Reviews

TECNO CAMON 40 Premier review: Cảm ơn, CAMON!

40 Days After

Published

on

It hasn’t been too long since I did my review of the TECNO CAMON 40 Pro 5G.

While I enjoyed that phone, I’ve admittedly spent my time with its brother even longer.

Forty days after, I’m here to share my deep-seated thoughts regarding TECNO’s newest CAMON 40 Premier.

Holy Three-nity

Let’s cut to The Chase and slice through that luscious cake.

The camera system of the CAMON 40 Premier is the main reason why you should consider this phone in the first place.

Technically, the CAMON 40 Premier has four 50MP cameras: one in front, three at the back.

CAMON 40 Premier
CAMON 40 Pro 5G
Wide
50MP f/1.88
1/1.56” Sony LYT-701C sensor
50MP f/1.9
1/1.56” Sony LYT-700C sensor
Ultra-Wide
50MP f/2.2
8MP
Periscope Telephoto
50MP f/2.2
3x Optical Zoom
Selfie
50MP f/2.5
50MP f/2.5

However, the Premier version has a dedicated periscope telephoto module that’s capable of taking optically-zoomed snaps beyond 3x — which its base and Pro siblings don’t have as they only rely on the main sensor’s in-sensor crop zooming.

And the good thing is, it still gives you the option of choosing your desired focal length whenever tapping any of the wide or zoom modes.

I sound like a broken record for always saying that I’m the type of person who uses zoom in camera phones A LOT.

It’s handy-dandy for taking everything that’s far to reach with just the main 1x sensor alone.

It’s also ideal when capturing cute cats at home — or outdoors. Just so they won’t go away when you’re taking photos too close.

Most of all, I choose this focal length when taking shots of food. It’s clearly the sweet spot to fit in everything in the frame while still showing that much-needed detail.

And while we’re already at it, here’s another notable trio.

It’s none other than the three color modes supplied in TECNO’s camera UI: Standard, Bright, and CAMON.

First profile is the default one. Meanwhile, Bright is a boost in saturation and contrast. CAMON makes your shots look more “dramatic”.

This can be seen easily when taking shots of food — or a combo of coffee and pastry together.

Surprisingly, the CAMON mode suits even in scenery photos.

It added a touch of film-like vibe with melancholy and nostalgia all over.

There are even Sky Shop filters — just in case you want to replace and beautify those “dull” skies.

Long-exposure mode also exists in case you want timelapsed scenery shots — such as the silky river along the vast waterfall resort I’ve been to just recently.

The Viet Bet

As already spoiled by the samples above, two of my friends brought the CAMON 40 Premier during their 1-week tri-city hopping in Vietnam. The moment they landed on The Land of the Ascending Dragon, they already attested to its camera prowess.

And as coincidental as it seems, “Cảm ơn” in Vietnamese means “Thank You”. And I think this is the best time to cleverly say “Cảm ơn, CAMON” 😇

With that, here are all the snaps of sights and bites taken through CAMON 40 Premier’s cameras — and let the beauty of each and every photograph speak for themselves.

Hồ Chí Minh City (formerly Sài Gòn)

 

Hà Nội

 Sa Pa

Chân dung | Portraits

Đồ ăn | Food

 

Trong nhà | Indoors

Ánh sáng yếu + Đêm | Low-light + Night

Clearly, no matter what type of subject or scenario, the CAMON 40 Premier truly nailed every snap taken through its spectacular cameras.

And before I forget, the CAMON 40 Premier is the only phone in its lineup that headlines the company’s PolarAce 2.0 Image System with an Independent Image Processor 2.0.

This means it can shoot clear 4K videos — most especially at low-light/night with high clarity and acceptable amount of noise reduction.

As surprising as it seems, this phone gives a satisfying stabilized video recording without that unwanted jitter and jerkiness. That’s despite the phone being held in motion against a very airy surrounding.

Dash to Flash

If you’ve read my CAMON 40 Pro 5G review, you’d know by now what this is all about. If not, here’s a simple recap.

FlashSnap is TECNO’s newest imaging tech that instantly captures objects in motion even without tapping the shutter release.

This can be activated either by tapping the all-new One-Tap button twice (which is found at the left side) or just by swiping right from the default AI Cam mode in its native camera app.

Delightfully, it runs across all CAMON 40 phones regardless of what model it is. However, I find it a bit lacking that TECNO limited it to just 1x in the lower-end models.

This special new feature works best with the dedicated periscope shooter of the CAMON 40 Premier at 3x zoom (70mm equivalent).

Even I can’t believe that a phone of this price took these time-frozen photos like I tried to stop the time from ticking.

Premier Gear

Hey! Give way! Premier aesthetics are on the way!

Unlike last year’s CAMON 30 line which all looked similar with their circular camera island, this year, only the Premier model has preserved this design language that has a more streamlined look. It’s also a tad slimmer with the removal of that camera grip-like hump.

