Gaming

Dell Inspiron 15 (7566) review

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Dell Inspiron 15 (7566)

How casual is too casual? That’s what I tried figuring out while using Dell’s latest Inspiron 15 gaming laptop.

During a media presentation, Dell repeatedly emphasized how this large notebook isn’t for hardcore gamers. Strange, because that isn’t the impression you get when you first hold the bulky Inspiron 15.

Dell Inspiron 15 (7566)

This is a lot bulkier than it looks in photos.

Fortunately, I got to review one for a couple of weeks, and was able to answer a load of questions along the way.

What exactly is this?

The Dell Inspiron 15 we have here is a 15-inch gaming notebook for casual gamers. To be specific, this has a model number of 7566, and is the most affordable of Dell’s mobile gaming line at PhP 49,990 or about $1,000.

What’s it meant for?

Our unit has an Intel Core i5-6300HQ processor, 4GB of RAM, and an NVIDIA GeForce GTX 960m. If these specs make sense to you, you already know what you’re in for. If not, rest assured this is good enough to play all the lightweight games you have, as well as handle light video editing.

Dell Inspiron 15 (7566)

The Full HD display was adequately bright and crisp enough for gaming.

But, how about more taxing games like The Witcher 3?

Trust me, I’ve thrown that and more at this laptop, but every single graphical setting must be turned down significantly to get acceptable gameplay. Playing at the screen’s native Full HD resolution is tough enough for the components; expecting mid- to high-level graphics is another issue altogether.

As an example, I managed to play The Witcher 3: Wild Hunt on a resolution of 1920 x 1080 with an average frame rate of 40 frames per second, and that came after fine-tuning most gameplay settings to Medium. Turning on stuff like hair and shadow details is out of the question. On the other hand, less heavy games like Life is Strange and The Witness weren’t as difficult to run, even on higher graphics settings.

Will it last long enough to finish a movie?

Surely, but don’t expect endurance as long as, say, a featherweight convertible or tablet. Those compact computers have much more energy-efficient Core M processors, and don’t rely on a separate graphics card to power the visuals (and sap the battery).

In my experience, I could get as many as seven hours of use on a single charge when I simply surfed the web and wrote this review. It also helps that the storage for the base model is 1TB, providing you with enough space to save large games and movies.

Dell Inspiron 15 (7566)

While the keyboard has nice, smooth travel, the trackpad is quite small and lacks precision at times.

So, you can use this for something other than games?

Yes, it has more than enough horsepower for any non-gaming tasks, but there’s a downside: Weighing in at 2.6kg — which is quite heavy for a low-powered gaming laptop — you won’t enjoy keeping this on your lap for long periods. It’s also 38.4cm in length, 27.4cm in width, and has a thickness of 25mm, so good luck finding a bag that can accommodate this.

Do I at least get a headphone jack?

Yes, definitely, along with several other connectivity options: HDMI 2.0, Ethernet, SD card reader, three full-sized USB 3.0 ports, and a DVD drive. Dell also made its bottom easy to open up, so adding memory or storage takes a few simple steps.

Dell Inspiron 15 (7566)

Despite having a matte finish, the exterior attracts a lot of unsightly smudges and fingerprints.

Is there anything else I should know?

As expected of a non-IPS display, the viewing angles of the TN panel are pretty bad. You’ll enjoy looking at the screen straight on, but anyone in the vicinity will have to adjust to get a better view. And although Dell was generous enough to add a subwoofer underneath to complement the front-firing stereo speakers, it had difficulty handling explosions from intense movie scenes. This made it hard to set the perfect volume; it either sounded broken or far too quiet.

Is this your GadgetMatch?

It’s difficult to categorize this gaming notebook. It’s easily more powerful than those slim $500 to $900 laptops you find in shops, but you can barely call it a computer good enough for actual gaming.

I’d normally go straight to recommending the higher-end model — which has a faster Core i7 chipset, Ultra HD resolution, and a much more efficient 256GB SSD for the operating system — but it again settles for a GTX 960m graphics card. That’s still not enough to future-proof yourself for newer games, and it costs a lot more at PhP 69,990 or around $1,400.

Dell Inspiron 15 (7566)

The question remains: How attached are you to your games while traveling?

This brings me back to an article I wrote highlighting the weaknesses of gaming notebooks. All those points apply here, but the opening line matters the most.

If you must have a Windows 10 gaming device during your travels and every cent counts, the Inspiron 15 is for you — just don’t expect much out of it when game requirements become hungrier a year later.

[irp posts=”4568″ name=”Dell refreshes XPS 13 with new color and faster processor”]

Gaming

Wild Rift Patch 7.3, celebrates K/DA comeback

K/DA returns with FIRESTARTER

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Riot Games is celebrating the return of virtual K-pop group K/DA with new music, exclusive skins, and major gameplay updates in League of Legends: Wild Rift Patch 7.3.

