Gaming
The Adventure Pals review: A peculiar platformer to play and troll your friends with!
Quirky, cute, and buggy
If you haven’t heard of The Adventure Pals, it’s totally fine. It’s a fun platformer where you travel around with a pet rock and a giraffe in your backpack. Of course, there’s more to the game than just traveling with your pet rock and giraffe, but that alone is pretty interesting in itself. You have my attention, developers. I quickly installed it, played it, and wrote this.
Breaking news: I rode a unicorn giraffe
Before we get into the review though, I played this game in cooperative mode because who doesn’t like playing along with someone else. Also, did I mention Player 2 rides a unicorn giraffe? I’m pretty sure I mentioned it being far superior somewhere.
So, to truly test out this platformer in cooperative mode, I brought reinforcements: Richard, my boyfriend. He’d been the pushy one who wanted to play the game with me after a week of both of us just hopping from Night in the Woods to Overcooked. To his everlasting credit, he’d quickly convinced me to play it after he’d shown the trailer.
Downright silly
The game was inspired by a lot of charmingly quirky works — from surreal cartoon series like Adventure Time to notable platformers like Castle Crashers. When you first encounter the trailer, you will undoubtedly notice the resemblance to those inspirations. The Adventure Pals pulls a lot of its appeal from it’s adorably designed characters. You’ll see, even without having played the game, how they’re quite intriguing on their own. They really reel you in with interesting character design and a bizarre premise — which is very reflective of what the game was inspired by.
That’s prevalent with the beginning of the game. The whole setting takes place on your birthday, starting with your gift from your dad: a pet giraffe. This is Sparkles, your new loyal friend who is both rideable and able to fit inside your backpack, where he’ll be able to use his tongue to fly like a helicopter or assist with swimming. As soon as you’re introduced to your new pal, your father is kidnapped by a robotic bee riding Mr. B, an arch-nemesis with a goldfish bowl for a hat. His evil plan? Beginning with your father, he’s here to turn people into… human-sized hot dogs. Now it’s time for you, Sparkles the giraffe, and your best friend Mr. Rock to hunt him down and save the day.
Okay, here’s how this works
The gameplay for The Adventure Pals combines two portions, exploring the world on the back of your giraffe and completing stages to get hold of rubies to advance the plot. Beginning in your hometown of Treevale, each region has a town where the locals will hand out quests in return for a prize. This will reveal locations on the map to find, which is where the platforming begins.
You’ll find yourself battling against zombie pirate cats, post-apocalyptic dinosaurs, and hot dogs that poop explosive mines. Each quest has five stages to complete, each with monsters to defeat, puzzles to solve, and spikes to avoid. You’ll use your sword to cut through your enemies and use Sparkles to get around. Heavily influenced by Banjo-Kazooie, your pet giraffe will help you glide over dangers and maneuver you to safety. After completing five stages, you’ll leave with a ruby and whatever items required to complete the quest.
You’ll gain experience with each monster you defeat, allowing you to choose between a series of rewards, allowing Mr. Rock to be able to join you in combat and bring you supplies. You’ll also be able to enhance a lot of your abilities as you progress through the game.
Each area has a boss battle, usually oversized monsters your nemesis will put you against to try to halt you thwarting his plan. Imagine fighting giant tree monsters, escape approaching vegetable monsters, or battling against an aggressive breakfast combination. Yes, this game gets weird.
They bring in the peculiar to little cute details in the game — from customizable costumes you obtain by feeding cupcakes to the Cupcake God, to collectible stickers hidden in some of the most horrendous hidden areas in the game. The Adventure Pals will smack you in the face with oddity and ambiguity with no clear grips to a particular plot. It’s fine and all but sometimes, you’ll feel a bit lost playing the game. You start questioning the relevance of each element and ask why things are so. It gets to a point where there aren’t many answers to those questions.
Leez, Richard, two giraffes, two rocks
Not what either of us expected could fly as a section of its own, but now that we’ve got our hands dirty explaining this quirky game, it’s time to bring out our personal experiences and takes on the game. This section is in no way a euphemism — don’t your minds dare go there. Don’t you guys dare!
Anyways, Richard was Player 1 and I was Player 2. As much as platformers enjoy integrating cooperative mode, The Adventure Pals slaps it on without dabbling into altering the game in any way. Despite playing with a fabulous unicorn giraffe, playing Player 2 was a pain because not only could I not converse with anyone in the game, but also, my character had zero relevance to the story. Player 2 doesn’t get to level up and the stages don’t show any need for any sort of cooperation.
