Gaming

Pokémon Sleep will gamify your sleeping patterns

Featuring the new Pokémon Go Plus Plus

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In 1996, Nintendo released the first Pokémon games — Pocket Monsters Red and Green. The pioneering series elevated mobile gaming to a whole new level. Introduced in the original Gameboy, Pokémon has always subsisted on portable consoles.

In 2016, Pokémon upped the ante even more, releasing the ground-breaking Pokémon Go. Because of the popular AR game, the series incorporated gaming into the real world. Pokémon Go promotes a walking lifestyle, allowing gamers to change their experience based on how far they walk. In 2016, Pokémon Go turned Pokémon into a lifestyle: you can play while you walk.


Now, Pokémon is breaking another barrier — the realm of sleep. This week, Nintendo hosted a Pokémon-themed Nintendo Direct Presentation. Naturally, with recent news, everyone wanted Pokémon Shield and Sword announcements. However, Nintendo had a different plan — Pokémon Sleep.

As the name suggests, Pokémon Sleep brings the monster-collecting game to your bed. The game is literally a gamified sleep tracker. According to Nintendo’s presentation, your quality of sleep — how many hours you get — will affect your gameplay. It is developed by Pokémon Magikarp developer Select Button.

Sadly, Nintendo has not explained exactly how Pokémon Sleep will play or change gameplay. However, the presentation hints at connections between Pokémon Go and the existing Switch games.

Besides the game, Nintendo is also simultaneously launching a new accessory — the Pokémon Go Plus Plus. (Yes, two pluses.) The new accessory functions like the original Pokémon Go Plus. However, the Pokémon Go Plus Plus will track both sleeping and walking. The device will join the original walker and last year’s Pokéball Plus.

Pokémon has now created a lifestyle-oriented ecosystem. Nintendo’s recent launches are rewarding good lifestyle choices — better sleeping, longer walking.

Pokémon Sleep and the Pokémon Go Plus Plus will launch next year. In the meantime, Niantic has released a promotional sleeping Snorlax in Pokémon Go to hype the game.

SEE ALSO: A Pokemon Tamagotchi is coming!

Gaming

We’ve been calling PlayStation’s X button wrong all this time

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Regardless of which gaming console you have, the X button unites us all. Every console available today — the PlayStation 4, the Xbox One, and the Nintendo Switch — has some form of the same button. That said, what do you call it? Both the Xbox One and the Nintendo Switch use other letters — Y, A, and B — for their other buttons. Naturally, majority vote calls for pronouncing it as the “ex” button.

However, Sony doesn’t use the same letter scheme. Instead of letters, the PlayStation’s DualShock controller uses shapes: Triangle, Circle, Square… and X? Do we still call it the “ex” button? According to the official PlayStation Twitter accounts, absolutely not.


In a now-infamous series of tweets, Sony has laid down the verdict in an argument we’ve probably never even thought about. Apparently, PlayStation users should pronounce each button according to their respective shapes. According to that logic, the X button should be called the Cross button.

As you might expect, the revelation didn’t go well with the gaming community. Twitter users have outrageously and creatively expressed their dismay.

In response to the outrage, the PlayStation account posted a three-option poll asking what gamers call the controversial button. The more traditional X button won by a landslide: 81 percent. Meanwhile, a joke answer — “+ rotated 45°” — got 11 percent of the votes. The “correct” answer — “Cross” — got only 8 percent.

That didn’t stop the memes. Twitter user @TheDrencom posted a more hilarious compromise. PlayStation even retweeted and allowed the weird alternative. Should we call it the “no pizza” button?

The Cross button’s supporters also had a few things to say in their defense. Based on the actual geometry of the icon, it’s more accurate to say “Cross,” rather than X.

Of course, Sony owns the PlayStation. They can call it whatever they want. Still, the console already has a massive following calling it by a more ubiquitous name. Are you going to call it the Cross button now?

SEE ALSO: Sony PlayStation 5: Everything we know so far

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Gaming

Apple Arcade aims to make your iPhone a gaming phone

100+ exclusive gaming titles

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Apple is known for its hardware lineup, including the iPhone, iPad, Mac, and Apple Watch. The iPhone accounts for a huge chunk of the company’s revenue and has been the sole product to propel the brand towards a trillion-dollar valuation.

But with changing times, it’s essential for every business to slowly evolve. And, we’re witnessing this change with technology companies around the world. Instead of relying on first-hand hardware sales, brands are now monetizing virtual data.


Arcade, which was demonstrated during the unveiling of Apple’s latest iPhones on Tuesday, is an attempt to turn the mobile gaming industry on its head and add an extensive new revenue stream to the company’s books.

It boasts over 100 unique titles, including Beyond a Steel Sky, a sequel to the classic adventure game Beneath a Steel Sky, with art by Watchman comic book legend Neil Gibbons.

Apple said games will be exclusive to Arcade and not available on other services. The subscription service will be available across Apple devices, and Arcade will work with Microsoft Xbox One S and PlayStation DualShock 4 controllers, which should make for more varied gameplay.

The gaming subscription service will release on September 19 and costs just $4.99 / £4.99 / INR 99 a month. This is automatically a Family Sharing plan, allowing for up to six family members to share the same subscription for just one monthly fee.

For iOS devices, Apple Arcade will arrive Sept. 19 with iOS 13. Apple Arcade will be available Sept. 30 on iPadOS and TVOS 13 devices and in October on MacOS Catalina.

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Gaming

From Jedi to Avenger, Lenovo announces AR game Marvel: Dimension of Heroes

Your turn to save the world

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dLenovo made us live our Jedi dreams in 2017, now they want us to be an Avenger. Announced at IFA 2019 is the company’s follow-up to fan favorite AR game Star Wars: Jedi Challenges — they’re taking us to another universe with Marvel: Dimension of Heroes.

The hardware you’ll need

Much like Jedi Challenges, you’ll need nearly the same hardware to make Dimension of Heroes work. There’s the Lenovo Mirage AR headset, the Tracking Beacon, and instead of a Light Saber replica, you get a pair of Universal Controllers.


Of course you’ll also need a compatible smartphone to run the game. Basic requirements are as follows: Has to be larger than 4.3 inches to align with phone tray display cutout. For iOS devices, it has to have at least a 1.4 GHz Dual Core chip along with 1GB RAM. For Android phones, it needs at least a 2.0 GHz Quad Core chip with 2GB RAM. You can check the full list of compatible devices at lenovo.com/miragear.

Play as your favorite Marvel Superhero

There aren’t a lot of details available as to how the game will play out. The only clue so far is that you have to “defend your reality” as any of the six superheroes headlining the game. The six are original Marvel Cinematic Universe (MCU) Avengers Captain America and Thor, Captain Marvel, Black Panther, Doctor Strange, and Star-Lord from Guardians of the Galaxy.

Fans of the MCU should easily recognize the mentioned superheroes as they prominently feature in the last two Avengers films — Avengers: Infinity War and Avengers: Endgame.

In early 2018, I had the chance to speak with some Lenovo Executives and they did mention working on a Marvel AR game. More popular characters like Iron Man and Spider-Man were mentioned but they’re noticeably missing in this lineup.

While Spider-Man’s future in the MCU is looking bleak, I personally am still hoping we get an AR game featuring the wall-crawler.

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