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What’s the deal with Mobile Legends?

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Have you been seeing this image on your Facebook feed a lot lately? Wondering what’s the big deal that has your friends actually sharing this stuff online for all their social circles to see? GadgetMatch takes a quick look at Mobile Legends.

So what is Mobile Legends anyway? It’s a multiplayer online battle arena or MOBA. What’s a MOBA? It’s a game where two teams of player-controlled characters, each with special abilities, face off in a large symmetrical level with the goal of destroying the opposing group’s home base, fighting off small AI enemies and toppling turrets in lanes on the way.

Basically, it’s DOTA that you can play on your phone or tablet.

The MOBA problem

Considering how huge DOTA and other MOBAs like League of Legends are worldwide, maybe it shouldn’t be such a surprise how Mobile Legends has become so popular. Just apply the formula to a mobile format, and you gotta have a hit, right?

Not exactly the easiest thing to do. MOBAs are super complex!

I actually never got into them even when the genre first exploded circa 2004 with the original Defense of the Ancients, because it was too complicated even for me, a hardcore console gamer. The highly competitive, testosterone-fueled atmosphere of net cafes was intimidating, too, for my awkward teen self back then.

My experience with Mobile Legends has been the complete opposite. Well, for the most part.

Low barrier to entry

The moment you load up the app, it puts you right into a tutorial that walks you through the basic process of a match step by step with a character you can control. I understood the core concept of the game in the short time it took to complete the tutorial, which I wasn’t expecting at all.

In fact, I was kind of surprised to see the game run in the first place, since I have a low-end smartphone that can’t properly play 1080p videos and struggles with modern, graphically demanding games.

No, it’s not buttery smooth, but the performance is mostly stable and the visuals are only slightly grainy. Characters stand out with their striking colors and flashy abilities. I haven’t had much trouble keeping track of what’s going on, even with my average-sized screen.

Conventional and convoluted aesthetics

However, the overall art design is a generic mish-mash of sci-fi and fantasy tropes. There’s no cohesive aesthetic, and it’s got a disappointingly familiar dose of straight male fanservice. If the guys can be pretty boys, ferocious manbeasts, masked cyborgs, and ghost pirates, why do the females have to be mostly busty, scantily clad supermodels?

The menus outside the actual game modes can be a bit much to navigate for the average person with all the numbers, countdowns, in-game currencies, and promotions they throw at you. After your initial run of Mobile Legends, the app always starts at the Events Hall menu, showing you all the things you can buy with crystals and battle points and emblems. It’s free-to-play, so I get the hard sell. Maybe it works for other people, but I find it a bit of a turn-off.

Thankfully, exiting the shop leads you to the Battle menu where the big red Match Up Mode button is right in the middle, so you can get started on a game ASAP.

Snappy and intuitive gameplay

The standard match goes by quickly compared to PC MOBAs. I’ve had games finish in 10 minutes, with none lasting longer than around 20 when both teams are evenly matched. Contrasted with hour-long battles of DOTA 2 and League, this bite-size experience is welcome for busybodies who still like to have engaging fun on breaks.

Each competition has been satisfying, too! Controls are easy; move with a digital joystick, touch or hold a button to attack the nearest enemy, and just tap on your special abilities when they’re available. With my home internet as well as my mobile data connection, it’s been very responsive either way.

The mid-battle upgrade system in MOBAs are so much simpler here, too, since the game just shows one or two ideal options from a preset loadout of items with clear descriptions when you have the gold to buy them. No rummaging through a huge list, wondering which one is the best to get at the right moment. Pick whatever, and your character will be ultimately more powerful!

I’ve tried 9 of the 37 characters available, playing at least one from each class (fighter, tank, support, etc.), and it’s been very easy getting into the role I needed to assume.

A highly accessible mobile MOBA

I can see the intricacy in higher levels of play with actual teams coordinating strategies with optimal character lineups, too. I’ll never put as much time and effort into mastering Mobile Legends as I have with full-priced premium games I like such as Overwatch and Dark Souls III, but I understand now why some of my friends who don’t even play a lot of games can’t help but broadcast to the world how much they’re into it.

SEE ALSO: Persona 5 review: Can style override substance?

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Apps

YouTube improves guidelines against medical misinformation

Taking the fight to the next level

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Google is taking its fight against medical misinformation on its streaming platform to the next level.

YouTube has started streamlining its existing medical information guidelines, categorizing them into “Prevention”, “Treatment”, and “Denial” for a solid foundation for developing guidelines as other medical data arises.

Prevention will remove any information that contradicts prevention and transmission of health conditions.

This includes content around harmful substances, practices, or prevention methods, as well as claims that there is guaranteed protection against diseases like COVID-19 or other cases such as videos saying that MMR vaccines cause autism.

Treatment, meanwhile, deletes content that contradicts treatment of health conditions. For example, a video that promotes the use of caesium chloride (cesium salts), Hoxsey therapy, and coffee enema, among others, for cancer treatment shall be banned.

Lastly, Denial erases content that disputes the existence of a health condition. A popular instance would be videos denying that there is COVID-19, or that people have not died from the contagious disease.

Apart from these improved guidelines, YouTube plans to make playlists of cancer-related videos, partnering with Mayo Clinic for informational content.

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WhatsApp might soon let you chat with Telegram, other apps

Beta is ongoing

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The European Union’s effect on Apple is well documented. The region is forcing the company to adopt USB-C as a standard. However, Apple isn’t the only target of the European Union’s ire. It is also targeting companies that it deems a “gatekeeper” in the world of technology. Meta is one of those companies. In response to the European Union, Meta is working on a WhatsApp update which allows cross-platform messaging.

Currently, WhatsApp does not allow users to interact with users on other messaging platforms like Telegram and WeChat. According to an ongoing beta spotted by WABetaInfo, Meta’s messaging app might soon allow users to message these third-party platforms straight from the app. Recipient users won’t need a WhatsApp account to use the feature.

After naming the world’s biggest tech companies as gatekeepers, the European Union is forcing them to enable interoperability with competing brands. WhatsApp’s new beta is an effort to comply with these new rules. Meta is required to implement the update by March next year.

The report does not reveal much about how the third-party chats will work. For example, will chats between platforms have the same features as chats between those on the same platform. If anything, WABetaInfo believes that WhatsApp will still retain the end-to-end encryption enjoyed by the main platform.

There is no word on when WhatsApp plans to implement the feature for all users.

SEE ALSO: WhatsApp now lets users share photos in HD

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Apps

Pick.A.Roo Wholesale announced for small, medium businesses

Improving the supply chain

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Pick.a.roo Wholesale

Pick.A.Roo is introducing an innovative feature called Pick.A.Roo Wholesale which shall help the supply chain for small to medium-sized enterprises, including independent restaurants and bars.

This will let such business owners have direct access to the industry’s biggest suppliers and outlets, like S&R Wholesale, SuySing, Tiptop Distribution Inc., Farmer’s Market, Boozy, and more.

The collaboration between Pick.A.Roo and suppliers will allow the app to deliver to 40 key cities from a catalogue of about 400,000 stock-keeping units (SKUs), improving the way small and medium businesses can conveniently access supplies.

The streamlined approach eliminates the challenges of supply and stocking while giving owners flexibility for their orders, which can be delivered in a matter of hours.

Pick.A.Roo is available on the App Store and Google Play.

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