Gaming

Ghost of Tsushima Director’s Cut: Expanding a legend

The definitive version

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Ghost of Tsushima is already one legendary experience, but that same experience is elevated further with PlayStation 5 improvements and a new tale exploring Jin Sakai’s past with Ghost of Tsushima Director’s Cut.

Prominently featured in this expanded version of the game is the Iki Island story arc. The island is located Southeast of Tsushima and is being conquered by another Mongol invader named The Eagle. Throughout the story, you’ll learn that the Eagle’s methods are a little different from Khotun Khan. This particular method sets the story of Iki Island in motion.

The Eagle

The PS5 upgrade 

Right from the get go you immediately feel the difference between using the DualSense vs the DualShock controller. Whenever you’re running, whether that’s on foot or on your horse, you’ll feel each step and each gallop on the DualSense controller.

Certain things also respond differently. For instance, if the DualShock controller can only vibrate a certain way, the DualSense provides a gamut of vibrations that immerse you even further in the game. The different vibrations provide a different sense in certain story moments that was just brilliantly executed.

Ghost of Tsushima_20210818002242

In terms of loading times, I thought the original game on the PS4 was already pretty fast and only really suffered from the different outfits loading. The load time on the Ghost of Tsushima Director’s Cut is certainly faster but the different outfits still took some time to load in some instances.

There are also different controller layouts available so you can play the game the way it would make most sense to you. There’s also now an option to lock-on to a target which wasn’t in the original game.

Iki Island is no vacation

Iki Island is a sight to behold

For those who have already completed the main campaign, the Tales of Iki will immediately be available in your journal. For those who are starting the game from scratch, the Tale opens up as you enter Act 2 of the main game which is the Toyotama region.

While this may be the case, our advice is to complete the main campaign first before heading to Iki Island. Why?

  1. Some story beats might not make sense if you haven’t finished the main campaign
  2. The enemies on Iki Island will waste you in no time if you don’t have enough skills unlocked. The game warns you about this.
  3. You won’t be able to freely go back and forth between Iki Island and the main Island of Tsushima until you get to a certain point in Iki Island.

There are a few new enemy types. Mostly brutes with multiple weapons. But the most promiment one is The Shaman which boosts the bloodlust of the Mongols. They will relentlessly attack you and deal more damage while the Shaman is still around.

The Shaman

More skills to unlock, more animals to pet

Your horse joins the fight on Iki Island. Previously just a spectator, you can now have your horse charge at Mongols. It’s easily one of the most satisfying gameplay additions on Ghost of Tsushima Director’s Cut. Running over oppressors is this writer’s kink.

Speaking of animals, Iki island is more biodiverse than the main Tsushima island. Previously, you only really encountered a bird that guides you from quest to quest and foxes that lead you to a shrine to improve the charms that aid you in battle.

Yes, you can pet cats now

Iki island is also home to three important animals you’ll encounter — monkeys, cats, and deers. Each one has a shrine that will give you charms and charm upgrades. You also don’t simply bow to the shrine to gain these upgrades. You have to play the flute for these lovable creatures.

The flute playing mechanic is done by tilting the DualSense controller to follow the pattern on the screen. It’s a mini, and really easy, rhythm game that adds depth to the overall gameplay.

Play the flute for the monkey

Mythic and other Tales

To preserve the experience, we won’t say much about this part. Just know that yes, there are Mythic Tales available in Iki Island. The first two that you’ll encounter will yield armor that will prove to be very useful in completing the Tales of Iki campaign.

Get ready for some flashbacks

Just like the main game, the many Tales of Iki build upon the main Iki Island campaign. There’s several of them throughout the island and there will be plenty more to explore should you decide to finish the main story first before tackling the other Tales or sidequests.

Iki Island and The Eagle

I don’t think there’s any way to discuss the main campaign story without divulging some spoilery details. So, let this be your warning. Read on if you want to be cued in on some mild spoilers for story details. 

As mentioned earlier, The Eagle isn’t exactly the same type of conqueror that Khotun Khan is. Where the main game’s antagonist is more direct with his brute force approach, The Eagle dabbles more in the chemical and psychological.

Through these methods, The Eagle is able to coerce the people of Iki to join the Mongols’ cause. Make no mistake, this leader is still bloody and brutal, just in different ways.

A bloody beheading

Jin Sakai is immediately exposed to these methods and while the mission is still to free the people of Iki, The Ghost will also deal with other matters about his relationship with his past.

Overall, it’s a solid story that sees our hero grow in ways that are different from the main game’s original narrative. While the Ghost of Tsushima main game has Jin adapt to the situation despite it being against the ways of the Samurai, the Tales of Iki will have him dealing more with grief and guilt. =

Expanding a legend

Ghost of Tsushima

The Ghost of Tsushima Director’s Cut is a wonderful expansion on an already masterpiece of a game. The additions are worthwhile and enjoyable, and the new story is mostly tightly told that it only adds to the legend of Jin Sakai — the Ghost of Tsushima.

