Maybe it was already my mindset heading into this review. But I’d like to think I really gave it a chance. Despite that, every time I launched Death Stranding Director’s Cut on PS5, I felt burdened instead of excited.
That said, I don’t think this is a bad game by any stretch of the imagination. Full disclosure, due to the burdensome feeling I only managed to get to about 30-40 percent of the game. That, on top of other responsibilities for this publication.
So yeah, I think it’s a combination of things. The generally slow pace of the game, the premise of avoiding enemies you can’t see, and just the grind work of having to lug around packages — these all contributed to an experience that I cannot describe as fun.
You can say, that isn’t the point of the game. After all, it’s set in a post-apocalyptic America and you make your way around the open world wary of enemies you can’t see. But isn’t that something we’re already kind of going through. I guess I could just never wrap my head around my form of escape mirroring bleak real world situations a little too much.
Early game additions
Death Stranding Director’s Cut goes out of its way to make sure players feel less strained. About five to seven hours into the game and you’ll gain access to two key additions: the Maser Gun and the Support Skeleton.
The Maser Gun is essentially a high-powered stun gun. It electrocutes MULEs (human enemies) you’ll encounter in deliveries. And immediately after acquiring it, you’ll also gain access to another addition in the Director’s Cut — the shooting range.
At the shooting range, you’ll be faced with various challenges in taking down MULEs. Most importantly, you’ll be able to practice your aim while dealing with multiple MULEs.
Meanwhile, the Support Skeleton is as straightforward as it sounds. It’s equipped on your lower body to help with traversal. It’s an especially helpful tool early in the game when you don’t have access yet to vehicles and other support items.
Overall good game design
Death Stranding pulls off many interesting ideas and presents them in ways that undeniably gives it the feel of a AAA (Triple-A) game. The character models and environments, as you may have seen on trailers, are brilliant and blockbuster-worthy.
In terms of gameplay, I was particularly impressed by how you can traverse every single element in the open world. Whether that’s a dirt road, grassy fields, and rocky terrain, the game doesn’t make any completely inaccessible.
Of course, sometimes you have to get creative. Crossing waterways and rock formations may require that you use ladders. You’ll also sometimes find yourself looking down on a cliff. Thankfully, you can also carry items that will let you rappel.
Social Strand System
But perhaps the most unique game mechanic is the Social Strand System. If you play online, this means you’ll gain access to ladders and other structures that other players have built. If any of these structures were particularly helpful for you, you can smash likes to show the other player your appreciation.
It’s such a creative way to include some form of community building in a single player game. It’s a fantastic idea and one I hope we see some iteration of in other games in the future.
In-game interface
If I had a bone to pick with the visual presentation, it would probably be the mail. The text is incredibly tiny, even if you choose the large option. It’s no fun having to read blocks of text and the game encourages you to read the emails as part of the story. I mean, I already read tons of emails daily. I don’t need that in games I play. I think this is another part of the game that really lowered the fun meter for me.
Other improvements
Death Stranding Director’s Cut also comes with plenty of the usual next-gen improvements on PS5 games. You get the usual upgrades in haptic feedback and adaptive triggers on the DualSense controller. Although, I would argue that they could’ve been utilized better especially for sensing BTs (the ghost-life figures you have to avoid) nearby.
I’ve already gushed about the visuals but playing this in 4K 60fps was really a treat for the eyes. I personally am not a fan of the graphics setting that prioritizes refresh rate. I’m always after a more cinematic feel which I think is what this game suits best. So my recommendation is to play the game prioritizing resolution.
Other in-game additions include the Cargo Catapult and Buddy Bot. Both will help you complete deliveries and quests faster. They are helpful tools that improve the pace of the game.
Should you play Death Stranding Director’s Cut?
Firing up this game felt like work after I’ve already done my work for the day. That just isn’t the experience I long for in games. But maybe, that’s just me.
I think most gamers know exactly what they want to play. But if you’re only now dipping your toes into Death Stranding Director’s Cut because you missed the first launch and you’re a Hideo Kojima fan, it’s definitely worth picking up. But my recommendation is to get the physical copy so you can flip it for cash as soon as you find that it’s not for you.
Death Stranding Director’s Cut is brilliant. However, it’s not for everybody.
Gaming
Kingdom Hearts IV gets new trailer, confirms Switch 2 release
Collection [I~III] launches October 8
Square Enix has released a new trailer for Kingdom Hearts IV, offering another look at Sora’s next adventure and confirming the game is coming to Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC.
Alongside the update, the company announced that Kingdom Hearts Collection [I~III] will launch on October 8, 2026 for Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and Windows PC. Pre-orders are now open, while a free Nintendo Switch 2 demo for Kingdom Hearts III + Re Mind is available starting today.
Kingdom Hearts IV returns
The new trailer offers another look at Quadratum, the mysterious city first revealed when Kingdom Hearts IV was announced.
According to Square Enix, Sora will encounter new characters, visit new worlds, and awaken new powers as the next chapter of the long-running action RPG series unfolds.
The publisher did not announce a release date for the game, saying more details will be revealed in the future.
Kingdom Hearts IV will launch for Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC.
Collection bundles the series’ major releases
Square Enix also confirmed that Kingdom Hearts Collection [I~III] brings together Kingdom Hearts -HD 1.5+2.5 ReMIX-, Kingdom Hearts HD 2.8 Final Chapter Prologue, and Kingdom Hearts III + Re Mind in a single package.
The collection includes Kingdom Hearts Final Mix, Kingdom Hearts Re:Chain of Memories, Kingdom Hearts II Final Mix, Kingdom Hearts Birth by Sleep Final Mix, Kingdom Hearts Dream Drop Distance HD, Kingdom Hearts 0.2 Birth by Sleep, Kingdom Hearts III, and the Re Mind DLC, alongside several movie and cutscene compilations.
