When Final Fantasy VII Rebirth PC was first announced, the clamors were more for the ability to finally see Cloud, Tifa and the rest of the crew in “better graphics.” But not everyone has the type of PC that can run the game with the best visuals possible. Some players these days also only play on gaming handhelds. This quick play test is for those people as we played FFVII Rebirth PC on the ROG Ally.
Yes, just the ROG Ally and not its half-step upgrade, the ROG Ally X. As a first generation device, we feel the ROG Ally is a good baseline to start with.
Is FFVII Rebirth PC handheld compatible?
The official Final Fantasy VII account across multiple social platforms have already announced that Rebirth is Steam Deck verified. That’s not the end-all be-all for gaming handhelds, but it’s a good place to start.
At the very least, it confirms that you should be able to play the game with only a handheld in tow.
Final Fantasy VII Rebirth and Remake Intergrade are both Steam Deck verified ✅
Pre-purchase the Twin Pack up to 30% off to download and start FFVII Remake Intergrade today ahead of FFVII Rebirth’s launch on Thursday. pic.twitter.com/9JJYX5U075
— FINAL FANTASY VII (@finalfantasyvii) January 17, 2025
PC Requirements
Square Enix understands that not all PCs are created equal. That’s why they made sure to release the PC requirements to adequately enjoy the game, no matter the hardware you’re rocking.
Here’s a look at the specs.
For a better appreciation of what each configuration will look like, they even shared a PC Graphics Preset Video.
FFVII Rebirth on ROG Ally
So, with all of that out of way, what’s the experience like playing the game on the ROG Ally? In a word: Decent.
It’s been at least a couple of years now since we’ve seen these PC Gaming Handhelds handle AAA games. And as someone who grew up and started playing first on Nintendo Famicom or the NES (Nintendo Entertainment System) as it’s most widely known in the Western world, I continue to be floored by the fact that we’re now able to play modern games on a device we can bring anywhere. I digress.
The technology is relatively young and does come with compromises. Chief of which is length of play time. Typically, you’ll only get, at most, under two hours of playtime if you’re pushing your PC Gaming Handheld to the brink.
With FFVII Rebirth PC on the ROG Ally, that experience rings true.
Playtime duration
To get the best possible experience, I had the ROG Ally on Turbo Mode with the FPS (frames per second) limiter turned off.
In the first hour or so of the playthrough covering the beginning of the game, the GPU was operating at 95% capacity with the FPS fluctuating from a low of 27 fps to a high of 60 fps.
In these settings, I was able to play for roughly around an hour and 14 minutes before the battery levels reached red levels – somewhere between 15-18%.
I plugged in the ROG Ally before resuming my playthrough.
Visuals and performance
Still playing on battery, I resumed my playthrough. All the while, I didn’t tweak the graphics settings at all. By default when I fired up the game, the main Graphics Quality setting was set to Medium.
However, other graphic settings like Background Model Detail, Ocean Detail, Character Model Detail, and a few more were set to high.
With these settings, I tried playing the game on the various modes of the ROG Ally.
Operator Mode
In Operator Mode, the game had no problem playing cutscenes. But once gameplay kicked in, the lag and stutters were pretty bothersome. I do not recommend playing in this mode.
Performance Mode
In Performance Mode, the experience was a lot better. If you’re trying to squeeze more playtime while playing unplugged, this is the best compromise.
You’ll experience some noticeable stutters here and there, especially when there’s a lot happening on the screen. But for the most part, this mode was serviceable.
Turbo Mode
Turbo Mode is the best mode to play such a demanding game like FFVII Rebirth PC on the ROG Ally. That’s pretty obvious. It’s also still not perfect.
When you get to the spots where you’re starting to unlock Limit Breaks and Special Abilities, you will experience some stuttering. But it’s not to a level that’s totally bothersome.
The experiences mentioned above were all done while playing on battery or unplugged. We’re pretty sure it’ll improve if the ROG Ally was plugged.
We also didn’t tweak the graphics settings at all as we had a limited time to play prior to the official release of the game. Rest assured we’ll conduct more tests with more handhelds and more configurations as soon as we can.
Should you play FFVII Rebirth on PC?
FFVII Rebirth is my personal Game of the Year for 2024. In my spoiler-free review I mentioned that it’s “the game we all envisioned when a remake of the original Final Fantasy VII was first announced. It’s packed to the brim with mini-games, activities, and quest lines that are all worth your time, with a main storyline that is captivating, enthralling, and awe-inspiring.”
About a year later and my opinion remains the same. No matter what type of gamer you are, FFVII Rebirth is well-worth checking out. I feel the overall experience is that good. And I’m happy more players are now able to enjoy it as it becomes available on PC.
FFVII Rebirth on PC starts at US$ 69.99.
As of publishing time, it’s still available for pre-purchase at 30% off, which is US$ 48.99.
Rebel Wolves and Bandai Namco Entertainment have revealed a fresh wave of details for The Blood of Dawnwalker, confirming its release on September 3, 2026.
The upcoming dark fantasy open-world action RPG is headed to PlayStation 5, Xbox Series X|S, and PC via Steam, with pre-orders now live across digital storefronts and retail. The announcement came alongside the game’s “Road to Launch” event, which packed in new gameplay footage, story reveals, and system requirements.
