As you may already know, the Samsung Galaxy S20 series has three phones — the Galaxy S20, Galaxy S20+, and Galaxy S20 Ultra. We were fortunate enough to get a hold of all three, so three different members of our team took one each and here we’ll discuss what liked and didn’t like about these phones.
Hopefully, this can help you decide which of the three to get. That is, perhaps, after we go through this whole COVID-19 pandemic. So while you’re staying home, here’s something to read.
The first obvious difference is size. How did you feel about the one you got?
Rodneil [Galaxy S20 Ultra]: The Samsung Galaxy S20 Ultra is HUGE. I’m saying this as a fan of the Note series and generally large display smartphones. But this phone just really feels humongous.
For context, I have been using the iPhone 11 Pro for months which might have made the size transition more obvious than it would have been had I been using another Android flagship.
MJ [Galaxy S20]: I loved it. The Galaxy S20 fit perfectly in my tiny hands! This may be bad, but I found myself glued to my smartphone for a few days now, only because my phone’s easier to hold, carry, and use. I’m done with big smartphones!
Vincenz [Galaxy S20+]: As someone who has big hands, I like the form factor of the Galaxy S20+. I tried holding other Galaxy S20 phones but I’m gonna say the Galaxy S20+ is the perfect fit since the Galaxy S20 feels a little bit small and the Galaxy S20 Ultra is thicker, and heavier.
Did it affect your usage? How and why?
Rodneil: I felt less inclined to take it out to get some quick snaps. It almost feels like carrying a mirrorless camera. Almost. It’s colossal and nearly impossible to use with only just one hand. It almost discourages me to use one of its highlight features which is the camera.
That said, the size and display made it pretty great for media consumption as well as editing a few quick clips. While we’re at it, I’d like to mention how the screen recording then subsequently editing and trimming on an app caused it to significantly heat up. And I didn’t even do much editing. I just trimmed and resized a clip.
I swear I uploaded this for work purposes pic.twitter.com/tYnZstNaQ1
— Rodneil M. Quiteles (@rodneilquiteles) March 21, 2020
The quick overheating might be because of the Exynos processor. I did the same tasks on the OPPO Find X2 Pro and it didn’t heat up as much. But that comparison is a discussion for another day.
MJ: It made me use my phone frequently and made me bring it wherever I go — even in bathroom breaks! I found it easier to navigate the screen, use my phone to take selfies or take snaps of my mundane life so I can share it with my friends.
Vincenz: The only problem that affected my daily usage is the slim profile and slippery glass back. Holding it with one hand feels light but over time, my arms got sore to the point that I’ll just place it on a flat table or on my bed. I don’t want to drop it since it’s fragile (like me when I see my crush).
Let’s jump right into what people care about. The cameras. General thoughts on the images you took?
Rodneil: It’s pretty much everything we’ve come to know from Samsung. Take a few shots and more often than not, you’ll get an image that you can just immediately post on social media.
I tried Live Focus on good ‘ol Funko MJ and got more than decent results both under good daylight and when the subject is against the light.
Same is true for the wide angle lens. Get plenty of daylight, and you’re bound to get photos ready for your Facebook feed.
MJ: As a person who lives and breathes social media, the images produced by the Galaxy S20 is definitely social media-ready. It’s saturated and lively enough even without its scene optimizer tool.
Since I post-process my photos, I find myself spending more time editing to lessen the vibrancy of the photos, since the colors pop.
Cameras are bad at night for both the front and rear cameras! Its only saving grace is its night mode and wide-angle. When used properly, you’ll get astounding results. You better learn basic photography before hitting up the cameras!
Vincenz: I’ll be straightforward about this: It doesn’t have the best cameras in a smartphone but it doesn’t mean it’s not good. Sure, the main sensor does most of the trick but problems arise when you compare it with other phones.
I enjoyed taking food shots more with the Xiaomi Mi 9T Pro. For night shots, the Huawei Mate 30 Pro has a better algorithm. The ultra-wide lens is the least thing I like in this phone since the colors are desaturated and not as accurate as the main sensor.
