A lot of credit has to be given to ASUS for pushing gaming laptop designs forward. Back in 2017, the original ROG Zephyrus paved the way for a new category of high-powered laptops that didn’t weigh a ton.
Since then, we’ve seen different variations of the Zephyrus that either upped the power or modified the original look. That evolution eventually led to the Zephyrus S (GX701) I’m currently reviewing.
With the some of the latest components and refinements based on previous generations, this Zephyrus already seems like a winner in my book. The question is: Does it have enough oomph to compete against the laptop brands that have caught up?
It all starts with the design
Once again, it’s the overall makeup that makes the Zephyrus S stand out. Every design cue was placed not just to make the magnesium-alloy body look sleek, but to improve airflow and cut as many grams as possible.
For one, ASUS managed to cram a 17.3-inch screen within a body normally reserved for 15-inch laptops. On top of that, its height tops out at 18.7mm and weighs about 2.7kg. That’s larger than what we’re used to from the Zephyrus line, but this beats every other high-end machine with equal specs.
Back as well is the Active Aerodynamic System (AAS) which lifts the bottom panel for more air intake. It sounds similar to ASUS’ ErgoLift on its ZenBooks, but the implementation here is more performance-centric, and unfortunately, not comfortable on a lap.
However, AAS is still the key to better cooling while staying slim. It’s complemented by two 12V fans and five sets of heatpipes to get as much heat away from the high-powered components. The only tradeoff is the awkwardly placed keyboard and trackpad; the former sits really low with no palm rest while the latter takes getting used to in its rightmost spot.
What I loved was the placement of the volume roller to the upper-left of the keyboard. It makes adjusting the two 2.5W speakers so easy. Pressing the roller mutes them. Less vital, but greatly appreciated, is how far the power button is from everything — safe from accidental touches.
To the side, we’re treated to two USB-C ports (one of which is capable of DisplayPort 1.4 and Power Delivery for charging), three USB-A, one HDMI 2.0, and a 3.5mm audio port. There’s no mention of Thunderbolt 3 which is a bummer at this price range.
The features we actually want
ASUS definitely went for the no-compromise approach when creating the Zephyrus S. On top of all the features mentioned above, the specs are a collection of the must-haves and great-to-haves in both gaming and content creation.
The screen in particular, while only 1080p in resolution, owns a refresh rate of 144Hz with a 3ms response time and NVIDIA’s G-Sync tech for smoother visuals. Even more interesting: the panel has a Pantone color certification for 100 percent sRGB coverage — ideal for creators who value color accuracy.
On the software side, Armoury Crate is a pleasantly comprehensive piece of software that allows you to monitor CPU and GPU frequencies, temperatures and voltages, and how much work the fans are putting in.
In addition, the program lets you change settings such as the RGB lighting of the keyboard and bundled mouse. But what makes the software so intuitive is that it can be accessed anytime by pressing the ROG button above the trackpad and monitored through a smartphone. I’ve always loathed non-stock Windows apps, but Armoury Crate is definitely an exception.
One more cool feature is the ability to charge the Zephyrus S using any PD-certified adapter or powerbank. Chances are you’ll always have its lightweight power supply on you, but for the few instances you don’t, this is a lifesaver considering how below-average the battery life is.
The one feature that’s missing is a built-in webcam. ASUS decided to leave it out in favor of slimmer bezels around the display. This might be a downer to some; at the same time, this opens the opportunity for folks to use an external webcam which would be far superior to the low-end cameras most laptops these days come with.
Performance you’d expect
It goes without saying that raw performance is what the Zephyrus S excels at most. From the Core i7-8750H and GeForce RTX 2080 Max-Q to the 24GB of RAM and 1TB M.2 PCIe storage, there’s no shortage of power in this machine.
Since the panel is of the 144Hz kind, you really feel these specs push the laptop to what it’s truly capable of. I’ve used gaming notebooks with a 4K display stuck at 60Hz, and I never felt that their high-end components were maximized to their full potential.
Personally, I find the 1080p resolution with a 144Hz refresh rate and G-Sync support to be the best-possible combination. After all, I honestly can’t tell the difference going any higher in pixel count on a 17.3-inch monitor. This is the sweet spot, and the Zeph nails it.
Here are a few benchmark numbers:
Shadow of the Tomb Raider: 95fps (1080p, Highest preset)
Unigine Superposition: 4858 (1080p Extreme)
Cinebench R15: 112.19fps (OpenGL), 1176cb (CPU)
Truth be told, the results only speak for a small portion of the big picture. Having an 8th-gen Core i7 chip and RTX 2080 (even if it’s a slightly slower Max-Q variant) should instantly signal that AAA game are no problem for this setup.