Story, gameplay, and a deeper look at Vale Sangora
A new story trailer introduces key characters surrounding protagonist Coen, a Dawnwalker caught between humanity and vampirism. Set in the fictional Vale Sangora in the Carpathian Mountains, the game leans heavily into choice-driven storytelling, where allies, enemies, and outcomes shift depending on player decisions.
Rebel Wolves also showcased over 10 minutes of gameplay captured from a recent PC build. The footage highlights narrative-driven exploration, where uncovering secrets and completing activities can unlock abilities or alter how events unfold. The core idea is simple: every action carries consequences, shaping both the story and the state of the world.
Developers including Piotr Kucharski, Daria Bury-Zawada, Maciej Wiśniewski, and Dorota Rutkowska also broke down key systems and design philosophies in a new dev diary.
Motion capture, editions, and system requirements revealed
A behind-the-scenes segment featured former UFC champion Jan Błachowicz, who contributed motion capture work for Bakir, one of the game’s antagonists. His involvement adds a layer of realism to combat, with a focus on weight and impact in every strike.
Rebel Wolves also detailed multiple editions of the game. Alongside the standard digital version and retail Day One Edition, players can opt for the Eclipse Edition, which includes bonuses like a world compendium, soundtrack, and comic book. A Collector’s Edition will also be available in limited quantities.
Official PC system requirements were likewise shared during the event, giving players a clearer idea of what hardware they’ll need to run the game.
A dark fantasy journey shaped by choice
Set in 14th-century Europe during a time of war and plague, The Blood of Dawnwalker follows Coen’s struggle against Brencis, a powerful vampire lord ruling over Vale Sangora. As a Dawnwalker, Coen walks a fine line between two worlds, gaining unique abilities while dealing with the cost that comes with them.
Built on Unreal Engine 5, the game emphasizes player agency, blending open-world exploration with branching narrative paths. Whether forming alliances or facing off against enemies, every decision feeds back into how the story unfolds.
The Blood of Dawnwalker launches September 3 on PS5, Xbox Series X|S, and PC via Steam.
Final Fantasy VII Rebirth is making its way to more players, and you can jump in right now.
Square Enix has released a free playable demo for the acclaimed RPG on Nintendo Switch 2, Xbox Series X|S, and Xbox on PC. Better yet, your progress carries over to the full game when it launches on June 3, 2026.
The demo includes Chapters 1 and 2, giving players a substantial slice of the experience right from the start.
A look at the opening chapters
Chapter 1 revisits one of the most pivotal moments in the story — the Nibelheim incident. You take control of a younger Cloud alongside Sephiroth as they investigate a mysterious outbreak of monsters. It’s a story beat longtime fans will recognize, but still hits hard with its modern presentation.
Chapter 2 opens things up. Cloud and the crew step into the Grasslands, where the game starts to flex its scale. Expect a mix of combat encounters, exploration, side activities, and even the in-game card battler Queen’s Blood.
Combat blends real-time action with command-based strategy, now enhanced with Synergy Abilities. The demo also introduces “Streamlined Progression” options like unlimited HP/MP and faster ability unlocks, letting players focus more on the story if they choose.
Pre-orders and physical bonuses
Pre-orders are now open across platforms, with a 20% discount available until June 10, 2026.
Digital editions come with in-game bonuses like Summoning Materia, armor sets, and accessories. Meanwhile, early buyers of the Nintendo Switch 2 physical edition get a little extra — a collectible Magic: The Gathering–Final Fantasy Zack Fair card featuring variant art by Tetsuya Nomura, available while supplies last.
Preparing for the final chapter
Set beyond Midgar, Rebirth follows Cloud and his allies — including Tifa, Barret, Aerith, and Red XIII — as they pursue Sephiroth across a wider world. New companions like Yuffie and Cait Sith join the journey, adding more personality and dynamics to the party.
Already released on PlayStation 5 and PC, the game has racked up over 125 perfect review scores and more than 40 Game of the Year awards. With its arrival on Switch 2 and Xbox, the remake trilogy is now nearly fully playable across modern platforms.
That puts more players in position for what’s next: the third and final installment, which is currently in development.
Gaming
Level Infinite launches Gangstar Mirage City exclusively in PH
A blend of high-speed street racing, exploration, more
Level Infinite has launched a brand new mobile title exclusively available in the Philippines: Gangstar Mirage City.
Players can enjoy a blend of freedom, action, and dynamic gameplay in the free-to-play multiplayer open-world mobile game.
It is set in a near-future metropolis of Rooklyn, where thrilling action, player choice, and unpredictable moments collide.
Mirage City is the latest chapter in Gameloft’s renowned Gangstar franchise, with more than 250 million registered users.
It brings an expansive open-world gameplay to mobile, powered by high-fidelity graphics and detailed environments tailored for mobile play.
At its core, Mirage City is about freedom. As such, players can alternate between story-driven content and free-form exploration. They can navigate the city, build an empire, and define a personal journey.
There’s high-speed street racing, explosive encounters, and dynamic city events. Moreover, there is deep customization across vehicles, properties, and lifestyle, plus a wide range of activities in-game.
Being a Philippines-exclusive, title, the open-world RPG supports Tagalog text as well to bring the experience closer to its audience.
For now, the game is available for download via Google Play for Android devices.
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