If you haven’t heard of The Adventure Pals, it’s totally fine. It’s a fun platformer where you travel around with a pet rock and a giraffe in your backpack. Of course, there’s more to the game than just traveling with your pet rock and giraffe, but that alone is pretty interesting in itself. You have my attention, developers. I quickly installed it, played it, and wrote this.
Breaking news: I rode a unicorn giraffe
Before we get into the review though, I played this game in cooperative mode because who doesn’t like playing along with someone else. Also, did I mention Player 2 rides a unicorn giraffe? I’m pretty sure I mentioned it being far superior somewhere.
So, to truly test out this platformer in cooperative mode, I brought reinforcements: Richard, my boyfriend. He’d been the pushy one who wanted to play the game with me after a week of both of us just hopping from Night in the Woods to Overcooked. To his everlasting credit, he’d quickly convinced me to play it after he’d shown the trailer.
The game was inspired by a lot of charmingly quirky works — from surreal cartoon series like Adventure Time to notable platformers like Castle Crashers. When you first encounter the trailer, you will undoubtedly notice the resemblance to those inspirations. The Adventure Pals pulls a lot of its appeal from it’s adorably designed characters. You’ll see, even without having played the game, how they’re quite intriguing on their own. They really reel you in with interesting character design and a bizarre premise — which is very reflective of what the game was inspired by.
That’s prevalent with the beginning of the game. The whole setting takes place on your birthday, starting with your gift from your dad: a pet giraffe. This is Sparkles, your new loyal friend who is both rideable and able to fit inside your backpack, where he’ll be able to use his tongue to fly like a helicopter or assist with swimming. As soon as you’re introduced to your new pal, your father is kidnapped by a robotic bee riding Mr. B, an arch-nemesis with a goldfish bowl for a hat. His evil plan? Beginning with your father, he’s here to turn people into… human-sized hot dogs. Now it’s time for you, Sparkles the giraffe, and your best friend Mr. Rock to hunt him down and save the day.
Okay, here’s how this works
The gameplay for The Adventure Pals combines two portions, exploring the world on the back of your giraffe and completing stages to get hold of rubies to advance the plot. Beginning in your hometown of Treevale, each region has a town where the locals will hand out quests in return for a prize. This will reveal locations on the map to find, which is where the platforming begins.
You’ll find yourself battling against zombie pirate cats, post-apocalyptic dinosaurs, and hot dogs that poop explosive mines. Each quest has five stages to complete, each with monsters to defeat, puzzles to solve, and spikes to avoid. You’ll use your sword to cut through your enemies and use Sparkles to get around. Heavily influenced by Banjo-Kazooie, your pet giraffe will help you glide over dangers and maneuver you to safety. After completing five stages, you’ll leave with a ruby and whatever items required to complete the quest.
You’ll gain experience with each monster you defeat, allowing you to choose between a series of rewards, allowing Mr. Rock to be able to join you in combat and bring you supplies. You’ll also be able to enhance a lot of your abilities as you progress through the game.
Each area has a boss battle, usually oversized monsters your nemesis will put you against to try to halt you thwarting his plan. Imagine fighting giant tree monsters, escape approaching vegetable monsters, or battling against an aggressive breakfast combination. Yes, this game gets weird.
They bring in the peculiar to little cute details in the game — from customizable costumes you obtain by feeding cupcakes to the Cupcake God, to collectible stickers hidden in some of the most horrendous hidden areas in the game. The Adventure Pals will smack you in the face with oddity and ambiguity with no clear grips to a particular plot. It’s fine and all but sometimes, you’ll feel a bit lost playing the game. You start questioning the relevance of each element and ask why things are so. It gets to a point where there aren’t many answers to those questions.
Leez, Richard, two giraffes, two rocks
Not what either of us expected could fly as a section of its own, but now that we’ve got our hands dirty explaining this quirky game, it’s time to bring out our personal experiences and takes on the game. This section is in no way a euphemism — don’t your minds dare go there. Don’t you guys dare!
Anyways, Richard was Player 1 and I was Player 2. As much as platformers enjoy integrating cooperative mode, The Adventure Pals slaps it on without dabbling into altering the game in any way. Despite playing with a fabulous unicorn giraffe, playing Player 2 was a pain because not only could I not converse with anyone in the game, but also, my character had zero relevance to the story. Player 2 doesn’t get to level up and the stages don’t show any need for any sort of cooperation.
The mode really feels like an afterthought, especially with how clunky it feels sharing a screen with the other player. If either of us got left behind or decided to go the other way, the game would decide who would be teleported to the other player. More often than not, it would choose the wrong person. This was a nightmare for finding secrets. And if you’ve jumped through a challenging section full of spikes and spinning axes, there’s a chance you’ll be teleported back to the other person after completing it.
Some pitfalls along the way
While there are interesting personalities and creative characters in the towns to talk to, the enemies you fight through while on a quest tend to be repetitive. The further you progress through the game, the more familiar enemies you’ll find. With the setting and color scheme of each region blending together, completing each stage started feeling like a chore for us. The game would throw new things at you as you progress, but the experience lingered into the monotonous.