Additionally, the side-axis design found on the right side was moved to the left to be consistent with other CAMON 40 models.

But, as much as I love the very smexy look of the CAMON 40 Pro with the incorporation of the cameras on that swan-neck silhouette, TECNO is still clever to make the CAMON 40 Premier stand out with its gigantic “Space Ring” camera bump at its back.

Pair that with a brushed aluminum frame, and you get an overall Premium-looking phone.

Despite having a plastic back, it barely felt like one. It’s more closer to a glass-back phone if I must pinpoint.

Also, it resists fingerprint smears — which is usually a hard thing to avoid among a lot of phones in this category.

Speaking of fingerprint, it’s equipped with an optical in-display sensor for secure biometrics. That’s beneath the phone’s glass display with Corning Gorilla Glass 7i protection.

The CAMON 40 Premier also boasts dual IP68/IP69 ratings for utmost resistance against dust, water immersion, and even high water pressure.

Also, the Premier-class CAMON only has two colors this year. I have the Emerald Lake Green colorway with me which I truly love. Most of the time, it’s just that muted. But, once hit by any type of light, it shows a stunning shade of green.

There’s also Galaxy Black with a dark back and hints of bronzy gold on it. Honestly, you can’t go wrong from picking whichever.

TECNO CAMON 30 Premier LOEWE. Design Edition | 2024

I just wish it was offered in more colors or finishes like last year. Their partnership with Germany’s LOEWE. alongside that very special coffee grounds back cover was truly exceptional.

Crystal Clear

The CAMON 40 Premier features a slightly downsized 6.67-inch 1.5K Golden Ratio AMOLED display. That’s in contrast to last year’s 6.77 inches.

Refresh rate has been bumped up though from 120Hz to an even smoother 144Hz.

Looking at the fuller picture, I love how slim all sides of the screen look — even if the chin is slightly on the thicker side.

TECNO even says this has a 94% StB (Screen to Body) ratio which isn’t too common for phones in this segment.

Again, the actual max brightness nits of this phone wasn’t mentioned by TECNO. Truth be told, the display is sufficiently bright when used out and about.

I am very weak after finishing Weak Hero: Class 2 in less than 12 hours. Also on my knees after seeing Si-eun’s face card after almost 3 years 😭

With this type of display panel, blacks are truly black while the vibrant colors fully pop.

The brightness transition is also apparent when you view photos in its gallery with XDR Display mode turned. This makes it a stand-out feature for its category as it’s usually found in flagships.

Tuning in for the entertainment, the CAMON 40 Premier is equipped with a stereo speaker setup powered by Dolby Atmos.

Even if I can hear the sound quality improvement over its Pro sibling, overall volume power still sounds a little bit lower compared to other phones.

Still, it’s rich and has enough bass for your everyday loudspeaker sesh.

Fortunately, that Dolby Atmos partnership is more useful when you connect your favorite TWS earphones.

Not only it enables the powerful Dolby Atmos codec, it’s also one among the few Android phones that natively supports Apple’s Spatial Audio.

High for HiOS

This year’s HiOS 15 felt like a refinement over last year.

The revamped Control Center feels more accessible and intuitive with reshaped squircular (and circular) elements.

And with the CAMON 40 Premier having an IR (Infrared) blaster on its top just means you can control appliances without Wi-Fi straight from the Control Center.

Icon folders are also resizable into whatever scale and placement you want: smaller, larger, or just something that’s expanded vertically or horizontally. This makes home screen customization a lot easier.

Last but definitely not the least, the One-Tap Button introduced earlier. This is basically TECNO’s version of iPhone’s “Action Button”.

The great thing though is, they don’t limit users from assigning any app they want when double pressing that stand-out orange button. Meaning, it’s not just limited to just accessing TECNO’s FlashSnap camera.

Some of the features I love still remain though such as Dynamic Port that displays pop-up info from the punch hole cutout.

Even a more handy use is the ability to switch between three charging modes whenever Ultra Charge mode appears.

You can’t spell ‘Magic’ without ‘AI’ in it

Part of the HiOS upgrade is TECNO being all out with their AI Strategy.

The built-in TECNO AI app is your one-stop shop for anything and everything AI.

By long-pressing the One-Tap Button mentioned earlier, it enables Ella — or TECNO’s AI Assistant.

This year’s Ella looks and acts more intelligent. That’s most especially thanks to its DeepSeek R1 integration.

It’s able to do whatever question or task you throw at it. It even threw in information that’s relevant to the region you’re based in.

Despite this phone not having a system-wide Korean language setting, the AI Translate feature was still able to recognize my voice in Korean without any hitch.

Though there was just one instance where I asked Ella to add an event in my calendar. It was able to add what I asked for BUT at the wrong date. Maybe something TECNO should keep in mind for a future update?

Additionally, you can still summon Google’s Gemini by long-pressing the power button at the right.