The mode really feels like an afterthought, especially with how clunky it feels sharing a screen with the other player. If either of us got left behind or decided to go the other way, the game would decide who would be teleported to the other player. More often than not, it would choose the wrong person. This was a nightmare for finding secrets. And if you’ve jumped through a challenging section full of spikes and spinning axes, there’s a chance you’ll be teleported back to the other person after completing it.
Some pitfalls along the way
While there are interesting personalities and creative characters in the towns to talk to, the enemies you fight through while on a quest tend to be repetitive. The further you progress through the game, the more familiar enemies you’ll find. With the setting and color scheme of each region blending together, completing each stage started feeling like a chore for us. The game would throw new things at you as you progress, but the experience lingered into the monotonous.
On release, this game has proven to be pretty buggy. We often found ourselves forced to restart a stage after locks wouldn’t open pathways as intended and sometimes I would find myself surviving a fall into a pit of spikes far too often by landing on the edge. If Richard fell to his death, we would both be trapped in the pit without a way to progress.
What was fun for a short period of time…
What was fun was seeing me die — a lot. Richard swears at the hilarious ridiculousness of how often I’d die. And strangely, that’s not all. Yes, boys and girls, I am a certified idiot because there have been many cases where I’d mistake my character for Richard’s. Exhibit A: We had been exploring one of the maps and had been strolling around looking for cupcakes. I then see Richard come across one without picking it up and instantly complain. He pauses the game and tells me that I’d been the one who did so. Unpause. Identity crisis, everyone. I am stupid. Hand me a cookie.
Is this your game match?
If you’re into challenging platformers, this one might bore you. The stages aren’t incredibly difficult but the game does grade you with the number of monsters you manage to kill, how many times you die in a stage, and how long you get from point A to point B. If you’re looking for a perfectly casual platformer that has adorable elements, you should give this one a try. Much of the charm of The Adventure Pals comes from its quirks. The entire design of the game is visually appealing and that’s essentially what caught both our attention when it was released.
The Adventure Pals is a good platformer to pass the time, collect the achievements in your own time, and play with your friends just to troll them with the glitches (we both did that too). The title has its loose ends, but you can have fun when playing in cooperative mode.
The Adventure Pals is available on the Nintendo Switch, Xbox One, and PS4. It’s also available now on Steam for US$ 14.
SEE ALSO: Night in the Woods: Brilliant indie game you should try
SEE ALSO: 14 independent games are coming to the Nintendo Switch
Gaming
CRISIS CORE -FINAL FANTASY VII- REUNION physical edition now available for Switch 2
Zack Fair’s story comes to Switch 2.
Bandai Namco Entertainment Asia and SQUARE ENIX have released the physical edition of CRISIS CORE -FINAL FANTASY VII- REUNION for Nintendo Switch 2 in Southeast Asia.
Players can also purchase the game digitally on the platform. Availability may vary by region and retailer.
Zack Fair’s story returns
Set in the mako-powered metropolis of Midgar, CRISIS CORE -FINAL FANTASY VII- REUNION follows Zack Fair, a young operative in Shinra’s elite SOLDIER unit.
Zack investigates the mysterious disappearance of SOLDIER operatives alongside his mentor, Angeal, and the legendary Sephiroth. His journey reveals the events that shaped the world of FINAL FANTASY VII and his connection to Cloud Strife.
The game revisits Zack’s story with an HD graphical overhaul of its character models, user interface, and environments. It also features fully voiced dialogue in English and Japanese, alongside an updated action-combat system.
Players can trigger Limit Breaks and Summons as they battle their way through the story. The game also supports handheld and docked play on Nintendo Switch 2.
A look back at Zack’s legacy
Originally released as a remaster of the PSP classic, CRISIS CORE -FINAL FANTASY VII- REUNION offers a refreshed take on one of the franchise’s most significant prequel stories.
In our GadgetMatch review, we explored how the remaster brings Zack Fair’s journey to modern platforms while preserving the emotional core of his story.
The release also gives players another way to experience the events leading into FINAL FANTASY VII, ahead of the upcoming FINAL FANTASY VII REVELATION, the third and final entry in the FINAL FANTASY VII Remake series.
For more information about CRISIS CORE -FINAL FANTASY VII- REUNION and other Bandai Namco Entertainment Asia titles, visit the official website.
