Balan Wonderworld Balan Wonderworld

Gaming

Balan Wonderworld review: A theater for young ages

Facing the reality behind the curtains

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Have you ever had those moments in your younger years that hurt you a ton? Have they also happened as you got older and a bit wiser? Such is life on our own planet Earth: full of ups and downs. With each moment, we learn new things about ourselves and from our own shortcomings to become better people. However, there are times when things get too overwhelming.

We all need an escape, no matter how young or old we might be. For the older ones, it’s having some time alone, watching movies or TV shows. With the younger generation, it’s playing video games or window shopping online. For our good friends Leo or Emma, their daring escape from their problems led them to the mysterious world of Balan Wonderworld.

I decided to give this game a shot, seeing as it’s one of those less-hyped titles from Square Enix. I want to know what it could offer to a semi-casual player like myself when I need stress relief. Also, Square Enix loves to draw you in with some lore in between to keep you hooked from start to end.

So, what exactly is happening here?

Balan Wonderworld starts off with a story that provides little context to the main characters. Essentially, you play as either Leo or Emma, two children experiencing some personal troubles. I decided to play as Leo mostly because his opening cutscene was him dancing on the street, which is quite relatable. Apparently, in Leo’s case, a group of equally skilled dancers took notice, but he just shunned them away for unexplainable reasons.

Eventually, he and Emma find themselves in this mysterious theater guarded by Balan, a magician-like figure. According to the game’s lore, the theater only shows up to those who are experiencing troubles in their lives. I guess you could consider Leo/Emma extremely lucky, but they’re also confused as to why they’re in the theater. A few moments later, they find themselves in a magical world behind the theater — essentially pulling a Narnia on you.

Balan Wonderworld

Leo in the Island of Tims

You may be wondering how all of this just happened, and I’m here to tell you that I have no idea. In its early stages, the game doesn’t explain to you a lot of details in hopes of putting the pieces of the story together. As I progressed through the story later on, I’m still trying to understand how these things happened. Not the kind of start I was expecting.

The simplest gameplay mechanic for Square Enix

After the intro cutscene, you find yourself on the Island of Tims, which is pretty empty to start. It’s mostly just grassland with some flowers, lakes, and bridges. Eventually, you will slowly rebuild the Tims Tower, which doesn’t seem that important initially. Part of the rebuild involves the inhabitants of the island: the Tims which aids you for the main completion quest.

Now, this platforming game features twelve Chapters, each with two levels and a boss fight. In all the levels, you only ever need to press one button to get through the entire game: the X button. See, every other button and trigger on your controller allows you to jump and platform around — something the X button does anyway. However, the X button is this game’s primary action button because of another gameplay mechanic.

Collect-a-thon Platformer

In each level, Leo/Emma will collect a set of costumes that grant them special abilities. From jump attacks to increased air time, these costumes allow you to explore the game’s vast stages to look for collectibles for completion. As mentioned earlier, almost all of the abilities are bound to the X button — something you don’t really see with Square Enix’s other prominent titles.

Balan Wonderworld

Some of the costumes you will collect throughout the game

Apart from the costumes, you will also collect Drops, Tim Eggs and Balan Statues in each stage. Collecting Drops allows you to grow your Tims to grant you boosts when playing every stage. Meanwhile, collecting a certain number of Balan Statues opens the next set of Chapters and worlds to explore.

As somebody who is fond of stage-by-stage platforming, this was pretty standard stuff even in an open-world setting. Personally, I found myself getting side-tracked with all the collectibles if I wanted to progress further into the game. However, it also makes the game roughly easy to breeze by when you’re not out to complete it. In essence, I felt it doesn’t motivate you enough to complete it 100 percent.

Uncovering your troubles and rising above them

Let’s tackle what I think is the main reason why you found yourself platforming in Balan’s magical world. I mentioned earlier that the character you control is going through some personal issues, and that the magical world showed up for them because of it. With each Chapter, Leo/Emma encounters people who also have undergone some life problems, as well.

Balan Wonderworld

One of the main boss fights in the game

Before each boss fight, a cutscene introduces you to the main story of each person you encounter in the Chapter’s stages. Essentially, it highlights the following aspects: how they started, the rise, and the fall (and eventual shift to the dark side). You are basically tasked to free these people from the Negati, a demon-like presence that is the manifestation of their troubles.

The happy ending in one of the early chapters of the game

After beating each boss, another cutscene starts that shows an epilogue of sorts, detailing the events that happened after you free people of the Negati. You see people get back on their feet, or become more open to other people about their interests. Also, each ending cutscene starts off with a performance with the AI versions of the costumes you collect. I found it quite cheesy and a little extra in some instances.

A game that doesn’t explain much when it should

Everything about Balan Wonderworld made me ask myself, “why is this all happening?” To be honest, I felt that nothing about the game was explained properly the moment you start playing. From the simplistic gameplay mechanic to the storylines in each chapter, it all feels like it lacks purpose. Furthermore, even your role in lifting these people up from their troubles isn’t explained properly.

