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TECNO CAMON 30 Premier LOEWE. Design Edition review

Sheer Premier

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My first ever encounter with a TECNO smartphone was NOT the SPARK 20 Pro+ I’ve reviewed early this year. Rather, it was the CAMON 20 Pro that we unboxed last year.

TECNO CAMON 20 Pro (2023)

That phone packs a decent amount of punch, but its design isn’t up to my liking. Although I have to give ’em props with its unique diamond, prism-like design.

TECNO CAMON 20 Pro (2023)

But in just 10 months, TECNO has already announced the successor to last year’s CAMON 20.

Grandeur Glow-Up

As alluded to earlier, the CAMON 30 Series was revealed as early as February 2024. But it’s never too late to get our hands on one of the most premium phones in the lineup — and it’s none other than the CAMON 30 Premier.

To make this review even more special, I have the exclusive CAMON 30 Premier LOEWE. Design Edition.

This special colorway was released two months after. And it’s the first phone (and the only one so far) to have coffee grounds as its back cover material.

Not to confuse with the Spanish fashion brand LOEWE, LOEWE. (yes, with a period) is a German brand that specializes in tech design and CMF (Color, Materials, Finish).

READ: TECNO reveals the first ever phone with coffee grounds back cover

Then again, not to complicate things even further but for utmost clarification, “CMF” is also an official sub-brand of the Nothing brand.

With all that info dump out of the way, I must say that the newest iteration of the CAMON series instantly caught my eye.

CAMON 16 Premier, CAMON 18 Premier, CAMON 19 Pro Mondrian, CAMON 20 Pro Mr. Doodle Edition, CAMON 30 Premier LOEWE. Design Edition • Graphics by Vincenz Lee | GadgetMatch

It might be a bold and controversial statement but the jump from CAMON 17, 18, 19, and 20 to CAMON 30 has been one of the biggest glow-ups I’ve seen in any smartphone EVER.

It’s daring yet still elegant. A true definition of a “Premier”-looking hardware.

I also like how TECNO made the CAMON 30 line quite different by placing that circular camera design at the utmost left side as opposed to most brands with a centered rear camera island.

The subtle hump at the upper part reminds me of the grip found on traditional cameras.

Additionally, its circular camera cutout with concentric design and ridges are all reminiscent of camera lenses and its barrel design. More so, the focus ring.

Dubbed as the “Smart Breathing Light”,

To give the CAMON 30 Premier that complete ~ camera aesthetic ~, it even has this red light indicator.

It shows up whenever you record videos, charge the phone, use the phone as a voice assistant, and even as a remote control. BTW, the phone is one among the few that features an IR Blaster.

When held, it feels like any other premium flagship — especially with that solid unibody aerospace-grade metal frame.

It manages to be lightweight at just 210 grams and slim at a mere 7.9mm.

The flat sides may be preferential for ergonomics. But as someone with big hands, my hand barely felt sore even after prolonged use.

That extra thickness at the camera part also makes it grippier. Again, like grips on conventional cameras.

Finally, the overall feel is excellent. I personally prefer this faux leather texture over a glass back. There’s no need for that additional case in the box.

And as someone who’s a die-hard coffee lover, I fully appreciate its back cover made from discarded coffee grounds.

That’s truly an innovative and sustainable way to use something that’s already been discarded into something more delightful and useful both in form and function.

C’mon, CAMON

I’ve read somewhere that CAMON means “CAMera ON”.

Whether or not it is the real meaning behind the brand’s midrange line, it easily tells us the main highlight of the latest CAMON line of smartphones — whether it’s in the design or feature standpoint.

On paper, the TECNO CAMON 30 Premier packs a quad 50MP camera setup:

Wide
50MP f/1.88
1/1.56” Sony IMX890 sensor
Ultra-Wide
50MP f/2.2
114º Field of View (FoV)
Periscope Telephoto
50MP f/12.2
3x optical zoom
70mm equivalent
Selfie
50MP f/2.5
92º Field of View (FoV)

Triple The Lenses

I commend TECNO for featuring a true triple camera system at its back.

Instead of having an absurd macro or depth sensor, it’s great to have that extra periscope telephoto lens considering its overall market value.

3x is my sweet spot for smartphone zoom. I love how TECNO equipped it instead of 2x or 5x units.

If 3x photos already look good, how much more do we expect with shots taken in the regular 1x mode?

Shooting with the phone felt snappy. I barely noticed any shutter stutter.

Notice the fine fur of these cutie cattos? Mind you, these were shot indoors and during the night time.

Its 114-degree Ultra-Wide Angle (UWA) lens also does the job well done.

Color consistency is the usual problem I encounter when testing out smartphone cameras priced in this category.

Ultra-Wide (14mm) vs 1x Wide (23mm)

Surprisingly, the CAMON 30 Premier delivered consistent results all throughout.

