Reviews

Which Samsung Galaxy S20 is your GadgetMatch?

Three phones, three Matchketeers

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As you may already know, the Samsung Galaxy S20 series has three phones — the Galaxy S20, Galaxy S20+, and Galaxy S20 Ultra. We were fortunate enough to get a hold of all three, so three different members of our team took one each and here we’ll discuss what liked and didn’t like about these phones.

Hopefully, this can help you decide which of the three to get. That is, perhaps, after we go through this whole COVID-19 pandemic. So while you’re staying home, here’s something to read.

The first obvious difference is size. How did you feel about the one you got? 

Rodneil [Galaxy S20 Ultra]: The Samsung Galaxy S20 Ultra is HUGE. I’m saying this as a fan of the Note series and generally large display smartphones. But this phone just really feels humongous.

For context, I have been using the iPhone 11 Pro for months which might have made the size transition more obvious than it would have been had I been using another Android flagship.

MJ [Galaxy S20]: I loved it. The Galaxy S20 fit perfectly in my tiny hands! This may be bad, but I found myself glued to my smartphone for a few days now, only because my phone’s easier to hold, carry, and use. I’m done with big smartphones!

Vincenz [Galaxy S20+]: As someone who has big hands, I like the form factor of the Galaxy S20+. I tried holding other Galaxy S20 phones but I’m gonna say the Galaxy S20+ is the perfect fit since the Galaxy S20 feels a little bit small and the Galaxy S20 Ultra is thicker, and heavier.

Did it affect your usage? How and why? 

Rodneil: I felt less inclined to take it out to get some quick snaps. It almost feels like carrying a mirrorless camera. Almost. It’s colossal and nearly impossible to use with only just one hand. It almost discourages me to use one of its highlight features which is the camera.

That said, the size and display made it pretty great for media consumption as well as editing a few quick clips. While we’re at it, I’d like to mention how the screen recording then subsequently editing and trimming on an app caused it to significantly heat up. And I didn’t even do much editing. I just trimmed and resized a clip.

The quick overheating might be because of the Exynos processor. I did the same tasks on the OPPO Find X2 Pro and it didn’t heat up as much. But that comparison is a discussion for another day.

MJ: It made me use my phone frequently and made me bring it wherever I go — even in bathroom breaks! I found it easier to navigate the screen, use my phone to take selfies or take snaps of my mundane life so I can share it with my friends.

Vincenz: The only problem that affected my daily usage is the slim profile and slippery glass back. Holding it with one hand feels light but over time, my arms got sore to the point that I’ll just place it on a flat table or on my bed. I don’t want to drop it since it’s fragile (like me when I see my crush).

Let’s jump right into what people care about. The cameras. General thoughts on the images you took? 

Rodneil: It’s pretty much everything we’ve come to know from Samsung. Take a few shots and more often than not, you’ll get an image that you can just immediately post on social media.

I tried Live Focus on good ‘ol Funko MJ and got more than decent results both under good daylight and when the subject is against the light.

Same is true for the wide angle lens. Get plenty of daylight, and you’re bound to get photos ready for your Facebook feed.

MJ: As a person who lives and breathes social media, the images produced by the Galaxy S20 is definitely social media-ready. It’s saturated and lively enough even without its scene optimizer tool.

L-R: 3x Zoom, 1x Auto, 0.5x Wide-angle

Since I post-process my photos, I find myself spending more time editing to lessen the vibrancy of the photos, since the colors pop.

Cameras are bad at night for both the front and rear cameras! Its only saving grace is its night mode and wide-angle. When used properly, you’ll get astounding results. You better learn basic photography before hitting up the cameras!

L-R: Night mode on an ultra-wide-angle mode, Night mode using a 10-sec timer

Vincenz: I’ll be straightforward about this: It doesn’t have the best cameras in a smartphone but it doesn’t mean it’s not good. Sure, the main sensor does most of the trick but problems arise when you compare it with other phones.

I enjoyed taking food shots more with the Xiaomi Mi 9T Pro. For night shots, the Huawei Mate 30 Pro has a better algorithm. The ultra-wide lens is the least thing I like in this phone since the colors are desaturated and not as accurate as the main sensor.

I also tried recording videos (even in 8K) but I guess the iPhone 11 series dominates both video quality and OIS (optical image stabilization).

Is the zoom really “all that”? 