Gaming
Dune: Awakening makes it way to the PS5 and Xbox Series X
Surviving the harsh land of Arrakis one sandstorm and bloodlust at a time
Back in June of 2025, Funcom released its multi-nominated open world survival game, Dune: Awakening. Inspired by the renowned movie franchise, the game takes place within the deserts of Arrakis as players survive and thrive through intense combat and strategic decision making. Now, in the big 2026, Funcom is finally bringing that experience to PlayStation 5 and Xbox Series X|S players as Dune: Awakening officially launches on console!
For the newbies finally getting it on console, here’s all you need to know:
Take the lead or do it together
Dune: Awakening takes you into the desolate land of Arrakis, and gives you the option to do it on Single Player or Multiplayer upfront. Through your own bidding in strategy, combat, and resource management, your goals are simple: survive the terrain, make more allies than enemies, and conquer the land through your affiliation to the powers that be.
This version of the game is as exact and as one-to-one as it possibly could with the PC version released last year, down to the story arcs, quests, and PvE/PvP areas you take on. Since launch, Funcom has introduced new weapons, areas, and cosmetics through DLCs that will be available to console players, as well. Also, several key features in story and mission progression that have changed on the PC version will take into effect.
If you want to engage with multiplayer, it is still a viable option when you want to gather more resources and reinforce your bases against other players and the natural elements. However, you still won’t be able to host your own server on a console just yet, as it is more stable to do so on the PC version.
Become whoever and whatever to survive
Character customization became the game’s bread and butter through its extensively library of features and unique take on story progression. As you begin your journey, Lady Jessica welcomes you in and asks you on your origin story, mentorship, and initial skill set — all of which are to your choosing based on your play style. Honestly, none of these completely influence the difficulty in progressing the story too much but it will give you full control of the experience.
As you progress further into the game, you will unlock more skills and abilities to aid you in your quest for power and survival. These will help you earn XP, along with accomplishing tasks, gathering resources and researching newer technologies, plus engaging in combat both within the PvE and PvP areas. Ultimately, you and, potentially, other players must build enough rapport and influence to shape the world of Arrakis to your liking.
Consistent visual expectations
For most players on the PC version, graphical fidelity relied heavily on the hardware of choice. When transitioning the game into a console-friendly environment, Funcom worked out the details seamlessly by adding a Performance and Quality mode. In this fashion, you can opt for crystal-clear graphics at a decent 30 FPS or go for a constant 60 FPS to keep up with the action.
No matter which mode you choose, the overall visual identity of the game doesn’t change drastically. Environments look rich and vibrant, while the tiniest of details within character models are preserved. Although, given frame rate differences, rendering of background elements also reflects that but it won’t ruin the gaming experience.
Dune: Awakening will be available on the PlayStation 5 and Xbox Series X|S on September 22. For Xbox Game Pass owners, this will also be a Day One release with Play Anywhere support and cross-play within Xbox and PC players upon launch.
Funcom has also planned an exciting map update later this year plus potential DLC tie-ins to the upcoming Dune: Part Three theatrical release in December.
The trifecta is complete. Almost a year after announcing their new hardware, Valve has finally unveiled the price tag of the Steam Frame, complementing the Steam Machine and Steam Controller revealed a few months ago.
Whereas the Steam Machine is a console of its own, the Steam Frame is a traditional VR headset with a pair of controllers for both hands. Unfortunately, despite being in a different segment, the headset is not immune to the rising prices of technology. The Steam Frame will start at US$ 1,059 for a 256GB model and can go up to US$ 1,299 for the 1TB model. On the plus side, each box will come Half-Life: Alyx packaged along with the headset.
Here’s a more detailed rundown of what you’re getting. The Steam Frame will ship with the Snapdragon 8 Gen 3 chipset, paired with 16GB of RAM. Each eye comes with a 2160 x 2160 LCD screen, putting out images at up t0 a 144Hz experimental refresh rate. As mentioned above, the headset will start with 256GB of storage but can go up to 2TB. It will come packaged with SteamOS 3 and a rechargeable 21.6Wh battery.
This might be a hard buy for some. The industry currently has more affordable options, for one. Also, virtual reality isn’t the most thriving segment of gaming today.
If you’re still decided on buying one, however, Valve is using its lottery system. Interested customers can sign up from now until September 17. The company will then randomize the purchasing order. Those who draw the first ones in the lottery can get a purchase email as soon as September 18. Meanwhile, anyone who registers after September 17 will automatically be put at the back of the queue.
SEE ALSO: Valve announces its own console called the Steam Machine
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