1x Wide (23mm) vs 3x Zoom (70mm)

1x Wide (23mm) vs 3x Zoom (70mm)

Triple the Looks

With color talk already mentioned, let’s dig in further on the phone’s color science.

Much like any other camera-focused smartphone, the CAMON 30 Premier isn’t an exemption.

Other than the default Standard Mode, there are two more color calibration options: Bright and CAMON.

From the naming itself, Standard Mode gives that standard, flat look. Much closer to what our naked eyes see.

Meanwhile, Bright Mode color boosts photos — especially if vibrant shots are your cup of tea.

Lastly, there’s a signature CAMON Mode that tones down highlights, shadows, contrast, and saturation altogether. Furthermore, it gives that special faded feel.

Here are extra samples for you to clearly differentiate each mode mentioned.

Full-On Foodgasm

My true recommendation when shooting food photos using the CAMON 30 Premier? Always pick Bright Mode to fully make food scrumptious.

Don’t worry, the color look is applicable even when you switch to either UWA or Zoom.

Nifty Night Mode

Ever since Night Mode became a staple camera feature in smartphones, it’s also now a huge dealbreaker to consumers who are nitpicky when it comes to smartphone cameras — myself included.

Night Mode OFF vs ON

From my standpoint, TECNO didn’t overdo its night mode processing algorithms that I usually complain in some brands — Samsung being notorious for this issue.

There’s a fair share of exposure, contrast, saturation, and sharpness without overdoing each.

Taken with Bright Mode

Taken with Standard Mode

This last photo was even taken through the bus’ slightly dirty window.

Taken with CAMON Mode

The Power of Portrait

The CAMON 30 Premier also has another noteworthy camera addition.

Its Portrait Mode interface includes four (4) focal length choices mimicking actual camera lenses: 23mm (regular 1x wide), 35mm + 50mm (cropped), and 70mm (3x periscope telephoto).

It works excellent during daytime (and during in action).

Its charm also works when there’s barely any source of natural light.

It’s not even limited to human subjects as it does the job well on food and inanimate objects.

Stand Out Selfies

With Portrait Mode out of the way, lets flip the phone to the front to reveal its 50MP selfie snapper.

Although satisfaction with the front camera quality will always vary depending on the user, my friends told me they all looked natural and are post-worthy.

Beautification features are present for those who prefer them. You can even opt the sparkle bokeh to add glitz and make it look extra fancy.

Tap that expand icon and you’ll get an ever wider FoV meant for groufies and couple-fies.

Exemplary for Entertainment

With the front of the CAMON 30 Premier already revealed, it’s best to showcase its 6.77-inch LTPO AMOLED display with a buttery smooth 120Hz refresh rate.

TECNO has also decided to ship this with a 1.5K display resolution. They say it’s the best solution to achieve clarity of a 2K Quad HD+ (2160p) display but keeping the battery-efficiency of Full HD+ (1080p) screens.

For outdoor use, it’s visible and legible enough with its 1400 nits of peak brightness. Colors are also popping thanks to its 1 Billion Colors support. Additionally, it has an optical in-display fingerprint scanner that’s decent enough and unlocks the phone for around one to two (1~2) seconds.

I’m glad TECNO has decided to ship this with a flat panel. It may just be my preference but seriously, curved displays are already out of trend.

Having a flat display not only makes it better for overall usability, it’s also easier to slap on your preferred tempered glass for full-on protection. And speaking of protection, its front panel is protected by Gorilla Glass 5.

Also, the bezels are impressively thin for the category it belongs to.

Other than its astonishing display, the sound produced by this smartphone is superb.

Loudspeaker sessions with this device is so enjoyable thanks to its stereo speaker system with Dolby Atmos.

One of my fave BTS songs — way before they became globally mainstream

And as an Apple Music patron, I get to enjoy songs in the streaming platform more when the songs I listen to are also available in the Dolby Atmos format.

Pro-formance

TECNO’s CAMON 30 Premier is equipped with MediaTek’s Dimensity 8200 Ultimate SoC based on the 4nm process.

It also comes in a lone configuration: 512GB UFS 3.1 storage + 12GB LPDDR5 memory.

For most of the light tasks like social media usage and multitasking, the CAMON 30 Premier isn’t a sloucher.

But I know most of you are curious to find out how it performs when it comes to gaming.

When it comes to usual titles such as Asphalt Legends Unite (formerly Asphalt 9: Legends), gameplay should be lag-free.

The case is the same when playing another “Unite” game (Pokémon UNITE).

Call of Duty: Mobile (CoDM) can also run the game in a very high graphic setting.

But as expected, this chipset hinders the phone from running heavy titles and runs in Medium to Low graphic setting by default.