This is TECNO giving us users the best of both worlds — or the pure freedom to choose whichever AI assistant they want.

Of course, the signature Circle to Search is ever-present — accessible by pressing the bottom bar.

Other AI features from the previous version all stay. In my experience, AI Eraser has been improved with better accuracy in detecting and removing hindrances (such as random strangers).

AI Eraser vs Original

But what I truly like is the all-new AI Image Extender — which is helpful for someone like me who’s very indecisive whenever I take photos for socials.

Through a set of AI algorithms, it’s able to extend an image so you can post it no matter what aspect ratio is needed in social media.

The Better Midranger

The TECNO CAMON 40 Premier is one of the few phones in 2025 that rocks MediaTek’s Dimensity 8350 Ultimate chipset based on an 4nm process.

Other than the Premier, its sister brand Infinix NOTE 50 Pro+ runs it. OPPO’s Reno13 series also has the same chipset minus the “Ultimate” superlative.

Honestly, this chipset is more than enough for a smartphone priced in this category.

Games like HoYoverse’s graphics-demanding Zenless Zone Zero ran in High Settings by default…

Ace Racer that was also able to work in High settings (which uses NVIDIA’s PhysX engine, BTW)

and CoDM (Call of Duty Mobile) with Very High graphics set upon installation went all smooth without hiccups.

Multitasking shouldn’t be a slouch as it has a plentiful 12GB of memory that can be expanded up to 24GB — which relies on its 256GB storage.

That one and only storage option is more than enough for some but it’s better if TECNO also offered a 512GB variant just like last year.

Barely Boosted

If there’s one feature that TECNO has barely changed in this year’s top-class midranger is none other than its battery capacity and charging speeds.

Compared to last year’s CAMON 30 Premier, the successor only had a 100mAh increase: from 5000mAh to just 5100mAh.

Its Si/C (Silicon-Carbon) battery tech is just part of the story.

In day-to-day use case, it lasts sufficiently through the day when used moderately. That means breezing through social apps and streaming platforms, some camera taking, and a little bit of gaming.

For hardcore gaming and phone-tography, it definitely depletes faster. Around 3 to 4 hours of screen-on time, to be very specific.

And just like last year, TECNO keeps its 70W fast charging speeds (and charger + cable bundle) in the CAMON 40 Premier. It’s the only CAMON 40 model to do so, as the rest got downgraded to 45W charging.

From 0% START TIME: 10:55AM
3 minutes 6%
5 minutes 8% 
10 minutes 19%
15 minutes 29%
20 minutes 38%
30 minutes 57%
40 minutes 78%
45 minutes 86%
50 minutes 89%
60 minutes 98%
100% 1 hour, 4 minutes
END TIME: 11:59AM

In my GadgetMatch Charge Test, charging the phone through TECNO’s “Ultra” Charging Mode took me below 65 minutes to fully juice up the phone.

If you’re a fan of wireless charging, don’t get your hopes up as TECNO’s new CAMON devices don’t have it.

What’s in the box?!

As alluded to earlier, the CAMON 40 Premier still has a bundled charger and cable in the box.

Again, tempered glass that was included in the CAMON 30 series was removed this year.

@gadgetmatch When pro-grade photography meets 5G power 💪 #TECNOCamon40Premier ♬ original sound – GadgetMatch

Personally though, I like how TECNO made a premium-looking case that other brands tend to ignore by supplying us with icky silicone or clear cases.

Is the TECNO CAMON 40 Premier your GadgetMatch?

TECNO is true to its words by making the MSRP of the CAMON 40 Premier stay under the US$ 400 price range.

With a competitive price of just PhP 21,999 (around US$ 395) in the Philippines, the CAMON 40 Premier is a true blue midranger.

To make it even more irresistible, it has an introductory price slashed down to just PhP 19,999. That’s PhP 2,000 in savings coupled with a special CAMON gift set.

I am Super Swiping the CAMON 40 Premier because it’s worth more than its total value.

Although its plastic back and slightly downsized display size might be an issue to some, that “compromise” actually contributed to a better handfeel.

It won’t shatter when the phone drops on the ground. Most of us will slap on a case anyway. Kudos to TECNO for bundling a stylish yet grippy case.

Couple that with a chip upgrade, excellent imaging system, and even crazier dual IP rating, what more can you ask for?

And unlike the CAMON 40 Pro 5G with a bunch of questionable downgrades, the Premier model didn’t compromise a lot. Not even the unchanged 70W charging that’s still fast in today’s standards.

TECNO CAMON 40 Pro 5G | 2025

Owners of last year’s CAMON 30 Premier might be punching the AIR right now with all the upgrades that this new Premier possesses.

If there’s one thing to envy though from last year, it’s none other than the larger 512GB storage option that isn’t present in this year’s CAMON.

But, in all honesty, there’s NO reason to Swipe Left except if you’re looking for a flagship-grade camera and gaming performance. You obviously need to save up more and shell out a lot in order to do so.

