile fortress rather than a joyride, it is designed to push objectives, save teammates under fire, and drive straight through contested ground while its armor plating absorbs heavy incoming damage.

Ground in the physics of the Modern Warfare universe, the unapologetic, uncompromising tactical SUV delivers a stunning exploration of extreme visual language. At the same time, it brings an engaging and dynamic player experience.

Its striking form has been imaged for elite tactical performance, with optimized aerodynamics and fully integrated digital command interfaces.

The exquisite design details emphasize the Dreadnought’s high luxury heritage. There’s the herringbone weave of the exterior carbon fiber, as well as the Oxford Tan leather dashboard, door panel details, and metallic gold gear lever.

Players will be able to locate the Dreadnought in key points of interest within both DMZ and Call of Duty: Warzone modes.

Fans got to see a full-size physical interpretation of the Dreadnought at Fanatics Fest NYC, ahead of its in-game debut on 23 October.

In other news, Call of Duty movie director and co-writer Peter Berg revealed that the film will be set in the Modern Warfare universe.

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