Those include Call of Duty: Warzone Mobile, Genshin Impact, Honkai Star Rail, and even Zenless Zone Zero.

I’m not saying turning the High Boost feature will solve your gaming dilemma, but at times, it can be helpful if you wanted to run games above its limits. Just expect worse battery drain and heat buildup when you do so.

Reliable Battery and Charging

With battery drain already in the topic, the 5000mAh battery of the CAMON 30 Premier can still last me a full day of moderate use. More than a day (or two) when lightly used.

As previously mentioned, battery will deplete more when you use it for heavy tasks such as gaming or consistent camera usage.

But if you’re already in a pinch, its bundled 70W Ultra Charge adapter saves the day!

In my usual GadgetMatch Charge Test, I’ve managed to fill the phone under an hour. Moreover, using a third-party charger might not enable that “Ultra Charge” tech but it still supports Fast Charging.

Here are the detailed results:

TECNO 70W Ultra Charge Adapter + bundled USB-C to USB-A cable UGREEN 100W USB-C PD Charger + USB-C to USB-C cable
START TIME (From 0%) 6:50AM 2:35PM
3 minutes 10% 5%
5 minutes 17%  8%
10 minutes 34% 11%
15 minutes 45% 16%
20 minutes 51% 33%
30 minutes 72% 47%
40 minutes 90% 64%
45 minutes 96% 72%
1 hour 95%
END TIME 7:39AM
49 minutes
3:40PM
1 hour 5 minutes

That 16-minute gap between the two fast charging protocols may not matter to most of you, but it’s also to inform people that the phone only uses its full fast-charging capabilities if one uses its proprietary charger and cable.

If you’re dependent on wireless charging, this phone doesn’t have it.

Software Knick-Knacks

The CAMON 30 Premier runs HiOS 14 based on Android 14 out of the box. Although these are not unique software features, it’s still a good section to separate.

As already introduced in some TECNO phones, there’s the Dynamic Port (a la iPhone’s Dynamic Island feature) that shows animations on the punch hole.

That includes Face Unlocking as well as the charging indicator teased on the previous photo

Lock screen customization isn’t any different to other Android skins. You can now pick between different clock styles, fonts, and even choose color based on your liking.

How can I forget Always-On Display styles — one featuring this fluffy catto that pops up when the device is in idle.

Another added feature is the AI Wallpaper Generator. TECNO provides six (6) free wallpaper generators per day.

It may be fun for some but IMHO, regardless of which smartphone manufacturer it is, I find this feature to be more gimmick-y.

Depending on your input, it’s either a hit or miss. In my case, the capybara looks more like a guinea pig.

But I digress. After all, I sometimes call capys as ✨ Guinea BIG ✨.

Although I barely used this feature since 12GB RAM feels sufficient enough for my needs, TECNO also includes the MemFusion virtual memory feature that extends memory to a total of 24GB using the internal storage.

Also a handy-dandy software trick: swiping a single-running app from the app switcher in either left or right transforms it into pop-up mode or split-screen view respectively.

Premier Packaging

Reaching this point means you are still reading my write-up. If this phone has peaked your interest, here’s everything you should expect when you buy one.

@gadgetmatch Meet the TECNO Camon 30 Premier 5G LOEWE. Design Edition, the first ever phone with coffee grounds back cover! ☕️ #fyp #fypp #fyppppppppppppppppppppppp #foryou #foryoupage #foryourpage ♬ Feel Good – Tundra Beats

Is the TECNO CAMON 30 Premier your GadgetMatch?

In the Philippines, the very special TECNO CAMON 30 Premier LOEWE. Design Edition retails for PhP 28,999 (and INR 54,999 in India). As of this writing, this specific collab is sold out.

Meanwhile, the regular Alpy Snowy Silver and Hawaii Lava Black colorways are currently marked down and priced at a cheaper PhP 23,999 / INR 39,999 price tag. This is around US$ 425 / EUR 383 / GBP 324 when directly converted.

There are lots of midrange smartphones out there. But the thing is, the CAMON 30 Premier is competitively priced — even lower than its counterparts with the same set of specs. (SEE: vivo V30 Pro and HONOR 200 Pro)

Despite the less hefty price tag, features weren’t compromised.

It has a superb screen, superior sound, decently-packed internals that make up for a smooth and snappy performance, large battery capacity with all-day usage plus pretty fast charging speeds.

Lastly, a capable set of cameras that are unrivaled for its category: Colors are consistent. Portraits, selfies, and even night shots make it a whole lot better.

All of that packed in a premium-built body that looks and feels solid — even beating other flagships (and its killers) to the core.

Overall, the TECNO CAMON 30 Premier is a great all-rounder and a true bang-for-the-buck mid-ranger. It is a worthy recipient of the GadgetMatch Seal of Approval.

