Gaming

The Last of Us Part II Preview: Nimble and off to the races

Ellie rides searching for answers in a broken world.

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I needed to mentally prepare myself for the amount of groundwork The Last of Us Part II demands. The lingering question on my mind as I take on this game was pretty simple: what’s next? Its prequel takes on a point-of-view that focuses on hope; on a riveting end to a dangerous time. What do we look forward to? Will the end come in a marvelous way, or will there be more to uncover?

This time around, you play as Ellie — the girl you saved from the Fireflies back in The Last Of Us, all grown up. She moves quite faster than Joel does in the first game, which also allows her to reach higher places in the field. Also, you traverse overworlds a lot faster and with more agility given her slim frame. As Ellie, you also have access to this nifty feature called Listen Mode, which comes in handy at the right moments.

The world I traversed just looked, for a lack of a better word, destroyed. Nothing seemed to be in proper condition anymore — buildings, bridges, roads, and vehicles alike. To me, it feels like a whole new world — one that is drastically similar to what we left behind in the prequel. But even in this barren wasteland, humans still hold the law of life — or at least judge on who lives and dies.

Ellie takes on this world seeking answers, all while exposed to more dangerous threats along the way. Apart from the nasty encounters with the Infected, you come across two more dangerous groups of people. First up are the Wolves or WLF, a pack of armed civilians with a more run-and-gun combat approach. Then, there are the Seraphites or Scars, the trained silent killers at a whistle’s notice. All that’s really left is whether you choose to fight or die, because even I thought flight wasn’t an option here.

The Last of Us Part II comes to the PlayStation 4 on June 19, 2020.

Gaming

Stardew Valley developer announces second game, Haunted Chocolatier

Manage a haunted chocolate shop

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Years since its launch, Stardew Valley is still one of the most popular farm simulators in gaming history. In fact, ConcernedApe, the game’s sole developer, still released substantial updates to the game recently. Riding on the popularity of the first title, ConcernedApe is already working on his second title called Haunted Chocolatier.

The developer has often stayed silent regarding future games. At the very least, he already confirmed work on several projects during Stardew Valley’s lifespan. Today, however, ConcernedApe finally revealed much-awaited details on the next project.

Haunted Chocolatier is a similar management game. This time, players take control of a chocolatier living in a haunted castle. As such, it shares in the same formula that made Stardew Valley so popular. Players are just crafting different chocolates now, instead of crops.

In terms of design, the game will look similar to the first game. Players are still collecting materials and fighting in combat mechanics. However, ConcernedApe does confirm that the game will have more action-RPG mechanics rather than a dedicated focus to management.

Though the developer has already confirmed the game, ConcernedApe has not announced a launch date for the chocolate-making game. According to the game’s FAQ, he would rather focus on the game without worrying about deadlines.

SEE ALSO: Couple co-op games to play during the pandemic

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God of War is officially coming to PC

Shouting “boy” in 4K

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In recent years, no game really came near to perfection as 2018’s God of War. The popular PlayStation 4 game won several accolades and universal acclaim since its release. In fact, the game’s upcoming sequel God of War Ragnarök is one of the most hotly anticipated titles today. To stave off the ongoing thirst for the sequel, fans might enjoy something coming up for the franchise: God of War is coming to PC.

Posted silently overnight, the game just got its official Steam page, announcing a launch on January 15, 2022. The new page doesn’t seem like a mistake either. Steam isn’t shy about the upcoming release. The game is currently on the platform’s front page. And soon after it first appeared, Steam officially posted an article confirming so.

As expected, it’s a direct port. It won’t come with any additional gameplay content. However, PC gamers will have access to more graphical features. Highlighting the port, of course, is 4K widescreen (up to 21:9 resolution) support. It will also have unlocked framerates. Users will have access to higher-resolution shadows, reflections, ambient occlusion, GTAO, and SSDO.

For smaller machines, the port will come with NVIDIA Deep Learning Super Sampling and NVIDIA Reflex to optimize how the graphics will perform under different hardware configurations.

Anyone who purchases the game on PC will have access to some free digital content: Death’s Vow armor sets, Exile’s Guardian shield skin, Buckler of the Forge shield skin, Shining Elven Soul shield skin, and Dökkenshieldr shield skin.

God of War on PC will cost US$ 49.99.

SEE ALSO: God of War actor blames himself for Ragnarok delay

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Gaming

Kena: Bridge of Spirits isn’t for everybody

And, that’s fine

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Kena: Bridge of Spirits is an action-adventure third-person video game. The game is developed and produced by Ember Lab. In the game, you play as Kena. She’s a young spirit guide who uses her magical abilities to help people pass on into the spirit world.

The game is stunning and deep dives into spiritual aspects like emotional entanglement with the physical word after passing away.

In case you don’t have a working pair of eyes

Kena: Bridge of Spirits is a gorgeous game. Stunning yet scuffed at times, this game is nothing short of eye-candy. The background details and character design is just *chef’s kiss*. But, big butt (Editor’s Note: Not sure if this is a typo but we’ve decided to keep it as is), by the way, this aesthetic might not be to some people’s liking. Hear me out: this game looks and feels like you’re playing through a Disney Pixar movie. And, honestly, that might not be for everyone.

On the scuffed end of things, you’ll find that some things glitch through objects and terrain. But, to that, I think it adds to its charm. The silliness is often welcome and strangely expected in the whole gaming sense. This isn’t the first scuffed game to come across a gamer’s life and it won’t be the last. I think each game has its improvements and patches to develop and incorporate and the glitches make the whole experience memorable and meme-able.

The crutch everyone won’t shut up about

This game is weirdly forgettable for people who’ve played a lot of third-person action adventures. Why? Well, this isn’t the first of its kind. Kena: Bridge of Spirits takes from many games before it and blends its inspirations together pretty nicely without overcomplicating its mechanics.

I would say though, that this can be what I personally found to be endearing with Kena. It unapologetically makes for a good entry-level action-adventure game for people who might not normally gravitate to games like it. With its beautiful visuals and memorable take on grievances, Kena pulls at sentimental heartstrings without the stupidly complicated skill building of most other action adventures out there.

Don’t hate the game

Nor, the player. The game is simple. That can be refreshing for some players or just boring to some. Which, I’ll say now, to each their own. Most games under the same category are far more convoluted and complex. So, if that’s something you like, this isn’t for you. And that’s totally fine.

Most of the game plays on collecting cute Rot along the way. And, on top of the usual skill building, most rewards you’ll find in hidden spots are either more Rot or hats for them. It doesn’t really require that much mental gymnastics to play this game. You can play to relax and just enjoy the journey. Which, for me, is great! Kena: Bridge of Spirits is the perfect game for when you want to play with family watching. I’m sure it’ll feel like a movie to them.

Is this your GAME Match?

Kena: Bridge of Spirits is a game worth trying no matter how familiar you are with video games in the same category. The barrier of entry is super friendly and simplistic so, you won’t need that much video game experience to immerse in the story. Plus, you can customize the game for when you want more of a challenge.

I do have to say though, that this game might fight to keep your interest at times but, it sure can lure you back in. As for me, I was happy to play this game. It was challenging at times and, it might not be the best one on my list. But, it gets honorary points for being simple, gorgeous, and family-friendly.

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