On release, this game has proven to be pretty buggy. We often found ourselves forced to restart a stage after locks wouldn’t open pathways as intended and sometimes I would find myself surviving a fall into a pit of spikes far too often by landing on the edge. If Richard fell to his death, we would both be trapped in the pit without a way to progress.
What was fun for a short period of time…
What was fun was seeing me die — a lot. Richard swears at the hilarious ridiculousness of how often I’d die. And strangely, that’s not all. Yes, boys and girls, I am a certified idiot because there have been many cases where I’d mistake my character for Richard’s. Exhibit A: We had been exploring one of the maps and had been strolling around looking for cupcakes. I then see Richard come across one without picking it up and instantly complain. He pauses the game and tells me that I’d been the one who did so. Unpause. Identity crisis, everyone. I am stupid. Hand me a cookie.
Is this your game match?
If you’re into challenging platformers, this one might bore you. The stages aren’t incredibly difficult but the game does grade you with the number of monsters you manage to kill, how many times you die in a stage, and how long you get from point A to point B. If you’re looking for a perfectly casual platformer that has adorable elements, you should give this one a try. Much of the charm of The Adventure Pals comes from its quirks. The entire design of the game is visually appealing and that’s essentially what caught both our attention when it was released.
The Adventure Pals is a good platformer to pass the time, collect the achievements in your own time, and play with your friends just to troll them with the glitches (we both did that too). The title has its loose ends, but you can have fun when playing in cooperative mode.
The Adventure Pals is available on the Nintendo Switch, Xbox One, and PS4. It’s also available now on Steam for US$ 14.
Tom Clancy’s Rainbow Six Siege next gen versions now available
For both PlayStation 5 and Xbox Series X|S
These versions will allow gameplay in 4K and up to 120 fps, depending on the mode chosen by the players (performance or resolution), among many other improvements. Players will be able to upgrade their version on the same family of devices at no extra cost.
Current players on PlayStation 4 or Xbox One will also be able to keep their progression. Cross-generation play is also available within the same family of devices, allowing PlayStation 5 players to face PlayStation 4 players, and Xbox One players to face Xbox Series X|S players.
Cross-play between different families of consoles or between PC and consoles is not currently supported.
Players on next-gen consoles will be able to experience Tom Clancy’s Rainbow Six Siege with the highest graphical enhancements the game has yet to offer. These enhancements will offer multiple options for prioritizing either performance or resolution, granted players are equipped with a compatible device:
- 4K resolution (PlayStation 5, Xbox Series X) / 1080p (Xbox Series S)
- 120 fps (PlayStation® 5, Xbox Series X)
- DualSense wireless controller capabilities for even deeper immersion (PlayStation 5)
- Activities support for the most popular playlists so players can dive into the game faster (PlayStation 5)
The following features are also being implemented for an enhanced next-gen experience on all platforms:
- Better accessibility (readability options, text to speech and speech to text)
- Quick start (optimized login flow, streamlined intro sequence)
- Ubisoft Connect overlay
This next generation of hardware provides the latest tech and features available, and Tom Clancy’s Rainbow Six Siege will keep improving to leverage all the new opportunities afforded by these new platforms.
A somber look at the PlayStation 5 crisis
Can’t buy a PlayStation 5? You’re not alone
In 30 minutes from the moment I’m typing this sentence, Walmart, one of the few American retailers selling the PlayStation 5 online, will restock its console shelves with an undetermined number of units. If the restocking goes exactly as it has in the past few weeks, the retailer’s website will crash within the first few minutes. When it goes back up again, everything will have disappeared from the shelves.
If you’re one of the millions of gamers looking to bag a PlayStation 5 or an Xbox Series X for the holidays, such an experience is familiar to you. Both Sony and Microsoft have fumbled their respective launches, leaving most of the hopeful without a console.
After weeks of the same, attempting to buy the new consoles and leaving empty-handed has turned into a shared global experience. Many are wondering when (or if) they are getting the device. Unfortunately, things aren’t as simple as they once were.
Day zero: zero stock
On November 10, the Xbox Series X and S dropped online for the first time. Though Microsoft’s console didn’t share in the same hype as its Sony counterpart, the new Xbox sold out within minutes. Faced with an even larger demand for the PlayStation 5, everyone portended much of the same for Sony’s console. Unsurprisingly, it was.
Days later, on November 12, the PlayStation finally launched. As expected, in the brief moment that “Buy Now” buttons opened, every retailing site either crashed or stalled. Most stores held a one-time drop. Meanwhile, Walmart did drops throughout the day. And, expectedly, every drop, one-time or gradual, sold out.
Only a handful received consoles on launch day: lucky pre-order purchases, even luckier same-day buyers, or, more likely, bots.
Rise of the machines
Most of the outcry revolves around despised bots refreshing every site and buying every stock before real people can do so. The bot’s owners, all of them scalpers, resell their supply at dramatic premiums. Hours after the initial launch, eBay had auctions going up to US$ 2,000. At the time of this writing, most entries hover around US$ 1,700. (For reference, the PlayStation 5 retails for only US$ 499.)