At this point, “flagship killer” is an overstatement. Other phone brands should fear that such a “midrange destroyer” exists.

It’s just hard to resist this marvelous midranger for all the compelling package it offers.

The TECNO CAMON 40 Premier is ultimately a worthy recipient of the GadgetMatch Seal of Approval.

Gaming

Marvel’s Wolverine review: When the claws come out

A brutal, cinematic superhero adventure

Published

on

Mravel's Wolverine

There’s a very specific thought that came to mind the moment I finished Marvel’s Wolverine.

“Damn, we finally have a pretty darn good Wolverine that’s not Hugh Jackman.”

I have nothing but respect for what Hugh Jackman has done with the character over the past two decades. His portrayal has shaped how a lot of people see Wolverine. But after all that time, it’s refreshing to see another actor take a proper swing at James Logan Howlett.

Liam McIntyre is fantastic here.

This isn’t exactly a live-action adaptation, but it’s about as close as you can get to having an actor perform Logan and Wolverine without putting a camera in front of him. And my god, does he perform.

McIntyre gives Logan a range of emotions that I wanted to see from the character. He isn’t just a dude acting all tough. He’s a man piecing together broken memories, balancing found-family relationships, and trying to be kind and helpful without ever becoming sappy.

For a story-driven action game like this, that’s important. Your lead can’t be insufferable when you’re going to spend more than 20 hours with him.

Thankfully, Logan is someone you can root for while he’s being a total badass.

That’s really what Marvel’s Wolverine is: a blockbuster you get to play.

A formula that works

Marvel's Wolverine

When I first started playing Marvel’s Wolverine, I wasn’t convinced it was particularly great.

It felt familiar. Formulaic, even.

But then, after a while, I couldn’t put the controller down. That changed my mind pretty quickly.

I’m a binge watcher. If a narrative is engaging, I’m hooked. This is why I gravitate toward story-driven games, especially the kind of games that have become the money-makers for PlayStation.

Marvel’s Wolverine scratches that exact itch.

The story pulled me forward. The characters kept me invested. The combat was fun. And the set pieces are absolutely bat-shit insane.

It’s a perfect blend of all of those things.

The 21-hour campaign didn’t feel like a 21-hour campaign. It felt like I was binging an interactive, movie-quality TV series with hour-long episodes. I kept telling myself I would stop after a chapter, only to find myself wanting to see what happens next.

There were nights when I stayed up longer than I normally would just to make sure I reached a natural break point.

That’s a pretty good sign.

The funny thing is that I could still see the formula while playing it.

There are story beats you can probably figure out ahead of time. If you’ve played Insomniac’s Marvel’s Spider-Man, you might even recognize some of the ways the studio likes to structure its stories. As someone who’s been exposed to plenty of superhero stories, there isn’t much here that I would call life-changing or groundbreaking.

But it doesn’t really need to be. The execution is what makes it work.

Insomniac understands how to make these games feel like movies that you play. It understands compelling storytelling, character work, proper pacing, and dynamic gameplay.

More importantly, it understands when to let you breathe.

Knowing when to slow down

Logan and Raven (Mystique) at a bar in Madripoor

The rhythm of Marvel’s Wolverine is one of its biggest strengths.

You’ll go through a quiet character moment. Then you explore a little. There’s some dialogue. The action picks up. A fight escalates. And suddenly you’re in one of the game’s massive set pieces.

Then it lets you breathe again.

That sounds simple because it is. But getting that rhythm right is harder than it looks.

There were moments when I thought a fight was going to go on forever. Then it would stop right when I started thinking that.

The game knows when you’ve had enough.

That matters because Wolverine’s combat can get pretty intense.

But because the combat sections are spaced out properly, I was almost always looking forward to the next group of enemies I could mow down.

The quiet moments are just as important. I absolutely loved them.

They give you a breather from the violence, but they also help steady you on where the story is going. The action, violence, character work, and jaw-dropping set pieces all serve each other.

It’s a balance Insomniac executed fantastically.

This is Wolverine as a combat fantasy

If there’s one thing I think Insomniac absolutely nailed, it’s the feeling of unleashing Wolverine in combat.

Playing as Spider-Man in Insomniac’s games gives you an especially strong connection to the character because his traversal is so unique. Swinging through New York is such a huge part of what makes you feel like Spider-Man.

Wolverine doesn’t quite have that.

He’s more ground-bound, and that means some of the experience feels closer to playing a traditional hack-and-slash character.

But when the fighting starts, it’s a different story.

I felt like a savage force of nature wailing on enemies.

Rage

The game gets the important parts of Logan’s physicality right. His aggression. His durability. His healing factor. His claws.

Even the Rage system makes sense.

I particularly love how Rage feeds into his healing factor. That gameplay loop feels like a fantastic implementation of his mutant abilities. You’re building Rage, using it to stay in the fight, and generally making Wolverine feel like the nearly unstoppable force he’s supposed to be.