Rodneil: I wouldn’t say “all that,” but it can be useful. Although the thing about the 100X zoom on the Galaxy S20 Ultra is, it’s a lot like pushing yourself to the limit — just because you can, doesn’t mean you should.

Here are samples wide angle, 10X, 30X, and 100X. As you can see, 30X zoom is still pretty darn good. Having the capacity to go to 100X means your 30X zoom should produce pretty darn good results.

Same is true for the 10X zoom. That allowed me to take this kind of shot.

It does struggle when there isn’t enough light and taking handheld 30X zoom photos can be challenging.

MJ: I love this phone to death because of its size, design, and overall usage, but that zoom sucks. I was spending a night at the beach during an almost full moon, and I tried zooming in at 30X but it wasn’t impressive.

L-R: 30x Zoom, 1x Auto, 0.5x Wide-angle

Don’t bother zooming in! Just get a better camera with a professional zoom lens if you want to capture the moon. Otherwise, the zoom feature is best used up to 3X. It’s perfect for capturing portraits at a distance (without using portrait mode). Where else would you use zoom? It’s creepy as hell.

Vincenz: Nights ago, there was this huge moon lighting up the sky. I tried zooming it in at 30X, but was disappointed with the quality of the output. Tried it before with a Huawei Mate 30 Pro and it gave me outstanding results.

I was expecting the same with the Galaxy S20+ since it also has the same zoom ability but it doesn’t show any detail of the craters at all. Night mode doesn’t even do justice since it also zooms up to 10X.

What about the selfies? Did you like them?

Rodneil: Not really big on selfies, but for the purposes of testing I tried one with live focus and one without. I think the smoothing is still more aggressive than I would have liked. This is with “beauty mode” turned off.

MJ: Selfies are decent enough to send to your crushes but never ever use the beauty mode. It sucks, same with its portrait mode.

The wide-angle mode helped with group photos, though. Admittedly, Xiaomi still has the best selfies to date (in my opinion, please don’t chew me out). But with proper lighting and right poses, you’ll get perfect selfies — if that’s even your thing!

Vincenz: Not a huge selfie user but when I tried it, I immediately turned off the beauty mode. I want my selfies to look as natural as possible — but turning it off still showed smeared selfies.

But when it comes to groufies, it gets the job done as it has an extra ultra-wide mode to accomodate more people inside the frame.

The display is a huge talking point too. Did it seem any different from other phones you’ve tried? 

Rodneil: The 120Hz screen refresh rate should be the default now. After using this for an extended period, any other screen just doesn’t feel as smooth.

Still not a fan of punch-hole displays but that’s mostly negligible since I use dark mode most of the time plus I don’t pinch to zoom when watching videos. This means the punch-hole stays out of sight. Overall, it’s a fantastic display — par for the course for Samsung.

MJ: I barely use phones that aren’t AMOLED displays, so I don’t have much to say in comparison. As usual, colors are vivid and lively. The Galaxy S20’s full screen display, albeit smaller compared to its siblings, is such an awesome companion for your entertainment and recreational activities.

I recently joined the craze on the 120Hz refresh rate, and I’ve been enjoying it so far. I’m not tiring my eyes whenever I scroll and swipe!

Plus, whatever you’re watching on Netflix, you’re bound to get hooked. After all, you got an immersive and impressive display, it’s difficult not to love the show you’re watching even more.

Vincenz: I’ve been fond of Samsung’s Super AMOLED as I used a Galaxy Note5 before. After moving to iPhones, I just got used to their IPS displays (including the iPhone XR I used before this).

Right when I had the Galaxy S20+, I got stunned with the Dynamic AMOLED display with deep blacks and fast 120Hz refresh rate — something iPhones and other Android smartphones can’t beat until today.

I ditched watching the Netflix series Itaewon Class on my iPhone because I enjoy the vivid colors and the fullscreen display more on the Galaxy S20+.

Thoughts on ONE UI 2.0 and other Samsung perks? 

Rodneil: It looks undeniably Samsung for better or worse, but it’s definitely cleaner now than it has ever been. The gestures are all based on Android 10 (which, in effect is based on iOS lol), and I really like that.

The apps edge feature is underrated. I will completely lose any sense of the day if I didn’t have quick access to a calendar and this does it for me.

It’s also a good way to catch-up on NBA scores — although the league’s suspended at the moment. And the last game that’s on this photo are teams that have players who tested COVID-19 positive. That was depressing. I’m sorry.