I also tried recording videos (even in 8K) but I guess the iPhone 11 series dominates both video quality and OIS (optical image stabilization).
Is the zoom really “all that”?
Rodneil: I wouldn’t say “all that,” but it can be useful. Although the thing about the 100X zoom on the Galaxy S20 Ultra is, it’s a lot like pushing yourself to the limit — just because you can, doesn’t mean you should.
Here are samples wide angle, 10X, 30X, and 100X. As you can see, 30X zoom is still pretty darn good. Having the capacity to go to 100X means your 30X zoom should produce pretty darn good results.
Same is true for the 10X zoom. That allowed me to take this kind of shot.
It does struggle when there isn’t enough light and taking handheld 30X zoom photos can be challenging.
MJ: I love this phone to death because of its size, design, and overall usage, but that zoom sucks. I was spending a night at the beach during an almost full moon, and I tried zooming in at 30X but it wasn’t impressive.
Don’t bother zooming in! Just get a better camera with a professional zoom lens if you want to capture the moon. Otherwise, the zoom feature is best used up to 3X. It’s perfect for capturing portraits at a distance (without using portrait mode). Where else would you use zoom? It’s creepy as hell.
Vincenz: Nights ago, there was this huge moon lighting up the sky. I tried zooming it in at 30X, but was disappointed with the quality of the output. Tried it before with a Huawei Mate 30 Pro and it gave me outstanding results.
I was expecting the same with the Galaxy S20+ since it also has the same zoom ability but it doesn’t show any detail of the craters at all. Night mode doesn’t even do justice since it also zooms up to 10X.
What about the selfies? Did you like them?
Rodneil: Not really big on selfies, but for the purposes of testing I tried one with live focus and one without. I think the smoothing is still more aggressive than I would have liked. This is with “beauty mode” turned off.
MJ: Selfies are decent enough to send to your crushes but never ever use the beauty mode. It sucks, same with its portrait mode.
The wide-angle mode helped with group photos, though. Admittedly, Xiaomi still has the best selfies to date (in my opinion, please don’t chew me out). But with proper lighting and right poses, you’ll get perfect selfies — if that’s even your thing!
Vincenz: Not a huge selfie user but when I tried it, I immediately turned off the beauty mode. I want my selfies to look as natural as possible — but turning it off still showed smeared selfies.
But when it comes to groufies, it gets the job done as it has an extra ultra-wide mode to accomodate more people inside the frame.
The display is a huge talking point too. Did it seem any different from other phones you’ve tried?
Rodneil: The 120Hz screen refresh rate should be the default now. After using this for an extended period, any other screen just doesn’t feel as smooth.
Still not a fan of punch-hole displays but that’s mostly negligible since I use dark mode most of the time plus I don’t pinch to zoom when watching videos. This means the punch-hole stays out of sight. Overall, it’s a fantastic display — par for the course for Samsung.
MJ: I barely use phones that aren’t AMOLED displays, so I don’t have much to say in comparison. As usual, colors are vivid and lively. The Galaxy S20’s full screen display, albeit smaller compared to its siblings, is such an awesome companion for your entertainment and recreational activities.
I recently joined the craze on the 120Hz refresh rate, and I’ve been enjoying it so far. I’m not tiring my eyes whenever I scroll and swipe!
Plus, whatever you’re watching on Netflix, you’re bound to get hooked. After all, you got an immersive and impressive display, it’s difficult not to love the show you’re watching even more.
Vincenz: I’ve been fond of Samsung’s Super AMOLED as I used a Galaxy Note5 before. After moving to iPhones, I just got used to their IPS displays (including the iPhone XR I used before this).
Right when I had the Galaxy S20+, I got stunned with the Dynamic AMOLED display with deep blacks and fast 120Hz refresh rate — something iPhones and other Android smartphones can’t beat until today.
I ditched watching the Netflix series Itaewon Class on my iPhone because I enjoy the vivid colors and the fullscreen display more on the Galaxy S20+.
Thoughts on ONE UI 2.0 and other Samsung perks?
Rodneil: It looks undeniably Samsung for better or worse, but it’s definitely cleaner now than it has ever been. The gestures are all based on Android 10 (which, in effect is based on iOS lol), and I really like that.