I do wish Rage felt a little more feral, though.

Wolverine is still pretty much in control when Rage kicks in. You deal more damage, but I was hoping for something that made it feel like Logan was losing control a little bit.

Maybe that’s asking for too much. I’m no game developer.

But it would have been an interesting way to express what Rage means for Wolverine beyond simply making him stronger.

Getting better feels good

The combat has enough going on to support a campaign that stretches beyond 20 hours.

Techniques become instrumental in making you feel like you’re getting better at combat. Adaptations let you build Logan around how you actually play.

I’m not particularly good at dodging and parrying, so I leaned into a tankier build. I equipped Adaptations that helped me absorb hits and extended the parry window because parrying is an important combat mechanic.

And whenever I successfully pulled off a parry, I felt like a complete badass.

That’s a good feeling to have several hours into a game.

The combat loop itself can naturally become repetitive. You’re fighting enemies, building Rage, using Techniques, and mixing up your combos.

But I never really got tired of it.

The one exception was a wave-based challenge that asks you to fight through a ridiculous number of enemies. Getting to the highest rank takes around 45 waves, and I could already feel my hands hurting around Wave 30.

That’s the kind of challenge you need to prepare for. Take it on, then take a break.

Thankfully, that was the only part of the combat that felt genuinely tiring to me.

And yes, if you’re here for the blood and gore, you will not be disappointed.

I’m not even that big a fan of excessive violence, but it works here.

There’s a famous Wolverine line about being the best at what he does, even if what he does isn’t very nice. The violence in this game supports that idea to a tee.

Marvel’s Wolverine earns its M for Mature rating.

Logan’s story is more personal than it looks

Marvel's Wolverine

Wolverine being a superhero is the draw.

But underneath all the claws and mutant powers, this is really a story about a man trying to figure himself out.

It’s important to know going in that this is a pre-X-Men story. The game doesn’t immediately throw you into the familiar X-Men setup you might expect.

Instead, Logan is piecing together who he was, who he’s been, who he is, and ultimately who he wants to be.

It just happens to take place in a world where mutants exist.

I was never the biggest Wolverine fan. In fact, I hated how the live-action Fox movies treated him as the X-Man when the X-Men have always been an ensemble to me.

I say this as a Cyclops fan.

God bless Hugh Jackman and everything he has done for Wolverine, but his portrayal inevitably shaped the character’s place in popular culture.

Insomniac’s Logan feels a little different  — and maybe the fact that he’s canonically a “short king” here makes him seem more appropriate.

He’s a man trying to do right by the people around him while also trying to figure out how to do right by himself.

He’s broken. His memories are fragmented. He has people around him that he cares about. And underneath the rough exterior is someone who is simply trying his best to make sense of his present reality.

That made him surprisingly easy to root for.

Jean Grey is having a moment

Marvel's Wolverine

Best Jean Grey in modern media?

And then there’s Jean Grey.

I did not expect Jean to become one of my favorite parts of Marvel’s Wolverine.

But here we are.

I think a lot of people primarily know Jean through a few familiar ideas. The love triangle between Scott and Logan. The Phoenix. Getting overwhelmed by her powers.

The 1990s animated series had plenty of moments where Jean felt weak, while the live-action movies eventually speed-ran toward the Phoenix side of the character.

Marvel’s Wolverine gives her room to simply be Jean.

She’s headstrong. She can take care of herself and the people around her. She has her own motivations and a steadfast desire to protect her found family of mutants.

She can hold her own in a verbal spat just as easily as she can throw down with her mutant abilities.

She could just as easily have been marketed as the second lead of this game.

She’s fantastic.

Easily one of my favorite versions of Jean Grey.

And I think she’s about to get a lot more fans.

Between Sadie Sink’s Jean in Spider-Man: Brand New Day and this version from Insomniac, Jean Grey is suddenly having a moment.

I just don’t think we’ve gotten enough versions of Jean where she gets to be her own person.

Here, she is.

And she’s also incredibly charming.

A world that doesn’t need to be open

One thing I appreciate about Marvel’s Wolverine is that it doesn’t feel like Insomniac looked at its previous games and decided everything had to become bigger.

This isn’t an open-world game and that’s perfectly fine.

Not everything needs to be openworld.

The structure actually reminds me more of Ratchet & Clank: Rift Apart than Marvel’s Spider-Man. You move through contained environments, but they don’t feel like one long tunnel.

The locations are distinct. There’s room to explore. There are things to find. And the optional activities are tied to gameplay mechanics, which makes them feel more useful than simple checklist items.

Madripoor was especially memorable to me.

Part of that is because it’s a Southeast Asian-adjacent location, and that’s where I’m from. I’d love to see a more fully explorable version of Madripoor someday.

The game’s global structure also reminded me a little of how Captain America: Civil War handled its different locations.

