Gaming

Armored Core VI: Fires of Rubicon out now

Let the last cinders burn

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Armored Core VI

Mech enthusiasts are locked and loaded. Much anticipated game Armored Core VI: Fires of Rubicon is officially out now. It’s available on the PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC via Steam and optimized for Steam Deck.

This particular iteration of the game is developed by FromSoftware. They’re famous for delivering bangers like Elden Ring, Dark Souls, and Bloodborne. Armored Core VI will feature fast-paced, high-action combat featuring the iconic mecha customization of the franchise.

Customization is at an all-time high. The title will have an arsenal of new long-range weapons — including bazookas, plasma rifles, and gatling guns — and melee weapons. Fashion Souls is also a spotlight; Armored Core VI will feature custom liveries, allowing for some sleek customization.

Intense Omnidirectional Combat

Overcome enemy challenges that come from all directions. You can take the battle to the air thanks to the addition of high-powered boosters. Players can boost jump, hover in the air, and assault boost to rapidly close distances. They can also use the highly maneuverable machines to rapidly switch from long-range to short-range battles.

Highly Mobile and Customizable Mechs

The key to success in Armored Core VI: Fires of Rubicon is finding the right parts to do the job. With numerous different parts to fit in four weapon slots in addition to modifiable head, arms, legs, torsos, boosters, and more, tinkering to find the perfect combination of parts to overcome challenges is core to overcoming the game’s challenges.

A Completely New Story

Armored Core VI: Fires of Rubicon is a fully standalone experience, with no story connections to previous entries of the series. The single-player story-driven experience features branching paths and multiple endings for players to explore.

Overcome Immense Odds on Rubicon 3

With FromSoftware’s signature challenging gameplay, players can strive for the sense of achievement to earn S-Ranks on solo missions, take on NPCs 1-on-1 in the Arena to unlock parts, and compete with other players in 1v1 or 3v3 online PVP battles.

Gaming

Kingdom Come devs are working on a Lord of the Rings RPG

This is alongside a new adventure in the Kingdom Come universe.

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Proven by both entries in the duology, Kingdom Come: Deliverance is the quintessential medieval life simulator, bolstered by an engaging story to go along with its impressive gameplay. Despite having the series as the only items in its resume, Warhorse Studios has emerged as a developer you’d want to believe in, no matter what. And now, the studio is asking fans to stick with it in an entirely new world: Middle-earth.

Through now-viral posts on social media, Warhorse Studios announced two upcoming projects after Kingdom Come: Deliverance II. Firstly, the studio will return to the Holy Roman Empire in “a new Kingdom Come adventure.”

A return to the series that made them famous is notable enough. After all, the two games were worthy candidates for their respective Game of the Year awards. However, the bigger news is the announcement of an upcoming open-world Middle-earth RPG.

Yes, that’s the same Middle-earth as The Lord of the Rings. Beyond that single description, Warhorse Studios has not announced anything else about the upcoming title, but there’s naturally a lot of excitement for the game.

Tolkien’s world has had a rough history littered with lackluster titles and outright flops like Return to Moria and Gollum. The last Middle-earth games that truly made heads turn in a good way were Shadow of Mordor and Shadow of War, which were both open-world RPGs.

There’s a lot of pressure riding on yet another Middle-earth game. Then again, Warhorse Studios has the chops to make it work.

Kingdom Come: Deliverance is a more rigorous RPG that has players learning to do everything including how to read. Will the Middle-earth RPG follow the same style?

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Gaming

Tales of ARISE – Beyond the Dawn Edition launches on Nintendo Switch 2

Expanded adventure arrives on Nintendo Switch 2

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Bandai Namco Entertainment Asia has officially launched Tales of ARISE – Beyond the Dawn Edition for Nintendo Switch 2.

The new release bundles together the original Tales of ARISE experience with the large-scale Beyond the Dawnexpansion. Players also gain access to extra quests centered on the game’s main protagonists, plus additional in-game items and bonus content.

To mark the launch, Bandai Namco also released an official launch trailer showcasing the adventure and key moments from the expanded edition.

Set in a world divided by oppression and conflict, Tales of ARISE follows the journey of Alphen and Shionne — two people from opposing worlds brought together by fate.

Tales of Arise

For 300 years, the planet Rena ruled over Dahna and stripped its people of freedom and resources. Alphen, who has lost the ability to feel pain, crosses paths with Shionne, whose mysterious curse causes suffering to anyone who touches her.

Together, they set out to challenge the systems that bind their worlds and pursue a different future.

Combat remains one of the game’s defining features. Players can switch between characters with distinct battle styles and combine attacks into fast-paced combo chains. Encounters encourage adapting strategies based on enemy behavior and battlefield conditions.

This Nintendo Switch 2 edition also includes Beyond the Dawn, an additional story arc that takes place one year after the events of the main game.

The expansion introduces new quests, costumes, usable items, and more content that extends the story beyond the original ending.

Bandai Namco Entertainment Asia is also running a launch giveaway campaign through its Facebook page. Selected participants will get a chance to win a clear pouch and acrylic block set, subject to terms and conditions.

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Computers

AMD to bring FSR Upscaling 4.1 to RDNA 3 GPUs this July

Better visuals for players on PC, consoles soon

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AMD has announced through Senior Vice President and General Manager Jack Huynh that FSR 4.1 upscaling technology is coming to RDNA 3 GPUs this July.

Huynh confirmed that Radeon RX 7000 series graphics cards, among other older graphics architectures, will receive the update in July. Older RDNA 2 cards will also benefit in early 2027.

The decision directly benefits budget-conscious PC gamers and handheld console users who have opted out of expensive hardware upgrades. Instead of having to purchase new GPUs, they will simply have to download the software driver.

FSR (FidelityFX Super Resolution) 4.1 marks a major shift for AMD. It introduces a machine learning-powered algorithm that replaces traditional analytical upscaling.

By updating their software drivers, users can access cleaner image reconstruction, reduced motion ghosting, and better performance with FSR Upscaling 4.1 across more than 300 supported gaming titles on their RDNA 3 graphics.

Beyond desktop players, the rollout carries significant implications for the wider gaming ecosystem.

Devices like the ROG Ally X and Lenovo Legion Go run on RDNA 3 integrated graphics. This means handheld gamers will see immediate frame rate and visual fidelity improvements this summer.

Furthermore, current-generation consoles like the PlayStation 5 and Xbox Series X|S, as well as Valve’s Steam Deck, rely on RDNA 2 architecture. This means AMD’s early 2027 roadmap lays the groundwork for massive visual optimization across the entire console market.

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