MJ: I’m going to admit it: I couldn’t care less about the UI… before. One UI 2.0, just like any other UI, is difficult for me to grasp and understand. I’ve been used to EMUI and MIUI since I’ve been using a Huawei phone since 2016 and a Xiaomi phone since 2019. After using one Samsung phone after another this year, I realized One UI 2.0 is easy to learn and look at. For me, One UI 2.0 is a welcome change.

On another note, Samsung Members is one of my favorite perks from Samsung. You can have great deals from your favorite spas, resorts, cafes, and even restaurants. They even hold limited promos! Most recent was a free regular beverage from Chatime! Sadly, I missed it because I was sick.

Vincenz: One UI 2.0 is probably better than Samsung’s Touchwiz. I was impressed that Samsung finally listened to their loyal users. The bloatware and messy UI are now gone in favor of a cleaner, more minimal UI. It’s still not the best I’ve used since I enjoy using MIUI more, but it’s second in my list.

I haven’t tried using the Samsung Members app yet but I heard you get great deals and discounts if you register. Too bad the quarantine holds me back from trying those offers.

Which Galaxy S20 would you buy for yourself? Or as we say here, which do you think is your GadgetMatch? (Mention also who you think would get the most out of the phone you used) 

Rodneil:  I have recently found joy in carrying smaller phones. It just feels more practical. For anyone to want the Galaxy S20 Ultra you’d have to be a combination of someone who: has money to burn, has big hands or likes big phones, and might actually need the zoom capabilities. It’s really not for everybody.

I would say the S20+ and the S20 are probably the more regular-consumer-friendly phones. If I were to choose from the three, I would most likely get the Galaxy S20+.

MJ: I’m definitely in love with the Galaxy S20. If it wasn’t for its price, I would buy it. But then again, you’re paying for a well-rounded smartphone which can do the work for you because… it’s smart. No need to download and install apps that don’t come from the Google Play Store.

Additionally, Samsung has different layers of security so if that’s one of your considerations for a smartphone, you’ll have peace of mind. All of my girl friends enjoyed the Galaxy S20, the same way I did. If they have the money to spend, I’m pretty sure they’ll buy this one, even if there are no Cloud Pink units available. You can always plaster a beautiful case!

Vincenz: If it wasn’t because of the hefty price tag, I would definitely choose the Galaxy S20 Ultra since I’m more of a camera guy. The Galaxy S20+ lacks bigger camera sensors found on the Ultra that I need in achieving my desired shots when I take it outdoors.

If I’m being practical, I’d still pick the Galaxy S20+ — the sweet spot of the Galaxy S20 series because of the display size, price tag, and overall features. The S20+ might even suit Rodneil more than I do.

BONUS!

Launched alongside the Galaxy S20 series is the Samsung Galaxy Flip. If you’re wondering who that’s for — then it’s Michael Josh (since he’s really the only one who can afford it lol). Kidding aside, here’s a Flip vs Moto razr video you can sink your teeth into.

Gaming

Crash Bandicoot 4: It’s About Time review: Worth the 22-year wait

This should have been the proper sequel to the trilogy

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When Crash Bandicoot resurfaced in 2017, I felt utter joy and nostalgia at the same time. Even though Crash Bandicoot: Warped was the first Crash game I ever played, the franchise became a great part of my childhood. With the release of the N. Sane Trilogy, it now gave new players an opportunity to experience some hardcore platforming that most late 90s kids remember.

Earlier this year, they announced the arrival of Crash Bandicoot 4: It’s About Time. Activision, Vicarious Visions, Toys For Bob, and Beenox all came together to work on the trilogy’s “proper” platforming sequel. When I heard about this, I dropped everything and waited for as long as possible to get my hands on the game.

After finally playing, it’s honestly the Crash platforming sequel I had always wanted. There’s a big reason for that.

The original “Crash Bandicoot 4” just didn’t hold up well

See, before It’s About Time, there was actually another Crash Bandicoot dubbed as the fourth title: The Wrath of Cortex. It was released on the PlayStation 2, Xbox, and GameCube back in 2001-2002, almost 3-4 years after the original trilogy. For this game, the story centered around the presence of Crunch Bandicoot, another bandicoot creation of the game’s main antagonist, Dr. Neo Cortex.