Gaming

Marvel’s Wolverine review: When the claws come out

A brutal, cinematic superhero adventure

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Mravel's Wolverine

There’s a very specific thought that came to mind the moment I finished Marvel’s Wolverine.

“Damn, we finally have a pretty darn good Wolverine that’s not Hugh Jackman.”

I have nothing but respect for what Hugh Jackman has done with the character over the past two decades. His portrayal has shaped how a lot of people see Wolverine. But after all that time, it’s refreshing to see another actor take a proper swing at James Logan Howlett.

Liam McIntyre is fantastic here.

This isn’t exactly a live-action adaptation, but it’s about as close as you can get to having an actor perform Logan and Wolverine without putting a camera in front of him. And my god, does he perform.

McIntyre gives Logan a range of emotions that I wanted to see from the character. He isn’t just a dude acting all tough. He’s a man piecing together broken memories, balancing found-family relationships, and trying to be kind and helpful without ever becoming sappy.

For a story-driven action game like this, that’s important. Your lead can’t be insufferable when you’re going to spend more than 20 hours with him.

Thankfully, Logan is someone you can root for while he’s being a total badass.

That’s really what Marvel’s Wolverine is: a blockbuster you get to play.

A formula that works

Marvel's Wolverine

When I first started playing Marvel’s Wolverine, I wasn’t convinced it was particularly great.

It felt familiar. Formulaic, even.

But then, after a while, I couldn’t put the controller down. That changed my mind pretty quickly.

I’m a binge watcher. If a narrative is engaging, I’m hooked. This is why I gravitate toward story-driven games, especially the kind of games that have become the money-makers for PlayStation.

Marvel’s Wolverine scratches that exact itch.

The story pulled me forward. The characters kept me invested. The combat was fun. And the set pieces are absolutely bat-shit insane.

It’s a perfect blend of all of those things.

The 21-hour campaign didn’t feel like a 21-hour campaign. It felt like I was binging an interactive, movie-quality TV series with hour-long episodes. I kept telling myself I would stop after a chapter, only to find myself wanting to see what happens next.

There were nights when I stayed up longer than I normally would just to make sure I reached a natural break point.

That’s a pretty good sign.

The funny thing is that I could still see the formula while playing it.

There are story beats you can probably figure out ahead of time. If you’ve played Insomniac’s Marvel’s Spider-Man, you might even recognize some of the ways the studio likes to structure its stories. As someone who’s been exposed to plenty of superhero stories, there isn’t much here that I would call life-changing or groundbreaking.

But it doesn’t really need to be. The execution is what makes it work.

Insomniac understands how to make these games feel like movies that you play. It understands compelling storytelling, character work, proper pacing, and dynamic gameplay.

More importantly, it understands when to let you breathe.

Knowing when to slow down

Logan and Raven (Mystique) at a bar in Madripoor

The rhythm of Marvel’s Wolverine is one of its biggest strengths.

You’ll go through a quiet character moment. Then you explore a little. There’s some dialogue. The action picks up. A fight escalates. And suddenly you’re in one of the game’s massive set pieces.

Then it lets you breathe again.

That sounds simple because it is. But getting that rhythm right is harder than it looks.

There were moments when I thought a fight was going to go on forever. Then it would stop right when I started thinking that.

The game knows when you’ve had enough.

That matters because Wolverine’s combat can get pretty intense.

But because the combat sections are spaced out properly, I was almost always looking forward to the next group of enemies I could mow down.

The quiet moments are just as important. I absolutely loved them.

They give you a breather from the violence, but they also help steady you on where the story is going. The action, violence, character work, and jaw-dropping set pieces all serve each other.

It’s a balance Insomniac executed fantastically.

This is Wolverine as a combat fantasy

If there’s one thing I think Insomniac absolutely nailed, it’s the feeling of unleashing Wolverine in combat.

Playing as Spider-Man in Insomniac’s games gives you an especially strong connection to the character because his traversal is so unique. Swinging through New York is such a huge part of what makes you feel like Spider-Man.

Wolverine doesn’t quite have that.

He’s more ground-bound, and that means some of the experience feels closer to playing a traditional hack-and-slash character.

But when the fighting starts, it’s a different story.

I felt like a savage force of nature wailing on enemies.

Rage

The game gets the important parts of Logan’s physicality right. His aggression. His durability. His healing factor. His claws.

Even the Rage system makes sense.

I particularly love how Rage feeds into his healing factor. That gameplay loop feels like a fantastic implementation of his mutant abilities. You’re building Rage, using it to stay in the fight, and generally making Wolverine feel like the nearly unstoppable force he’s supposed to be.

I do wish Rage felt a little more feral, though.

Wolverine is still pretty much in control when Rage kicks in. You deal more damage, but I was hoping for something that made it feel like Logan was losing control a little bit.

