Gaming

Days Gone Review: Finding the truth through survival

To know the truth, you must survive against all odds!

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Bend Studio wanted to bring something new to the table for its latest release. They needed a familiar concept, a dramatic story line, a pinch of survival instincts, and a complete rethinking of the term “zombie.” The result, simply, became Days Gone.

I came into the early preview event for the game two months ago with the expectation of something different. Initially, what I got was something that just felt different in concept — but I wanted to believe that it could be different. Now that I finally got to play the game in full, here’s my complete analysis of Days Gone.

Redefining the plot for zombie games

My initial reaction to Days Gone went something like, “It’s just another game with zombies and guns in it.” Most zombie games often end up focusing on survival and combat, without really putting too much attention on the narratives behind the characters. Days Gone, in my opinion, went for the bold approach.

The entire game takes place two years into a global pandemic that shook Oregon to the core. Deacon St. John, an outlaw turned Drifter, must deal with his ever-changing world filled with zombies called Freakers while attending to the people he holds near and dear — all while he’s trying to find out the root cause of the pandemic, and ultimately what happened to his wife, Sarah.

If anything, I feel this is what differentiates Days Gone from most titles leaning towards survival in a zombie-laden world. It gives off a whole new dimension to the approach on developing quality games with an equally good story to supplement the experience. The plot drives a lot of the activities that take place within the game, and provides ample time for you to accomplish them.

Survival through scarcity and stealth

At the heart of Days Gone is survival, which is heavily understated by the number of things you have to deal with. It’s you against the massive horde of Freakers that are out to devour you. If that’s not enough, you also have to deal with all sorts of Freakers — yes, even animals can become zombies!

If you’re still unfazed, you have to deal with the rest of humanity that’s fighting for survival, as well. From enemy Marauders to cultist Rippers, the enemies just didn’t stop coming for me from all sides. And, to make matters extremely difficult, you have to face all of them with relatively limited supplies and a maximum of four weapons.

Obviously if you can’t fight them, you could just run or get on your motorcycle and flee. The motorcycle does stay with you all throughout, especially for traveling across the vast environment of northwestern Oregon! You can recover your motorcycle if you get into trouble, which I found helpful when it got stuck in the river.

But, if you want to be smart, the stealth mechanic works wonders! If you’re someone who just loves to go on the offensive all the time, you’re at an obvious disadvantage in this game. I felt that this game heavily maximized this feature all the way. This was more evident with the NERO missions to discover what really happened to Sarah.

Never running out of things to do

This game, for the life of me, just keeps you busy every time. Along the way, you’ll discover survival camps, each with their own set of main and side missions to accomplish. Accomplishing them gives you credits that unlock upgrades for your motorcycle or weapons. Evidently, a lot of the missions contribute to the main story line, as well.

I loved that there were so many missions to complete, and you’re not kept idle. Missions keep coming in left and right, allowing you to get things going right off the bat. When one mission ends, one to three more open up for you to do, and you can take your sweet time navigating which one you would want to do first.

Some side missions do get in the way of your progression of a main story mission, though. They’re optional in that they hardly contribute to the main plot, but they show up on the map as if they’re that important for you to check out. Also, there are certain missions that you can only do at certain times of the day, and the game just immediately forwards the time into that. I feel that time moves relatively fast in this game, but I could give it a pass.

I didn’t like the lack of free roam in this game. With so many things happening all at once, it feels like you’re not really given the option to freely roam the entire map. Of course, blocked paths are a given — especially if it’s a part that you will only touch on at a later time. Still, you have to deal with Freakers left and right, Marauders/Rippers with snipers and traps in hand, scarce resources, and the rigorous day-night cycle when trying to explore northwest Oregon.

An overall verdict

Days Gone presents a similar concept with a bold twist. At best, it showcases the very same zombie-game mechanic and survival mentality players must possess. At its core, it hinges on survival instincts and resourcefulness, especially in an environment ravaged by overwhelming threats.

However, what really drives Days Gone home is its bold approach to the plot and character development of Deacon. I felt that if anything was going to differentiate this game from all the others, it boiled down to its plot. Most of your actions and missions all throughout make sense in the grander scheme of the game’s storyline. Couple that with almost realistic gameplay, and I honestly believe that the game has delivered on its promise.

Days Gone will be available exclusively on the PlayStation 4 on April 26.

Gaming

FINAL FANTASY X | X-2 HD Remaster launches on Nintendo Switch 2

Classic RPGs returng

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Final Fantasy X | Nintendo Switch 2

Bandai Namco Entertainment Asia and Square Enix have announced that FINAL FANTASY X | X-2 HD Remaster is now available on Nintendo Switch 2. Physical copies are also on sale across Southeast Asia.