Crash in The Wrath of Cortex for the PlayStation 2

The game itself received relatively average reviews, with most people simply feeling like it was a downgrade from the original. I tried playing the game again recently, and by 2020 standards, it feels unpolished. Gameplay as a whole was fairly janky, the story just doesn’t seem to add up, and it’s just a carbon copy of Warped but more slippery.

Level design for Tornado Alley in The Wrath of Cortex

So when Activision and Vicarious Visions announced that another Crash Bandicoot 4 was coming out, I had hoped that it wouldn’t end up like Wrath of Cortex. And boy, was I ever relieved that it didn’t.

Taking the premise of Wrath of Cortex, but making it better

It’s About Time takes place directly after the events of Warped — specifically the secret ending of the game after getting all the collectibles. Essentially, Cortex and his crime partner, Dr. Nefarious Tropy decide to simply open time rifts across the continuum. Aku Aku, the all-powerful mask that protects Crash, senses the impending danger and alerts Crash about it.

The whole game takes you through different time periods, even going as far as more recent events in the Crash universe. You are tasked to awaken different Quantum Masks that will help you in your quest to stop Cortex and N. Tropy. I honestly thought that they did the masks thing better than Wrath of Cortex in this regard.

As you progress through each level, you face a ton of challenging platform segments and waves of enemies and death-inducing obstacles. Within every other time period, you have boss levels with major recurring characters from all other past Crash games. In essence, it tries to incorporate the classic Crash formula, but enhances the experience. 

Plus, you get to go on adventures as either Crash or Coco. In some cases, you even get to play as Tawna Bandicoot, Dingodile, and Cortex himself! 

Gameplay that’s as smooth and difficult as the N. Sane Trilogy

One of the main things I was looking for in It’s About Time was consistency. I wanted this new Crash game to remain consistent with the remastered trilogy in terms of gameplay, character movement, and relative learning curve. See, the original trilogy was not an easy set of games to get around, especially if it’s your first time playing.

For long time Crash fans like myself, I felt that this game was more pain-staking yet just as smooth to control as the trilogy. Crash keeps some of his skills that he earns from Warped like the Super Body Slam and Double Jump, which I thought were the two logical ones to keep. However, you’re going to need more than just those abilities since the game throws so many obstacles later on.

It’s a painful grind to finishing the game at 100% completion this time around. Instead of collection crystals, you collect gems from accomplishing certain tasks within each level. From breaking every box to not having more than three deaths, these would require several perfect playthroughs. Honestly, that’s just insanely difficult to accomplish, and I’m all for it!

The most vibrant and creative game design in any Crash game

The moment you start your adventure to N. Sanity Peak, you’re already greeted to the gorgeous and colorful level design. I felt that Toys For Bob took a page out of their work on the Spyro: Reignited Trilogy with all the colors for each level. As you progress through the game, you’ll have brief moments to just take all of that in.

In terms of overall level design, it is a big step up from the N. Sane Trilogy in my opinion. For the most part, it gives you a different variety of level styles you haven’t seen in the original trilogy. From vine-swinging to rail-riding, the developers went all out to give you a different Crash game all together.

Furthermore, they even managed to sneak in similar obstacle patterns from the previous games. Something silly like timing challenges or platforming segments are just a few examples of these. I felt that these were put in here to cater to the long-time or hardcore Crash platformer fans.

Great deal of fan service and easter eggs

Apart from the sneaky insertion of familiar segments from older games, they also added a ton of small details referencing other games, as well. I mean, I wouldn’t call the giant Spyro float or the Spyro inflatable by the beach small details. However, the developers really threw in a ton of easter eggs.

Because I took my sweet time trying to get through every level, I noticed most of these the moment they came up. Most levels are sprawling with references to the purple dragon, or characters from older Crash games like Crash Bandicoot: The Huge Adventure. They even went all out to promote Crash Team Racing: Nitro-Fueled in one time area.

Even if you’ve never played any Crash game before, you’d dart your eyes at them. I think Toys For Bob and Beenox made it a point to spoil you with all of these references. 

How things should have been

Crash Bandicoot 4: It’s About Time served its true purpose as the official fourth chapter of the Crash universe. It takes the core Crash formula and throws it into a brand new world, with a plot that makes sense in the grand scheme of things. I’d like to think that this whole game is just much more enhanced than the original trilogy all in all.

