Rollerdrome Rollerdrome

Gaming

Rollerdrome Review: Trick, shoot, repeat

Challenging, fun, and never boring

Published

on

The best way I can describe Rollerdrome to anyone curious about trying it is that it’s a cross between Tony Hawk Pro Skater and the shooting of Max Payne. You get shades of those two games in a unique art style along with a gameplay that demands hours to be mastered. 

The game has a pretty simple premise. You play as Kara Hassan making her way through the tough, violent sport called Rollerdrome.

The opening area tells you a little bit about the world Kara is in. But after that, it’s pretty much one challenge after the other. 

Basic tutorial 

Rollerdrome

Like any other game, you’ll be put through some relatively easy tutorials. You’ll first be taught the easy movements and then progress to more advanced ones as you beat each level. 

It’s a good idea to spend some time trying out the various trick combinations during the tutorial stages. Things can get quite hectic during the actual levels so, the more you’re familiar with the controls, the better chance you’ll have at getting high scores.

That’s not what I did. I took some of the tutorial stages for granted and had to learn on the fly. Not being too familiar with the controls while advancing through stages is hard as the game will really challenge you.

Advancing gameplay

Rollerdrome

Each stage has a number of different challenges you have to meet. This includes doing specific tricks on a trick marker, killing enemies a certain way, and having to do specific maneuvers on an area in the stage. 

There are also high score challenges which are the hardest to beat in each stage. These are the ones that require some level of mastery of the tricks and the shooting. 

The tricks and shooting are tied to each other. You only have a limited number of ammo and you’ll need to perform tricks to reload. So, the primary gameplay loop is having to do tricks while dodging enemy attacks, and then unleashing your own attacks all while transitioning to the next trick to reload. 

It’s easy enough to understand conceptually, but it’s in the execution where it can be extremely challenging. Enemies spawn in waves and they get tougher and more aggressive as you progress.

Precision required

Rollerdrome

My consistent thought throughout each stage is how I wished I had more time to be familiar with all the controls. I keep thinking back to how I just know NBA 2K controls by heart, having played it for years, despite a few changes here and there in the core gameplay. 

It was frustrating not being able to apply that same level of mastery. Especially since I had to go on a work trip in the middle of this review process so I couldn’t spend as much time with the game as I wanted. 

Regardless, it’s a game I’ll probably keep coming back to. More skilled players will likely have an easier time, but Rollerdrome does demand you put in the hours.

The controls are pretty tight and precise too. You won’t get through this by randomly pressing buttons. Your mastery of doing tricks while controlling the camera to properly aim will all be tested.

Overall presentation

Other than the gameplay, it’s the art style and its bombastic and frenetic animations that really caught my attention when the game was first announced. It simply looked fresh and unique.

There are instances where there is a lot going on during a stage. Other than the characters and items on screen, you also have markers alerting you if a sniper has you on lock or if you have projectiles tailing you. 

Despite this, the screen never gets too busy to a point where you no longer know what’s going on. The design of each stage makes it so you can easily tell which areas you can perform tricks on without it standing out too much from the rest of the stage. 

The soundtrack largely stays in the background but does a good job of not being distracting. Which is great because having something blasting too loudly could give you sensory overload with everything that’s going on. 

Overall, this game is stylish AF without going overboard. I’m personally a big fan of the art style and it works well in this kind of game. 

Is this your GameMatch?

Rollerdrome

Rollerdrome is a day one pick-up. If the preview videos intrigued you at all, I guarantee you’ll have a grand time playing. This is especially true if you’re fond of challenging yourself. 

Figuring out how to smoothly go from attacking, to doing tricks to reload, and dodge in the process can be really challenging. Unless you’re super skilled, there’s no way you’ll get all of it in one go.

But despite needing to repeat stages, it never feels stale because the core gameplay loop is engaging. It can get frustrating, sure, but the feeling of beating each stage all while crossing off specific challenges is extremely rewarding. 

Rollerdrome

Rollerdrome retails for US$ 29.99 both on Steam and the PlayStation store. But it will be discounted on both platforms until August 29, 2022.

Gaming

Jujutsu Kaisen Cursed Clash character trailer revealed

Check out what the cast can do in battle

Published

on

Jujutsu Kaisen Cursed Clash

The first cast of playable characters for upcoming Bandai Namco title Jujutsu Kaisen Cursed Clash has been revealed through the game’s first trailer.