The collection brings together FINAL FANTASY X and FINAL FANTASY X-2, two of the most celebrated entries in the long-running RPG franchise. Both games feature enhanced HD visuals while preserving their original stories and gameplay.

Two classic adventures in one package

In FINAL FANTASY X, players follow Tidus, a star blitzball athlete whose journey becomes intertwined with the summoner Yuna as they travel across the world of Spira to confront a devastating threat.

Its direct sequel, FINAL FANTASY X-2, takes place two years later. Players take control of Yuna alongside Rikku and Paine as they uncover ancient mysteries and face new enemies.

The release also coincides with the 25th anniversary of the original launch of the game in Japan, giving longtime fans and newcomers another opportunity to experience the pair of RPG classics at home or on the go.

Bandai Namco notes that physical edition availability may vary by country across Southeast Asia.

Watch the launch trailer below:

About the FINAL FANTASY series

The FINAL FANTASY franchise has entertained players for more than 35 years. Known for its cinematic storytelling, memorable characters, imaginative worlds, and technical innovation, the series has sold more than 212 million copies worldwide.

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Gaming

NBA 2K27 cover athletes unveiled: Wemby, Clark, DRose

Pre-orders now open for the 3 editions

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The NBA 2K27 cover athletes have been revealed as pre-orders have become available.

San Antonio Spurs all-star Victor Wembanyama has been unveiled as the cover athlete for the NBA 2K27 Standard Edition.

Meanwhile, WNBA star Caitlin Clark is gracing the Deluxe Edition cover.

Rounding out the trio is 2011 NBA MVP and Chicago Bulls legend Derrick Rose for the Ultra Edition.

The game will launch worldwide on September 4 for PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and Steam. Early access is available by August 28.

First-look images of the game showcases some of NBA’s younger stars, like Cooper Flagg and Cade Cunningham.

Also shown for the first time is Jaylen Brown in a Philadelphia 76ers jersey, ahead of his debut with his new team after being traded from the Boston Celtics for Paul George.

Pre-orders are now open, and availing of any edition early entitles customers to a 10,000 VC bonus.

The Standard Edition is priced at US$ 69.99.

Pre-ordering the Deluxe Edition (US$ 99.99) enables players to unlock these perks:

  • 100,000 VC
  • Up to 7 days early access
  • MyTeam content: Full ’27: Series Team 1 Selection, Triple Threat Park Free Agent Pack, 5x ’27: Series 1 Packs, 2-Hour 2XP Coin
  • MyCareer content: 25x 6 Types of Skill Boosts, 25x 3 Types of Gatorade Boosts, 2-ahour 2XP Coin, Victor Wembanyama Jersey, Caitlin Clark Jersey

Meanwhile, in addition to the perks under the Deluxe Edition, those who pre-order the Ultra Edition (US$ 149.99) shall also get:

  • 135,000 VC (instead of 100,000)
  • Season 1 Pro Pass + Summer Pass
  • NBA 2K27 Ultra Edition MyTEAM Player Cards (via The Exchange): Guaranteed 98 OVR by Dec 2026, guaranteed Invincible by May 2027
  • Roses Oversize Hoodie
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Gaming

Call of Duty, Aston Martin unveil Dreadnought for Modern Warfare 4

A mobile fortress available to locate in key areas

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Call of Duty and Aston Martin revealed the Aston Martin Dreadnought, a bespoke, in-game SUV concept specially created for Call of Duty: Modern Warfare 4.

Developed by Aston Martin’s design team in collaboration with the game’s developers and publishers, the Dreadnought pairs supercar-level performance and a full-blooded V12 engine with a military-grade armored exterior.

This configuration makes it the most aggressive all-wheel drive vehicle in the title.

Built as a mobile fortress rather than a joyride, it is designed to push objectives, save teammates under fire, and drive straight through contested ground while its armor plating absorbs heavy incoming damage.

Ground in the physics of the Modern Warfare universe, the unapologetic, uncompromising tactical SUV delivers a stunning exploration of extreme visual language. At the same time, it brings an engaging and dynamic player experience.

Its striking form has been imaged for elite tactical performance, with optimized aerodynamics and fully integrated digital command interfaces.

The exquisite design details emphasize the Dreadnought’s high luxury heritage. There’s the herringbone weave of the exterior carbon fiber, as well as the Oxford Tan leather dashboard, door panel details, and metallic gold gear lever.

Players will be able to locate the Dreadnought in key points of interest within both DMZ and Call of Duty: Warzone modes.

Fans got to see a full-size physical interpretation of the Dreadnought at Fanatics Fest NYC, ahead of its in-game debut on 23 October.

In other news, Call of Duty movie director and co-writer Peter Berg revealed that the film will be set in the Modern Warfare universe.

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