Maybe that’s asking for too much. I’m no game developer.

But it would have been an interesting way to express what Rage means for Wolverine beyond simply making him stronger.

Getting better feels good

The combat has enough going on to support a campaign that stretches beyond 20 hours.

Techniques become instrumental in making you feel like you’re getting better at combat. Adaptations let you build Logan around how you actually play.

I’m not particularly good at dodging and parrying, so I leaned into a tankier build. I equipped Adaptations that helped me absorb hits and extended the parry window because parrying is an important combat mechanic.

And whenever I successfully pulled off a parry, I felt like a complete badass.

That’s a good feeling to have several hours into a game.

The combat loop itself can naturally become repetitive. You’re fighting enemies, building Rage, using Techniques, and mixing up your combos.

But I never really got tired of it.

The one exception was a wave-based challenge that asks you to fight through a ridiculous number of enemies. Getting to the highest rank takes around 45 waves, and I could already feel my hands hurting around Wave 30.

That’s the kind of challenge you need to prepare for. Take it on, then take a break.

Thankfully, that was the only part of the combat that felt genuinely tiring to me.

And yes, if you’re here for the blood and gore, you will not be disappointed.

I’m not even that big a fan of excessive violence, but it works here.

There’s a famous Wolverine line about being the best at what he does, even if what he does isn’t very nice. The violence in this game supports that idea to a tee.

Marvel’s Wolverine earns its M for Mature rating.

Logan’s story is more personal than it looks

Marvel's Wolverine

Wolverine being a superhero is the draw.

But underneath all the claws and mutant powers, this is really a story about a man trying to figure himself out.

It’s important to know going in that this is a pre-X-Men story. The game doesn’t immediately throw you into the familiar X-Men setup you might expect.

Instead, Logan is piecing together who he was, who he’s been, who he is, and ultimately who he wants to be.

It just happens to take place in a world where mutants exist.

I was never the biggest Wolverine fan. In fact, I hated how the live-action Fox movies treated him as the X-Man when the X-Men have always been an ensemble to me.

I say this as a Cyclops fan.

God bless Hugh Jackman and everything he has done for Wolverine, but his portrayal inevitably shaped the character’s place in popular culture.

Insomniac’s Logan feels a little different  — and maybe the fact that he’s canonically a “short king” here makes him seem more appropriate.

He’s a man trying to do right by the people around him while also trying to figure out how to do right by himself.

He’s broken. His memories are fragmented. He has people around him that he cares about. And underneath the rough exterior is someone who is simply trying his best to make sense of his present reality.

That made him surprisingly easy to root for.

Jean Grey is having a moment

Marvel's Wolverine

Best Jean Grey in modern media?

And then there’s Jean Grey.

I did not expect Jean to become one of my favorite parts of Marvel’s Wolverine.

But here we are.

I think a lot of people primarily know Jean through a few familiar ideas. The love triangle between Scott and Logan. The Phoenix. Getting overwhelmed by her powers.

The 1990s animated series had plenty of moments where Jean felt weak, while the live-action movies eventually speed-ran toward the Phoenix side of the character.

Marvel’s Wolverine gives her room to simply be Jean.

She’s headstrong. She can take care of herself and the people around her. She has her own motivations and a steadfast desire to protect her found family of mutants.

She can hold her own in a verbal spat just as easily as she can throw down with her mutant abilities.

She could just as easily have been marketed as the second lead of this game.

She’s fantastic.

Easily one of my favorite versions of Jean Grey.

And I think she’s about to get a lot more fans.

Between Sadie Sink’s Jean in Spider-Man: Brand New Day and this version from Insomniac, Jean Grey is suddenly having a moment.

I just don’t think we’ve gotten enough versions of Jean where she gets to be her own person.

Here, she is.

And she’s also incredibly charming.

A world that doesn’t need to be open

One thing I appreciate about Marvel’s Wolverine is that it doesn’t feel like Insomniac looked at its previous games and decided everything had to become bigger.

This isn’t an open-world game and that’s perfectly fine.

Not everything needs to be openworld.

The structure actually reminds me more of Ratchet & Clank: Rift Apart than Marvel’s Spider-Man. You move through contained environments, but they don’t feel like one long tunnel.

The locations are distinct. There’s room to explore. There are things to find. And the optional activities are tied to gameplay mechanics, which makes them feel more useful than simple checklist items.

Madripoor was especially memorable to me.

Part of that is because it’s a Southeast Asian-adjacent location, and that’s where I’m from. I’d love to see a more fully explorable version of Madripoor someday.

The game’s global structure also reminded me a little of how Captain America: Civil War handled its different locations.

The game also has plenty of little X-Men winks that made me go, “I understood that reference.”

The Mission Replay screen also recreates that famous meme of Logan lying on his bed and staring at a framed photo. 