Neither Sony nor any authorized retailer explicitly commented on the bot takeover. Some (eventually) installed captcha measures to hopefully weed out bots from humans. It did little to stave to onslaught. Scalpers (or worse, scalper networks) thrived under the online-only purchasing system.
Should we, then, blame bots for the year’s most botched launch?
Bots, logistics, or supply?
Currently in our sights, bots and scalpers are easy targets. The systematic supply grab owes a lot of its shortages on the automated schemes of bots. Some scalper networks have even defended their actions. Supposedly, creating a scalping ecosystem creates jobs for scalpers who may have lost their jobs from recent furloughs.
However, a launch is hardly only a matter of consumers. There’s supply and demand, too. Didn’t Sony and Microsoft foresee the demand months ago?
Drumming up intense hype throughout the past few months, both companies naturally predicted a surge. It still wasn’t enough.
Sony, through the PlayStation’s official Twitter account, confirmed “unprecedented” demand for the PlayStation 5 series. It was still a surprise. Echoing the same, Sony Interactive Entertainment President Jim Ryan told a Russian outlet that “absolutely everything is sold.” Unfortunately for gamers, current predictions still estimate shortages lasting until spring next year.
Sony and Microsoft are hard-pressed to make more devices as soon as possible. However, with current COVID-19 restrictions, manufacturing facilities can’t work at full capacity. And it’s not just on the manufacturing side.
Recently, a logistics source confirmed that a lot of resources are still devoted to shipping COVID-19 aid, including PPEs and masks. With a potential vaccine on the horizon, supply transportation will certainly feel the crunch, leaving little room for less essential products like gaming consoles.
So, who’s to blame?
More than bots, scalpers, manufacturers, or logistics companies, the ongoing PlayStation 5 crisis pulls the curtain from an inherently broken system from a pre-COVID-19 era. The current global economy was, and is, ill-prepared for a global emergency.
Companies, manufacturers, and logistics did not anticipate an overwhelming demand for emergency products. Even now, the world is still aching for aid: from simple masks to scarce ventilators. We’re seeing the flaws only now because the new consoles are home appliances. Other launches this year weren’t as in-demand as the PlayStation 5. For example, with everyone staying indoors, not a lot of people are exactly lining up for a new iPhone 12. (Sorry, Apple.)
On the other hand, a lot of people truly are jobless from a crumbling economy. Albeit a lackluster excuse, scalper networks do have a point that some people are reduced to less-than-stellar ways of making money amid the pandemic. (Not to defend scalping, though. It’s still a shady business.)
Throughout this entire shortage, one thing is clear: The world, as we know it, cannot adequately save itself from a global emergency. The fault inevitably rests on both individuals and systems who persistently refuse to accept the realities of the pandemic: from anti-maskers who put more people at risk to companies who haven’t prepared for the surge to governments who can’t provide aid for its citizenry.
Should you still get a PlayStation 5?
If you’re still inclined, Sony promises more stock before the end of the year. Anyone can still try their luck for a fresh device from the factory. More realistically, you can wait a few months without the new console; by then, Sony should have ironed out a lot of kinks and bugs.
No one is judging you if you do. No one is judging you if you don’t. But if you’re worried about the fear of missing out, just remember that not a lot of people have the PlayStation 5 yet, as much as we all would want one.
Oh, and in case you were wondering, remember the new stock I mentioned 30 minutes ago? Sold out in less than ten seconds. Go figure.
SEE ALSO: Sony PlayStation 5 Unboxing
Ubisoft reveals animated trailer for Immortals Fenyx Rising
Discover Immortals Fenyx Rising Animated Trailer that shapes the myth of Fenyx
You might not be too hyped for this game but this trailer might change your mind. Immortals Fenyx Rising (formerly known as Gods & Monsters) is a fun new take on Greek Mythology. You play the role of Fenyx — a new winged demigod who’s on a quest to save the Greek gods and their home from a dark curse.
This short animation film created by CLM BBDO shows Fenyx battling epic creatures. He tussles against the Minotaur, the Cyclop and the Griffin while How You Like Me Now by The Heavy insolently plays in the background.
Using the Sword of Achilles, Axe of Atalanta, and Bow of Odysseus, Fenyx defeats the monsters one after the other. Each battle she wins dents the rock and, as huge boulders detach from the summit, she ends up shaping the mountain… and her myth!
Immortals Fenyx Rising takes grand mythological adventure to new heights. Only by mastering the legendary powers of the gods, overcoming heroic trials and confronting powerful mythological beasts, will Fenyx be able to take on Typhon, the deadliest Titan in Greek mythology.
It will be available on December 3, 2020 on the PlayStation 4, the Xbox One family of devices (including the Xbox One X), Nintendo Switc, Epic Games and Ubisoft Connect. The game will also be available on PlayStation 5 and Xbox Series X|S.
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