Gaming
Capcom at gamescom: FFXIV collab, new RE Requiem footage, Onimusha swordplay
Key updates on 3 major titles on Opening Night Live
Capcom made a big splash at gamescom 2025’s Opening Night Live yesterday. The company revealed more details about Resident Evil Requiem and Onimusha: Way of the Sword through footages.
And together with Square Enix, Capcom previewed a collaboration between Monster Hunter Wilds and Final Fantasy XIV Online.
Midway through the three-hour program, Monster Hunter Wilds producer Ryozo Tsujimoto and FFXIV Online director and producer Naoki Yoshida shared the stage to reveal the collaboration between Capcom and Square Enix’s famed role-playing games.
The special collaboration will see familiar elements from the Final Fantasy franchise appear in the Forbidden Lands, including Chocobos.
Players can look forward to encountering the robotic superboss Omega Planetes in an all-new narrative quest as well.
It is not the first time Capcom and Square Enix partnered for a massive content crossover.
Seven years ago, a crossover brought Rathalos to Final Fantasy while Monster Hunter World players were able to fight Behemoths.
More details will be revealed next month, alongside Wilds’ free Title Update 3. For now, here’s a one-minute teaser:
New Resident Evil Requiem footage
Meanwhile, horror fans were treated to an extended look at Resident Evil Requiem. The latest footage revealed provided a glimpse of Grace Ashcroft’s dark past.
Set 30 years after the outbreak in Raccoon City, Resident Evil Requiem follows the protagonist on a new case. The young FBI analyst must return to the scene and face her tragic memories.
This new era of survival horror is creeping to PlayStation 5, Xbox Series X|S, and PC (Steam) on February 27, 2026.
In addition, Capcom has unveiled a special 30th anniversary logo at gamescom 2025 Opening Night Live, as the Resident Evil will celebrate its 30th year in March 2026.
This was revealed alongside a special illustration featuring Grace and other characters from the franchise.
Onimusha: Way of the Sword combat showcased
Lastly, a flashy new trailer for Onimusha: Way of the Sword delved into an eerie new locale within its dark fantasy world.
In the process, the latest footage from Capcom at gamescom Opening Night Live revealed the combat mechanics at the core of the swordplay action.
Of course, players will have to master this against monstrous enemies shown in the trailer.
Also, a sinister and enigmatic entity known as Dokyo toils away, creating new Genma. Her twisted creations include:
- Greater Nue: A ferocious, Chimeric beast that can harness the power of lightning
- Kogashira: Humans warped by parasitic Genma that create poisonous clouds of Malice
- Chijiko: A grotesque mass of interwoven human faces with far-reaching tentacles
To crave a path through these abominations, protagonist Musashi Miyamoto wields his own powers, including the iconic Issen and Soul Absorption abilities at the core of the game’s experience:
- Deflect: Defensive action that reflects attacks back at enemies, including projectiles
- Parry: Well-timed blocks of incoming attacks that stagger foes and create openings for counters
- Blazing State: A temporary offensive power-up triggered by landing multiple parries; also generates Blue Souls which fuel special attacks using Oni Power
- Soul Absorption: Absorb souls of defeated foes at the right moment to recover health, enhance equipment, unlock new abilities, more
- Issen: High-risk, high-reward counterattack a split-second before enemies land a blow
Furthermore, the trailer provides a glimpse of combat beyond swordplay, including archery and a dual-edged blade with a whirlwind attack.
More details will be revealed as the game approaches its PlayStation 5, Xbox Series X|S, and PC (Steam) release in 2026.
There are a few titles that an overwheling majority of gamers consider as an absolute must-play for other gamers. One of those titles is The Legend of Zelda: Ocarina of Time. Originally launched for the Nintendo 64, it’s not easy to play the iconic game today. But, later this year, the game is about to get much more accessible. Nintendo has officially announced a remake of Ocarina of Time.
Modern gamers might not realize the effect of the original Ocarina of Time on the RPG genre. Besides adding a third dimension to the then-fledgling Legend of Zelda series, the 1998 game also revolutionized the gaming world by popularizing targeting systems. That, and the refining of the formula in Majora’s Mask, makes Ocarina an essential in gaming history.
During today’s Nintendo Direct, the company capped off the hour-long presentations by announcing a remake of the game. Though the short, short trailer didn’t reveal any gameplay, it did confirm that the remake will retain the original’s more whimsical art style, as opposed to the realism put forth by the Breath of the Wild duology.
It’s not the first re-release for the game, though. In the past, Nintendo released remastered versions of the game for the GameCube and the 3DS. This is, however, the first official remake of the title for a much more modern system.
We didn’t know when the remake will officially launch, but it’s coming out within this year.
Bandai Namco has confirmed that ACE COMBAT 8: WINGS OF THEVE will launch on October 2, 2026 for PlayStation 5, Xbox Series X|S, and PC via Steam.
The publisher also announced that early access will be available ahead of launch, although specific dates have yet to be revealed.