Even though we’re seeing silicon manufacturers pushing out newer, faster chipsets than ever before, rest assured the configuration we have here will run through games for years to come. We’ve reached a point wherein the next generation of games will stop being so demanding on hardware and instead focus on optimizing for current-gen processors.
On the downside, the battery life is lackluster as usual. When not plugged in to a wall socket, I’m lucky to get 2.5 hours out of this thing with a balanced workload consisting of web browsing and Photoshop usage. It’s expected out of any gaming laptop at this point and should be anticipated by any potential buyer.
Is this your GadgetMatch?
Even though gaming laptops are becoming increasingly common and more affordable in some cases, beasts like the Zephyrus S deserve the distinction of pushing the category to new heights. The model I reviewed here retails for PhP 199,995 or around US$ 3,835. It’s a heavy price to pay, but you’re getting top-notch hardware in return.
While this is certainly too much for mainstream users, creators and hardcore gamers will see the value in its top-notch components and attention to detail. ASUS has taken the Zephyrus line to yet another level, which is a major achievement considering how great the series had been to begin with.
The ASUS ROG Zephyrus S is available in ROG Megamall and ROG Concept Stores in the Philippines.
Like any millennial, I love a good dose of nostalgia. These days, however, nostalgia is no longer a scarce resource. Remakes and reboots abound, the entertainment world heavily seesaws between all the franchises that made our child- and teenagerhood so fun. Today, the ever-spinning roulette lands on Assassin’s Creed Black Flag.
Launched not too long ago, the original Black Flag was a pirate life simulator disguised as an Assassin’s Creed game. It was a refreshing breath of fresh air for the series coming after the controversial ending of Desmond Miles’ arc. Unsurprisingly, the game is still the most universally lauded entry in the entire franchise. So, if you ignore how recently it came out, Black Flag makes sense as the first Assassin’s Creed to ever get a remake.
But do we actually need this much nostalgia?
New clothes for the original
Assassin’s Creed Black Flag Resynced plays like a dream. It’s the original game but with updated graphics and combat.
Now, the original game still plays very smoothly today. I’d even hazard that the original graphics are still serviceable today, albeit tinged with a tiny bit of datedness. Basically, if I boot up my copy of the original, there’s a very good chance that I’d still find it perfectly modern.
That said, Black Flag Resynced has amazing graphics. There’s a clear difference that elevates the original to heights that put it at par with the newer games. Parkour and combat are also smoother. If you’ve played Shadows or Valhalla, Black Flag Resynced is easy to pick up (or pick up again, for most of you).
There are a few additions, including story content for some characters or even entirely new ones introduced. To be honest, I don’t think they add a lot to the experience, but the additions aren’t bad things at least.
The real meat comes from the tinier quality-of-life changes added to the overall game. For example, those pesky trailing missions are now gone. Stealth is better. Finally, that terrible modern-day storyline was completely removed.
It’s fair to say that Black Flag Resynced is a better version of the game than its original. But, again, is that really enough to warrant buying a new and even more expensive version of a game you bought long ago?
The problem with nostalgia
Earlier this year, I played Yakuza Kiwami 3 & Dark Ties, a remake of the eponymous game from the Yakuza franchise. Though the new version had a substantial expansion bundled inside, it was essentially a trip down memory lane clothed in a “new” skin.
Yes, the nostalgia is largely effective. But after a while, the doubt crept in: It’s just a reskin with some new content. Worse, the reskin is a coat of paint that the series has been using for so many years now.
Black Flag Resynced starts to feel the same. Eventually, the appeal of playing a beloved game runs out, especially since it’s a game that hasn’t been out long enough to develop a more intense form of longing. As such, there’s a bigger burden for it to prove why it should exist.
It’s a hard sell. The original game is just much too recent. In fact, it still holds up well today, despite some inconveniences. The new version is, like Yakuza Kiwami 3, mostly translating the game into a modern system familiar to modern players. But it’s a system that hasn’t really changed much over the years. With another game following the same format, it’s all blending into a homogenous soup.
The Assassin’s Creed franchise needs a reinvention. Though the previous Shadows fulfilled a generational wish to bring the series to feudal Japan, it was just another Assassin’s Creed game but with two protagonists. It’s the same thing with Black Flag Resynced, just another Assassin’s Creed game but with better graphics (and ship combat).
Nostalgia is doing a lot of heavy lifting in Black Flag Resynced. The game isn’t really a reinvention, and if you’ve played the newer titles recently, nostalgia might not be enough.
