Features
Huawei Mate 20 Pro vs Apple iPhone XS: Which is the better deal?
Battle of the tech giants!
Without a doubt, the rivalry between Huawei and Apple gets more fierce with every new generation of smartphones. Now that their best hands of the year have been shown, it’s time to make a detailed comparison.
For this shootout, we have the Mate 20 Pro and iPhone XS — both giants in their own ways. Not only do they offer the most advanced smartphone chipsets to date, but also a whole host of high-tech features.
Let’s see how they fare in each category.
Display
While they both have a beautiful display, the Mate 20 Pro’s is larger at 6.39 inches compared to the iPhone XS’ 5.8 inches. In addition, the former has curved edges and a more dense 1440p resolution, making it more suitable for overall media consumption.
To the iPhone’s credit, its AMOLED panel is curved inward at the bottom, leaving a slightly smaller chin on the surface. This gives the Apple product a nice, compact feel from top to bottom.
Security
The phones offer powerful facial scanning features to unlock the phone without much fuss. Apple has its complex Face ID system, and Huawei has its equally impressive 3D depth-sensing array, so we’re more or less even here.
What Huawei does better, however, is provide an alternative to this. There’s an under-display fingerprint scanner on the Mate 20 Pro, and even though it’s not the fastest way to log in, it’s better than not having one at all.
Battery
Apple rarely reveals specs such as for the battery, but it’s safe to say that the Mate 20 Pro has the advantage with its massive 4200mAh capacity. It’s enough to get through two days with moderate usage and over six hours of screen usage. With the iPhone XS, you can expect about an entire day of moderate to heavy usage with approximately five hours of screen-on time. As for watching videos, the Mate 20 Pro lasts around four hours longer with Wi-Fi turned on.
Another strong suit of the Mate 20 Pro is its fast charging. Not only is the 40W SuperCharge adapter included in the box — something Apple missed out on with the iPhone XS — but it can fully charge the phone from zero to 100 percent in about 70 minutes. That’s much faster than the 150 minutes needed for the iPhone XS and its much weaker 5W charger.
Cameras
This is where things get more interesting. Both manufacturers are proud of their camera implementations, and the results show how great they are.
The Mate 20 Pro has a solid combination on the rear: a high-resolution 40MP main camera, 20MP ultra-wide-angle shooter, and 8MP telephoto camera with 3x optical zoom. In front, we have a 24MP selfie camera.
As for the iPhone XS, it’s equipped with two rear cameras: one regular 12MP sensor, and another 12MP shooter with 2x optical zoom. The front camera has a standard 7MP sensor.
Impressions here are always subjective, so we’ll let you gauge which photos suit your taste better:
- iPhone XS
- Mate 20 Pro
- iPhone XS
- Mate 20 Pro
- iPhone XS
- Mate 20 Pro
- iPhone XS
- Mate 20 Pro
- iPhone XS
- Mate 20 Pro
Signature Features
The Mate 20 Pro is absolutely jam-packed with special features as mentioned earlier, plus it has wireless reverse charging so you can charge other Qi-enabled devices on its glass back and a gorgeous selection of colors to choose from.
The iPhone XS, on the other hand, benefits from excellent software support, receiving the latest iOS updates directly from Apple as soon as they roll out. In addition to the robust ecosystem, moving from one Apple device to another is easier than any other combination.
Pricing
Because the Mate 20 Pro and iPhone XS were released in different continents under different currencies, we’ll choose the Philippine pricing for this comparison to be more precise.
Currently, the Mate 20 Pro retails for PhP 49,990, while the iPhone begins at PhP 67,990 for the lowest storage configuration. It’s a rather large gap, but Apple has always been known for its extra premium prices.
Whichever phone you choose, whether it be for specific features or simply preferring one ecosystem over another, you’re guaranteed to receive the best each brand has to offer.
Within two months, TECNO separately launched the SPARK 50 Pro and SPARK 50 5G.
Clearly, the uprising brand aims to target consumers who want to buy a shiny new smartphone within their means. This also meant budget buyers might get confused which to get between the two.
Interested yet still confused? Read more to know which SPARK is your GadgetMatch.
Design
While design is (and will always be) subjective, the design of the TECNO SPARK 50 Pro and SPARK 50 5G are on two different sides of the coin.
The newer SPARK 50 Pro is offered in stronger color choices — from Midnight Blue to the Dynamic Orange I own. Albeit, there are the less flashy Ink Black, Titanium Grey, and Cloud White shades.
On the other hand, the SPARK 50 5G has classier colorways: Champagne Gold, Mint Green and Fantasy Purple. That’s alongside the subdued Ink Black and Titanium Grey options.
Personally, the SPARK 50 5G’s clean-looking horizontal camera bar design was the clear giveaway. While the SPARK 50 Pro is a bit slimmer at 7.8mm, the SPARK 50 5G is still comfortable to hold despite being thicker at 8.18mm.
Furthermore, the Champagne Gold unit I rock looks more premium and doesn’t try to be in with the unnecessary “orange” trend.
Editor’s Choice: SPARK 50 5G
Durability
Usually, design and durability coincide with one another. But, that’s not always the case.