After a six-year hiatus, K/DA returns with FIRESTARTER, the group’s newest track and the title track of an EP featuring three additional songs. The release marks a new chapter for the virtual group, which brings its latest musical era to the mobile MOBA through the new HEATBRINGER skinline.

To celebrate the comeback, Riot Games hosted FIRE IT UP: The K/DA Comeback Party in the Philippines. The event brought fans together for a listening party featuring music from across Riot Games’ virtual acts, live Wild Rift gameplay, community activities, and exclusive photo opportunities.

Attendees also experienced live AAA ARAM matches featuring gameplay disruptions and augments inspired by Riot Games’ musical universe, including HEARTSTEEL, Pentakill, and TRUE DAMAGE.

K/DA returns with new HEATBRINGER skins

The K/DA comeback introduces the HEATBRINGER skinline, featuring new looks for the group’s four original members: Ahri, Akali, Evelynn, and Kai’Sa.

The skins give the champions a new visual identity inspired by K/DA’s latest musical era, with fiery red and white elements that bring their stage presence to the Rift.

The collection also includes Prestige K/DA HEATBRINGER Evelynn.

The new skins are exclusive to Wild Rift and are scheduled to launch on November 4, 2026.

The comeback extends beyond the cosmetics. With FIRESTARTER and its accompanying EP now available on major music streaming platforms, K/DA’s return brings together Riot Games’ music and gaming communities.

Wild Rift Patch 7.3 overhauls marksmen and item builds

Beyond the K/DA celebration, Patch 7.3 introduces significant gameplay changes that reshape champion builds, jungle strategies, and objective control.

One of the biggest changes targets marksmen, giving critical-strike builds more room to scale. Base critical-strike damage increases from 175% to 200%, while the attack-speed cap rises from 2.5 to 3 attacks per second.

Several marksmen also receive individual adjustments, including Ezreal, Kai’Sa, Twitch, Lucian, Caitlyn, Draven, Miss Fortune, Samira, Zeri, Jinx, Vayne, and Ashe.

The item system gets an overhaul to support these changes. Players can explore new or redesigned options, including Hexoptics, Yun Tal Wildarrows, Fiendhuler Bolts, Stormrazor, Rapid Firecannon, and Immortal Shieldbow.

Lifesteal also receives changes intended to support basic attacks, on-hit damage, and abilities treated as basic attacks.

Support items are part of the update, too. Echoes of Helia is positioned toward offensive supports who want to convert damage into healing, while Ardent Censer, Staff of Flowing Water, and Harmonic Echo also receive changes.

Jungle changes reward efficient farming

Patch 7.3 also changes how junglers approach the early and mid-game.

The updated jungle system rewards consistent camp clearing with bonus gold and introduces a catch-up mechanic for junglers who fall behind. This reduces the pressure to constantly gank and encourages players to balance farming with opportunities to assist their teammates.

Clearing camps also progresses Ecosystem Protection stacks, allowing Smite to scale from 600 to 1,000 and eventually 1,400 true damage.

These changes make efficient farming more important when preparing to secure major objectives such as Baron Nashor, Rift Herald, and Dragons.

Epic monsters also adjust to the pace of each match, scaling according to the average player level rather than simply growing stronger as time passes.

Turrets receive substantial changes as well. Plating now extends to outer, inner, and inhibitor turrets and remains permanently. The new Crystalline Overgrowth mechanic lets turrets accumulate crystals that champions can detonate with their first basic attack.

Together, these changes place greater emphasis on lane pressure, defensive positioning, and coordinated pushes. Winning team fights remains important, but teams must also turn their advantages into meaningful objective damage.

Hwei, Sylas, and Rek’Sai join the roster

Patch 7.3 expands the champion roster with three additions: Hwei, Sylas, and Rek’Sai.

Hwei, the Visionary, brings a flexible set of abilities to the mid lane. His Subject: Disaster, Subject: Serenity, and Subject: Torment ability groups give him tools for dealing damage, supporting allies, and controlling opponents.

Sylas offers explosive damage and crowd control. His kit includes an ability that pulls enemies into a stun-to-knock-up combination, while Kingslayer restores health based on his missing health. His ultimate lets him steal an enemy champion’s ultimate ability.

Rek’Sai brings another approach to initiating team fights. Her Unburrow ability knocks up nearby champions, while her ultimate helps her track nearby enemies before striking.

These additions give players more options for adapting their team compositions and strategies.

Ranked play and game modes get updates

Competitive players also get changes to Ranked and Legendary Ranked.

The S/A and MVP scoring systems now evaluate performance according to a player’s lane and champion role instead of relying on a single universal metric. Strong performances can also yield more Ranked energy.