These touches never feel like they’re there just for the sake of checking a box. They add personality to the world and make it feel like Insomniac understands the character and the people who have grown up with him.

It makes the adventure feel bigger without forcing the game to become a massive open-world playground.

That’s the right choice for this particular story.

The blockbuster moments

The set pieces are where Marvel’s Wolverine really goes for it.

There are plenty of moments where you might just stop and think, “Woah.”

The action is high-octane. The spectacle is ridiculous. And there are sequences that genuinely made me want to shout at the screen.

The motorcycle sections are probably what I’ll remember most.

I sucked at them but they were fun as hell.

They should make the motorcycle sections playable separately.

That’s a pretty good description of a lot of the game’s biggest moments. They’re designed to make you feel like you’re inside a giant action movie, and they succeed.

What’s important is that the spectacle never felt disconnected from the rest of the game.

The quieter scenes prepare you for the big moments. The story gives them context. The combat gets you there.

Everything serves everything else.

And after 21 hours, I wasn’t thinking about which individual feature was the most innovative.

I was thinking about the experience as a whole.

A complete package

Another thing Insomniac gets right here is what happens after the credits.

Marvel’s Wolverine feels complete.

You can replay missions and go back for objectives you missed. There’s Photo Mode. There’s New Game Plus available right away. There’s optional content waiting for you.

You have plenty to do even after the credits roll.

That’s especially notable because the lack of New Game Plus and limited post-game content were among the major criticisms of Marvel’s Spider-Man 2. Wolverine addresses those concerns from day one.

Personally, I want to go back through the other missions before jumping into another full playthrough. And when I do replay the game, it won’t necessarily be because I want to discover some completely different combat experience.

I just want to experience the story again.

That’s something I tend to do with Insomniac’s games.

Not groundbreaking. Just really, really good.

Omega Red

If I had to point to the biggest weakness of Marvel’s Wolverine, it’s predictability.

Nothing here feels particularly groundbreaking or new.

The story doesn’t have a lot of twists that genuinely surprised me. There are plenty of story breadcrumbs that make it possible to figure out where certain things are heading.

But by the time I reached the end, I didn’t really care.

The execution was good enough that I was hooked regardless.

And the game leaves plenty of room for what Insomniac could potentially do next.

I can’t say much more without getting into spoiler territory.

Let’s just say I’m a thousand percent excited.

The one character I genuinely wish had gotten more to work with is Lady Deathstrike.

Her hatred for Logan makes sense within the story, but she felt too one-note to me. Her background suggested there could have been more there, and I don’t think the character quite got the material she deserved.

That’s about as far as my major complaints go.

Combat can be repetitive because combat is naturally going to be repetitive. The game isn’t reinventing the genre.

But nothing became egregious enough for me to point at and say, “This is a problem.”

That’s because Marvel’s Wolverine is remarkably consistent.

Wolverine knows what it wants to be

Marvel's Wolverine

Marvel’s Wolverine isn’t the game that will fundamentally change how we think about superhero games.

It doesn’t need to be.

It’s a pretty darn awesome action game that feels like a movie.

More importantly, it’s a game that understands the character it’s trying to portray.

When you’re watching Logan piece together his memories, trying to understand the people around him, or figuring out what kind of person he wants to be, the game gives you room to care about him.

When the claws come out, it lets you become a savage force of nature.

Then, when you’ve had enough, it gives you a quiet moment to breathe.

That’s the formula. It’s familiar. It’s predictable. And it works. Really, really well.

I started Marvel’s Wolverine thinking it was simply another polished PlayStation blockbuster.

By the time the credits rolled, I had spent 21 hours completely hooked.

I sat for about two hours afterward just taking the whole thing in and sorting through my thoughts.

Whew.

What an experience.

Marvel’s Wolverine reminded me why I keep coming back to story-driven action games in the first place. It doesn’t need to reinvent the formula. It just needs to execute it well enough that you forget you’re playing a game and get completely swept up in the experience.

That’s exactly what it did to me.

Marvel’s Wolverine isn’t groundbreaking. It doesn’t need to be. It’s just damn good at being the kind of game I want to play.

GadgetMatch verdict: Swipe Right.

Marvel’s Wolverine is one of the very best at what it does. And what it does is pretty astonishing.  It delivers a polished, cinematic, character-driven experience that makes it very easy to lose 20-plus hours to it.

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Lifestyle

Setting your bedsheets ablaze with the Lovense Solace Pro

The closest proxy I could find where I’m guilty as sin

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For almost a decade, I’ve reviewed gadgets. I used to tell people some of them are easy to evaluate. Switch them on, test what they can do, decide if they’re worth your money.

A few years ago, I dabbled in the intersection of pleasure and technology. I hadn’t thought about testing another intimate device until the Lovense Solace Pro was offered to me during a trip to London.