The release marks the arrival of native versions of these titles on Nintendo Switch 2. Previously, the games were available on Nintendo’s platform through cloud versions.
Free demo available now
Players can download a free Nintendo Switch 2 demo for Kingdom Hearts III + Re Mind starting today.
The demo includes the opening portion of the game through Olympus, with save data carrying over to the full release. It also features a separate section set in Toy Box, the Toy Story-inspired world, although progress from that segment will not transfer.
Players who purchase the collection or Kingdom Hearts III + Re Mind will receive platform-exclusive Keyblades. Nintendo Switch 2 players get Long Night, PlayStation 5 players receive Midnight Blue, while Xbox Series X|S players receive Phantom Green.
Digital pre-orders on PlayStation 5 and Xbox Series X|S also include 48-hour early access for Kingdom Hearts Collection [I~III] and Kingdom Hearts III + Re Mind.
The latest Nintendo Direct delivered a pair of announcements for Final Fantasy fans, with Square Enix confirming the arrival of classic remasters on Nintendo Switch 2 and unveiling an all-new HD-2D adventure.
First, Square Enix announced that Final Fantasy X HD Remaster and Final Fantasy X-2 HD Remaster are coming to Nintendo Switch 2 on July 23. Both physical and digital versions will be available.
The release coincides with the 25th anniversary of the original Final Fantasy X launch in Japan. It also gives longtime fans and newcomers another way to experience two of the series’ most beloved RPGs at home or on the go.
Square Enix also released a new trailer alongside the announcement.
Final Fantasy Resonance launches this October
The bigger surprise from the showcase was Final Fantasy Resonance. It is the first HD-2D title in the Final Fantasy series.
The game launches on October 22, 2026 for Nintendo Switch 2, Nintendo Switch, PlayStation 5, Xbox Series X|S, and PC. The Steam version arrives a day later on October 23.
Square Enix will also offer a Digital Deluxe Edition with the base game and additional in-game items.
A Collector’s Edition is planned as well. It includes the game, an artbook, a soundtrack, and a promotional Final Fantasy Trading Card Game card.
A modern take on a classic Final Fantasy formula
Square Enix describes Final Fantasy Resonance as a celebration of both classic and modern Final Fantasy. The game combines retro-inspired HD-2D visuals with a strategic turn-based battle system that adds modern mechanics to the traditional formula.
Players can expect familiar series staples including chocobos, espers, and airships. The game will also feature appearances from iconic characters such as Cloud Strife, Tidus, and Warrior of Light.
While Resonance draws from the first story arc of Final Fantasy Brave Exvius, Square Enix says it is far more than a direct port. The title has been extensively rebuilt into a full-fledged console RPG experience.
More details about Final Fantasy Resonance will be revealed closer to launch.
Gaming
Dragon’s Dogma 2: Dark Arisen to launch on October 9
A massive expansion and a two-phase roadmap revealed
Capcom has officially announced Dragon’s Dogma 2: Dark Arisen, a massive new expansion slated to launch on October 9.
Arriving as a complete bundle, the title will mark the franchise’s highly anticipated debut on the Nintendo Switch 2, while simultaneously launching as separate expansion DLC for players on PlayStation 5, Xbox Series X|S, and PC via Steam.
The Dark Arisen expansion aims to enrich the base game’s dynamic fantasy world with three goals in mind: enhanced gameplay, expanded adventures, and enticing value.
Update roadmap underway
To prepare the realm for the expansion, Capcom has laid out a comprehensive, two-phase update roadmap for the base game:
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Title Update 3.1: Focuses heavily on immediate quality-of-life improvements, most notably more significantly accessible map traversal through highly requested Eternal Ferrystone.
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Title Update 3.2: Shifts focus toward system and engine adjustments; patch will deliver crucial performance and frame rate improvements, introduce additional save slots, implement system-level save adjustments, alter Dragonsplague mechanics, and further refine pawn and enemy actions.
Three major additions coming
When the expansion officially drops in October, players will be able to dive into a wealth of brand-new content built to push the Arisen to their limits:
- Forsaken Dominion: Players will travel to Norgan, a frozen, long-abandoned northern region of Vermund blanketed in heavy snow. Home to savage hordes and creatures of immense power, the Arisen must team up with an enigmatic figure named Eir to uncover the dark secrets of an undying Fallen Dragon.
- The Relic System: Defeating monsters and exploring the icy wastes of Norgan will yield powerful, hidden spoils of war known as relics. Taking these back to the Norgandian Settlement for appraisal unlocks high-tier gear boasting enhanced offensive and defensive capabilities.
- Lost Rites Dungeons: For those looking to truly test their mettle, the expansion introduces 12 unique dungeon challenges. Overseen by the Pathfinder, these trials task players with clearing deadly gauntlets to reclaim legendary, dormant treasures once wielded by past Arisens.
The robust character creator is also receiving an update with a fresh wave of hairstyles and tattoos via Meszeteres Cosmetics, giving players even more ways to personalize their Arisen and Main Pawn.
Pre-order bonuses and editions
Dragon’s Dogma 2: Dark Arisen will be available in both digital and physical formats. The standalone Switch 2 release will include both the base game and expansion content right out of the box, while existing owners on PS5, Xbox, and PC can simply purchase the separate expansion DLC.
Players who pre-order the digital version or secure an early physical copy will receive the Explorer’s Camping Kit, the Dragon’s Dogma Music & Sound Collection, and the exclusive Norgan Fashion Set: Northern Attire.
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