The apps edge feature is underrated. I will completely lose any sense of the day if I didn’t have quick access to a calendar and this does it for me.
It’s also a good way to catch-up on NBA scores — although the league’s suspended at the moment. And the last game that’s on this photo are teams that have players who tested COVID-19 positive. That was depressing. I’m sorry.
MJ: I’m going to admit it: I couldn’t care less about the UI… before. One UI 2.0, just like any other UI, is difficult for me to grasp and understand. I’ve been used to EMUI and MIUI since I’ve been using a Huawei phone since 2016 and a Xiaomi phone since 2019. After using one Samsung phone after another this year, I realized One UI 2.0 is easy to learn and look at. For me, One UI 2.0 is a welcome change.
On another note, Samsung Members is one of my favorite perks from Samsung. You can have great deals from your favorite spas, resorts, cafes, and even restaurants. They even hold limited promos! Most recent was a free regular beverage from Chatime! Sadly, I missed it because I was sick.
Vincenz: One UI 2.0 is probably better than Samsung’s Touchwiz. I was impressed that Samsung finally listened to their loyal users. The bloatware and messy UI are now gone in favor of a cleaner, more minimal UI. It’s still not the best I’ve used since I enjoy using MIUI more, but it’s second in my list.
I haven’t tried using the Samsung Members app yet but I heard you get great deals and discounts if you register. Too bad the quarantine holds me back from trying those offers.
Which Galaxy S20 would you buy for yourself? Or as we say here, which do you think is your GadgetMatch? (Mention also who you think would get the most out of the phone you used)
Rodneil: I have recently found joy in carrying smaller phones. It just feels more practical. For anyone to want the Galaxy S20 Ultra you’d have to be a combination of someone who: has money to burn, has big hands or likes big phones, and might actually need the zoom capabilities. It’s really not for everybody.
I would say the S20+ and the S20 are probably the more regular-consumer-friendly phones. If I were to choose from the three, I would most likely get the Galaxy S20+.
MJ: I’m definitely in love with the Galaxy S20. If it wasn’t for its price, I would buy it. But then again, you’re paying for a well-rounded smartphone which can do the work for you because… it’s smart. No need to download and install apps that don’t come from the Google Play Store.
Additionally, Samsung has different layers of security so if that’s one of your considerations for a smartphone, you’ll have peace of mind. All of my girl friends enjoyed the Galaxy S20, the same way I did. If they have the money to spend, I’m pretty sure they’ll buy this one, even if there are no Cloud Pink units available. You can always plaster a beautiful case!
Vincenz: If it wasn’t because of the hefty price tag, I would definitely choose the Galaxy S20 Ultra since I’m more of a camera guy. The Galaxy S20+ lacks bigger camera sensors found on the Ultra that I need in achieving my desired shots when I take it outdoors.
If I’m being practical, I’d still pick the Galaxy S20+ — the sweet spot of the Galaxy S20 series because of the display size, price tag, and overall features. The S20+ might even suit Rodneil more than I do.
BONUS!
Launched alongside the Galaxy S20 series is the Samsung Galaxy Flip. If you’re wondering who that’s for — then it’s Michael Josh (since he’s really the only one who can afford it lol). Kidding aside, here’s a Flip vs Moto razr video you can sink your teeth into.
nubia has gone with an interesting direction for their latest midrange gaming line.
While other brands continue to blur the line between what is a “gaming-centric” smartphone and a reliable all-around device, the brands’ nubia Neo 5 series has been made even more aggressively for gaming.
And in 2026 where smartphone prices are skyrocketing and consumers are looking for the best value proposition before spending, that doesn’t seem to be the brightest route to go.
nubia Neo 5 GT
The nubia Neo 5 GT is the series’ top-of-the-line variant, with up 512GB of storage and a Dimensity 7400 processor.
The biggest highlight of the new series is the built-in cooling fan and Vapor Chamber cooling system.
This eliminates the need for a physical cooler, which you usually get for free anyway but have to attach to a magnetic phone case and power with a USB-C wire.