The game also has plenty of little X-Men winks that made me go, “I understood that reference.”

The Mission Replay screen also recreates that famous meme of Logan lying on his bed and staring at a framed photo. 


These touches never feel like they’re there just for the sake of checking a box. They add personality to the world and make it feel like Insomniac understands the character and the people who have grown up with him.

It makes the adventure feel bigger without forcing the game to become a massive open-world playground.

That’s the right choice for this particular story.

The blockbuster moments

The set pieces are where Marvel’s Wolverine really goes for it.

There are plenty of moments where you might just stop and think, “Woah.”

The action is high-octane. The spectacle is ridiculous. And there are sequences that genuinely made me want to shout at the screen.

The motorcycle sections are probably what I’ll remember most.

I sucked at them but they were fun as hell.

They should make the motorcycle sections playable separately.

That’s a pretty good description of a lot of the game’s biggest moments. They’re designed to make you feel like you’re inside a giant action movie, and they succeed.

What’s important is that the spectacle never felt disconnected from the rest of the game.

The quieter scenes prepare you for the big moments. The story gives them context. The combat gets you there.

Everything serves everything else.

And after 21 hours, I wasn’t thinking about which individual feature was the most innovative.

I was thinking about the experience as a whole.

A complete package

Another thing Insomniac gets right here is what happens after the credits.

Marvel’s Wolverine feels complete.

You can replay missions and go back for objectives you missed. There’s Photo Mode. There’s New Game Plus available right away. There’s optional content waiting for you.

You have plenty to do even after the credits roll.

That’s especially notable because the lack of New Game Plus and limited post-game content were among the major criticisms of Marvel’s Spider-Man 2. Wolverine addresses those concerns from day one.

Personally, I want to go back through the other missions before jumping into another full playthrough. And when I do replay the game, it won’t necessarily be because I want to discover some completely different combat experience.

I just want to experience the story again.

That’s something I tend to do with Insomniac’s games.

Not groundbreaking. Just really, really good.

Omega Red

If I had to point to the biggest weakness of Marvel’s Wolverine, it’s predictability.

Nothing here feels particularly groundbreaking or new.

The story doesn’t have a lot of twists that genuinely surprised me. There are plenty of story breadcrumbs that make it possible to figure out where certain things are heading.

But by the time I reached the end, I didn’t really care.

The execution was good enough that I was hooked regardless.

And the game leaves plenty of room for what Insomniac could potentially do next.

I can’t say much more without getting into spoiler territory.

Let’s just say I’m a thousand percent excited.

The one character I genuinely wish had gotten more to work with is Lady Deathstrike.

Her hatred for Logan makes sense within the story, but she felt too one-note to me. Her background suggested there could have been more there, and I don’t think the character quite got the material she deserved.

That’s about as far as my major complaints go.

Combat can be repetitive because combat is naturally going to be repetitive. The game isn’t reinventing the genre.

But nothing became egregious enough for me to point at and say, “This is a problem.”

That’s because Marvel’s Wolverine is remarkably consistent.

Wolverine knows what it wants to be

Marvel's Wolverine

Marvel’s Wolverine isn’t the game that will fundamentally change how we think about superhero games.

It doesn’t need to be.

It’s a pretty darn awesome action game that feels like a movie.

More importantly, it’s a game that understands the character it’s trying to portray.

When you’re watching Logan piece together his memories, trying to understand the people around him, or figuring out what kind of person he wants to be, the game gives you room to care about him.

When the claws come out, it lets you become a savage force of nature.

Then, when you’ve had enough, it gives you a quiet moment to breathe.

That’s the formula. It’s familiar. It’s predictable. And it works. Really, really well.

I started Marvel’s Wolverine thinking it was simply another polished PlayStation blockbuster.

By the time the credits rolled, I had spent 21 hours completely hooked.

I sat for about two hours afterward just taking the whole thing in and sorting through my thoughts.

Whew.

What an experience.

Marvel’s Wolverine reminded me why I keep coming back to story-driven action games in the first place. It doesn’t need to reinvent the formula. It just needs to execute it well enough that you forget you’re playing a game and get completely swept up in the experience.

That’s exactly what it did to me.

Marvel’s Wolverine isn’t groundbreaking. It doesn’t need to be. It’s just damn good at being the kind of game I want to play.

GadgetMatch verdict: Swipe Right.

Marvel’s Wolverine is one of the very best at what it does. And what it does is pretty astonishing.  It delivers a polished, cinematic, character-driven experience that makes it very easy to lose 20-plus hours to it.

Continue Reading

Lifestyle

Setting your bedsheets ablaze with the Lovense Solace Pro

The closest proxy I could find where I’m guilty as sin

Published

on

For almost a decade, I’ve reviewed gadgets. I used to tell people some of them are easy to evaluate. Switch them on, test what they can do, decide if they’re worth your money.

