Gaming

Kingdom Hearts III review: More for long-time fans

It didn’t spark joy

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I played the first Kingdom Hearts game for a grand total of around 40 minutes, so I don’t think I can qualify that as actually playing. I didn’t have my own PlayStation 2 at the time so I was mostly watching my friend play, waiting for him to wrap up so I could beat him on NBA Live.

However, it’s such a popular game that it was impossible for me to not at least be familiar with the premise. I did play my fair share of Final Fantasy games and like most people, Disney titles and characters aren’t complete strangers to me.

Ready to take on some Heartless!

I didn’t have any major expectations jumping into Kingdom Hearts III, but I thought the way the Disney levels are woven in would at least be clever. It was not.

The backstory is massive

The first thing you need to consider when coming into this game is that you’re stepping into a massive pile of backstory. It can be hard to catch up to. If, like me, this is your first game in the franchise, it will be like watching Avengers: Infinity War without seeing even at least a quarter of the movies that led to it.

That said, the game is aware that it has tons of lore to get into. Right in the title screen you’ll see a Memory Archive which is a chapter by chapter summary of the Kingdom Hearts story. It’s best watched in its entirety which means sitting through over 20 minutes of backstory. For the most part, it does its job of catching you up. If that’s not enough, there are several story-so-far videos on YouTube. This one I liked in particular.

Despite all of these recaps available, no amount of summarizing can truly prepare you for the tangled mess that is the Kingdom Hearts lore. During certain parts, it even feels like the game is self-aware of how much of a mess it is and pokes fun at itself. That’s one of the more entertaining aspects of the game, intentional or not.

The story just isn’t gripping enough

This is my main gripe with the game. After playing titles like God of War, Detroit: Become Human, and Marvel’s Spider-Man — all of which had stories and characters that you will inevitably invest in as you play — Kingdom Hearts III’s story pales in comparison.

I understand the comparison may not be fair. The games I mentioned are either standalone stories (Detroit and Spider-Man) or a fresh start to a long-running franchise (God of War). Given all of that, I can’t help but feel the storytelling could have been so much better.

The way I feel about Kingdom Hearts III is similar to how I felt about Final Fantasy XV which, coincidentally, was initially helmed by the same guy behind Kingdom Hearts — Tetsuya Nomura. The story’s pacing felt off and it went into places that maybe it shouldn’t have.

There’s also something off about the dialogue during cutscenes. I felt the characters were talking so much slower than usual and it invites zoning out if you’re not that into the story.

That’s a thing? Okay.

If you’re a long-time fan of the franchise and have played most, if not all, of the games and feel differently than I do, then that’s all good. In fact, I’m really interested to hear what the likes of you thought about the game.

The Disney stuff can be fun

It’s not all bad. After I realized the story isn’t gonna spark joy in me whatsoever, I started treating each Disney level as a non-canon mini-game. That made me enjoy it for what it had to offer.

Some levels felt like rushed versions of the original films with Kingdom Hearts lore thrown into the mix. Others offered some value-add to the stories we already know and love, and that truly made it more fun to play.

There’s also enough variation in each level that can make you forget you can get through most of the game by just smashing X and pressing triangle △. The animations during battle look super flashy and the combat has a few other options you can tinker with if you get tired of smashing X.

Might be made more for long-time fans

I suspect this game was really made as more of a pay-off for long-time fans than an opportunity to acquire new ones. That’s perfectly fine. In fact, playing Kingdom Hearts III made me crave another good Final Fantasy game, but perhaps one that features tight turn-based combat versus an action RPG (role playing game) type.

Is there a game where Kairi actually does something?

There are plenty of ways to have fun with Kingdom Hearts III, but the story — which I believe should be paramount in RPGs — just isn’t one of the them. If you’re just coming into the franchise through this game, I suggest you play it for the fun Disney levels and just push the overarching story to the side.  The visual spectacle in this game is off the charts, so go ahead and enjoy that too.

By now, long-time fans would have already bought the game. If you’re one of those who are still deciding whether to get it or not, I suggest waiting a little longer for the price to drop. If you simply can’t wait, I recommend getting a second-hand copy which would also be cheaper. But whatever you decide to do, may your heart be your guiding key.

Entertainment

LE SSERAFIM to perform at BlizzCon 2026

BlizzCon’s closing act.