Alongside the release date announcement, Bandai Namco shared new details on the game’s aircraft roster, gameplay systems, and key characters that players will encounter throughout its campaign.
The latest entry in the long-running flight combat franchise puts players in the role of an ace pilot fighting for the survival of their homeland. The story centers on themes of identity and duty while featuring large-scale aerial battles across a war-torn world.
More than 30 aircraft at launch
ACE COMBAT 8 will feature over 30 aircraft spanning real-world military jets and original fictional designs created specifically for the game.
Aircraft are divided into four categories: fighters, attack aircraft, multi-role aircraft, and electronic warfare aircraft.
Some of the aircraft confirmed so far include the F-14D Super Tomcat fighter jet, the heavily armed A-10C Thunderbolt II attack aircraft, the versatile Mirage 2000-5, and the electronic warfare-focused EA-6B Prowler.
All aircraft come equipped with guided missiles and machine guns as standard weapons. Players can also equip special weapons ranging from multi-target missiles and heavy bombs to advanced laser systems.
A new gameplay feature allows players to bring two types of special weapons into missions, offering more flexibility during combat. However, ammunition remains limited, requiring careful resource management throughout each operation.
Bandai Namco also highlighted a new destruction system where falling wreckage from destroyed enemies can occasionally collide with other targets, triggering chain reactions on the battlefield.
Meet Joker Flight
Players take control of Joker Flight captain Jan Cope, known by the legendary callsign “Wings of Theve.” The campaign follows Joker Flight as its members deepen their bonds amid an escalating conflict.
Key squadron members include Ellington Baxter, Tasha Severskaya, and William “Noise” Coster. Players will also encounter Queen Flight leader Kate Evans, carrier XO Jessica Pike, doctor Adelina Santos, and chief mechanic David Jenkins.
Character designs come from Yusuke Kozaki.
During missions, players can choose squadron compositions and issue commands to wingmen. They can also respond to radio communications using a simple yes-or-no system.
ACE COMBAT Online returns
Bandai Namco also shared new details about ACE COMBAT Online, the game’s multiplayer mode. Players create a mercenary pilot avatar before joining online lobbies. There, they can take part in both cooperative and competitive battles with players worldwide.
More information about ACE COMBAT Online will be revealed at a later date.
ACE COMBAT 8: WINGS OF THEVE launches on October 2, 2026 for PlayStation 5, Xbox Series X|S, and PC via Steam.
Bandai Namco has also confirmed early access ahead of release.
Persona fans have plenty to look forward to. ATLUS has confirmed that Persona 4 Revival will launch on February 18, 2027, while also officially unveiling Persona 6, the next mainline entry in the long-running RPG series.
Both announcements were made during the Xbox Games Showcase. Persona 4 Revival is headed to Xbox Series X|S, Windows, Xbox Game Pass, PlayStation 5, and Steam. Pre-orders are now available through the Microsoft Store. 
Persona 4 Revival is a full remake of Persona 4 Golden. ATLUS says the game features upgraded visuals, a revamped user interface, improved combat systems, enhanced cutscenes, and additional content. The remake aims to serve both returning fans and newcomers experiencing the mystery-filled adventure for the first time.
The story once again takes players to the rural town of Inaba, where a string of murders and disappearances become linked to the mysterious Midnight Channel and a hidden world inside television screens. Players will reunite with familiar characters including the protagonist, Yosuke Hanamura, Chie Satonaka, Yukiko Amagi, and Marie.
ATLUS also revealed several launch DLC packs. This includes Persona-themed costumes, Persona fusion sets based on Persona 3 Reload and Persona 5 Royal, support items, and additional background music packs.
Limited physical editions will also be available. The Persona 4 Revival Limited Box includes a Shigenori Soejima-designed collector’s box, artbook, T-shirt, phone pouch, costume set, and a physical copy of the game. An Izanagi Edition adds a protagonist and Izanagi figure.
Persona 6 officially revealed
Alongside the remake announcement, ATLUS unveiled Persona 6 with a teaser trailer.
While the company stopped short of announcing a release date, it confirmed that the next mainline Persona title will launch on Xbox Series X|S, Windows, Xbox Game Pass, PlayStation 5, and Steam.
According to ATLUS, Persona 6 will feature an all-new story set in a previously unseen location. The publisher promises new characters, fresh encounters, and the signature blend of social simulation and RPG gameplay that helped define the franchise.
Few additional details were shared, suggesting the game remains early in its marketing cycle.
Persona series reaches 30 million sales
The announcements come as ATLUS celebrates a major milestone for the franchise.
SEGA and ATLUS revealed that the Persona series has now surpassed 30 million units sold worldwide. To mark the occasion, character designer Shigenori Soejima released a commemorative illustration celebrating the series’ 30th anniversary.
With Persona 4 Revival arriving in early 2027 and Persona 6 now officially on the horizon, ATLUS is setting up what could be one of the biggest periods in the franchise’s history.
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