A few years ago, I dabbled in the intersection of pleasure and technology. I hadn’t thought about testing another intimate device until the Lovense Solace Pro was offered to me during a trip to London.

Writing about it felt unexpectedly difficult. It’s a piece of technology built explicitly around intimacy, and I had just parted ways with someone I loved deeply.

It feels surreal to write about physical pleasure when your heart is somewhere else entirely. In between panic attacks, I found myself seeing visions, longing for trysts without ever touching his skin, indulging in fatal fantasies that gave way to labored breath.

No one warns you how grief blurs the line between wanting to be touched and refusing it entirely. I craved connection; I just couldn’t bring myself to ask for it from someone real.

In a moment of raw vulnerability, I reached out to the Lovense Solace Pro. It was the closest proxy I had to an experience I genuinely wanted with someone who was no longer there.

Guilty as Sin?

This wasn’t my first time testing technology built around intimacy. I still remember when placing a Bluetooth chip inside a sex toy felt like a novel concept.

Back then, app connectivity just meant adding remote controls to something that already worked on its own. Sex technology has grown considerably more sophisticated since, and Lovense has continually pushed that evolution forward.

The Solace Pro shows how far their ecosystem has extended beyond basic app controls. It combines connected devices, interactive patterns, content synchronization, and artificial intelligence.

The AI-powered thrusting stroker is designed for hands-free use and comes with a sturdy desk mount. Holding the 1.2kg device during a session tires your hands fast, which makes the mount a necessary addition, not a bonus.

The mount lets you adjust the angle up to 180 degrees. Hands-free works only when the alignment actually matches your body.

Mounting the toy to my office desk and adjusting my chair height worked well enough. But I no longer have the reckless enthusiasm of an eighteen-year-old who can indulge anywhere.

The bedroom remains my sacred space for intimacy.

One slip and falling back into the hedge maze

The standalone hardware gives you plenty of built-in controls to adjust stroke speed and intensity in small increments.

But opening the Lovense Remote app unlocks a much higher level of personalization. Pleasure is deeply subjective, so having room to experiment matters.

The app lets you explore various patterns and build your own sequences. It’s built to let you discover what suits your body, rather than forcing your body to adapt to the hardware.

The AI Sync feature stands out. It pairs the device’s movements with interactive content or livestreams through VibeMate, an AI browser that syncs using audio cues.

During a 36-minute session watching my favorite creator, Titus Low, the tracking stayed smooth and lag-free. The feature works just as well in practice as it sounds on a product page.

Beyond video sync, AI Play and Game Mode offer more interactive options. The real appeal isn’t replacing human intimacy.

It’s making solo routines feel less repetitive, giving your senses dynamic stimuli to respond to.

What if the way you hold me is actually what’s holy?

Lovense rates the Solace Pro at up to 300 strokes per minute. I couldn’t, as a matter of fact, count how many strokes there were when pleasure enveloped my whole body.

The soft TPE sleeve does a lot of the work here. It keeps the experience feeling supple, not rigid, despite the heavy hardware around it.

Ambient sound shapes the mood too. The device is rated at 63dB, about the volume of an ordinary conversation. The mechanical noise gets more noticeable at higher intensity.

I get distracted by the sound, so I turn up whatever I’m watching to compensate. Earbuds work even better if you want the sensation to lead, not the machine’s hum.

Battery life is respectable. Lovense rates it at 14 hours of use, 120 hours on standby. Two months in, I still haven’t drained it, and I haven’t charged it since.

You’re unlikely to use it continuously anywhere close to 14 hours, though. But keeping that in mind, that kind of battery life still means plenty of sessions between charges.

They don’t know how you’ve haunted me so stunningly

Like most devices from the brand, the Solace Pro supports partner syncing for long-distance play.

Releasing control of my pleasure to a partner sounds intoxicating in theory, yet having a feature designed for someone you love feels haunting when that person is no longer in your life.

The device became something to lean on through the grief, stepping in during moments when I longed for the touch of my former partner.

It highlighted the strange borderland between fantasy and reality, where you try to keep these longings locked inside a vault while your imagination does everything it can to break the door down.

In those quiet moments, the fantasy alone is enough to make my bedsheets feel ablaze. There are nights when I have screamed his name into the silence, feeling the longing building up like waves, crashing over my grave.

Beyond the emotional weight, the practical side of owning an intimate device is also emotionally taxing. It requires proper maintenance.

Keeping the toy clean and completely dry is simple ’cause you remove the inner sleeve, rinse it, and let it drip-dry. And the sleeve is easily replaceable, meaning, the entire unit remains useful over time.

Amidst all this grief and longing, who needs a boy when you can have a toy? At least this one isn’t going to make you cry while you’re 30,000 feet up in the sky.

Is the Lovense Solace Pro your GadgetMatch?

At US$399, the Lovense Solace Pro is a premium intimate device. The question, then, isn’t whether its connected technology justifies the price. It’s whether you actually want all that technology wrapped around the experience.