Writing about it felt unexpectedly difficult. It’s a piece of technology built explicitly around intimacy, and I had just parted ways with someone I loved deeply.

It feels surreal to write about physical pleasure when your heart is somewhere else entirely. In between panic attacks, I found myself seeing visions, longing for trysts without ever touching his skin, indulging in fatal fantasies that gave way to labored breath.

No one warns you how grief blurs the line between wanting to be touched and refusing it entirely. I craved connection; I just couldn’t bring myself to ask for it from someone real.

In a moment of raw vulnerability, I reached out to the Lovense Solace Pro. It was the closest proxy I had to an experience I genuinely wanted with someone who was no longer there.

Guilty as Sin?

This wasn’t my first time testing technology built around intimacy. I still remember when placing a Bluetooth chip inside a sex toy felt like a novel concept.

Back then, app connectivity just meant adding remote controls to something that already worked on its own. Sex technology has grown considerably more sophisticated since, and Lovense has continually pushed that evolution forward.

The Solace Pro shows how far their ecosystem has extended beyond basic app controls. It combines connected devices, interactive patterns, content synchronization, and artificial intelligence.

The AI-powered thrusting stroker is designed for hands-free use and comes with a sturdy desk mount. Holding the 1.2kg device during a session tires your hands fast, which makes the mount a necessary addition, not a bonus.

The mount lets you adjust the angle up to 180 degrees. Hands-free works only when the alignment actually matches your body.

Mounting the toy to my office desk and adjusting my chair height worked well enough. But I no longer have the reckless enthusiasm of an eighteen-year-old who can indulge anywhere.

The bedroom remains my sacred space for intimacy.

One slip and falling back into the hedge maze

The standalone hardware gives you plenty of built-in controls to adjust stroke speed and intensity in small increments.

But opening the Lovense Remote app unlocks a much higher level of personalization. Pleasure is deeply subjective, so having room to experiment matters.

The app lets you explore various patterns and build your own sequences. It’s built to let you discover what suits your body, rather than forcing your body to adapt to the hardware.

The AI Sync feature stands out. It pairs the device’s movements with interactive content or livestreams through VibeMate, an AI browser that syncs using audio cues.

During a 36-minute session watching my favorite creator, Titus Low, the tracking stayed smooth and lag-free. The feature works just as well in practice as it sounds on a product page.

Beyond video sync, AI Play and Game Mode offer more interactive options. The real appeal isn’t replacing human intimacy.

It’s making solo routines feel less repetitive, giving your senses dynamic stimuli to respond to.

What if the way you hold me is actually what’s holy?

Lovense rates the Solace Pro at up to 300 strokes per minute. I couldn’t, as a matter of fact, count how many strokes there were when pleasure enveloped my whole body.

The soft TPE sleeve does a lot of the work here. It keeps the experience feeling supple, not rigid, despite the heavy hardware around it.

Ambient sound shapes the mood too. The device is rated at 63dB, about the volume of an ordinary conversation. The mechanical noise gets more noticeable at higher intensity.

I get distracted by the sound, so I turn up whatever I’m watching to compensate. Earbuds work even better if you want the sensation to lead, not the machine’s hum.

Battery life is respectable. Lovense rates it at 14 hours of use, 120 hours on standby. Two months in, I still haven’t drained it, and I haven’t charged it since.

You’re unlikely to use it continuously anywhere close to 14 hours, though. But keeping that in mind, that kind of battery life still means plenty of sessions between charges.

They don’t know how you’ve haunted me so stunningly

Like most devices from the brand, the Solace Pro supports partner syncing for long-distance play.

Releasing control of my pleasure to a partner sounds intoxicating in theory, yet having a feature designed for someone you love feels haunting when that person is no longer in your life.

The device became something to lean on through the grief, stepping in during moments when I longed for the touch of my former partner.

It highlighted the strange borderland between fantasy and reality, where you try to keep these longings locked inside a vault while your imagination does everything it can to break the door down.

In those quiet moments, the fantasy alone is enough to make my bedsheets feel ablaze. There are nights when I have screamed his name into the silence, feeling the longing building up like waves, crashing over my grave.

Beyond the emotional weight, the practical side of owning an intimate device is also emotionally taxing. It requires proper maintenance.

Keeping the toy clean and completely dry is simple ’cause you remove the inner sleeve, rinse it, and let it drip-dry. And the sleeve is easily replaceable, meaning, the entire unit remains useful over time.

Amidst all this grief and longing, who needs a boy when you can have a toy? At least this one isn’t going to make you cry while you’re 30,000 feet up in the sky.

Is the Lovense Solace Pro your GadgetMatch?

At US$399, the Lovense Solace Pro is a premium intimate device. The question, then, isn’t whether its connected technology justifies the price. It’s whether you actually want all that technology wrapped around the experience.

