A lot of credit has to be given to ASUS for pushing gaming laptop designs forward. Back in 2017, the original ROG Zephyrus paved the way for a new category of high-powered laptops that didn’t weigh a ton.
Since then, we’ve seen different variations of the Zephyrus that either upped the power or modified the original look. That evolution eventually led to the Zephyrus S (GX701) I’m currently reviewing.
With the some of the latest components and refinements based on previous generations, this Zephyrus already seems like a winner in my book. The question is: Does it have enough oomph to compete against the laptop brands that have caught up?
It all starts with the design
Once again, it’s the overall makeup that makes the Zephyrus S stand out. Every design cue was placed not just to make the magnesium-alloy body look sleek, but to improve airflow and cut as many grams as possible.
For one, ASUS managed to cram a 17.3-inch screen within a body normally reserved for 15-inch laptops. On top of that, its height tops out at 18.7mm and weighs about 2.7kg. That’s larger than what we’re used to from the Zephyrus line, but this beats every other high-end machine with equal specs.
Back as well is the Active Aerodynamic System (AAS) which lifts the bottom panel for more air intake. It sounds similar to ASUS’ ErgoLift on its ZenBooks, but the implementation here is more performance-centric, and unfortunately, not comfortable on a lap.
However, AAS is still the key to better cooling while staying slim. It’s complemented by two 12V fans and five sets of heatpipes to get as much heat away from the high-powered components. The only tradeoff is the awkwardly placed keyboard and trackpad; the former sits really low with no palm rest while the latter takes getting used to in its rightmost spot.
What I loved was the placement of the volume roller to the upper-left of the keyboard. It makes adjusting the two 2.5W speakers so easy. Pressing the roller mutes them. Less vital, but greatly appreciated, is how far the power button is from everything — safe from accidental touches.
To the side, we’re treated to two USB-C ports (one of which is capable of DisplayPort 1.4 and Power Delivery for charging), three USB-A, one HDMI 2.0, and a 3.5mm audio port. There’s no mention of Thunderbolt 3 which is a bummer at this price range.
The features we actually want
ASUS definitely went for the no-compromise approach when creating the Zephyrus S. On top of all the features mentioned above, the specs are a collection of the must-haves and great-to-haves in both gaming and content creation.
The screen in particular, while only 1080p in resolution, owns a refresh rate of 144Hz with a 3ms response time and NVIDIA’s G-Sync tech for smoother visuals. Even more interesting: the panel has a Pantone color certification for 100 percent sRGB coverage — ideal for creators who value color accuracy.
On the software side, Armoury Crate is a pleasantly comprehensive piece of software that allows you to monitor CPU and GPU frequencies, temperatures and voltages, and how much work the fans are putting in.
In addition, the program lets you change settings such as the RGB lighting of the keyboard and bundled mouse. But what makes the software so intuitive is that it can be accessed anytime by pressing the ROG button above the trackpad and monitored through a smartphone. I’ve always loathed non-stock Windows apps, but Armoury Crate is definitely an exception.
One more cool feature is the ability to charge the Zephyrus S using any PD-certified adapter or powerbank. Chances are you’ll always have its lightweight power supply on you, but for the few instances you don’t, this is a lifesaver considering how below-average the battery life is.
The one feature that’s missing is a built-in webcam. ASUS decided to leave it out in favor of slimmer bezels around the display. This might be a downer to some; at the same time, this opens the opportunity for folks to use an external webcam which would be far superior to the low-end cameras most laptops these days come with.
Performance you’d expect
It goes without saying that raw performance is what the Zephyrus S excels at most. From the Core i7-8750H and GeForce RTX 2080 Max-Q to the 24GB of RAM and 1TB M.2 PCIe storage, there’s no shortage of power in this machine.
Since the panel is of the 144Hz kind, you really feel these specs push the laptop to what it’s truly capable of. I’ve used gaming notebooks with a 4K display stuck at 60Hz, and I never felt that their high-end components were maximized to their full potential.
Personally, I find the 1080p resolution with a 144Hz refresh rate and G-Sync support to be the best-possible combination. After all, I honestly can’t tell the difference going any higher in pixel count on a 17.3-inch monitor. This is the sweet spot, and the Zeph nails it.
Here are a few benchmark numbers:
Shadow of the Tomb Raider: 95fps (1080p, Highest preset)
Unigine Superposition: 4858 (1080p Extreme)
Cinebench R15: 112.19fps (OpenGL), 1176cb (CPU)
Truth be told, the results only speak for a small portion of the big picture. Having an 8th-gen Core i7 chip and RTX 2080 (even if it’s a slightly slower Max-Q variant) should instantly signal that AAA game are no problem for this setup.
Even though we’re seeing silicon manufacturers pushing out newer, faster chipsets than ever before, rest assured the configuration we have here will run through games for years to come. We’ve reached a point wherein the next generation of games will stop being so demanding on hardware and instead focus on optimizing for current-gen processors.
On the downside, the battery life is lackluster as usual. When not plugged in to a wall socket, I’m lucky to get 2.5 hours out of this thing with a balanced workload consisting of web browsing and Photoshop usage. It’s expected out of any gaming laptop at this point and should be anticipated by any potential buyer.
Is this your GadgetMatch?
Even though gaming laptops are becoming increasingly common and more affordable in some cases, beasts like the Zephyrus S deserve the distinction of pushing the category to new heights. The model I reviewed here retails for PhP 199,995 or around US$ 3,835. It’s a heavy price to pay, but you’re getting top-notch hardware in return.
