Gaming
Fortnite removed from Google and Apple’s app stores
Its new in-app purchase system is to blame
Fortnite — the famous battle royale game by Epic Games — has been removed from both the Google Play Store and the Apple App Store following a change that has big implications for developers and publishers worldwide.
The latest change involves the game’s in-app purchases (IAP). Epic Games implemented an update recently that let Fortnite bypass Google and Apple’s purchase system. This update prompted Apple to remove the game from its iOS store. Google followed suit, citing guideline violations by the publisher.
Challenging the 30% cut
Both Apple and Google mandates the inclusion of their own in-app purchase system on all games published on their platforms. As for Apple, it is strict on what purchases are done within an iOS app. It also takes a 30% cut on all purchases. Major tech companies have challenged this rule, stating that the rule is anti-competitive.
Google is less strict with in-app purchases on Android apps. However, it requires all Android games to implement the company’s own in-app purchase system. In the process, it also gets a 30% cut for all purchases.
This 30% cut is one of Epic Games’ major motivation for implementing its own in-app purchase system that circumvents Google and Apple’s system. In response to getting booted out of the major app stores, the publisher already filed a lawsuit against the two companies. The lawsuit company alleges anti-competitive conduct for both companies.
Apple responded to the lawsuit by stating that allowing Epic Games’ move will create special arrangements and an uneven the playing field for developers. Meanwhile, Google says that they’re open to future discussions with the publisher.
Paving the way for change
Epic Games’ new in-app purchase system seems more like an orchestrated move to challenge both Google and Apple’s store policies. Right after the removal of Fortnite, it launched the #FREEFORTNITE campaign and even posted a video that mimics Apple’s famous 1984 ad. As of now, iOS users can only hope for the best as the company shows no sign of relenting even after Apple removed Fortnite from store listings.
Android users are much luckier. They can still download Fortnite right on the Epic Games website. Back in 2018, the game publisher launched Fornite for Android directly on its website. Due to clamor, however, it relented and published the game on the Play Store. Google’s removal just reignites the publisher’s continuing clamor for the company to take a lesser cut on in-app purchases.
Fortnite gamers can only hope that something good comes out of this issue. On a bigger scheme of things, this issue fundamentally affects store policies that govern mobile apps and games. If this issue plays out, users may see some changes on their respective platforms. However, those hoping for bigger changes are out of luck. Both Apple and Google showed time and time again that it is willing to protect its store revenues.
Gone are the days when consoles get cheaper as time goes by. These days, especially because of the RAM crisis, gaming consoles are getting more expensive. Joining this worrying trend, the Nintendo Switch 2 is getting a price hike.
Even upon launch, the Switch 2 was already pricier than its original counterpart. Currently, without the incoming price hikes, the console retails for US$ 449.99. It’s a lot but not completely out of reach.
Last week, Nintendo announced a price hike that might push the console to less than attainable levels. Starting May 25, the Switch 2 will cost JPY 59,980 (up from JPY 49,980) in Japan. The original generation is also getting a hike: JPY 47,980 for the Switch OLED, JPY 43,980 for the base Switch, and JPY 29,980 for the Switch Lite.
Abroad, you can expect price hikes on September 1. The Switch 2 will jump to US$ 499.99, CAN 679.99, or EUR 499.99, depending on where you live. These are the only official hikes announced right now, but Nintendo has confirmed that price revisions will be implemented in other regions, too.
As you might expect, the price increases are due to the ongoing RAM crisis. Though the console is an undeniable hit, the Switch 2 can’t hide behind its popularity against the price shortage dealt by unnecessary data centers. At the very least, users worldwide have time to grab the console in its original pricing before the hikes.
Gaming
Call of Duty drops the PlayStation 4 starting with its next game
Is this the beginning of the end for the PlayStation 4?
When can we declare that a console is officially dead? Is it as soon as the launch of the next generation? Is it when games no longer come out on the console? Recently, Call of Duty has confirmed that the next game will not be available anymore on the PlayStation 4, which presents an important question: Is the PlayStation 4 officially dead?
Call of Duty is one of the most persistent gaming franchises today. The last entry, Black Ops 7, is still available for the PlayStation 4 and the Xbox One. Both consoles were launched over twelve years ago. (If that doesn’t make you old, the current generation was launched almost six years ago.)
As such, the franchise is one of the last stalwarts keeping the past generation alive. This week, Call of Duty, via a post on X, confirmed that the next game will not arrive on the PlayStation 4. Presumably, this also means the Xbox One.
Not sure where this one started, but it’s not true. The next Call of Duty is not being developed for PS4.
— Call of Duty (@CallofDuty) May 4, 2026
Currently, we don’t have details about the upcoming game yet. But a new entry is confirmed to arrive later this year.
With the departure of the Call of Duty franchise, it’s fair to ask what will become of the old generation moving forward. Over the years, developers have started shying away from the PlayStation 4 and the Xbox One. Since the franchise still maintains a steady fan base today, a lot of PlayStation 4 users might be forced to make an upgrade to play the latest entry.
SEE ALSO: PC Game Pass gets cheaper, but Call of Duty delays are coming
Gaming
Stranger Than Heaven is a Yakuza prequel with Snoop Dogg
The story spans different eras and regions across half a century in Japan.
In my review of Yakuza Kiwami 3, I groaned about how every new entry in the Yakuza and Like a Dragon franchise — original and remake — looked identical with each other. I ended that playthrough hoping desperately for a new era. Thankfully, those hopes did not fall on deaf ears. In its first trailer, the upcoming Stranger Than Heaven showed off an interesting reimagining of the Yakuza universe. Oh, and Snoop Dogg is in it.
First announced back in late 2024 as Project Century, Stranger Than Heaven has now confirmed itself as a prequel to the prequel to the Yakuza games. It didn’t start that way, though. When it was announced, there was hope that the then-untitled game featured a new story disconnected from Yakuza. It looks like the final game is making the best of both worlds.
Stranger Than Heaven chronicles the rise of the infamous Tojo Clan. Unless this is decidedly different from the Tojo Clan in the Yakuza series, this is the clearest sign that this is, in fact, a prequel.
Makoto Daito, a Japanese boy living in Chicago, escapes America to forge a new life in Japan. Along the way, he meets Orpheus, a smuggler played by Snoop Dogg, who drags Makoto into the criminal underworld. Eventually, Makoto decides to do things his own way by creating a new crime family called the Tojo Clan.
Unlike other games in the series, Stranger Than Heaven spans different eras and regions in Japan, starting with Fukuoka in 1915 and ending with Kamurocho in 1965. It will also have different fighting mechanics by mapping the left and right bumpers/triggers to left and right attacks.
Off the bat, Stranger Than Heaven looks like a new era for the series. It launches winter this year for all major platforms.
SEE ALSO: Now Playing: Yakuza Kiwami 3 & Dark Ties
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