Legendary Ranked receives adjustments to its seasonal entry requirements for former Grand Masters, alongside a new trial format designed to help top performers advance from Legendary Commander Rank.

Players looking for something different can also try Rift Rumble, a new 3v3 mode played on a symmetrical map. Teams battle for kills and compete to capture ultimate stones that can change how their champions secure eliminations.

Meanwhile, AAA Realm continues to evolve with a music-themed season and new augment cards. These include Sonic Waves, which draws inspiration from Riot Games’ musical acts, including HEARTSTEEL, Pentakill, and TRUE DAMAGE.

A new era for K/DA and Wild Rift

With FIRESTARTER, the HEATBRINGER skins, and a sweeping gameplay update, Patch 7.3 connects Riot Games’ music and gaming communities through a shared celebration.

K/DA’s return gives fans a new soundtrack and fresh looks for their favorite champions, while the gameplay changes introduce new ways to approach champion builds, jungle farming, and map control.

Players can follow Wild Rift Philippines’ official social media channels for updates on the latest patch, champion releases, and in-game content.

K/DA returns with FIRESTARTER.

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Gaming

Petit Planet launches December 4

HoYoverse’s cozy life sim arrives soon

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Petit Planet

HoYoverse will launch Petit Planet, its first cozy galactic life simulation game, on December 4, 2026. The game will be available on PC, iOS, and Android, with a Nintendo Switch 2 release planned for 2027.

The announcement was made during the Petit Planet Pre-Launch Special Program on November 1. HoYoverse also revealed more details about the game’s characters, gameplay features, and launch events.

Build a planet and meet new Neighbors

In Petit Planet, players take on the role of Planet Tenders who travel across the Starsea with Oumuamua, a Starsea Spirit said to listen to people’s wishes.

Each player starts with their own planet, where they plant a Luca Seed that grows into a Luca Arbor. This tree gradually shapes the planet’s landscape, seasons, and ecosystem.

Players will also meet various Neighbors, including Planet Coordinator Mobai and Starsea Racer Elsasani. Getting to know these characters allows players to develop friendships and discover their individual stories.

Beyond their home planets, players can explore scattered Islets across the Starsea. They can also visit the Galactic Bazaar to play games, participate in auctions, and share their creations with others.

Launch events offer free rewards

HoYoverse has prepared several events to celebrate the game’s launch.

Players can enter a pre-registration lucky draw through the official website for a chance to win prizes. Regular gameplay will also offer more than 1,000 clothing and furniture items for free.

The Besties, Made to Match! event rewards players who invite two friends to pre-register. Each participant will receive an exclusive clothing item.

Starting November 1, the Launch a Planet event will let players design their own planets through the official event website. Participants will also have a chance to win surprise grand prizes.

The first Petit Planet Seasonal Creation Event will begin alongside the game’s launch. Selected fan creations can win cash prizes, in-game rewards, and official merchandise.

Players can also visit the game’s official X account after the special program to receive a Moving Guide and join a giveaway featuring a suitcase, gift cards, and an exclusive luggage tag.

Pre-register for Petit Planet

Petit Planet is now available for pre-registration on the Apple App Store, Google Play Store, and Epic Games Store. Players can search for the game on these platforms to pre-register and receive a notification when it launches.

The game arrives globally on December 4, 2026, for PC, iOS, and Android. A Nintendo Switch 2 version is scheduled for 2027.

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FromSoftware’s The Duskbloods delayed to 2027

The game needs more development time.

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It’s been a while since the last time we got a FromSoftware game. Elden Ring Nightreign felt like an age ago, even if it was launched just last year. Plus, the title isn’t even a new one, technically, since it’s just building off of Elden Ring. Unfortunately, our wait for a new FromSoftware game has to go on for a little bit longer. FromSoftware has delayed the launch of The Duskbloods to 2027.

The Duskbloods is an interesting addition to the FromSoftware oeuvre. Compared to the usual fare, the Switch-exclusive title is a multiplayer extraction game with a distinctly Bloodborne-like feel. If you’re used to FromSoftware’s usual formula, The Duskbloods represents a huge change.

But it’s a welcome one, nonetheless. If the recently released Elden Ring port of the Switch 2 is any indication, FromSoftware does have a handle of what performance looks like on the console.

Sadly, the new title needs a bit more time in the oven. Citing “final adjustments to game rules and balancing,” FromSoftware is delaying the launch of the game to 2027. According to the studio, this is in response to the successful network test a while back.

The delay shouldn’t come off as a surprise. Though the studio promised a 2026 launch for the title, most of the year has passed without a definite launch date. That was already a telltale sign that a delay was coming.

At the very least, the delay comes with the benefit of launching the game farther away from Grand Theft Auto VI and the Ocarina of Time remake, which will surely dominate holiday gaming this year.

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