While this is certainly too much for mainstream users, creators and hardcore gamers will see the value in its top-notch components and attention to detail. ASUS has taken the Zephyrus line to yet another level, which is a major achievement considering how great the series had been to begin with.
The ASUS ROG Zephyrus S is available in ROG Megamall and ROG Concept Stores in the Philippines.
Gaming
Call of Duty drops the PlayStation 4 starting with its next game
Is this the beginning of the end for the PlayStation 4?
When can we declare that a console is officially dead? Is it as soon as the launch of the next generation? Is it when games no longer come out on the console? Recently, Call of Duty has confirmed that the next game will not be available anymore on the PlayStation 4, which presents an important question: Is the PlayStation 4 officially dead?
Call of Duty is one of the most persistent gaming franchises today. The last entry, Black Ops 7, is still available for the PlayStation 4 and the Xbox One. Both consoles were launched over twelve years ago. (If that doesn’t make you old, the current generation was launched almost six years ago.)
As such, the franchise is one of the last stalwarts keeping the past generation alive. This week, Call of Duty, via a post on X, confirmed that the next game will not arrive on the PlayStation 4. Presumably, this also means the Xbox One.
Not sure where this one started, but it’s not true. The next Call of Duty is not being developed for PS4.
— Call of Duty (@CallofDuty) May 4, 2026
Currently, we don’t have details about the upcoming game yet. But a new entry is confirmed to arrive later this year.
With the departure of the Call of Duty franchise, it’s fair to ask what will become of the old generation moving forward. Over the years, developers have started shying away from the PlayStation 4 and the Xbox One. Since the franchise still maintains a steady fan base today, a lot of PlayStation 4 users might be forced to make an upgrade to play the latest entry.
SEE ALSO: PC Game Pass gets cheaper, but Call of Duty delays are coming
Gaming
Stranger Than Heaven is a Yakuza prequel with Snoop Dogg
The story spans different eras and regions across half a century in Japan.
In my review of Yakuza Kiwami 3, I groaned about how every new entry in the Yakuza and Like a Dragon franchise — original and remake — looked identical with each other. I ended that playthrough hoping desperately for a new era. Thankfully, those hopes did not fall on deaf ears. In its first trailer, the upcoming Stranger Than Heaven showed off an interesting reimagining of the Yakuza universe. Oh, and Snoop Dogg is in it.
First announced back in late 2024 as Project Century, Stranger Than Heaven has now confirmed itself as a prequel to the prequel to the Yakuza games. It didn’t start that way, though. When it was announced, there was hope that the then-untitled game featured a new story disconnected from Yakuza. It looks like the final game is making the best of both worlds.
Stranger Than Heaven chronicles the rise of the infamous Tojo Clan. Unless this is decidedly different from the Tojo Clan in the Yakuza series, this is the clearest sign that this is, in fact, a prequel.
Makoto Daito, a Japanese boy living in Chicago, escapes America to forge a new life in Japan. Along the way, he meets Orpheus, a smuggler played by Snoop Dogg, who drags Makoto into the criminal underworld. Eventually, Makoto decides to do things his own way by creating a new crime family called the Tojo Clan.
Unlike other games in the series, Stranger Than Heaven spans different eras and regions in Japan, starting with Fukuoka in 1915 and ending with Kamurocho in 1965. It will also have different fighting mechanics by mapping the left and right bumpers/triggers to left and right attacks.
Off the bat, Stranger Than Heaven looks like a new era for the series. It launches winter this year for all major platforms.
SEE ALSO: Now Playing: Yakuza Kiwami 3 & Dark Ties
Star Wars: Galactic Racer is set to launch on October 6, 2026, bringing a new high-speed twist to the Star Wars universe. The game is published by Secret Mode and developed by Fuse Games. It arrives on PS5, Xbox Series X|S, and PC with support for up to 12 players.
Pre-orders are now open across Standard, Deluxe, and Collector’s Editions. Pricing starts at $59.99 for the Standard Edition, with both digital and physical versions available depending on platform.
A different kind of Star Wars story
Set in the lawless Outer Rim, the game introduces the Galactic League—an unsanctioned racing circuit where skill matters more than destiny. You play as a mysterious pilot named Shade, navigating a single-player campaign built on rivalries, alliances, and unfinished business.
There’s no Force or prophecy here. Instead, the focus is on build strategy and racing mastery. Players can customize three types of repulsorcraft and even take on classic podracers, blending familiar Star Wars elements with a more competitive, arcade-style edge.
Multiplayer supports online races where players can test their builds and driving skills against others.
Pre-order bonuses and editions
All pre-orders include a bonus livery usable across vehicles, with platform-specific colors, plus a Player Banner background for multiplayer.
The Deluxe Edition adds three extra vehicles, exclusive Arcade events, a livery pack, and cosmetic upgrades like new player banners and insignias. It also includes a digital art book featuring early designs of characters, locations, and vehicles.
Collector’s Edition for dedicated pilots
For collectors, the physical Collector’s Edition bundles a model of the Kor Sarun: Darc X landspeeder, themed patches, a printed art book, and a steel case housed in premium packaging. It also includes all Deluxe Edition digital content.
Star Wars: Galactic Racer launches on October 6, 2026, for PS5, Xbox Series X|S, and PC, with pre-orders now available.
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