From the fantastic visuals to the difficult gameplay style, It’s About Time goes for an authentic yet novel approach. It will make you feel a great deal of awe while you constantly try to die less than 20 times every stage. It sticks to the brutal platforming mechanic it’s known for, while improving the experience.

I can honestly say that the absurdly long 22-year wait for a sequel to the trilogy was worth it. If you want to experience rage and fulfillment all in one game,  I highly suggest you pick this up.

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Lenovo Legion Phone Duel review: Raw gaming power

Everything you expect from a gaming smartphone

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Legion Phone Duel

One look at the Lenovo Legion Phone Duel and you know right away that it’s made for people who hardcore want to play. But smartphones are for more than just gaming and that balancing act is what Lenovo tried to achieve.

The company has an interesting messaging on why it’s named “Duel”. It’s mostly on how it was built, but it’s also about striking a balance between work and play. Before we get ahead of ourselves, let’s first unbox the phone.

The box looks fantastic and is easier to figure out than its primary competition.

Legion Phone Duel

Opening it up reveals the Legion Phone Duel. A mechanical door opening sound effect plays every time you open the box. 

Cheated a little bit here. The phone will be wrapped with the usual plastic protection when you first open it up.

Digging deeper into the box you’ll find the massive power brick with two USB-C ports for dual charging. More on that later.

Elsewhere inside the box is USB-C to 3.5mm audio jack, a sim tray ejector tool, and the user guide.

It also comes with a plastic case for “some” protection. It snaps on the phone any which way as part of the dual, symmetrical design.

Taking a closer look at the phone, at the back you’ll find Legion’s slogan: Stylish outside. Savage inside.

How well does it play? 

Let’s jump right into the gameplay. To launch games you have installed, the phone has the Legion Realm. It’s the gaming hub where you can customize how much of its combination of specs — Qualcomm Snapdragon 865 Plus and up to 16GB RAM — will be used for your gameplay session.

Funny thing is, it doesn’t seem to know exactly which apps are games or not. Upon firing it up the first time, it incorrectly identified Skype, Guitar Tuna and VSCO as gaming apps. You can, of course, manually take out and add apps, but this is a software kink that has to be fixed in an update.

Speaking of software kink, the Legion Phone Duel is built to go on landscape mode even on the home screen. But every time I try to enable auto-rotate, the screen kind of glitches for a second. It’s not that big of a deal but is worth mentioning.

Alright. Let’s jump in for real.

Call of Duty: Mobile

Legion Phone Duel

This is the game that I spend the most time with. On any given day, I would fire up a quick match when I need to step away from work for a while. I got pretty much the exact same sensations when I first played Call of Duty: Mobile on the ROG Phone 2.

The 144Hz screen refresh rate is smooth AF. It almost feels like you have an edge over the other players. Moving around and aiming the crosshair at my targets was easier.

This being a first-person shooter also really takes advantage of everything the phone has to offer. The shoulder buttons feel amazing and responsive. With this, you’ll be racking up kills in no time.

Genshin Impact

This is the game that I wish I could spend more time on. I typically don’t enjoy playing Action-RPG types on smartphones, but the combination of the phone’s raw power and stunning display along with the game’s design and gorgeous visuals made this such a fantastical experience.

Would like to note, though, that this is also the title where I experienced the most level of heating. It was nothing alarming, though and it mostly happened during days when it was also unbearably humid.

League of Legends: Wild Rift

Honesty hour again. For this game, I only really played the tutorial part — which I thought it handles better than Mobile Legends: Bang Bang. I personally get no kick playing these types of games, but if this is your jam, know that it looks great and plays really well on the Legion Phone Duel.

Asphalt 9 

This is the standard game for testing/playing racing games. The last time I played this though was on a budget tablet and I was pleasantly surprised at how good the game looks and plays on a high-end device.  Again, same satisfying experience all throughout.

Injustice 2

This is my go-to for trying fighting games, but like Action-RPG titles, I prefer to play fighting games on devices where I can button mash. That said, this game had the most noticeable graphical jump for me. I just don’t remember it looking this good on the other devices where I played it.

Delivers on gaming

As a gaming smartphone, the Legion Phone Duel impresses. All the design decisions that went into making this a truly satisfying gaming experience hits all the right spots.

The Dual Shoulder Controls with Dual Haptics feel great. The Legion assistant app is easy to access in-game and doesn’t feel intrusive. And it has just the right width and heft that won’t wear you out during extended gaming sessions.