I think taking away that hassle of a set-up allows users to concentrate on gaming itself, as what this device is chiefly intended for.
And the cooling system does what it is solely asked to quite well: keep the phone’s temperature a lot cooler.
Moreover, if you’re playing for hours, this comes in helpful for bypass charging (branded as “Charge Separation” by nubia) to keep the temperature low.
The same purpose can be leveraged for quick charging, as the device’s 6,120mAh battery supports 80W charging.
Now of course, I’ve exhausted the device for about a month, playing my usual go-to mobile titles. Here’s how the phone performed with each game.
Mobile Legends: Bang Bang
As expected, MLBB is one of those titles that ran on the device without any problems. I can play multiple rounds even without the cooling fan turned on, and with the performance mode set to Eco.
Dunk City Dynasty
My time with this device also allowed me to revisit the NBA and NBPA-licensed Dunk City Dynasty.
I spent a lot of time on this multiplayer 3-on-3 title. Performance went generally smooth, although I had some connectivity issues.
This was a letdown since I needed to compete in real-time with other players. Nevertheless, I was able to chalk up several wins with characters like Jordan Clarkson and DeMar DeRozan.
Call of Duty Mobile
CODM was perhaps the first real test for this device, and this is where the cooling fan and a balanced performance setting came in handy.
Panning went without hiccups, allowing you to focus on just shooting. The graphics look more refined, specially with the phone’s 6.8-inch display. And fitting enough, the device did stay relatively cooler (I played mostly indoors).
Battery drain, of course, was somewhere in the 12% to 15% range, and even higher when playing with mobile data. The network was somewhat stable during the sessions I played.
Wuthering Waves
I felt the nubia Neo 5 GT also excelled in distributing the resources for heavier mobile titles like Wuthering Waves.
Especially during combat, I didn’t experience any stutters nor frame drops with the fast-paced battles, which involved slashing, flying, and sliding, among other mechanics.
Taps felt responsive as well. If anything, I enjoyed playing this title again on this handset.
For reference, here’s the graphics settings I went with:
Honkai Star Rail
Lastly, HoYoverse’s space fantasy RPG also worked wonders on the device. That’s with the high-performance mode (Rise) on and the cooler again aiding the experience.
Visual effects definitely looked crisp and smooth, at a high frame rate setting. At 439ppi, the nubia Neo 5 GT’s pixel density ranks among the highest in its class, for refreshed graphics.
The 512GB storage capacity is definitely a plus. Just downloading assets for the two RPG titles will cost you about 100GB of space already.
Look, OS
The nubia Neo 5 GT retains the familiar mecha-inspired finish, with a glossy back as if it has a glass cover. The lighting effects look a bit more toned down.
What’s good about the exterior design language is it took into consideration mobile gaming habits.
Even the tip of the USB-C charger was designed so that it doesn’t interfere when a user holds the phone in landscape mode.
The phone also has a completely flat back so you can just place it on a surface while playing or streaming.
The biggest adjustment is the placement of the volume buttons and power button on the right-hand side of the phone. That’s because of the cooling system’s exhausts.
And when I started using this phone, I did commit a lot of errors, tapping on the volume down button instead of the power button.
Going old school
New to the series are integrated playable wallpapers, which throw you back to the good old days of playing Snake and Tetris.
There’s also a 2048-inspired game but instead of numbers, you’re dealing with ball sports. The smaller balls (i.e. billiards, golf) combine to form larger ones (baseball, football) and you’ll have to make the most out of the space.
Admittedly, this took a lot of my time every day and even had some competitive runs with my partner as we tried to overtake each other’s high score.
Connectivity
As I’ve mentioned, on the downside, the device has had its unstable Wi-Fi and mobile data moments.
I experienced this especially with Dunk City Dynasty and the phone suffered amidst real-time head-to-head combat.
I do have a feeling my sessions just coincided with Holy Week, and networks may have been congested.
Still, it’s something to ponder, especially if you’re considering purchasing it for other purposes like in the case of TNVS or delivery riders.