Yuji Itadori, Megumi Fushiguro, Nobara Kugisaki and Satoru Gojo are all shown in the trailer. Meanwhile, battle footage featuring Ryomen Sukuna has been showcased as well to give fans a tease of what to expect.

Itadori is a melee puncher who has a passive skill called “High Gear,” relying on Cursed Energy for him to be able to dash easier. He also has “Divergent Fist” for close-range situations.

Fushiguro is a close-range Combo Master that specializes in coordinate strikes with Shikigami. His “Ten Shadows Technique” will summon Nue, Toad, and Divine Dog. These can be commanded by players to attack on their own.

Meanwhile, Kugisaki is a mid-range striker who uses the “Straw Doll Technique: Hairpin” attack on opponents. This hammers several nails onto foes several times, inflicting more damage. Moreover, “Marking” will allow these planted nails to detonate from any distance.

Gojo specializes in crowd control. He utilizes “Technique Amplification: Blue” to block the movement of enemies. Then there’s “Cursed Technique Reversal: Red” to keep enemies from coming toward him.

His powerful “Hollow Technique: Purple” takes time to build up, but can finish off enemies using a powerful move to knock them all down.

Lastly, Sukuna acts as an anti-hero who can make it difficult for both friends and foes. The wide-range melee attacker can blow up an entire battlefield, while his “Reverse Cursed Technique” allows him to heal by counterattacking.

Jujutsu Kaisen Cursed Clash will be available for PlayStation 4 and 5, Nintendo Switch, Xbox Series X|S, Xbox One, and Steam at a yet to be announced date.

Watch the trailer.

Continue Reading

Gaming

Counter-Strike 2 is now available

Free upgrade for CS:GO players

Published

on

Amid the unabated popularity of Valorant, the iconic Counter Strike still stands tall as a classic choice for multiplayer shooters. Now, the Valve franchise is finally stepping into its next generation. Counter-Strike 2 is now online.

Announced back in March, Counter-Strike 2 is a free upgrade for Counter-Strike: Global Offensive. Though the announcement promised the same fun of the original titles, the sequel features better graphics, mechanics, and connectivity to keep the matches going.

Spotlighting the entire upgrade, the sequel will revamp all the maps including the iconic de_dust2. Smokes are now volumetric objects, which means they react to the player and player actions. A lot of effects were improved to keep up with modern hardware. After all, Global Offensive was launched way back in 2012.

Besides the graphics, Counter-Strike 2 will introduce “sub-ticks,” a new system designed to reduce latency and improve the fluidity of matches. Since the game was in beta since the announcement, Valve likely had the time to test out the technology before the launch.

In any event, Counter-Strike 2 is now available on Steam. If you already have Global Offensive, Steam automatically updated its entry in your library to the sequel. If you don’t, the new game is currently free to play.

AMD Update

Not wasting any time, AMD launched a software update that supports and optimizes Radeon graphics for the popular first-person shooter. Users can download AMD Software: Adrenalin Edition 23.9.3 here.

SEE ALSO: Counter-Strike 2 is official!

Continue Reading

Gaming

PlayStation CEO Jim Ryan is retiring next year

Aims to spend more time with his family

Published

on

Since the start of the pandemic, the PlayStation has had a steady face. Jim Ryan essentially ushered in the PlayStation 5 generation by powering through the pandemic. Sadly, Ryan’s tenure is about to come to an end. The Sony Interactive Entertainment CEO and President has announced his retirement from the position.

Yesterday, Jim Ryan officially announced that he will step down from his position after March 2024. Starting April 1, Hiroki Totoki — the current COO, CFO, and president of the Sony Group — will assume the position as interim CEO. Totoki will continue Ryan’s work while finding a more permanent replacement for the latter.

Ryan has been with the company for almost 30 years. However, he only recently assumed the top spot in 2019, just in time for the new PlayStation 5. Ryan’s job was made more difficult with the onset of the COVID-19 pandemic. Because everything turned to online communication, he was forced to be the more visible face of the PS5 through a series of digital launches.

However, according to his announcement, the position was taking a huge toll on his work-life balance. The constant commute between his home in the United Kingdom and his work in the United States led him to consider and decide on retirement.

SEE ALSO: PlayStation Portal launching in November

Continue Reading

Trending