Gaming

Visions of Mana review: A traditional JRPG with traditional issues

But still plenty to play for

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The JRPG genre is easily one of the most divisive segments of the gaming world. It’s a genre wherein one aspect — whether it be graphics, story, or gameplay — can end up as a positive for one gamer but a negative for another. Buoyed by almost twenty years of nostalgia, Visions of Mana, thus, faces a monumental task: appeal to older gamers while attracting newer ones. Is it up to the task?

Visions of Mana is the franchise’s first entry in almost twenty years. Old players might recognize the name as a spinoff from the iconic Final Fantasy franchise. Despite the age of the series, Visions of Mana features a compelling premise that kept me glued to the game until the credits rolled.

Val, a Soul Guard, is tasked with escorting and protecting Hinna, his childhood friend, as she becomes the Alm of Fire. Now, Alms are no joke in this world. Every village must have an Alm to take to the Mana Tree, lest their village suffers disaster.

While this looks like a traditional “chosen one” story, Alms will ultimately have to sacrifice their lives and souls to the Tree. If that sounds ethically wrong, then you’ve found why the story is engrossing. Most of the story is a “will-they-won’t-they”: Will they realize that sacrificing innocents is wrong? Will Val realize his love for Hinna and stop her from sacrificing herself?

Unfortunately, the same reason for the story’s allure is also its downfall. For most of the story, the sacrificial aspect is played as a given. In fact, it’s an honor for most of the characters. While the game addresses the disconnect in a few plot points, you’ll have to go through a lot of hoops to find satisfaction.

Off the bat, Visions of Mana wastes no time in telling you what you’re in for. Though cutesy, the game’s character design belies an intricacy that the eye can’t pick up on first glance. It’s more than cute just for the sake of being cute.

The environments, however, are a different story. Reminiscent of Genshin Impact, the game’s anime-style characters are dropped into a more realistic world. It’s not the most elegant of results, but it stands out among a field of similar-looking JRPGs in the wild.

What does knock this game down, however, is how NPCs feel the same across different villages. Though you’ll get different flavor text per character, each merchant in every village is practically the same. They even do the same weird dance.

One element that emphasizes the character design is the game’s class system. Rather than keeping characters in just one class, characters can equip an elemental item to change their class. Giving the Luna Globe to Val, for example, turns him into a paladin-like character.

With a number of elemental items and characters, there’s a huge variety of mixing and matching to find the perfect synergy for your team. It’s also a treat to discover what certain combinations can turn your characters into, especially since each combination comes with a Pokémon-like transformation scene.

Combat is much more streamlined than the turn-based system typical to the JRPG genre. Monsters are fought in real time. Plus, other members of your team will automatically attack and help you out. If you’re overwhelmed, you can exit out of the bounds of your current fight and escape.

While fighting regular mobs is already fun, fighting bosses in this game is another level. It’s not as difficult as a Dark Souls boss, but it presents an interesting challenge that requires players to maximize every aspect of the JRPG.

It’s a fun system, overall. However, your teammate’s AI suffers from a lack of direction. Leaving them alone in a tough fight will rapidly deplete their HP. It’s practically a requirement to swap places just to keep them alive.

Visions of Mana features a vibrant world with different ecologies. While one shows off a verdant valley, another will expose players to a harsh snowstorm, among others.

Players can easily get themselves lost in all these different locations. However, the game suffers from a lack of meaningful exploration. Yes, there are collectibles, unlockable chests, and challenges. Unfortunately, they rarely translate to anything meaningful for an open-world game.

Most items found out in the world offer only marginal gains to your character. Others, like the Grizzly Syrup, are currencies that require a lot to unlock anything good. It’s an unfortunate grind that comes with every JRPG.

The lack of meaningful exploration only exacerbates how lifeless the world is. There are numerous set pieces in the outer world, but hardly any truly matter. A side character might pop up once in a house outside the village, but there’s no reason for them to be there. It’s not their house; it’s just where they are.

Playing through the game, it doesn’t feel like the exploration matters at all. Sadly, because a JRPG requires a lot of grinding, exploring is a requirement, whether it’s for more EXP, Lucre, or Grizzly Syrup.

Visions of Mana is a traditional JRPG through and through. Especially because of its nostalgia, the game comes with a premise and a combat system that will keep you playing after you boot it up for the first time.

Unfortunately, the traditional JRPG grind and its tedious exploration puts Visions of Mana in the same limbo as its contemporaries: a divisive experience that will appeal to some players while alienating others.