While playing through this game, I got the feeling that this was intended for kids even if some of the issues tackled here applied to adults. In its raw gameplay alone, it’s simple to understand and easy to navigate that even five year olds will get through the mechanics easily. The collect-a-thon element only somewhat adds a level of depth to the overall gameplay.

Gameplay mechanics aside, the entire story behind Balan Wonderworld just happens with little to no context or purpose. You aimlessly go into each Chapter, uncover the story behind each character, beat the demon inside them, and they’re freed of the negativity inside them. If you’re a child playing this game, it’s something that you’ll enjoy. As an adult, however, it doesn’t do much to draw you in for long.

Features

Why choose the MSI Claw?

Is it the gaming handheld for you?

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MSI Claw

The MSI Claw is the latest gaming handheld from a major PC and laptop brand. The competition in this emerging gadget segment is tighter than ever. So, what is it about the MSI Claw that can scratch your gaming itch? Here’s a quick list. 

Best grip in the game

One quick glance and it’s hard not to compare the claw with another popular gaming handheld. But a closer look and actually holding the thing will reveal that its grip easily feels better. 

It has a slightly deeper groove that makes it easier to hold. So, MSI’s “Grip and Game” tagline isn’t all talk. Its design truly does provide one of the better feeling handles among its competition. 

The overall design makes sure it’s made for extended gameplay sessions. The buttons are where you expect them to be. That includes the four mini buttons on the upper edges of the screen. These are the View, MSI Center M, Menu, and Quick Settings buttons.

In addition, the face buttons and d-pad all feel great. The face buttons, in particular, feel comparable to those of regular console controllers. 

The rest of the buttons and triggers have a very satisfying tactile feel. It also uses Hall Effect technology to get rid of any stick drift issues. 

Up top, you’ll find the power button, MicroSD Card slot, Thunderbolt 4 USB-C port, audio jack, and the volume buttons. These are intuitively placed and just makes sense given the overall design approach. 

As cliché as it sounds, you’ll really think you got your money’s worth once you hold, touch, press, and grip the MSI Claw.

Dragon Vision 

Now, MSI isn’t really calling it that but I thought it sounds pretty cool. A big part of the whole gaming experience is the display. Balancing resolution and frame rates is always tricky but the MSI Claw does it convincingly. 

With this gaming handheld, you get a 7-inch display with a 120Hz refresh rate. Looks great on paper and it’s even better in real life. It’s the sweet spot in terms of both size and performance. There’s enough here to immerse you all while delivering a satisfying level of crisp and smoothness.

It’s comfortable to view whether you’re on the couch, on a desk table, or lying down getting a quick game in before you get some shut-eye. 

Battery Life 

At 53Whr, the MSI Claw has a 36% larger battery capacity than its contemporaries and promises 50% more play time.

MSI claims “elevated performance with extended endurance” using the Claw with faster charging capabilities. 

These percentages are hard to measure in real life usage. What we can say for certain is that you get the expected performance and playtime typical of a handheld. That’s a little under two hours for graphically demanding titles, and close to four hours on less demanding ones. 

The charging claim is legitimate. The MSI Claw juices up faster than most other handhelds, going from 20% to 100% in about a little over a K-Drama episode (roughly a little over an hour).

MSI Center M 

Any self-respecting gaming handheld has its own software to make navigating the thing more manageable. While its direct competitors have an armoury crate and a space, MSI went with Center M. 

The best part about MSI Center M is it puts your installed games front and center. Right when it launches, you get immediate access to the titles you have available on your machine.

MSI Afterburner is already the most commonly used app for taking a look at how your machine is performing while you play. That functionality is built-in to the MSI Claw. You can access it view the Quick Settings buttons. 

Layout and functionality-wise, the MSI Center M is certainly one of the better Gaming Handheld softwares available right now. 

Competitive Performance

A defining trait of the MSI Claw is that It’s the first gaming handheld to be powered by Intel Core Ultra. With it comes Intel XeSS tech. What it does is leverage AI upscaling to boost the fps of select titles.

As of launch, 50 notable games are supported. That number will certainly grow throughout the device’s lifespan. Some of the titles include Hi-Fi Rush, Dying Light 2, Forza Horizon 5, Call of Duty Warzone 2.0, Returnal, and many, many more. 

Naturally, results will vary depending on the game mode you’re using. But in general, AAA games get anywhere between 10% to 45% better frame rate performance with Intel XeSS. 

For our part we played TEKKEN 8 and the recently launched Horizon Forbidden West. Both graphically demanding games played relatively well on the MSI Claw. Frame rate performance on TEKKEN 8 is crucial and we got a relatively consistent fps, never dropping below 40. 

Horizon Forbidden West is a much more graphically demanding game. We were able to run it in Medium Settings and while it doesn’t look as incredible, it still played relatively well with a frame rate surprising for a gaming handheld. 