Swipe Right if you’re looking for a premium solo experience with smart features, hands-free control, and enough customization to keep things from feeling repetitive. Get it here.

If you’re looking for a simple stroker that you can pick up and get the job done, consider this a Swipe Left.

The Solace Pro makes sense for someone who wants to explore physical pleasure without asking themselves to be emotionally available to another person before they’re ready.

It gives you control over how you experience pleasure, whether that means letting the app dictate the rhythm, experimenting with different patterns, or simply finding your own pace.

Honestly, technology cannot replicate the feeling of being wanted by someone you love. It cannot replace their hands, their presence, or the connection that makes intimacy mean something. Instead, it gives you agency over your own experience.

The Solace Pro cannot replicate the person I want. It cannot make me forget him, either. What it can do is give me somewhere to put the longing when it gets too loud.

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Now Playing: Elden Ring Tarnished Edition

Is the Switch 2 port worth the price?

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Elden Ring

How do you review one of the greatest games of all time?

Elden Ring is one of those games that needs no introduction. Launched in 2022, the difficult fantasy RPG rapidly skyrocketed into the year’s top spot. Then, it got even better with 2024’s Shadow of the Erdtree, a sizable DLC that packed in a new map with new challenges. Now, I’ve reviewed both and found them well worth the price of admission. So, what else is there to say?

Well, late last month, Elden Ring launched its much-awaited port for the Switch 2 through a Tarnished Edition, a bundle that conveniently pairs the base game with the DLC in one package. In an instant, there are now two new things to talk about: How well does the game perform on a Switch 2? What does the Tarnished Edition add?

Is Elden Ring worth getting for the Switch 2?

Compared to the original Switch, the second Switch features a way better processor. Games aren’t locked to the limitations of yesteryear: 720p resolution, 30fps. However, the Switch 2 still isn’t the best console for chasing performance. Personally, I’ve been using it almost exclusively for first-party Nintendo games and older (and smaller) titles.

That said, Nintendo has grandiose dreams for its latest console. Starting with Cyberpunk 2077, the console wants to be a home for modern games, too, and Elden Ring is the perfect candidate for that.

Naturally, a Switch 2 port can fill fans with consternation especially after they’ve experienced the legendary game on more powerful consoles. Is the Switch 2 a good match?

Yes, if you don’t mind playing at 30fps. Unfortunately, Elden Ring is locked to only 30fps on the console. Though a good chunk of the population is clearly fine with the framerate, it’s a bit of a struggle for me especially in handheld mode.

Maybe it’s my aging eyes, but having a game so close to my face but locked at 30fps doesn’t make for a good time. I got dizzy pretty quickly. It also didn’t help that the handheld mode had several stutters.

As with other games on the platform, docked mode had significant improvements. Sure, it’s still locked at 30fps, but a consistent framerate is much better than a stuttering one. Despite the downgrade, the Switch 2 can handle the game well.

Is the Tarnished Edition worth getting?

Most FromSoftware games will get a complete edition eventually. All of the Dark Souls titles got one, and Elden Ring is no exception.

The biggest difference here is that the Tarnished Edition is technically exclusive to the Switch 2. It’s the only package available for the console. It includes the base game, the expansion pack, two new starting classes, new skins for Torrent, and new armors. It’s the most comprehensive way to play the entirety of Elden Ring, excepting Nightreign.

If you’re on another platform, the Tarnished Edition updates — the new classes, skins, and armors — are available only through a Tarnished Pack purchased separately. Is it worth the price?

The most exciting part of the update is the addition of two new classes: Heavy Knight and Idus Knight. For me, I prefer the Heavy Knight, a hardy class focused on heavy armor, endurance, and strength. It’s a very straightforward class for those who prefer direct damage. Idus Knight, on the other hand, focuses on dexterity and faith, if you prefer playing with quicker attacks and miracles.

The rest, in my opinion, is just cherry on top. The new armor and customization options are nice to have, but I don’t have a strong feeling that it’s worth the price of an extra DLC.

Is Elden Ring Tarnished Edition your PlayMatch?

As I said, it’s hard to review the special edition or a port of a universally acclaimed game. Focusing on the minutiae of performance and slight upgrades doesn’t feel like it does Elden Ring justice. The game earned 2022’s Game of the Year for a reason.

That said, I can’t recommend Elden Ring and Shadow of the Erdtree enough. If you haven’t played it yet and only have a Switch 2, the Tarnished Edition gets a Swipe Right and a Super Swipe.

However, if you’ve already finished the game and have no intention of playing it elsewhere (especially on a potentially weaker platform), this gets a Swipe Left. You can shell out a few bucks for the Tarnished Pack, though, if you really want to support the game.

SEE ALSO: Elden Ring review: Should you play the hardest game of 2022?

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