Gaming
Now Playing: Death Stranding 2
Hideo Kojima comes back better than ever in this post-apocalyptic sequel
Death Stranding or, as I’ve seen it called, “the glorified Uber Eats simulator” still gets a bad rap today. When you add Hideo Kojima’s unconventional storytelling methods, you get a game that a good number of people will skip for more conventional games. However, falling into this way of thinking locks you out of the most cinematic experience you can get from the world of gaming today. If you missed out on the original game, then there’s absolutely no reason to miss out on the sequel, Death Stranding 2: On the Beach.
Back to work
The original game ends with Sam Porter Bridges (Norman Reedus) going off the grid to raise Lou, a Bridge Baby whom he freed from captivity in a pod. However, in a new America connected by a sweeping chiral network, disappearing for good is nigh impossible. Eventually, Fragile (Lea Seydoux), the head of a delivery company called Fragile Express, finds and recruits him for another task: connect Mexico to the chiral network, which he agrees to do.
When Sam finishes the entire connection, a new phenomenon called a Plate Gate shows up at the edge of the country. The Gate is a two-way portal connecting the North American continent with Australia. Drawbridge, the new organization created by Fragile, comes up with a new task: create the same chiral network in Australia, in the hopes of creating another Plate Gate to further connect more continents together.
A familiar task for fans of the original
Because it’s a fresh canvas, players are facing the same challenges as they did in the first game. Unconnected by a network, Sam must brave the harsh outdoors with a limited toolkit. Besides the terrain, he also has to face the perennial threat of timefall (a time-accelerating rainfall), BTs (ethereal ghosts from the other side), and hostile survivalists.
Most of the game’s runtime involves grueling climbs and long drives. The lack of action might turn off gamers who prefer more fast-paced games. In fact, the slower pace is the reason why the franchise’s detractors use “Uber Eats simulator” derogatorily.
Personally, the more methodical approach to traversal is part of the game’s charm. I spent nights hypnotically fulfilling deliveries across the entire continent. Before I knew it, it was way past my bedtime, and I barely made any progress in the main story.
Of course, that’s not to say that Death Stranding 2 lacks any sort of action. Heavily defended camps, scary BT-filled areas, and the threat of rainfall keeps players on their toes. Armed with a complete arsenal of weapons, the game features a variety of ways to tackle challenges. Plus, all of them feel well balanced. Regardless of whether you prefer to go guns blazing, silently, or to avoid hostiles altogether, the game satisfies with apt rewards for your chosen path.
Should we have connected?
Such is the tagline of Death Stranding 2. Connection is an integral part of the game. Though you won’t see other players in your own game, you can feel their presence in the world.
For example, at the start of the game, Australia does not have any paved roads. By pooling resources online, players can collectively contribute to paving parts of the continent’s road system. By themselves, roads can take a few thousand units of metal and ceramics. When pooled with others, finishing a road might take only a few hundred of each.
Additionally, structures built by other players might make their way to your world. While you’re in the middle of a long trek through the wilderness and are running out of battery for your vehicle, you might find a lone generator waiting down the road because it was put up by another player who went through the same journey. Similarly, any structures you put up will get the chance to help other players.
Despite not meeting other players directly, the world of Death Stranding 2, when connected online, feels like a world well lived in. This post-apocalyptic world doesn’t seem lonely at all whenever I get a notification that says someone used a shelter I built or someone upgraded a road I helped pave.
All that said, I believe that the best way to play Death Stranding 2 is online. Outside of the game’s actual difficulty settings, online play is the real easy mode. Regardless, it only complements the entire point of connecting people.
Choosing the lonely road
On the flipside, going offline is a more challenging way to play. Because you’re not getting structures built by other people, you’ll have to do everything yourself, which costs more materials and takes more time.
I’ve tried both offline and online play. Though I still prefer online, I can see the appeal of going offline. Doing so definitely changes the way you think about the game. Each delivery order I took necessarily came with the question of “do I have enough materials or weapons to survive a long trek?”
It’s a more difficult game mode that further emphasizes the game’s survival aspect, but it doesn’t make Death Stranding 2 any less accessible. The game is just as enjoyable without the constancy of connection.
The most cinematic game I’ve ever played
Anyone who follows Hideo Kojima will know that he’s a fan of more obtuse storytelling. In fact, it will take more than a few videos to completely recap the events of the first Death Stranding. The sequel is no different, but the story is much more explosive and heartfelt this time around. Each beat of the plot is rendered with so much impact and emotion that it’s hard not to feel anything by the time the credits roll.
