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Life is Strange on Android makes time traveling grief more accessible

Another chance to go back to the past

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When I first heard Life is Strange was coming to Android, I knew I was in for another round of poor decision making and “hella” cool moments.

I completed all five chapters of the game’s PC port when they came out in 2015. Back then, Life is Strange was a breath of fresh air when open-world, combat-driven titles were all the rage. Being a story-heavy game, it wasn’t exactly light on a gamer’s heart, but was definitely chill enough be an in-between gaming experience.

The game revolves around Max who magically gains the power of time travel to fix mistakes and get her way. Sounds like a sure-fire trip to hell, but this main character’s intentions are mostly pure. With it, she sets out to save the town and her friends from certain doom which she saw in a dream. Yes, I know, totally cliché, but you come for the character interactions and unexpected plot twists.

It’s tough to say more without spoiling anything. Seriously, knowing one major plot point in advance can ruin the experience. Even though the game allows you to make decisions that alter the story’s advancements, you still follow a linear path that unravels like any other save-the-world plot. My advice? Don’t read up on anything about this game unless it’s spoiler-free (like this article).

Another piece of advice: Play Life is Strange on a console or PC before jumping into the iOS or Android version. As accessible as the mobile ports are, they can’t match the visuals and controls introduced by the first release. Even a decent laptop from 2014 can run the game smoothly on low to medium graphics settings.

Life is Strange on Android doesn’t get the touch controls right, making your control of Max feel clumsy and jerky. While the game offers control settings and camera sensitivity, nothing feels quite natural enough to keep you immersed while traversing hallways and strange dreams.

At the same time, even with a high-end smartphone, graphics aren’t that good. The are no settings for adjusting the visuals, and when it rains or stuff starts flying around, the frame rate takes an even greater hit — and consequently, causes the controls to become jerkier.

And that’s sort of my main gripe with Life is Strange on mobile; without the fluidity found in its original release, the immersion isn’t quite there. That’s a problem, because the story requires you to remember every detail, pain yourself over each decision made, and understand all character motives. It’s natural to play a gimped version of full games on mobile, but games like Final Fantasy XV Pocket Edition were able to optimize gameplay for smartphones while (mostly) retaining the atmosphere.

So, who is the Android or iOS port for? Those who want another crack at the game, and need to catch all the foreshadowing early on, because there are lots. I highly recommend playing Life is Strange the way it was meant to be played first, which is with a TV and controller or keyboard-mouse combo.

The title is often available for cheap during Steam sales, and could cost as little as the mobile game’s asking price. But if sitting on a couch or office chair to finish the game is not an option, there’s nothing wrong with downloading the game from the App Store or Google Play instead.

What’s great is that the first of five chapters is free, so you can get a hands-on feel to see if the mobile version is for you or you’re better off experiencing the console or PC release first.

Whichever choice you make, you’re in for a tight story driven by a memorable cast. You won’t feel the need to redo that decision once all’s said and done.

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New X users must pay a dollar per year to post and reply

Rolling out globally now

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New users on X might soon face a tough time on the platform. The social media website will likely start charging new accounts a small fee for the right to post on the platform.

Now, the fee isn’t a new one. Almost six months ago, the company tested the paid system in New Zealand and the Philippines. New users in those countries had to pay a dollar per year for the ability to post and reply to content.

As spotted by X Daily News on the same platform, the company might be ready to take the experiment to a larger market. New text strings have shown that the policy is rolling out worldwide.

The policy is designed to combat a wave of bots appearing on the platform. By preventing new accounts from creating posts, X hopes to stave off the standard behavior of bots these days. You might have noticed them as OnlyFans creators in unrelated posts, peddling NSFW content on their bio.

Though the global rollout was only just spotted, owner Elon Musk has seemingly confirmed the change. Replying to X Daily News, Musk says that it is “the only way to curb the relentless onslaught of bots.” He says that the current breed of bots can easily bypass simple checks these days.

SEE ALSO: X will no longer let you hide your blue checkmark

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Disney+ might get always-on channels similar to cable TV

Featuring content from Marvel, Star Wars, and classic Disney

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Disney+ | Disney Plus

The burden of choice on streaming platforms is real. If you’re like us, you’ve spent hours just mindlessly scrolling through titles on Netflix or Disney+ without watching anything. Netflix, at least, has a Play Something button to fight off that irresistible urge. Now, Disney+ is reportedly trying something different: always-on channels.

If you already cut cable from your lives, you’re likely missing traditional channels or networks that have pre-determined programming. It was a flawed system that eventually ended up with mediocre content and a downpour of ads. However, cable did allow us to keep watching without deciding what comes next.

Now, according to The Information, Disney+ is working on adding those channels to its streaming service. Naturally, these channels will include content from the platform’s library such as Marvel, Star Wars, and its list of classic animated films.

Strangely, the reported feature might still have ads in between programs. Though the addition of ads does mean a better similarity with real television, users still have to be paying subscribers to access the channels. Even if you’re already paying for Disney+, you might still get hit with ads.

Disney has not confirmed the reports yet. The platform might launch a version of the feature outside of the scope included in this report. It’s also unknown when these always-on channels will launch.

SEE ALSO: Macross to be available on Disney+

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Google might offer satellite connectivity soon

Starting with the Pixel 9 series

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A few years ago, Apple unleashed one of the most interesting features for the iPhone today: Emergency SOS. Designed for those who like their fair bit of the outdoors, Emergency SOS allows users to contact emergency services without network coverage. Other manufacturers, however, are struggling to adopt the same feature. Now, Google might soon join Apple in providing satellite connectivity for its users.

Despite the convenience, satellite connectivity hasn’t taken off as much as the industry expected it to. For one, a network of satellites isn’t the easiest thing to maintain. Apple is still currently offering its services for free, a gamble that may or may not pay off. Now, the iPhone maker won’t be alone.

According to Android Authority, Google might start offering the same service to Pixel 9 users. Starting with this year’s upcoming flagship, the company is reportedly teaming up with T-Mobile to create satellite connectivity for its users. The telecommunications network is teaming up with SpaceX for the feature.

The same report describes how the feature might work. Once activated, the feature will ask users of their situation: is everyone breathing, are people trapped, are weapons involved, among others. The phone will then relay this information to emergency authorities for a rapid response.

Unfortunately, pricing remains a mystery. While Apple is still offering its satellite connectivity for free, other brands might put the burden of cost on the end user. Hopefully, they won’t, but a paid version is unfortunately expected at this point.

SEE ALSO: Should you be excited for Apple’s satellite connectivity?

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