The Dual front-firing speakers are okay. They’re great on a phone but since I regularly use HiFi audio accessories, it was easy to detect that it’s not able to register certain higher frequencies.

Fret not though, the Legion Phone Duel supports all kinds of HiFi audio format. If you have the gear for it, you’ll enjoy this even more.

Accessories? 

Lenovo says the Legion Phone Duel was built only as a phone in mind. With that, it doesn’t come with any special Legion-branded accessories at launch,

However, it is compatible with other more universal accessories. And if you have a keyboard and more, or another controller lying around, you should be able to connect the phone with the right kind of dock.

Weak point: Cameras 

The hardware is present: 64MP main camera and 16MP wide angle.

Even the design and camera position is thoughtful for what it’s trying to be. But the results are… well, they need improvement.

Some photos look like they have some sort of filter.

But every so often you will get a few good shots.

Be careful about shooting vertically, though as you might end up with something like this.

It’s decent indoors with a fair amount of lighting. 

But it really struggles at night. 

Occasionally, you’ll get something decent.

Up front is a 20MP Pop-up camera. 

Legion Phone Duel

It’s steady. Selfies are about as hit and miss as the rear cameras. You also get this nifty dual shot feature. 

But I used it more on a few video calls. It’s wide angle and captures a lot. Quality-wise, it’s decent. Better than any webcam on a laptop. 

Dual Charging 

Another dual aspect is charging. Instead of a single power cell, the Legion Phone Duel has two 2,500mAh situated on the sides of the phone as you hold it horizontally.

It also has two USB-C ports that you can use at the same time when juicing the phone up.

The results I got are as follows: 

  • Started “dual” charging at 10%
  • Got to 100% in 1:12:25
  • Started single charting at 43%
  • Got to 100% in 49:34

Battery life is around what you expect. On a regular day where you’re doing work and are just browsing and playing during breaks, you won’t need to top-up overnight.

But on days where you do nothing but play, expect to run it dry twice as fast than on a regular day.

Dual looks, other things of note

Like any other Android phone, you can customize the Lenovo Phone Duel depending on your preferences. For its part, Lenovo has a selection of default wallpapers that look hardcore gamer and casual user.

Legion Phone Duel

As a media device, this phone is also fantastic. The 6.65” FHD+ AMOLED Display is such a treat to the eyes. That’s true whether you’re watching K-Pop videos on Youtube.

Or perhaps catching up on your favorite Netflix series.

The display is also great even when you’re just casually browsing on social media.

Doubling down on its “dual” approach, the phone (In the Philippines at least), is available in only two variants.

  • Blazing Blue — 16GB+512GB
  • Vengeance Red — 12GB+256GB

Asked why this was the case, Lenovo channeled their inner Yes or Yes Mina saying it’s to make the choice more simple for the buyers. It will be available in all authorized resellers by November 1, 2020.

Is Legion Phone Duel your GadgetMatch?

Lenovo has a few things to fix on the software end. The hardware, though, is fantastic. As a gaming smartphone, the Legion Phone Duel won’t leave you wanting.

It has the raw power to play just about any mobile game. The display is gorgeous with a speedy response time. The front-firing speakers are good on their own but paired with HiFi audio accessories, and you’re in for quite an immersive treat.

Legion Phone Duel

It has the natural shortcomings of a first generation gaming phone — the photos just aren’t there yet. However, it has more to do with Lenovo’s software processing more than anything. With a few software updates, I don’t see how this can’t improve.

But to give a truly final verdict, we’re still missing one key component. Pricing. Price and bundles (if any) will be revealed on October 24, 2020 at the Legion launch in this year’s Electronic Sports and Gaming Summit (ESGS).

We’ll hold off a final verdict until then and will update this space once the pricing is final.

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OnePlus 8T Unboxing and Review

It’s more than just a design change

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A six-month lineup refresh isn’t nearly ideal to most Android brands but OnePlus is back at it again with a new smartphone!

The new OnePlus 8T offers more than just a design change. Performance will still be fast and snappy thanks to maxed-out internals, but the newer camera system is something most loyalists might like — or hate.

With the recent releases of the Samsung Galaxy S20 FE, Google Pixel 5, and even the newest Apple iPhone 12 mini, will OnePlus be able to justify its stand of offering the 8T at $50 more over the cheaper US$ 699 contenders?

Watch our OnePlus 8T unboxing and review by clicking this link.

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