Despite the SPARK 50 5G having an aviation-grade body, it only has an IP64 rating. It can withstand dust particles but, only water splashes and light sprays. Good to note though that it is MIL-STD-810H compliant.
Meanwhile, the less premium-looking SPARK 50 Pro actually boasts the sturdier IP68 and IP69 water and resistance ratings. This means it can withstand dust, water immersion, and even stronger, high-pressure sprays.
This makes the SPARK 50 Pro one of the few phones to have an IP rating previously limited to flagships and higher-end midrangers.
Editor’s Choice: SPARK 50 Pro
Audiovisual
Both the SPARK 50 Pro and SPARK 50 5G share a 6.78-inch IPS LCD display. Both are also 720p in resolution and refresh rate maxes out at 120Hz.
Obviously, these phones don’t have the best in class displays. But, for such segment and price, having such display tech alongside a punch-hole cutout (instead of a raindrop notch) means a lot.
Stereo speakers are also powered by DTS sound. Undoubtedly, these two phones are like identical twins in this segment.
The only thing that the SPARK 50 5G has the upper-hand is none other than its inclusion of 3.5mm audio jack that the SPARK 50 Pro lacks. Still beneficial for people who fully rely on wired audio.
Editor’s Choice: SPARK 50 5G
Performance
While the front part is harder to distinguish from one another, each inner core is what separates these phones apart.
The TECNO SPARK 50 5G is powered by the MediaTek’s Dimensity 6400 SoC.
Of course, it’s not the most powerful out there. But, for its league, it’s a capable chipset that can multitask and run most game titles. Even 5G support never forgotten.
Meanwhile, the SPARK 50 Pro, despite having that “Pro” superlative, only runs the Dimensity G100 Ultimate. CPU speeds are obviously lower. Worse? It’s only limited to 4G speeds.
On the positive note, it gives better camera support.
Memory sizes are available in 4,6, and 8GB with storage options in either 128 or 256GB. Fortunately, these phones still have a dedicated microSD slot.
Editor’s Choice: SPARK 50 5G
Camera
With the camera talk already mentioned, most would think that the 50MP main rear camera of the SPARK 50 Pro and SPARK 50 5G are just the same. Well, they’re not.
Photography duties of the SPARK 50 Pro are mainly handled by Sony’s LYTIA 600 (or LYT-600) image sensor. For reference, that’s the same image sensor found on most modern midrangers.
The SPARK 50 5G uses an older Sony Exmor sensor. Aperture slightly differ at f/1.9 and f/1.8 respectively.
For further context, here’s how the two smartphones produce photos.
To compensate for that, the SPARK 50 5G tends to over-sharpen and color boost its photo output over SPARK 50 Pro’s natural image rendering.
The SPARK 50 Pro also has a better-looking bokeh falloff than its 5G counterpart.
Editor’s Choice: SPARK 50 Pro
Power
Finally, the highlight of both phones: battery capacity.
ICYMI, the TECNO SPARK 50 Pro has two versions: a single-cell 5600mAh model and a bigger 6000mAh dual-cell version.
The SPARK 50 5G takes it up a notch with an even bigger 6500mAh capacity.
Although that is only a 500mAh (or 900mAh) discrepancy, that battery boost still means a lot for an every day user.
Charging-wise, the SPARK 50 Pro has a faster 60W speed over the regular 45W charging in the 5G version.
IMHO, I would still choose a bigger battery over faster charging speeds. Still, it’s great to have both in a single package.
Editor’s Choice: SPARK 50 5G
Which afforda-phone SPARKs more joy?
If we are going to tally the scores, the clear afforda-phone winner is none other than the TECNO SPARK 50 5G.
It ticks 4 out of 6 boxes — from that classier design to its beastly battery despite that thin chassis. Even better, a 5G-capable chipset and 3.5mm audio jack inclusion that the “Pro” variant simply lacks.
However, that doesn’t mean the SPARK 50 Pro is lackluster.
If you value the cameras and durability more than anything else, the TECNO SPARK 50 Pro is clearly the one you should get.
At the end of the day, it all boils down to how much of your hard-earned savings you are willing to let go.
Features
This is the history of basketball videogames since the ’73 Knicks
Did you know that the first basketball videogame was invented in 1973?
Knicks fans, rejoice; your long, long wait is finally over! The New York Knicks are once again the NBA Champions. As you’ve probably heard so many times by now, the last time that New York’s own was on top of the basketball pyramid was in 1973, 53 years ago.
Here’s a fun fact that you might not know, though: The last Knicks championship is tied to the history of the basketball in videogames. Did you know that the very first basketball video game was invented in 1973, the exact same year that the Knicks won their last championship?
But, of course, a lot of things have happened since then, and a lot of videogames have come and gone. Here are the most notable basketball games you might have played (or missed playing) in history:
NBA 2K
It would be pointless to start a list of basketball games without stating the obvious first. The NBA 2K series is the quintessential hooper sim today. When you think of the sport in videogames today, you can’t spend two seconds without thinking of the long-running franchise.