The Ghost of Tsushima Director’s Cut will be available starting August 20.

SEE ALSO: Ghost of Tsushima review: Making of a legend

Gaming

The Switch 2 is getting more expensive this year

The price increases will start this month.

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Gone are the days when consoles get cheaper as time goes by. These days, especially because of the RAM crisis, gaming consoles are getting more expensive. Joining this worrying trend, the Nintendo Switch 2 is getting a price hike.

Even upon launch, the Switch 2 was already pricier than its original counterpart. Currently, without the incoming price hikes, the console retails for US$ 449.99. It’s a lot but not completely out of reach.

Last week, Nintendo announced a price hike that might push the console to less than attainable levels. Starting May 25, the Switch 2 will cost JPY 59,980 (up from JPY 49,980) in Japan. The original generation is also getting a hike: JPY 47,980 for the Switch OLED, JPY 43,980 for the base Switch, and JPY 29,980 for the Switch Lite.

Abroad, you can expect price hikes on September 1. The Switch 2 will jump to US$ 499.99, CAN 679.99, or EUR 499.99, depending on where you live. These are the only official hikes announced right now, but Nintendo has confirmed that price revisions will be implemented in other regions, too.

As you might expect, the price increases are due to the ongoing RAM crisis. Though the console is an undeniable hit, the Switch 2 can’t hide behind its popularity against the price shortage dealt by unnecessary data centers. At the very least, users worldwide have time to grab the console in its original pricing before the hikes.

SEE ALSO: Switch 2 now lets you play old games in 1080p

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Call of Duty drops the PlayStation 4 starting with its next game

Is this the beginning of the end for the PlayStation 4?

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When can we declare that a console is officially dead? Is it as soon as the launch of the next generation? Is it when games no longer come out on the console? Recently, Call of Duty has confirmed that the next game will not be available anymore on the PlayStation 4, which presents an important question: Is the PlayStation 4 officially dead?

Call of Duty is one of the most persistent gaming franchises today. The last entry, Black Ops 7, is still available for the PlayStation 4 and the Xbox One. Both consoles were launched over twelve years ago. (If that doesn’t make you old, the current generation was launched almost six years ago.)

As such, the franchise is one of the last stalwarts keeping the past generation alive. This week, Call of Duty, via a post on X, confirmed that the next game will not arrive on the PlayStation 4. Presumably, this also means the Xbox One.

Currently, we don’t have details about the upcoming game yet. But a new entry is confirmed to arrive later this year.

With the departure of the Call of Duty franchise, it’s fair to ask what will become of the old generation moving forward. Over the years, developers have started shying away from the PlayStation 4 and the Xbox One. Since the franchise still maintains a steady fan base today, a lot of PlayStation 4 users might be forced to make an upgrade to play the latest entry.

SEE ALSO: PC Game Pass gets cheaper, but Call of Duty delays are coming

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Stranger Than Heaven is a Yakuza prequel with Snoop Dogg

The story spans different eras and regions across half a century in Japan.

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In my review of Yakuza Kiwami 3, I groaned about how every new entry in the Yakuza and Like a Dragon franchise — original and remake — looked identical with each other. I ended that playthrough hoping desperately for a new era. Thankfully, those hopes did not fall on deaf ears. In its first trailer, the upcoming Stranger Than Heaven showed off an interesting reimagining of the Yakuza universe. Oh, and Snoop Dogg is in it.

First announced back in late 2024 as Project Century, Stranger Than Heaven has now confirmed itself as a prequel to the prequel to the Yakuza games. It didn’t start that way, though. When it was announced, there was hope that the then-untitled game featured a new story disconnected from Yakuza. It looks like the final game is making the best of both worlds.

Stranger Than Heaven chronicles the rise of the infamous Tojo Clan. Unless this is decidedly different from the Tojo Clan in the Yakuza series, this is the clearest sign that this is, in fact, a prequel.

Makoto Daito, a Japanese boy living in Chicago, escapes America to forge a new life in Japan. Along the way, he meets Orpheus, a smuggler played by Snoop Dogg, who drags Makoto into the criminal underworld. Eventually, Makoto decides to do things his own way by creating a new crime family called the Tojo Clan.

Unlike other games in the series, Stranger Than Heaven spans different eras and regions in Japan, starting with Fukuoka in 1915 and ending with Kamurocho in 1965. It will also have different fighting mechanics by mapping the left and right bumpers/triggers to left and right attacks.

Off the bat, Stranger Than Heaven looks like a new era for the series. It launches winter this year for all major platforms.

SEE ALSO: Now Playing: Yakuza Kiwami 3 & Dark Ties

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