Extras 

MSI made sure that if you wanted to, you could get some extra stuff with the MSI Claw. Its separately sold accessory set includes the Claw Travel Case, Nest Docking Station, Claw Lanyard, and Claw Keychain. 

On paper, the MSI Claw lists its ergonomic design, AI Engine, and App Player as distinct advantages over its competition. 

Whether it’s the Gaming Handheld that matches your needs is still ultimately up to you. If you have the opportunity to test drive the device, we suggest you do so. That might just solidify your purchase decision. 

Price and availability in the Philippines

 

The MSI Claw will be available in three configurations in the Philippines. There are priced as follows:

MSI Claw A1M-075PH (PhP 45, 995).

  • Intel® Core™ Ultra 5 processor 135H 
  • 512GB NVMe PCIe Gen4x4 
  • LPDDR5 16GB, dual channel
  • Intel® Arc™ Graphics

Claw A1M-076PH (PhP 50, 995).

  • Intel® Core™ Ultra 7  processor 155H
  • 512GB NVMe PCIe Gen4x4 
  • LPDDR5 16GB, dual channel
  • Intel® Arc™ Graphics

Claw A1M-077PH (PhP 53, 995).

  • Intel® Core™ Ultra 7  processor 155H
  • 1TB NVMe PCIe Gen4x4 
  • LPDDR5 16GB, dual channel
  • Intel® Arc™ Graphics

Ongoing Promotion

You can still get your own MSI Claw with exclusive bundled freebies 𝐄𝐗𝐓𝐄𝐍𝐃 until 𝐀𝐩𝐫𝐢𝐥 𝟑𝟎, 𝟐𝟎𝟐𝟒!


This feature article is a collaboration between GadgetMatch and MSI Philippines.

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Play Assassin’s Creed Mirage for FREE

For a limited time

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Assassin's Creed Mirage

If you’ve been waiting for an opportunity to try Assassin’s Creed Mirage, that opportunity has come. The game is available for free trial on the PS5, PS4, Xbox Series X|S, Xbox One, Windows PC, Ubisoft Store, and the Epic Games Store. The promotion will be available from April 17 to 30.

During the Free Trial, players will have access to the first two (2) hours of the. Progression will carry over if they purchase the game.

Players streaming will be able to get and offer to their viewers an exclusive reward: Basim Valhalla Sword, if they stream during the Free Trial period. This unique sword is Basim’s weapon from his later years in England.

Discounts will also be available on PC via Ubisoft Connect only. From April 17t to 24 , Assassin’s Creed Mirage Standard Edition and Deluxe Edition will be 40% off.

Assassin’s Creed Mirage

Assassin’s Creed Mirage spins a tale centered around an already established character, rather than a blank slate like Valhalla’s Eivor. It follows Basim Ibn Ishaq, a character introduced in Valhalla. Taking place before the events of the previous game, Mirage has the assassin root out the Order in 9th-century Baghdad, a setting familiar to those who played the original title in 2007.

SEE ALSO: Assassin’s Creed Mirage review

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Gaming

New PUMA collection lets you wear PlayStation’s iconic symbols

PUMA x PlayStation collaboration

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Puma PlayStation

PUMA and Sony Interactive Entertainment have joined forces to deliver what should be a hit collaboration for gamers and sneakerheads alike. The PUMA x PlayStation collection will be available starting April 18, allowing fans to wear the iconic PlayStation elements through PUMA’s famous Suede and RS-X sneakers.

As reported by Sole Retriever, both PUMA shoe models come in PlayStation’s signature colors: blue, grey, white, and black. The Suedes will be available in black and grey, although the latter looks more like it’s dirty white. Stamped down throughout the upper body are the PlayStation’s triangle, circle, X, and square symbols. The sole sports mostly a blue color, which transitions smoothly either to black or white with a dynamic gradient effect. Speaking of, you will see even larger versions of the elements underneath the shoe.

For those who love bulkier and high-cut shoes, the RS-X also adopts dominant black and dirty white colorways. The four symbols  are distinctively visible on both the toe cap and tongue. Various parts of the shoes are colored differently, making up for a unique blend. Special hangtags featuring the symbols also accompany each pair.

Puma PlayStation

There are just a lot of details on both shoes to adore. Especially if you have some personal connection with either the footwear and apparel brand or PlayStation itself. Per Sneaker Files, the Suede will retail for US$ 100 while the RS-X at US$ 120. The collection will be available from PUMA.com, PUMA flagship stores, and selected retailers.

Aside from the shoes, there are also various apparel choices like hoodies, tops, caps, and shorts, all emblazoned with the symbols. These go perfectly along with the shoes, with their white and light blue colorways. For now, it looks like the collection will only be available in North America. But who knows, may it’s just a matter of time before Southeast Asia and other regions get theirs, too.

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