Now an annually releasing series, NBA 2K started in 1999 for the Sega Dreamcast. At the time, it was just another drop in a sea of ‘90s basketball games. Now, it’s an institution with constantly updating graphics and mechanics.
NBA Live
Around the time that NBA 2K first started, NBA Live was the king of the jungle. Up until 2018, it was another annually releasing series going alongside (and against) the behemoth known as 2K.
But it’s had a storied history as well. It started off as the NBA Playoffs series. The first one, 1989’s Lakers versus Celtics and the NBA Playoffs, featured eight teams who were part of that year’s playoffs. This went on until 1993 when it evolved into NBA Showdown, one of the first games to feature every NBA team. In 1994, Showdown reinvented itself once again into NBA Live and turned into an annual series before its unfortunate cancellation in 2018.
NBA Street
If sports simulators aren’t your thing, NBA Street is an arcade-style series that has ups the fun with trick shots and streetball rules. It features three-on-three hooping with 29 teams and 5 players from each. Whereas NBA 2K and NBA Live helped gamers live out their dreams to become an NBA superstar, NBA Street was one for the gamers who just wanted a fun time.
The series spawned a few sequels since 2001 but eventually met its end in 2007. Now, however, you can continue the legacy in the recently launched NBA the Run, a spiritual successor created by developers of the original NBA Street games.
NBA Jam
“Boomshakalaka! He’s on fire!”
Even if you’ve never played NBA Jam before, you’ve probably heard its most iconic catchphrase. NBA Jam was so influential that it’s considered one of the most important games of the SNES and the arcade cabinet generation.
Besides impressive graphics for its time, it was a spectacle. Because it had no fouling system, you can physically bully people out of your way. You can catch fire if you’re too good at shooting, hence the “he’s on fire” line. You can jump to gravity-defying heights to make a dunk. Plus, the game features so many fun Easter eggs, including one that turns you into a literal tank on the court.
Double Dribble
Technically a sequel to Konami’s Super Basketball, 1986’s Double Dribble was a fairly straightforward simulator that attempted to feature realistic gameplay in a very two-dimensional time. For its time, the game was remarkable because it featured highly detailed animations for fancy moves like slam dunks.
However, the game came out before the rise of the NBA’s massive popularity in media. It doesn’t have a license to feature actual teams or players. Then again, haven’t you heard of the Boston Frogs or the New York Eagles?
One on One: Dr. J vs. Larry Bird
Contrasted to the above’s five-versus-five or three-versus-three formats, 1983’s One on One featured, as the title says, a mano-a-mano duel between Julius Erving and Larry Bird. With an isometric half-court layout, either player takes turns dunking or shooting over the other.
While one-versus-one modes are available in today’s games, One on One let players live out their fantasies as two of the biggest basketball stars at the time. It even let you shatter the backboard Though the game isn’t much of a talking point nowadays, it was so popular for its time that it helped establish Electronic Arts as a household name in gaming.
Atari’s Basketball
As the father of modern basketball games, 1978’s Basketball, built for the Atari, was the first game to feature the full-court format so popular today. Like One on One, Basketball features only two players. The game was so rudimentary that the two hoops were represented with two sticks, and the two players were different colored blobs.
However, in 1979, Atari released an updated version with detailed graphics. It was also controlled with a trackball, the first of its kind to do so. Though it didn’t have named superstars or teams, it’s clearly the predecessor of the games we all know and love.
Basketball!
And now, we’ve come to the beginning. Released on 1973, Basketball! is officially the first basketball video game in history. Since it’s on the Magnavox Odyssey, the very first home gaming console, that comes as no surprise.
Like Pong, which also found a home in the Magnavox Odyssey, Basketball! features two square dots (the players) bouncing a smaller dot (the ball) into two “hoops” on both sides of a court. The game had a static image laid over the dots to simulate an ongoing basketball game. It was so basic that it didn’t even have a computing system for point. Players had to manually tally scores on their own based on where the small dot lands.
If it’s hard for you to imagine just how long today’s Knicks fans have waited for a championship, this was the state of gaming when they got their last ring.
SEE ALSO: NBA 2K26 review: Pick and pop maestro
HYROX drew people from all over the world for a single purpose: finish the course. In Hong Kong, athletes showed up at AsiaWorld-Expo ready to run, row, and push through 8 stations of pure functional fitness.
So, we brought the Canon EOS R6 Mark III to capture one of the most demanding fitness races on the planet.
The Expo floor is a lighting nightmare, a mix of harsh overheads and deep shadows, but the 32.5MP sensor handled the contrast without breaking a sweat.
The 40fps electronic shutter and Pre-continuous shooting meant we were already capturing the moment half a second before we consciously decided to press the shutter.
Covering a race means staying mobile, and the 8.5-stop IBIS let us move freely alongside athletes without losing the shot. The Dual Pixel CMOS AF II stayed locked on athletes even when they were squinting through the final stretch.
What came out were stories of triumph and determination. Even when their bodies were screaming, they pushed through anyway.
This is what HYROX Hong Kong looked like from the inside.
Words by MJ Jucutan. Photos by Sky Rodillas.
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