Even moments that straddle the edge of whimsy are complementary to the story’s intensity. As is typical of Kojima, there are scenes where characters burst randomly into a dance number. Normally, serious creators would shy away from the ludicrous. However, Kojima is one of the very few creators who doesn’t mind getting silly and who can make silliness work in a more serious setting.
Everything just works. Admittedly, there are a few twists that almost broke the suspension of disbelief. There are also a few philosophizing moments too contrived for my mind. But it’s still a complete package for a thought-provoking story.
It also helps that the cast consists of incredibly talented actors such as Norman Reedus, Lea Seydoux, and, debuting for the series, Elle Fanning. While the performances of the first game were brilliant in their own right, the production is much more advanced for this sequel. You can sense every emotion and wow at every action-packed scene.
To top it all off, Kojima recruited Woodkid to do the game’s soundtrack. Unfortunately, the previous game’s lead, Low Roar, passed away during the sequel’s production. Thankfully, Woodkid is more than enough to cover the long sequel and amplify the game as an emotional masterpiece.
Is Death Stranding 2 your GameMatch?
Prior to playing Death Stranding 2, I held Clair Obscur: Expedition 33 as a clear Game of the Year winner with the potential to sweep a huge swath of the available awards. I don’t think that now.
Death Stranding 2: On the Beach is one of the best games I’ve ever played. With its methodical gameplay and its cinematic story, the game is an experience. However, much like anything Kojima has ever come up with, it’s an experience that you have to try for yourself. And yes, I do recommend that you try it. It’s a masterpiece.
The trifecta is complete. Almost a year after announcing their new hardware, Valve has finally unveiled the price tag of the Steam Frame, complementing the Steam Machine and Steam Controller revealed a few months ago.
Whereas the Steam Machine is a console of its own, the Steam Frame is a traditional VR headset with a pair of controllers for both hands. Unfortunately, despite being in a different segment, the headset is not immune to the rising prices of technology. The Steam Frame will start at US$ 1,059 for a 256GB model and can go up to US$ 1,299 for the 1TB model. On the plus side, each box will come Half-Life: Alyx packaged along with the headset.
Here’s a more detailed rundown of what you’re getting. The Steam Frame will ship with the Snapdragon 8 Gen 3 chipset, paired with 16GB of RAM. Each eye comes with a 2160 x 2160 LCD screen, putting out images at up t0 a 144Hz experimental refresh rate. As mentioned above, the headset will start with 256GB of storage but can go up to 2TB. It will come packaged with SteamOS 3 and a rechargeable 21.6Wh battery.
This might be a hard buy for some. The industry currently has more affordable options, for one. Also, virtual reality isn’t the most thriving segment of gaming today.
If you’re still decided on buying one, however, Valve is using its lottery system. Interested customers can sign up from now until September 17. The company will then randomize the purchasing order. Those who draw the first ones in the lottery can get a purchase email as soon as September 18. Meanwhile, anyone who registers after September 17 will automatically be put at the back of the queue.
SEE ALSO: Valve announces its own console called the Steam Machine
Gaming
BlizzCon 2026 announces World of Warcraft: Forever and Diablo V
StarCraft, Overwatch, Hearthstone, and more also get news
Blizzard Entertainment kicked off BlizzCon 2026 with a packed Opening Ceremony featuring new games, major expansions, updates, and other announcements across its biggest franchises.
Blizzard Entertainment President Johanna Faries opened the event at the Anaheim Convention Center, celebrating the community behind the company’s games and the teams that bring its worlds to life.
World of Warcraft: Forever and Diablo V
The biggest announcement was World of Warcraft: Forever, a new World of Warcraft experience launching November 5 AEDT, with its beta beginning September 18 AEST. The new experience will feature three zones, more than 1,000 quests, nine dungeons, two raids, and a new Skyborne race.
Blizzard also officially announced Diablo V, marking the next era of the franchise. The game is set to launch in North America in Spring 2029, with Sanctuary having fallen and Diablo having won.
StarCraft is also returning with a new story-driven, open-world shooter. The game is currently planned for a Spring 2030 release in North America.
Beyond games, Blizzard revealed that an animated series set in the Diablo universe is in development with Netflix. The company says this is only the beginning of its plans to expand its universes beyond gaming.