Camera
Onto the camera system, the nubia Neo 5 GT’s main camera is a 50MP shooter. I mostly just had captures of myself, food, and the street view.
For a device of this caliber, the camera does feel intended for such everyday moments. Lighting is a most definitely a friend, and colors can be off sometimes.
There are no violent reactions overall, but I have seen better and more capable camera systems on similar-priced devices.
Here are some samples:
Anything else?
Outside of gaming, I have been able to utilize this device pretty much as how it is intended to be used.
I browsed social media, watched basketball highlights, spoke with people through messaging apps, used Gemini, checked the maps, and everything else in between.
I would say loading times are a little better compared with extremely cheap handsets. The audio quality, however, sounds flat and cheap for music and gaming.
You do get the nubia Buds GT with early purchase, although the sound quality is too bass-leaning and not much of the mids and highs.
Is this your GadgetMatch?
The nubia Neo 5 GT is a Swipe Left. The addition of a built-in cooler and some OS add-ons make it enticing at first.
But for its price, you can already get a topnotch Infinix NOTE series device, or even a numbered series mid-ranger from the likes of HONOR, Redmi, or realme.
It’s understandably a niche device, but the value proposition feels off without a definitive punch and “all-around” offering.
At a time where consumers need more from manufacturers to justify price hikes, nubia went zagging with a more gaming-centric tool that doesn’t punch above its weight.
Convenient Smart Home
Giving up counter space for reverse osmosis: Living with Waterdrop M6H in NYC
A 7-stage filtration system
Living in New York City means two things when it comes to the kitchen: constantly negotiating with counter space and having the best drinking water in the country.
That’s exactly where a countertop reverse osmosis system like the Waterdrop M6H finds its place. It fits into apartment life surprisingly well, though not without tradeoffs.
Peace of mind
New York City is known for having some of the best drinking water in the country, and for most people, straight-from-the-tap is perfectly safe and dare I say: tastes the best, too.
But using a reverse osmosis system isn’t necessarily about fixing bad water. It can also take already good water and filtering it down to a much finer level.
The Waterdrop M6H uses a 7-stage filtration system, which goes beyond basic filtration to remove things like heavy metals, chlorine, PFAS, and microplastics, which you might not think about daily but are still present in trace amounts. It also has UV sterilization, adding another layer of protection by targeting bacteria that may not be caught in filtration alone.
That extra layer of filtration becomes especially helpful when you have guests or family visiting. My parents, for example, have more sensitive stomachs, so even small differences in water quality can matter.
One tradeoff with reverse osmosis is that it also removes naturally occurring minerals like calcium and magnesium. In practice, it shouldn’t be a major concern for most people. Food, not water, should be the primary source of these nutrients.
Built for apartment living
One of the biggest advantages of the Waterdrop M6H is how easy it is to set up. There’s no installation, no need to touch your plumbing, and if you’re renting: no back-and-forth with a landlord.
It sits on my counter like any other appliance. It’s roughly the size of my super automatic coffee machine, which makes it feel familiar and non-invasive. And just like my coffee machine, I get access to great drinking water with just a few presses.
For apartment dwellers like me, that plug-and-play design is a huge win. I could be living in my current home for years, but will likely still need to move out at some point. That means I can take the M6H with me no matter where life takes me.
Compact is both good and bad
That small footprint is what makes it viable in a city kitchen, but it also introduces the biggest inconvenience.
Because the unit is compact, the water tank isn’t huge, and neither is the wastewater capacity. The built-in 135oz water tank capacity is large enough to get you through a good portion of the day.
In practice, that means you’ll be refilling clean water and emptying the waste tank regularly, sometimes more than two times a day depending on usage.
It’s not difficult, but it’s definitely more hands-on than a built-in system that runs continuously in the background.
Eats up precious counter space
Beyond just physically occupying counter space, the machine changed how I use my kitchen.
The spot it takes is often the same area I would use for prepping food, whether that’s chopping vegetables, rolling or kneading dough, and plating meals. It’s also the same spot I use for putting dirty dishes before they get washed.
So while it technically fits, it reduced my working surface in a noticeable way. In a New York kitchen, losing even a small section of prep space can have a huge impact on one’s daily routine.