Gaming

Assassin’s Creed Black Flag Resynced comes to life at Skypark Macau

Themed event lets fans experience the game in real life from July 17 to 26

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Assassin’s Creed fans are invited to celebrate the launch of Black Flag Resynced through a limited-time themed experience at the Skypark Macau Tower.

The experience will run from July 17 to 26, and will feature elements from the title brought into a real-world setting. There’s themed installations, photo opportunities, and exclusive event rewards.

Aside from that, there is a concept art gallery and replica props inspired by the action-adventure.

The experience opens to the public from 11:00 A.M. on Friday, and will remain available until the last Sunday of the month.

It will be more fulfilling to come on the first day, as there will be exclusive merchandise sold only on July 17.

Guests who purchase the game on-site, or present proof of purchase of the game at the event will be eligible to redeem an exclusive item, available only until supplies last.

Moreover, those who complete an eligible activity during the Assassin’s Creed event period at Skypark Macau will receive a paper scroll replica of  the “Letter for Duncan Walpole”, while supplies last.

Assassin’s Creed Black Flag Resynced is a faithful remake of 2013’s Assassin’s Creed IV Black Flag. Rebuilt from the ground up and powered by the latest Anvil engine, the game features updated visuals, enriched gameplay, and new narrative content.

Set during the Golden Age of Piracy, the game invites players to sail the Caribbean as Edward Kenway. The rebellious pirate captain is drawn into the centuries-old conflict between Assassins and Templars.

As the protagonist pursues glory and fortune, he crosses paths with legendary figures such as Blackbeard, Anne Bonny, and Calico Jack. All this while the fate of everything the pirates have built hangs in the balance.

The game is available on PlayStation 5, Xbox Series X|S, and PC.

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Echoes of Aincrad out now for consoles, PC

Deluxe, Ultimate Editions available

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Bandai Namco’s new action RPG Echoes of Aincrad is now available on consoles and PC. The title is set in the breathtaking floating castle of Aincrad from the Sword Art Online universe.

Along with the Standard Edition, the Deluxe and Ultimate Editions are now available on PlayStation 5, XBOX Series X|S, and PC via Steam.

The Deluxe Edition includes the base game, plus an expansion pack and Death Game Mode early unlock.

Meanwhile, the Ultimate Edition comes with all inclusions from the Deluxe Edition. Plus, players will get the game’s “Unanswered//butterfly” Bonus Contents App that features a Special Anime, Digital Artbook, and Digital Soundtrack. They’ll also secure an Armor Pack.

Echoes of Aincrad starts with players being trapped inside a deadly medieval MMORPG. Here, dying in the game means dying in the real world.

Players will enter a vast living world to shape their fate, customizing avatars with unique skills, gear, and abilities to transform how they fight and survive.

In the process, they will be able to master a fluid combat system to adapt to choices, explore epic quests, and join forces with those who share the same peril.

A launch trailer has also been released to celebrate the availability of the game.

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Gaming

Microsoft dictates that a new Fallout game is coming

Microsoft cancelled an Avowed sequel to focus on Fallout.

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Bethesda used to be a bastion for RPG experiences. Today, however, the company prefers living off its older properties such as Elder Scrolls Online and Fallout 76. For a while now, the question has been: When will Bethesda release a new game in either of their two biggest franchises? Well, according to a report, a new Fallout game might be coming soon.

As of late, Microsoft has been restructuring its studios. In fact, the company might shut down the studio behind the Dishonored series and the upcoming game based on Marvel’s Blade. Now, as part of that reshuffling (via Bloomberg), Obsidian Entertainment has been told to cancel a sequel to Avowed and focus on a new Fallout game.

It’s a huge change. Microsoft has notably stayed away from its more popular franchises for a while now. The latest Fallout game is still Fallout 76. The latest Elder Scrolls game has been in development for a long, long time now. Only DOOM, via last year’s The Dark Ages, got a new title recently.

To be clear, it’s unknown whether we’re getting the true Fallout 5 or another iteration of the online 76. If it’s really the fifth mainline entry in the franchise, it’s coming at a very opportune time. The franchise is currently on a high, riding the popularity of the TV series of the same name. Fans will surely enjoy a follow-up.

To fuel things further, Josh Sawyer, the director behind the universally lauded New Vegas, is reportedly spearheading the production of the new game.

SEE ALSO: Fallout on Prime Video: What inspired producers to create series

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