Gaming

WHO officially recognizes gaming addiction as a mental health disorder

Not everyone agrees with the inclusion

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Gamers everywhere are in for the toughest boss fight of their lives.

Following an announcement by the World Health Organization (WHO), gaming disorder is now an officially recognized mental health sickness in the organization’s International Classification of Diseases (ICD).

The new classification adds the disorder to every physician’s repertoire of diagnoses. Yes, if you’re a gamer, doctors can diagnose you with gaming disorder.

According to the ICD, gaming disorder consists of symptoms spanning for at least 12 months. If you fear a diagnosis, gorging yourself on video games for a couple of days doesn’t count.

The disorder’s symptoms include impaired functioning in other aspects and a lack of control towards this behavior. As it is, the list of symptoms sounds remarkably similar to most addictions today.

The WHO assures gamers that the disorder pervades only a minority of the population. The diagnosis is not applicable for every gamer. However, the gaming populace and some physicians worry that the classification opens a Pandora’s box for mental health.

Gamers, of course, worry that it will stigmatize their hobbies even further. Currently, gaming is one of the most active industries for both leisure and eSports.

On the other hand, concerned physicians worry that this enables the medical field to create more strange conditions in the future. Some protest that the inclusion will trivialize gaming’s capabilities as a coping mechanism for other conditions.

Against this, the WHO states that the inclusion will increase awareness and research for gaming addiction. At the same time, opposing physicians insist that research should come before the inclusion.

Regardless of its inclusion, obsessive gaming is still an issue among today’s gamers. The incorporation will either increase awareness or stereotype its sufferers even further.

SEE ALSO: 9 Best Gaming Smartphones (Q2 2018)

Gaming

ASUS ROG Zephyrus S is the slimmest gaming laptop available today

The thinnest gaming laptop of them all

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Alongside the 17-inch ROG Scar II, ASUS has announced a new ROG device that they claim to be world’s slimmest gaming laptop. The ROG Zephyrus from last year was already thin by gaming laptop standards, but the new ROG Zephyrus S is 12 percent thinner with updated specs.

The ROG Zephyrus S (GX531) still has the look and feel of the original Zephyrus but it’s now only 14.95 to 15.75mm thick. Those numbers might not sound as sexy as other super-slim notebooks, but the Zephyrus S has desktop-grade gaming performance with either an NVIDIA GeForce GTX 1070 Max-Q or GTX 1060 GPU inside its chassis.

Powering the Zephyrus S is the six-core Intel Core i7-8750H processor with up to 24GB DDR4 memory. Storage options are from 256GB to 1TB M.2 NVMe SSDs.

The laptop’s display is a 15.6-inch 1080p panel with a 144Hz refresh rate, 3ms response time, and 100 percent sRGB coverage. It’s definitely not the sharpest laptop display, but it’s one of the fastest for smooth gameplay. The display has a thin-bezel design as well, so the footprint of the laptop is just a bit bigger than your typical 14-inch notebook.

ASUS uses their Active Aerodynamic System (same as with other Zephyrus laptops) which opens a vent at the bottom of the laptop when the lid is lifted, and the vent stretches across the entire back of the body. This improves airflow by 22 percent over a conventional design as per ASUS.

Another distinct trait of the Zephyrus S is the keyboard. It’s still on the front of the device, which helps with cooling, but it might not be everybody’s cup of tea. The keys have 1.2mm of travel, N-key rollover, and RGB lighting via Aura Sync over four zones.

As for I/O, it has two USB-C ports (Gen1 and Gen2), two USB 2.0 ports, one USB 3.0 port, HDMI 2.0 at the back, and a headphone jack.

The ASUS ROG Zephyrus S (GX531) will become available starting September in the US and in October for the UK and Asia. Pricing starts at US$ 2,099 for the GTX 1060 model, while the higher-end GTX 1070 is priced at US$ 2,199.

SEE ALSO: ASUS’ new ROG Strix Scar II is world’s most compact 17-inch gaming laptop

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Gaming

ASUS’ new ROG Strix Scar II is world’s most compact 17-inch gaming laptop

Thanks to its super-slim bezels!

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After going hands on with the ROG Strix Scar II and reviewing the Hero II in full, we wondered what else could be done to improve this second-generation lineup. Well, it looks like ASUS just gave us the answer.

Discreetly launched today, the new 17.3-inch ROG Strix Scar II (model name GL704) is the most compact gaming laptop of its kind, according to ASUS. It’s basically a supersized variant of the already-available 15.6-inch version but with an even badder screen.

It may be worth the wait, because the color-accurate 17.3-inch 1080p display is able to fit into a chassis designed for 15.7-inch panels, effectively providing it a width of less than 400mm thanks to the slim bezels.

The wide keyboard and Aura Sync RGB lighting make a return, along with the fast 144Hz refresh rate and 3ms response time of the display.

In terms of specs, it can go up to an Intel Core i7-8750H processor with 16GB of memory and an NVIDIA GeForce GTX 1060 graphics chip. A 256GB SSD plus 1TB SSHD combo maintains the speed and fluidity of the system.

It’ll be available by the end of September in official ROG stores. Pricing begins at US$ 1,699.

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Crystal Dynamics sets up studio dedicated to Avengers game

And everyone in the MCU is in it

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Square Enix and Marvel Entertainment teamed up to bring Earth’s Mightiest Heroes to a gaming platform. The companies announced back in January that there will be an Avengers game, but has seen little to no developments as of late. Fortunately, the completion of a new studio for Square Enix’s US-based subsidiary Crystal Dynamics can change all of that.

The Avengers Project is going to tell an original story based on the Marvel Cinematic Universe (MCU). The game will feature the characters, environments, and storylines that loyal fans of the franchise will love and enjoy. However, after the announcement, not much news came up about the development of the game. People were expecting news during E3 2018, but sadly the Avengers Project was left out of Square Enix’s conference.

Square Enix and its subsidiaries are best known for their work on the Tomb Raider and Deus Ex series. Marvel executives wanted to partner with Square Enix as a way for the entertainment company to do things differently with their most popular franchise. Jay Ong, Senior Vice President for Games & Innovation at Marvel, noted that the game will “bring Marvel stories to life in ways our fans have never experienced.”

With the new studio called Crystal Northwest, Crystal Dynamics hopes to have some headway in the game’s development. The studio will put much of its attention on the technical and graphical aspects of the game to provide a unique gaming experience. Hopefully, more news and details on the project will surface in the upcoming months.

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