Bottle compatibility can be hit or miss
Another noticeable drawback of its compact size is the height clearance under the spout. If you tend to use taller insulated bottles, especially the narrow ones, they won’t always fit comfortably underneath.
I have a combination of tall and short ones, and so that means having to tilt the taller ones or filling them in stages, which interrupts an otherwise convenient experience.
Well thought-out experience
Where the Waterdrop M6H really stands out is in how easy it is to use. The touchscreen is intuitive without feeling overdesigned, and the preset buttons for coffee and tea temperatures are more than welcome. Thanks to its instant heating, I’m never waiting around for hot water when I want a comforting cup of tea after a chilly day out.
One of my favorite features is the ability to customize how many ounces of water you want dispensed. You can set it, place your glass or bottle underneath — as long as it fits — and walk away while it fills because it stops on its own. It’s a small detail that makes drinking clean water convenient.
It’s just a bonus that I’m more conscious of the amount of water I’m drinking on a daily basis.
The detachable glass pitcher is another thoughtful touch. You can take it off and pour directly to your vessel of choice, store it in the fridge for cold water, or use it directly for cooking.
Better than a filter pitcher
If you’ve used a standard filter pitcher before, the difference is immediate.
With something like a Brita, you’re constantly refilling and waiting for water to slowly drip through the filter before you can use it. The Waterdrop M6H produces purified water much faster and on demand.
Even though I have to refill the tank daily, it’s still far less frequent, and far less tedious, than topping off a pitcher multiple times a day.
Cost-wise, it also evens out over time. Instead of repeatedly buying smaller filters, you’re replacing one larger filter less often, with a more advanced level of filtration to show for it.
Is the Waterdrop M6H your GadgetMatch?
Even in a city with excellent tap water, a reverse osmosis system like the Waterdrop M6H can be helpful. It makes the most sense if you’re renting but still want better-than-tap filtration without dealing with permanent changes.
While not as inconvenient as a Brita pitcher, it still requires daily maintenance. It is not the best fit if you’re already tight on counter space, cook frequently and rely heavily on your prep area.
A permanently installed reverse osmosis system will always win when it comes to pure convenience, and Waterdrop has great options for that. It runs continuously, requires less day-to-day interaction that you just forget about it, and it doesn’t take up precious counter space.
For my current setup, the Waterdrop M6H is a practical middle ground. It delivers many of the same benefits in a flexible, renter-friendly form.
The Waterdrop M6H retails for US$429 before tax. Maintenance is straightforward: the replacement filter costs $79.99 and lasts about 12 months or roughly 1,100 gallons of water.
It isn’t cheap, but you can think of it as a long-term investment in your health. Its benefits aren’t immediate or obvious day-to-day, but something you’ll likely appreciate over time and thank yourself for later.
Gaming
Saros review: Returnal’s difficulty is back and better than ever
Although, it loses the memorable storywriting.
In 2012, Housemarque worked on the Angry Birds Trilogy compilation, the quintessential experience of throwing things at a wall and seeing which one will break it. In 2021, the studio developed Returnal, once again a quintessential experience of frustratingly throwing things at a wall. Now, in 2026, the studio is back with Saros, an experience with more of the same but with more flair and the accessibility to more easily break down those walls.
Turn back time over and over again
Like Returnal, Saros is a roguelike shooter. Players start every run from almost-scratch, earning Lucenite along the way. Upon death or winning the run, Arjun Devraj, the playable character, returns to the starting hub and spends his earned Lucenite to unlock meaningful (and permanent!) upgrades for the next run.
Along the way, Devraj finds an armory of available weapons and powerups that subsist through a single run, adding enough variability to ensure that no two runs are completely the same. Coupled with tangible upgrades, Saros creates an ever-changing experience but ensures that you feel stronger with every consecutive run.
It’s also a visually stunning game with designs that border on Lovecraftian. Enemies are so well designed that it’s impossible not to stop and stare at how detailed the monsters are.