For Warcraft III Reforged, the new Forsaken Kingdom campaign is available today. It marks the Warcraft RTS series’ first new storyline in more than 23 years and explores the fall of Lordaeron and the origins of the Undercity. The accompanying 3.0 update also brings graphical improvements and a revamped World Editor.
Heroes of the Storm is adding Xal’atath as its newest Hero. She arrives in the Nexus on September 29 AEST, with her PTR release scheduled for September 15 AEST.
Existing games updates
Meanwhile, Diablo IV is preparing for its next major content drop. Season of Hell’s Legacy begins September 16 AEST and celebrates the franchise’s 30-year history with the return of the Prime Evils and Deckard Cain, alongside themed rewards and gear.
The legendary Amazon class will also arrive in the first half of 2027 as part of Diablo IV’s first class pack. The Diablo IV: Age of Hatred Collection is additionally coming to Nintendo Switch 2 on September 16 AEST with cross-platform play and cross-progression.
For World of Warcraft, Blizzard teased the next major update for Midnight. Eclipse (12.2) will see Xal’atath move closer to her goal of claiming Azeroth’s Worldsoul. Blizzard also offered another look at The Last Titan, the next expansion in the Worldsoul Saga and a major culmination of more than two decades of Warcraft storytelling. More information is coming early next year.
Overwatch is getting a major update with Season 5. The season introduces new Support Hero Doctrine, reworks for Sombra and Roadhog, and the new Watchpoint: Grimsvötn map. It will also conclude The Reign of Talon, Overwatch’s first year-long narrative arc.
LE SSERAFIM & YOASABI
BlizzCon also featured performances from YOASOBI and LE SSERAFIM. YOASOBI will perform during the first-ever esports halftime show at BlizzCon, while LE SSERAFIM will return to the Main Stage to close the weekend. A new LE SSERAFIM in-game collaboration is available now, with another Overwatch Spotlight scheduled for February 2027.
Finally, Hearthstone is getting its first new class in more than six years. The Monk arrives in 2027, while the upcoming Reign of the Black Empire expansion takes players back to the earliest age of Azeroth. It introduces the Assemble keyword, which combines two cards into a new one. Battlegrounds is also adding Aberrations as a new minion type.
BlizzCon 2026 is now underway, with Blizzard promising more announcements and details throughout the weekend.
Gaming
Xbox saves Kojima’s PHYSINT after PlayStation drops support
PlayStation says the separation was mutual, but Kojima hints otherwise.
Things aren’t going well in the PlayStation camp. After two months of frankly questionable decisions, the company adds another to the pile by dropping support for Hideo Kojima’s PHYSINT.
For a while now, Kojima and PlayStation were in a very productive relationship with the Death Stranding duology, a critically acclaimed collection of titles for the platform. When things looked like they were going well, Kojima announced PHYSINT, an espionage-themed game which reminded fans way too much of Metal Gear Solid.
If you were investing in a PlayStation 5 to play Kojima’s latest thriller, you might want to move your chips elsewhere now. PlayStation has just dropped support for the espionage game, meaning PHYSINT will no longer be a first-party title for the platform.
Though PlayStation claims that the decision came after “careful consideration,” Kojima himself has said that the move was “unexpected,” going against PlayStation’s assurance of a mutual separation.
Very quickly, Xbox has announced that their platform will support PHYSINT instead. It’s a big get for the competing brand because Xbox Game Studios is already supporting OD, Kojima’s other upcoming horror project starring Sophia Lillis.
Unfortunately, it’s difficult to say more. As is tradition, Kojima will not explain much more about his upcoming titles. In fact, OD’s trailer barely says anything. One thing’s for sure, though: we’re all in for quite a ride.
-
News2 weeks agoHUAWEI Pura X View is 2026’s first WIDE slab-type smartphone
-
News2 weeks agoThe CAMON Slim 5G is TECNO’s latest ultra-slim smartphone
-
News1 week agoiPhone 18 Pro series: Price, availability in the Philippines
-
IFA 20262 weeks agoTECNO’s POVA 8 Pro gets a stealthy makeover
-
Automotive2 weeks agoFord’s new Everest lineup brings V6 engine to the top, tech down the line
-
Gaming2 weeks agoNow Playing: Elden Ring Tarnished Edition
-
Singapore1 week agoiPhone 18 Pro series: Price, availability in Singapore
-
Philippines2 weeks agoSmart cuts 5G Home WiFi price