Is Assassin’s Creed Black Flag Resynced your GameMatch?
If you’ve played the original and just want to experience the same game on a modern system, then Black Flag Resynced is perfect for you. It’s the same enjoyable experience with a bundle of small quality-of-life improvements.
However, it doesn’t reinvent the wheel. If you’re tired of the same old Assassin’s Creed formula, the remake probably won’t do much for you, either.
SQUARE ENIX and Disney & Pixar Games have confirmed that Kingdom Hearts IV will release in late 2027.
The announcement came during D23: The Ultimate Disney Fan Event 2026. A new trailer also debuted during the Disney Entertainment Showcase, revealing a new in-game world inspired by Disney and Pixar’s Coco.
The trailer was later shown in an extended version during a D23 panel celebrating the franchise’s 25th anniversary.
Sora returns to Quadratum
Kingdom Hearts IV continues Sora’s journey through the mysterious city of Quadratum. The city has been overrun by dark creatures known as the Heartless.
Sora will once again travel through worlds inspired by Disney and Pixar. Along the way, he will encounter new characters and gain new powers.
The latest trailer also confirms the return of Donald Duck and Goofy. Players will be able to take control of Mickey Mouse, Donald Duck, and Goofy as they search for Sora.
The new trailer offers a closer look at the next chapter of the long-running action-RPG series.
An anime series is also in development
SQUARE ENIX and Disney also announced a new Kingdom Hearts anime series for Disney Channel and Disney+.
The series is currently in development in collaboration with series creator Tetsuya Nomura and the creative team at SQUARE ENIX. It is currently listed under the working title Kingdom Hearts.
Kingdom Hearts celebrated its 25th anniversary with the D23 panel, which brought together members of the creative team and voice cast. The panel also explored how the franchise has brought together Disney, Pixar, and SQUARE ENIX over the years.
Kingdom Hearts IV will launch on Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC in late 2027. The game is already available to wishlist.
The extended D23 trailer is available on YouTube.
Entertainment
Box office: Brand New Day set to surpass US$ 2 billion, drives Marvel’s Spider-Man 2 resurgence
Sony Pictures’ fourth Tom Holland feature film sets records
The box office performance of Spider-Man: Brand New Day has been nothing short of spectacular.
Sony Pictures’ fourth feature film featuring Tom Holland as the titular protagonist broke the domestic opening day record.
This feat narrowly beat the previous record set by another Marvel Cinematic Universe (MCU) film in Avengers Endgame.
That strong opening continued in the next few weeks as Brand New Day became became the fastest to reach the US$ 500 million mark, breaching the milestone in just seven days, per LA Times.
The movie is already the highest grossing film of 2026, beating Toy Story 5.
Which such massive success so far, Spider-Man: Brand New Day is on pace to beat Avengers: Infinity War for worldwide total gross.
With over US$ 1.7 billion grossed in just two weeks, the film is projected to surpass any point between the US$ 2.1 billion to US$ 2.3 billion mark.
It will become only the eighth ever film to surpass that mark once it reaches at least US$ 2 billion.
The others are: Avatar (2009), Endgame (2019), Avatar: The Way of Water (2022), Ne Zha (2025), Titanic (1997), Star Wars: The Force Awakens (2015), and Infinity War (2018).
However, Endgame still holds an advantage, thanks to its international launch in major markets. The epic conclusion to the MCU’s Infinity Saga grossed US$ 2.79 billion during its 2019 run. And you will have to adjust that value slightly due to inflation.
In the Philippines, a strong market, Brand New Day has just eclipsed the PhP 1 billion mark, which is roughly about US$ 17.2 billion.
For comparison, it will definitely surpass Infinity War at some point, while Endgame grossed PhP 1.8 billion total or about US$ 34.56 billion at the time.
Marvel’s Spider-Man 2 experiences resurgence
Moreover, the film’s success also triggered a transmedia halo effect with Insomniac Games’ Marvel’s Spider-Man 2 also experiencing a resurgence in sales and player engagement.
Per IGN citing Alinea Analytics, since the film’s release, the game sold over 300,000 more copies across PlayStation 5 and Steam within a two-week span.
This is the equivalent to over US$ 11 million in revenue for Sony and Insomniac Games.
Plus, for the first time since the title’s launch in 2023, it experienced more than one million daily active users.
A combination of movie hype plus some timely discounts contributed to the game’s resurgence, also proving that the Spider-Man franchise has always been one of the biggest and most relevant IPs of all time.
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