A smoother, hypnotic fight
Saros plays like butter. Normally, shooters played on a controller are too finicky for me, but Saros just works. The game features a good number of auto-aiming weapons that help you focus on dodging projectiles. Even the native aim assist on non-automatic weapons is useful enough for making shots.
There’s also Power Weapons, or high-damage attacks that use consumable Power. There are a handful, and all of them are powerful enough to help win a difficult battle.
Fighting, then, is simply fluid. It didn’t take long for me to breeze through runs without focusing on muscle control. This makes for an easier game overall. Whereas Returnal has players beating their heads against the wall for hours, Saros is more accessible. It wants you to win. It wants you to get stronger.
As mentioned, each permanent upgrade is palpable. Devraj does get stronger. You can feel it when you rush past the starting area in no time. There are caps, but each cap is unlocked when you first beat a boss.
That said, the game still offers a challenge. Often, bosses take a few runs to master. Sometimes, you’ll get bodied by a surprise barrage from behind.
Variability that eventually runs out
The key to making a great roguelike rests on how different every run is. Some even have game-breaking combinations with ultra-rare pickups that wreck all of the game’s challenges.
At the start (especially before everything is unlocked), Saros does feature enough variability that invites you to discover everything that the game has to offer.
However, it does become clear that this variability has a limit. Once I had everything unlocked, I was defaulting to only a few combinations: a smart rifle (with auto-aim) with powerups that improve health and Lucenite drops. Plus, since I already had rerolls unlocked, I could just reset every drop until I got what I wanted. Experimentation doesn’t seem like a major draw for players; instead, it’s more about discovering the combination that works for you and grinding until you find it in every run.
Additionally, the map doesn’t really change. Though there are miniscule changes, none of which alters the experience that much. Each room features different terrain, but they’re all essentially identical to one another: fight the horde that spawns in and collect the reward afterwards.
Despite being treated as a major change to the map, even the self-imposed eclipse mode (from which the game derives its title) doesn’t add much besides the corruption status effect. At first, there’s a sense of dread going into the eclipse, as the game says that enemies are more powerful and unpredictable, but it will eventually teach you that eclipses are just part of the level design. There is zero tradeoff.
Every run has a lingering sense of sameness to it. This should be appealing to some, especially since it helps make the game more accessible. However, this approach will naturally run into a wall, particularly after you spend 2.5 hours on a run only to die on the final boss.
What story?
Saros is an exercise in Lovecraftian worldbuilding. Like all stories of the same bent, the game’s plot focuses more on the insanity of its world, rather than its characters.
The game does not say much about the story besides the bare brushstrokes. Devraj is part of the Echelon IV expedition to the planet of Carcosa. While his main mission is to find the past expeditions, he has a secret motivation to find Nitya, a member of Echelon III and his lover.
Similar to The King in Yellow by Robert W. Chambers, the game features allusions to madness because of “the Yellow”. Both previous expeditions and members of his own team succumb to the madness. However, the game never gives players enough time with any of these characters, so when they reveal themselves as victims of the same religious insanity, it’s never treated with the gravitas it deserves. People die, but you’ll barely miss them.
The same, unfortunately, goes for Devraj himself. Despite the world descending into cosmic horror around him, he stoically continues his mission to find Nitya. He doesn’t seem too affected by death. And, as such, he doesn’t really have a lot of qualities to latch on to, as a player who should be invested in the development of their playable character.
It’s atypical for a first-party PlayStation game to prioritize world-building over character writing. Most of the platform’s titles have incredibly memorable characters, but Saros just doesn’t. That said, the world-building is phenomenal; I just don’t want to spend hours reading through journal entries to find out what’s wrong with this world.
Is Saros your GameMatch?
If you found Returnal too difficult, Saros is a lot more approachable. It didn’t take me long to reach the game’s latter parts. If anything, the difficulty is finding two hours to go on an extended run. With the substantial progression system, it feels meaningful to restart and go again. Fans of roguelikes will easily Swipe Right on this game.
However, if you’re looking for a meaningful story to sink your teeth into, the game heavily prefers environmental storytelling. Prepare to spend hours just poring over lore. Even then, you won’t really get a sense of which characters to root for. For that, it’s a Swipe Left.
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