Swipe Right if you’re looking for a premium solo experience with smart features, hands-free control, and enough customization to keep things from feeling repetitive. Get it here.

If you’re looking for a simple stroker that you can pick up and get the job done, consider this a Swipe Left.

The Solace Pro makes sense for someone who wants to explore physical pleasure without asking themselves to be emotionally available to another person before they’re ready.

It gives you control over how you experience pleasure, whether that means letting the app dictate the rhythm, experimenting with different patterns, or simply finding your own pace.

Honestly, technology cannot replicate the feeling of being wanted by someone you love. It cannot replace their hands, their presence, or the connection that makes intimacy mean something. Instead, it gives you agency over your own experience.

The Solace Pro cannot replicate the person I want. It cannot make me forget him, either. What it can do is give me somewhere to put the longing when it gets too loud.

Continue Reading

Gaming

Now Playing: Elden Ring Tarnished Edition

Is the Switch 2 port worth the price?

Published

on

Elden Ring

How do you review one of the greatest games of all time?

Elden Ring is one of those games that needs no introduction. Launched in 2022, the difficult fantasy RPG rapidly skyrocketed into the year’s top spot. Then, it got even better with 2024’s Shadow of the Erdtree, a sizable DLC that packed in a new map with new challenges. Now, I’ve reviewed both and found them well worth the price of admission. So, what else is there to say?

Well, late last month, Elden Ring launched its much-awaited port for the Switch 2 through a Tarnished Edition, a bundle that conveniently pairs the base game with the DLC in one package. In an instant, there are now two new things to talk about: How well does the game perform on a Switch 2? What does the Tarnished Edition add?

Is Elden Ring worth getting for the Switch 2?

Compared to the original Switch, the second Switch features a way better processor. Games aren’t locked to the limitations of yesteryear: 720p resolution, 30fps. However, the Switch 2 still isn’t the best console for chasing performance. Personally, I’ve been using it almost exclusively for first-party Nintendo games and older (and smaller) titles.

That said, Nintendo has grandiose dreams for its latest console. Starting with Cyberpunk 2077, the console wants to be a home for modern games, too, and Elden Ring is the perfect candidate for that.

Naturally, a Switch 2 port can fill fans with consternation especially after they’ve experienced the legendary game on more powerful consoles. Is the Switch 2 a good match?

Yes, if you don’t mind playing at 30fps. Unfortunately, Elden Ring is locked to only 30fps on the console. Though a good chunk of the population is clearly fine with the framerate, it’s a bit of a struggle for me especially in handheld mode.

Maybe it’s my aging eyes, but having a game so close to my face but locked at 30fps doesn’t make for a good time. I got dizzy pretty quickly. It also didn’t help that the handheld mode had several stutters.

As with other games on the platform, docked mode had significant improvements. Sure, it’s still locked at 30fps, but a consistent framerate is much better than a stuttering one. Despite the downgrade, the Switch 2 can handle the game well.

Is the Tarnished Edition worth getting?

Most FromSoftware games will get a complete edition eventually. All of the Dark Souls titles got one, and Elden Ring is no exception.

The biggest difference here is that the Tarnished Edition is technically exclusive to the Switch 2. It’s the only package available for the console. It includes the base game, the expansion pack, two new starting classes, new skins for Torrent, and new armors. It’s the most comprehensive way to play the entirety of Elden Ring, excepting Nightreign.

If you’re on another platform, the Tarnished Edition updates — the new classes, skins, and armors — are available only through a Tarnished Pack purchased separately. Is it worth the price?

The most exciting part of the update is the addition of two new classes: Heavy Knight and Idus Knight. For me, I prefer the Heavy Knight, a hardy class focused on heavy armor, endurance, and strength. It’s a very straightforward class for those who prefer direct damage. Idus Knight, on the other hand, focuses on dexterity and faith, if you prefer playing with quicker attacks and miracles.

The rest, in my opinion, is just cherry on top. The new armor and customization options are nice to have, but I don’t have a strong feeling that it’s worth the price of an extra DLC.

Is Elden Ring Tarnished Edition your PlayMatch?

As I said, it’s hard to review the special edition or a port of a universally acclaimed game. Focusing on the minutiae of performance and slight upgrades doesn’t feel like it does Elden Ring justice. The game earned 2022’s Game of the Year for a reason.

That said, I can’t recommend Elden Ring and Shadow of the Erdtree enough. If you haven’t played it yet and only have a Switch 2, the Tarnished Edition gets a Swipe Right and a Super Swipe.

However, if you’ve already finished the game and have no intention of playing it elsewhere (especially on a potentially weaker platform), this gets a Swipe Left. You can shell out a few bucks for the Tarnished Pack, though, if you really want to support the game.

SEE ALSO: Elden Ring review: Should you play the hardest game of 2022?

Continue Reading

Trending