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LE SSERAFIM BlizzCon 2026

Global K-pop sensation LE SSERAFIM is returning to BlizzCon.

Blizzard Entertainment has announced that the five-member girl group will perform as the closing musical act at BlizzCon 2026. LE SSERAFIM will take the Main Stage on Sunday, September 13 (PT), bringing fans another live performance after its BlizzCon debut in 2023.

The appearance also comes ahead of the group’s upcoming U.S. tour. Blizzard teased that the performance will make it a “Perfect Night” for fans attending the convention at the Anaheim Convention Center.

 

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LE SSERAFIM returns to Blizzard

LE SSERAFIM debuted in 2022 under SOURCE MUSIC, a label of HYBE. The group is composed of Sakura Miyawaki, Kim Chaewon, Huh Yunjin, Kazuha Nakamura, and Hong Eunchae.

The group’s name is an anagram of “I’m Fearless,” reflecting the confidence that has defined its music since debut.

This won’t be LE SSERAFIM’s first crossover with Blizzard. The group previously collaborated with Overwatch 2, bringing themed cosmetics and a special event to the hero shooter.

LE SSERAFIM BLIZZ CON

BlizzCon 2026 is sold out

BlizzCon is Blizzard Entertainment’s annual community celebration. It brings together fans of World of Warcraft, Diablo IV, Overwatch 2, and other Blizzard franchises for game announcements, developer panels, esports, cosplay, and hands-on experiences.

Passes for BlizzCon 2026 have already sold out. However, Blizzard says tickets may still become available through the Tixr public resale marketplace.

Fans can learn more about LE SSERAFIM’s appearance on Blizzard’s official blog.

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Gaming

AMD FSR Upscaling 4.1 now available for Radeon RX 7000 Series

Update drops earlier than expected, powering more than 300 supported games

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PC and handheld gamers can officially skip the wait, as AMD has launched its FSR 4.1 upscaling technology for Radeon RX 7000 series (RDNA 3) GPUs.

Computing and Graphics Group Senior Vice President and GM Jack Huynh made the announcement on X (formerly Twitter). This development brings machine learning powered gaming to millions of players across more than 300 games.

By downloading the latest AMD Software: Adrenalin Edition 26.6.2 driver, users can unlock the new AI upscaling suite on existing RX 7000 series desktop graphics cards.

(The driver can be downloaded here.)

The update drastically sharpens image reconstruction, delivers far superior temporal stability, and keeps motion ghosting to an absolute minimum. That’s across a massive library of supported titles.

Beyond optimized frame rates out of the gate for those two blockbusters, the release packs vital architecture stability improvements and bug fixes for the broader Radeon ecosystem.

Huynh added that AMD is actively engineering lightweight machine learning models to expand FSR 4.1 optimizations to a wider base of gamers. More details are to come.

Moreover, the driver for the FSR 4.1 upscaling technology will deliver day-one support for two highly anticipated releases: Assassin’s Creed Black Flag Resynced and DOOM: The Dark Ages | Revelations.

if you are wielding an RDNA 3 desktop rig or an RDNA 3-powered handheld, like the ROG Ally X or Lenovo Legion GO, simply open up the AMD Software suite, get the update, and test the new AI tech.

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Gaming

GTA VI: New images unveiled as pre-order details, price finally announced

Highly-anticipated title to launch on November 19 for PS5, Xbox Series X|S

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Grand Theft Auto VI finally has a price. The highly-anticipated upcoming installment in the series is set to launch on November 19 on PlayStation 5 and Xbox Series X|S.

Pre-orders will begin on midnight, June 25. Available versions are the Standard Edition at US$ 79.99 and the Ultimate Edition at US$ 99.99.

The Ultimate Edition amplifies the single player experience with an exclusive collection of premium vehicles, weapons, apparel, and action threaded across all aspects of Jason and Lucia’s story.

Here are some newly-released exclusive images:

Alongside the Standard and Ultimate Editions, all Grand Theft Auto VI pre-orders and purchases before November 20 will also get the Vintage Vice City Pack.

This is a collection of items that flash back to when the neon burned brightest:

Players who pre-order digital versions of GTA VI will be able to begin pre-loading on November 12. This is to ensure they are able to play at launch on November 19.

The physical version, which contains a download code inside the box, will be available starting November 12 as well to support pre-loading.

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